Re: [hlds_linux] ticrate, pingboost, rates - need help
Maybe its HZ limit that causing this. /Bjorn On Thu, 5 Mar 2009, Steffen Tronstad wrote: > (HLDS, _not_ SOURCE) > > I have a "problem" with one of my newest linux machines. (I do not know if it > is a problem) > > I've tried all pingboosts from 1-3, and sys_ticrate from 2000 to 1. rcon > stats reports an FPS of ~240-250 no matter what settings I'm using. > > I have other servers running 999 FPS with no problem at all. > > > stats > CPU InOut Uptime Users FPSPlayers > 6.00 0.00 0.00 2 0 245.52 0 > > > The kernel I'm using is 2.6.26-1-amd64 #1 SMP, on a DELL 6850 (Quad intel > dualcore 12GB RAM) > > -Opprinnelig melding- > Fra: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] På vegne av Gary Stanley > Sendt: 24. februar 2009 16:31 > Til: Half-Life dedicated Linux server mailing list; Half-Life dedicated Linux > server mailing list > Emne: Re: [hlds_linux] ticrate, pingboost, rates - need help > > At 03:23 AM 2/24/2009, Kveri wrote: > >guys I don't see any point running a server with pingboost (1,2 or 3) > >with 1000Hz kernel, why? It's already boosted, so why using pingboost? > > > >Kveri > > Different methods to service the timers that drive it. 1 uses an > alarm() call, 2 uses a select() > and 3 uses a method that processes each one as they come in. > > The engine runs fast with a pingboost of 3 and a ticrate over 1000 > due to the way the engine divides/multiplies the ticrate > to step frame time. > > You really don't need highres timers on a machine anyways, because > when hrtimers are enabled in the kernel the error rate is increased > and you see significant jitter doing sleeps.. the long term solution > is to write a sleep function that uses the rdtsc of the cpu and then > you get ultra accurate sleeps (you'll need a reference clock though, > like open /dev/hpet or use ntpd :-) > > > > > > > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] ticrate, pingboost, rates - need help
(HLDS, _not_ SOURCE) I have a "problem" with one of my newest linux machines. (I do not know if it is a problem) I've tried all pingboosts from 1-3, and sys_ticrate from 2000 to 1. rcon stats reports an FPS of ~240-250 no matter what settings I'm using. I have other servers running 999 FPS with no problem at all. stats CPU InOut Uptime Users FPSPlayers 6.00 0.00 0.00 2 0 245.52 0 The kernel I'm using is 2.6.26-1-amd64 #1 SMP, on a DELL 6850 (Quad intel dualcore 12GB RAM) -Opprinnelig melding- Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] På vegne av Gary Stanley Sendt: 24. februar 2009 16:31 Til: Half-Life dedicated Linux server mailing list; Half-Life dedicated Linux server mailing list Emne: Re: [hlds_linux] ticrate, pingboost, rates - need help At 03:23 AM 2/24/2009, Kveri wrote: >guys I don't see any point running a server with pingboost (1,2 or 3) >with 1000Hz kernel, why? It's already boosted, so why using pingboost? > >Kveri Different methods to service the timers that drive it. 1 uses an alarm() call, 2 uses a select() and 3 uses a method that processes each one as they come in. The engine runs fast with a pingboost of 3 and a ticrate over 1000 due to the way the engine divides/multiplies the ticrate to step frame time. You really don't need highres timers on a machine anyways, because when hrtimers are enabled in the kernel the error rate is increased and you see significant jitter doing sleeps.. the long term solution is to write a sleep function that uses the rdtsc of the cpu and then you get ultra accurate sleeps (you'll need a reference clock though, like open /dev/hpet or use ntpd :-) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] ticrate, pingboost, rates - need help
At 03:23 AM 2/24/2009, Kveri wrote: >guys I don't see any point running a server with pingboost (1,2 or 3) >with 1000Hz kernel, why? It's already boosted, so why using pingboost? > >Kveri Different methods to service the timers that drive it. 1 uses an alarm() call, 2 uses a select() and 3 uses a method that processes each one as they come in. The engine runs fast with a pingboost of 3 and a ticrate over 1000 due to the way the engine divides/multiplies the ticrate to step frame time. You really don't need highres timers on a machine anyways, because when hrtimers are enabled in the kernel the error rate is increased and you see significant jitter doing sleeps.. the long term solution is to write a sleep function that uses the rdtsc of the cpu and then you get ultra accurate sleeps (you'll need a reference clock though, like open /dev/hpet or use ntpd :-) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] ticrate, pingboost, rates - need help
At 03:23 AM 2/24/2009, Kveri wrote: >guys I don't see any point running a server with pingboost (1,2 or 3) >with 1000Hz kernel, why? It's already boosted, so why using pingboost? > >Kveri Different methods to service the timers that drive it. 1 uses an alarm() call, 2 uses a select() and 3 uses a method that processes each one as they come in. The engine runs fast with a pingboost of 3 and a ticrate over 1000 due to the way the engine divides/multiplies the ticrate to step frame time. You really don't need highres timers on a machine anyways, because when hrtimers are enabled in the kernel the error rate is increased and you see significant jitter doing sleeps.. the long term solution is to write a sleep function that uses the rdtsc of the cpu and then you get ultra accurate sleeps (you'll need a reference clock though, like open /dev/hpet or use ntpd :-) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] ticrate, pingboost, rates - need help
guys I don't see any point running a server with pingboost (1,2 or 3) with 1000Hz kernel, why? It's already boosted, so why using pingboost? Kveri Pierre Egerland wrote: > I don´t think so. Try ticrate 1000 and then ticrate 1 you will see that > the server are even better runs. You can test it with: > http://fpsmeter.fragaholics.de/ > And why does the game runs faster at pingboost 3 with 3500 ticrate... > because the limit are 1000?? omg > > 2009/2/18 AnAkIn . > > >> Ticrate 1? The maximum is 1000... >> Even if it makes a difference in rcon stats, it's just reporting false >> infos. >> >> 2009/2/18 Pierre Egerland >> >> >>> Hi, >>> your ticrate are to low i think.. i use with pingboost 2 the ticrate >>> 1. >>> You can also use pingboost 3 with ticrate 2500 but not higher. >>> Do you use hires-timer? >>> What OS and kernel do you use? >>> >>> Greez >>> >>> >>> 2009/2/18 Christopher Szabo >>> >>> Hello! Problem #1 I need some information about HLDS Counter-Strike 1.6 servers. I'm not certain what i should use in the start-command regarding the ticrate, pingboost and what is tos? I'm running two publicservers on each >>> dedicated >>> server. Both servers has 1000Hz in kernel. Machine #1 Dell Power Edge R300 Dell Intel X5000 Chipset Quadcore Intel Xeon X5470 3.33Ghz 1333Mhz FSB Hynix 2x2GB Dual Rank-RAM 2x Seagate 73GB SAS 15K rpm (Raid-1) Broadcom Netxtreme II ./hlds_run -game cstrike +ip ** +map de_inferno +maxplayers 24 +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos ./hlds_run -game cstrike +ip ** +map fy_simpsons +maxplayers 24 +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos Machine #2 Dell Power Edge R300 Dell Intel X5000 Chipset Quadcore Intel Xeon X5470 3.33Ghz 1333Mhz FSB Hynix 2x2GB Dual Rank-RAM 2x Seagate 73GB SAS 15K rpm (Raid-1) Broadcom Netxtreme II ./hlds_run -game cstrike +ip ** +map de_dust2 +maxplayers 32 +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos ./hlds_run -game cstrike +ip ** +map de_aztec +maxplayers 32 +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos Problem #2 On the same servers as i mentioned above, i have some rate problems >> too. >> >>> I >>> get choke on all the servers, but i don't know why.. The machines are >>> good, >>> and the connection is very good (co-location in Sweden, Pionen - the >>> newest >>> datacenter i Sweden, very high tech). Anyhow, why cant i use high >> rates? >> >>> And >>> what rates should i use for the publicservers? Working good: sv_maxupdaterate "70" sv_minupdaterate "13" sv_maxrate "2" sv_maxspeed "900" sv_minrate "2000" Not working (choke): sv_maxupdaterate "100" sv_minupdaterate "30" sv_maxrate "25000" sv_maxspeed "900" sv_minrate "1" _ Var sommaren för kort? Här hittar du solen! http://resor.se.msn.com/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> ___ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] ticrate, pingboost, rates - need help
> > Problem #1 > > I need some information about HLDS Counter-Strike 1.6 servers. I'm not > > certain what i should use in the start-command regarding the ticrate, > > pingboost and what is tos? I'm running two publicservers on each dedicated > > server. Both servers has 1000Hz in kernel. > > > > Machine #1 > > Dell Power Edge R300 > > > > Dell Intel X5000 Chipset > > > > Quadcore Intel Xeon X5470 3.33Ghz 1333Mhz FSB > > > > Hynix 2x2GB Dual Rank-RAM > > > > 2x Seagate 73GB SAS 15K rpm (Raid-1) > > > > Broadcom Netxtreme II > > > > > > ./hlds_run -game cstrike +ip ** +map de_inferno +maxplayers 24 > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > > ./hlds_run -game cstrike +ip ** +map fy_simpsons +maxplayers 24 > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos -TOS doesn't do anything anymore, not too many routers examine the type of service bit. A pingboost of 2 uses select() based boosting, which on older linux kernels uses the 'jiffies' routine. I wouldn't expect it to be that accurate. > > > > Machine #2 > > Dell Power Edge R300 > > > > > > Dell Intel X5000 Chipset > > > > > > Quadcore Intel Xeon X5470 3.33Ghz 1333Mhz FSB > > > > > > Hynix 2x2GB Dual Rank-RAM > > > > > > 2x Seagate 73GB SAS 15K rpm (Raid-1) > > > > > > Broadcom Netxtreme II > > > > ./hlds_run -game cstrike +ip ** +map de_dust2 +maxplayers 32 > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > > ./hlds_run -game cstrike +ip ** +map de_aztec +maxplayers 32 > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > > > > Problem #2 > > > > On the same servers as i mentioned above, i have some rate problems too. I > > get choke on all the servers, but i don't know why.. The machines are good, > > and the connection is very good (co-location in Sweden, Pionen - the newest > > datacenter i Sweden, very high tech). Anyhow, why cant i use high > rates? And > > what rates should i use for the publicservers? Serverside choke is also caused by scheduler latency. Running high slot counts increase the pressure on the scheduler, so you will see a little loss while it's waiting to process interframe data. You should try adjusting the thread priority to SCHED_RR with a thread time of 50 or so. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] ticrate, pingboost, rates - need help
> > Problem #1 > > I need some information about HLDS Counter-Strike 1.6 servers. I'm not > > certain what i should use in the start-command regarding the ticrate, > > pingboost and what is tos? I'm running two publicservers on each dedicated > > server. Both servers has 1000Hz in kernel. > > > > Machine #1 > > Dell Power Edge R300 > > > > Dell Intel X5000 Chipset > > > > Quadcore Intel Xeon X5470 3.33Ghz 1333Mhz FSB > > > > Hynix 2x2GB Dual Rank-RAM > > > > 2x Seagate 73GB SAS 15K rpm (Raid-1) > > > > Broadcom Netxtreme II > > > > > > ./hlds_run -game cstrike +ip ** +map de_inferno +maxplayers 24 > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > > ./hlds_run -game cstrike +ip ** +map fy_simpsons +maxplayers 24 > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos -TOS doesn't do anything anymore, not too many routers examine the type of service bit. A pingboost of 2 uses select() based boosting, which on older linux kernels uses the 'jiffies' routine. I wouldn't expect it to be that accurate. > > > > Machine #2 > > Dell Power Edge R300 > > > > > > Dell Intel X5000 Chipset > > > > > > Quadcore Intel Xeon X5470 3.33Ghz 1333Mhz FSB > > > > > > Hynix 2x2GB Dual Rank-RAM > > > > > > 2x Seagate 73GB SAS 15K rpm (Raid-1) > > > > > > Broadcom Netxtreme II > > > > ./hlds_run -game cstrike +ip ** +map de_dust2 +maxplayers 32 > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > > ./hlds_run -game cstrike +ip ** +map de_aztec +maxplayers 32 > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > > > > Problem #2 > > > > On the same servers as i mentioned above, i have some rate problems too. I > > get choke on all the servers, but i don't know why.. The machines are good, > > and the connection is very good (co-location in Sweden, Pionen - the newest > > datacenter i Sweden, very high tech). Anyhow, why cant i use high > rates? And > > what rates should i use for the publicservers? Serverside choke is also caused by scheduler latency. Running high slot counts increase the pressure on the scheduler, so you will see a little loss while it's waiting to process interframe data. You should try adjusting the thread priority to SCHED_RR with a thread time of 50 or so. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] ticrate, pingboost, rates - need help
Setting server to 1000fps (sys_ticrate 1000) is so stupid due to choke on full server. > > > > 2009/2/18 Pierre Egerland : > > > Thats only at pingboost 3.. the ingame clock go stupidly at pingboost 3 > > with > > > over tickrate 2500.. We´ve tested it. If you use pingboost 2 and > tickrate > > > 1 then the ingame clock normal. > > > And the Gameserver run smoother with pingboost 3 tic 2500 or pingboost > 2 > > and > > > tic 1. > > > > > > 2009/2/18 Steffen Tronstad > > > > > >> That would make the ingame clock go stupidly fast. Mp_c4timer 35 will > > >> actually be 24 or something. And roundtime 3 min = 2,5 min. > > >> > > >> sys_ticrate 2000 seems to be the limit before the ingame clock goes > > wild. > > >> > > >> > > > ___ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Pozdrawiam, Paweł Majewski ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] ticrate, pingboost, rates - need help
http://img184.imageshack.us/img184/139/95683313js3.png 2009/2/18 ServerAlex > Ok thats easy.. for tickrate 1000 servers you should not use a maxrate > less than 5 (on source, no idea whats it on goldsrc). > Choke means not enough bandwidth to transmit all packets. And maxrate > (server) / rate (client) limits this bandwidth virtually. > So you just test it by connecting to the server, watching your choke > in the net_graph and then raising the maxrate/rate step by step till > the choke is gone (choke <= 5 is fine). > > anyway you should raise your minrate a bit. > > alex > > 2009/2/18 Pierre Egerland : > > Thats only at pingboost 3.. the ingame clock go stupidly at pingboost 3 > with > > over tickrate 2500.. We´ve tested it. If you use pingboost 2 and tickrate > > 1 then the ingame clock normal. > > And the Gameserver run smoother with pingboost 3 tic 2500 or pingboost 2 > and > > tic 1. > > > > 2009/2/18 Steffen Tronstad > > > >> That would make the ingame clock go stupidly fast. Mp_c4timer 35 will > >> actually be 24 or something. And roundtime 3 min = 2,5 min. > >> > >> sys_ticrate 2000 seems to be the limit before the ingame clock goes > wild. > >> > >> > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] ticrate, pingboost, rates - need help
Ok thats easy.. for tickrate 1000 servers you should not use a maxrate less than 5 (on source, no idea whats it on goldsrc). Choke means not enough bandwidth to transmit all packets. And maxrate (server) / rate (client) limits this bandwidth virtually. So you just test it by connecting to the server, watching your choke in the net_graph and then raising the maxrate/rate step by step till the choke is gone (choke <= 5 is fine). anyway you should raise your minrate a bit. alex 2009/2/18 Pierre Egerland : > Thats only at pingboost 3.. the ingame clock go stupidly at pingboost 3 with > over tickrate 2500.. We´ve tested it. If you use pingboost 2 and tickrate > 1 then the ingame clock normal. > And the Gameserver run smoother with pingboost 3 tic 2500 or pingboost 2 and > tic 1. > > 2009/2/18 Steffen Tronstad > >> That would make the ingame clock go stupidly fast. Mp_c4timer 35 will >> actually be 24 or something. And roundtime 3 min = 2,5 min. >> >> sys_ticrate 2000 seems to be the limit before the ingame clock goes wild. >> >> > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] ticrate, pingboost, rates - need help
Thats only at pingboost 3.. the ingame clock go stupidly at pingboost 3 with over tickrate 2500.. We´ve tested it. If you use pingboost 2 and tickrate 1 then the ingame clock normal. And the Gameserver run smoother with pingboost 3 tic 2500 or pingboost 2 and tic 1. 2009/2/18 Steffen Tronstad > That would make the ingame clock go stupidly fast. Mp_c4timer 35 will > actually be 24 or something. And roundtime 3 min = 2,5 min. > > sys_ticrate 2000 seems to be the limit before the ingame clock goes wild. > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] ticrate, pingboost, rates - need help
That would make the ingame clock go stupidly fast. Mp_c4timer 35 will actually be 24 or something. And roundtime 3 min = 2,5 min. sys_ticrate 2000 seems to be the limit before the ingame clock goes wild. -Opprinnelig melding- Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] På vegne av Pierre Egerland Sendt: 18. februar 2009 10:43 Til: Half-Life dedicated Linux server mailing list Emne: Re: [hlds_linux] ticrate, pingboost, rates - need help I don´t think so. Try ticrate 1000 and then ticrate 1 you will see that the server are even better runs. You can test it with: http://fpsmeter.fragaholics.de/ And why does the game runs faster at pingboost 3 with 3500 ticrate... because the limit are 1000?? omg 2009/2/18 AnAkIn . > Ticrate 1? The maximum is 1000... > Even if it makes a difference in rcon stats, it's just reporting false > infos. > > 2009/2/18 Pierre Egerland > > > Hi, > > your ticrate are to low i think.. i use with pingboost 2 the ticrate > > 1. > > You can also use pingboost 3 with ticrate 2500 but not higher. > > Do you use hires-timer? > > What OS and kernel do you use? > > > > Greez > > > > > > 2009/2/18 Christopher Szabo > > > > > > > > Hello! > > > > > > Problem #1 > > > I need some information about HLDS Counter-Strike 1.6 servers. I'm not > > > certain what i should use in the start-command regarding the ticrate, > > > pingboost and what is tos? I'm running two publicservers on each > > dedicated > > > server. Both servers has 1000Hz in kernel. > > > > > > Machine #1 > > > Dell Power Edge R300 > > > > > > Dell Intel X5000 Chipset > > > > > > Quadcore Intel Xeon X5470 3.33Ghz 1333Mhz FSB > > > > > > Hynix 2x2GB Dual Rank-RAM > > > > > > 2x Seagate 73GB SAS 15K rpm (Raid-1) > > > > > > Broadcom Netxtreme II > > > > > > > > > ./hlds_run -game cstrike +ip ** +map de_inferno +maxplayers 24 > > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > > > ./hlds_run -game cstrike +ip ** +map fy_simpsons +maxplayers 24 > > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > > > > > > Machine #2 > > > Dell Power Edge R300 > > > > > > > > > Dell Intel X5000 Chipset > > > > > > > > > Quadcore Intel Xeon X5470 3.33Ghz 1333Mhz FSB > > > > > > > > > Hynix 2x2GB Dual Rank-RAM > > > > > > > > > 2x Seagate 73GB SAS 15K rpm (Raid-1) > > > > > > > > > Broadcom Netxtreme II > > > > > > ./hlds_run -game cstrike +ip ** +map de_dust2 +maxplayers 32 > > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > > > ./hlds_run -game cstrike +ip ** +map de_aztec +maxplayers 32 > > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > > > > > > > > > > > > Problem #2 > > > > > > On the same servers as i mentioned above, i have some rate problems > too. > > I > > > get choke on all the servers, but i don't know why.. The machines are > > good, > > > and the connection is very good (co-location in Sweden, Pionen - the > > newest > > > datacenter i Sweden, very high tech). Anyhow, why cant i use high > rates? > > And > > > what rates should i use for the publicservers? > > > > > > Working good: > > > sv_maxupdaterate "70" > > > sv_minupdaterate "13" > > > sv_maxrate "2" > > > sv_maxspeed "900" > > > sv_minrate "2000" > > > > > > Not working (choke): > > > sv_maxupdaterate "100" > > > sv_minupdaterate "30" > > > sv_maxrate "25000" > > > sv_maxspeed "900" > > > sv_minrate "1" > > > > > > > > > > > > > > > _ > > > Var sommaren för kort? Här hittar du solen! > > > http://resor.se.msn.com/ > > > ___ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] ticrate, pingboost, rates - need help
How would you run a ticrate 3500 or 1 server when it is a 1000 Hz server? And the link you posted use rcon stats. Maybe you should also read this: http://www.gsptruth.com/forum/game-server-discussions/125-1000-fps-fairy-tale.html 2009/2/18 Pierre Egerland > I don´t think so. Try ticrate 1000 and then ticrate 1 you will see that > the server are even better runs. You can test it with: > http://fpsmeter.fragaholics.de/ > And why does the game runs faster at pingboost 3 with 3500 ticrate... > because the limit are 1000?? omg > > 2009/2/18 AnAkIn . > > > Ticrate 1? The maximum is 1000... > > Even if it makes a difference in rcon stats, it's just reporting false > > infos. > > > > 2009/2/18 Pierre Egerland > > > > > Hi, > > > your ticrate are to low i think.. i use with pingboost 2 the ticrate > > > 1. > > > You can also use pingboost 3 with ticrate 2500 but not higher. > > > Do you use hires-timer? > > > What OS and kernel do you use? > > > > > > Greez > > > > > > > > > 2009/2/18 Christopher Szabo > > > > > > > > > > > Hello! > > > > > > > > Problem #1 > > > > I need some information about HLDS Counter-Strike 1.6 servers. I'm > not > > > > certain what i should use in the start-command regarding the ticrate, > > > > pingboost and what is tos? I'm running two publicservers on each > > > dedicated > > > > server. Both servers has 1000Hz in kernel. > > > > > > > > Machine #1 > > > > Dell Power Edge R300 > > > > > > > > Dell Intel X5000 Chipset > > > > > > > > Quadcore Intel Xeon X5470 3.33Ghz 1333Mhz FSB > > > > > > > > Hynix 2x2GB Dual Rank-RAM > > > > > > > > 2x Seagate 73GB SAS 15K rpm (Raid-1) > > > > > > > > Broadcom Netxtreme II > > > > > > > > > > > > ./hlds_run -game cstrike +ip ** +map de_inferno +maxplayers > 24 > > > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > > > > ./hlds_run -game cstrike +ip ** +map fy_simpsons +maxplayers > 24 > > > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > > > > > > > > Machine #2 > > > > Dell Power Edge R300 > > > > > > > > > > > > Dell Intel X5000 Chipset > > > > > > > > > > > > Quadcore Intel Xeon X5470 3.33Ghz 1333Mhz FSB > > > > > > > > > > > > Hynix 2x2GB Dual Rank-RAM > > > > > > > > > > > > 2x Seagate 73GB SAS 15K rpm (Raid-1) > > > > > > > > > > > > Broadcom Netxtreme II > > > > > > > > ./hlds_run -game cstrike +ip ** +map de_dust2 +maxplayers 32 > > > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > > > > ./hlds_run -game cstrike +ip ** +map de_aztec +maxplayers 32 > > > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > > > > > > > > > > > > > > > > Problem #2 > > > > > > > > On the same servers as i mentioned above, i have some rate problems > > too. > > > I > > > > get choke on all the servers, but i don't know why.. The machines are > > > good, > > > > and the connection is very good (co-location in Sweden, Pionen - the > > > newest > > > > datacenter i Sweden, very high tech). Anyhow, why cant i use high > > rates? > > > And > > > > what rates should i use for the publicservers? > > > > > > > > Working good: > > > > sv_maxupdaterate "70" > > > > sv_minupdaterate "13" > > > > sv_maxrate "2" > > > > sv_maxspeed "900" > > > > sv_minrate "2000" > > > > > > > > Not working (choke): > > > > sv_maxupdaterate "100" > > > > sv_minupdaterate "30" > > > > sv_maxrate "25000" > > > > sv_maxspeed "900" > > > > sv_minrate "1" > > > > > > > > > > > > > > > > > > > > _ > > > > Var sommaren för kort? Här hittar du solen! > > > > http://resor.se.msn.com/ > > > > ___ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > ___ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] ticrate, pingboost, rates - need help
I don´t think so. Try ticrate 1000 and then ticrate 1 you will see that the server are even better runs. You can test it with: http://fpsmeter.fragaholics.de/ And why does the game runs faster at pingboost 3 with 3500 ticrate... because the limit are 1000?? omg 2009/2/18 AnAkIn . > Ticrate 1? The maximum is 1000... > Even if it makes a difference in rcon stats, it's just reporting false > infos. > > 2009/2/18 Pierre Egerland > > > Hi, > > your ticrate are to low i think.. i use with pingboost 2 the ticrate > > 1. > > You can also use pingboost 3 with ticrate 2500 but not higher. > > Do you use hires-timer? > > What OS and kernel do you use? > > > > Greez > > > > > > 2009/2/18 Christopher Szabo > > > > > > > > Hello! > > > > > > Problem #1 > > > I need some information about HLDS Counter-Strike 1.6 servers. I'm not > > > certain what i should use in the start-command regarding the ticrate, > > > pingboost and what is tos? I'm running two publicservers on each > > dedicated > > > server. Both servers has 1000Hz in kernel. > > > > > > Machine #1 > > > Dell Power Edge R300 > > > > > > Dell Intel X5000 Chipset > > > > > > Quadcore Intel Xeon X5470 3.33Ghz 1333Mhz FSB > > > > > > Hynix 2x2GB Dual Rank-RAM > > > > > > 2x Seagate 73GB SAS 15K rpm (Raid-1) > > > > > > Broadcom Netxtreme II > > > > > > > > > ./hlds_run -game cstrike +ip ** +map de_inferno +maxplayers 24 > > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > > > ./hlds_run -game cstrike +ip ** +map fy_simpsons +maxplayers 24 > > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > > > > > > Machine #2 > > > Dell Power Edge R300 > > > > > > > > > Dell Intel X5000 Chipset > > > > > > > > > Quadcore Intel Xeon X5470 3.33Ghz 1333Mhz FSB > > > > > > > > > Hynix 2x2GB Dual Rank-RAM > > > > > > > > > 2x Seagate 73GB SAS 15K rpm (Raid-1) > > > > > > > > > Broadcom Netxtreme II > > > > > > ./hlds_run -game cstrike +ip ** +map de_dust2 +maxplayers 32 > > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > > > ./hlds_run -game cstrike +ip ** +map de_aztec +maxplayers 32 > > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > > > > > > > > > > > > Problem #2 > > > > > > On the same servers as i mentioned above, i have some rate problems > too. > > I > > > get choke on all the servers, but i don't know why.. The machines are > > good, > > > and the connection is very good (co-location in Sweden, Pionen - the > > newest > > > datacenter i Sweden, very high tech). Anyhow, why cant i use high > rates? > > And > > > what rates should i use for the publicservers? > > > > > > Working good: > > > sv_maxupdaterate "70" > > > sv_minupdaterate "13" > > > sv_maxrate "2" > > > sv_maxspeed "900" > > > sv_minrate "2000" > > > > > > Not working (choke): > > > sv_maxupdaterate "100" > > > sv_minupdaterate "30" > > > sv_maxrate "25000" > > > sv_maxspeed "900" > > > sv_minrate "1" > > > > > > > > > > > > > > > _ > > > Var sommaren för kort? Här hittar du solen! > > > http://resor.se.msn.com/ > > > ___ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] ticrate, pingboost, rates - need help
Ticrate 1? The maximum is 1000... Even if it makes a difference in rcon stats, it's just reporting false infos. 2009/2/18 Pierre Egerland > Hi, > your ticrate are to low i think.. i use with pingboost 2 the ticrate > 1. > You can also use pingboost 3 with ticrate 2500 but not higher. > Do you use hires-timer? > What OS and kernel do you use? > > Greez > > > 2009/2/18 Christopher Szabo > > > > > Hello! > > > > Problem #1 > > I need some information about HLDS Counter-Strike 1.6 servers. I'm not > > certain what i should use in the start-command regarding the ticrate, > > pingboost and what is tos? I'm running two publicservers on each > dedicated > > server. Both servers has 1000Hz in kernel. > > > > Machine #1 > > Dell Power Edge R300 > > > > Dell Intel X5000 Chipset > > > > Quadcore Intel Xeon X5470 3.33Ghz 1333Mhz FSB > > > > Hynix 2x2GB Dual Rank-RAM > > > > 2x Seagate 73GB SAS 15K rpm (Raid-1) > > > > Broadcom Netxtreme II > > > > > > ./hlds_run -game cstrike +ip ** +map de_inferno +maxplayers 24 > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > > ./hlds_run -game cstrike +ip ** +map fy_simpsons +maxplayers 24 > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > > > > Machine #2 > > Dell Power Edge R300 > > > > > > Dell Intel X5000 Chipset > > > > > > Quadcore Intel Xeon X5470 3.33Ghz 1333Mhz FSB > > > > > > Hynix 2x2GB Dual Rank-RAM > > > > > > 2x Seagate 73GB SAS 15K rpm (Raid-1) > > > > > > Broadcom Netxtreme II > > > > ./hlds_run -game cstrike +ip ** +map de_dust2 +maxplayers 32 > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > > ./hlds_run -game cstrike +ip ** +map de_aztec +maxplayers 32 > > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > > > > > > > > Problem #2 > > > > On the same servers as i mentioned above, i have some rate problems too. > I > > get choke on all the servers, but i don't know why.. The machines are > good, > > and the connection is very good (co-location in Sweden, Pionen - the > newest > > datacenter i Sweden, very high tech). Anyhow, why cant i use high rates? > And > > what rates should i use for the publicservers? > > > > Working good: > > sv_maxupdaterate "70" > > sv_minupdaterate "13" > > sv_maxrate "2" > > sv_maxspeed "900" > > sv_minrate "2000" > > > > Not working (choke): > > sv_maxupdaterate "100" > > sv_minupdaterate "30" > > sv_maxrate "25000" > > sv_maxspeed "900" > > sv_minrate "1" > > > > > > > > > > _ > > Var sommaren för kort? Här hittar du solen! > > http://resor.se.msn.com/ > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] ticrate, pingboost, rates - need help
Hi, your ticrate are to low i think.. i use with pingboost 2 the ticrate 1. You can also use pingboost 3 with ticrate 2500 but not higher. Do you use hires-timer? What OS and kernel do you use? Greez 2009/2/18 Christopher Szabo > > Hello! > > Problem #1 > I need some information about HLDS Counter-Strike 1.6 servers. I'm not > certain what i should use in the start-command regarding the ticrate, > pingboost and what is tos? I'm running two publicservers on each dedicated > server. Both servers has 1000Hz in kernel. > > Machine #1 > Dell Power Edge R300 > > Dell Intel X5000 Chipset > > Quadcore Intel Xeon X5470 3.33Ghz 1333Mhz FSB > > Hynix 2x2GB Dual Rank-RAM > > 2x Seagate 73GB SAS 15K rpm (Raid-1) > > Broadcom Netxtreme II > > > ./hlds_run -game cstrike +ip ** +map de_inferno +maxplayers 24 > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > ./hlds_run -game cstrike +ip ** +map fy_simpsons +maxplayers 24 > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > > Machine #2 > Dell Power Edge R300 > > > Dell Intel X5000 Chipset > > > Quadcore Intel Xeon X5470 3.33Ghz 1333Mhz FSB > > > Hynix 2x2GB Dual Rank-RAM > > > 2x Seagate 73GB SAS 15K rpm (Raid-1) > > > Broadcom Netxtreme II > > ./hlds_run -game cstrike +ip ** +map de_dust2 +maxplayers 32 > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > ./hlds_run -game cstrike +ip ** +map de_aztec +maxplayers 32 > +sys_ticrate 1000 -zone 8192 -pingboost 2 -tos > > > > Problem #2 > > On the same servers as i mentioned above, i have some rate problems too. I > get choke on all the servers, but i don't know why.. The machines are good, > and the connection is very good (co-location in Sweden, Pionen - the newest > datacenter i Sweden, very high tech). Anyhow, why cant i use high rates? And > what rates should i use for the publicservers? > > Working good: > sv_maxupdaterate "70" > sv_minupdaterate "13" > sv_maxrate "2" > sv_maxspeed "900" > sv_minrate "2000" > > Not working (choke): > sv_maxupdaterate "100" > sv_minupdaterate "30" > sv_maxrate "25000" > sv_maxspeed "900" > sv_minrate "1" > > > > > _ > Var sommaren för kort? Här hittar du solen! > http://resor.se.msn.com/ > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux