RE: set raycast direction with a Null?
Hi Raff Our university course is in South Africa. Streaming from anywhere except Digital Tutors (which is stil not great but manageable) is a disaster. We would really like the option to be able to buy the course and setup someway of allowing our students to stream it locally (as I wouldnt want to give them direct access to the file - that would just be asking for trouble) Do you know if there are any plans for something similar? I know we are not the only place of learnign that has issues with this. Kind regards Angus From: Raffaele Fragapane [raffsxsil...@googlemail.com] Sent: 10 April 2013 06:44 AM To: softimage@listproc.autodesk.com Subject: Re: set raycast direction with a Null? In principle I'm not fond of the idea of assuming everybody is a pirate and forcing these always online models on people, so no argument there. They did have a case for it it turns out, but (again in principle) I would have rather have opted out of it and risked losing a few sales, it wasn't possible though. The player is ok, that I can tell you, they wrap Vimeo's very thinly, and Vimeo's is a fairly good, html 5 capable player. No way around not being able to see the video if you're offline though for now (again going by the assumption they are online only), and that -is- annoying, and has kept me away from a couple resources too. It might be possible to rip them with some videograbbing site or streamcatch software, it's just an mp4 managed h264 stream at the end of the day, or if you know personally any of my ex-alumni they might have the original downloadables around, but I wouldn't know, and it'd be that gray area where you have to decide for yourself whether it's ethical or not. You wouldn't be offending me for ripping my vids to file if you bought them, I can tell you that much :p On Wed, Apr 10, 2013 at 2:02 PM, Sam sbowl...@cox.netmailto:sbowl...@cox.net wrote: Thanks Raff. I understand about the problem with Piracy, but some of the players these guys come up with are truly terrible and make it very difficult to navigate the videos. That’s my only real concern with streaming, well, that and if my internet goes out in middle of me watching the video. I loved the visuals in Sucker Punch, but I did think the story could have been better. It is still worth watching, just for the amazing visuals. table width=100% border=0 cellspacing=0 cellpadding=0 style=width:100%; tr td align=left style=text-align:justify;font face=arial,sans-serif size=1 color=#99span style=font-size:11px;This communication is intended for the addressee only. It is confidential. If you have received this communication in error, please notify us immediately and destroy the original message. You may not copy or disseminate this communication without the permission of the University. Only authorised signatories are competent to enter into agreements on behalf of the University and recipients are thus advised that the content of this message may not be legally binding on the University and may contain the personal views and opinions of the author, which are not necessarily the views and opinions of The University of the Witwatersrand, Johannesburg. All agreements between the University and outsiders are subject to South African Law unless the University agrees in writing to the contrary. /span/font/td /tr /table
Re: set raycast direction with a Null?
I suggest anybody who has issues with the current system, but is genuinely interested in their products (not just mine, there are some very solid things out on CGS and more coming) gets in touch with them and sees what they can do. TODs are a fresh thing, there's still plasticity to the offer, and if enough educational institutions ask for it, a bundle license and a possibility to cache locally will be considered I'm sure. Same for users. They aren't a bunch of money grabbing enterpreneurs, I can honestly say that, they are just trying to balance getting something out of their initiatives with keeping the userbase happy. So just get in touch. I've seen them entertaining threads literally dozens long with just the one customer more than once. They do care enough :) On Wed, Apr 10, 2013 at 4:35 PM, Angus Davidson angus.david...@wits.ac.zawrote: Hi Raff Our university course is in South Africa. Streaming from anywhere except Digital Tutors (which is stil not great but manageable) is a disaster. We would really like the option to be able to buy the course and setup someway of allowing our students to stream it locally (as I wouldnt want to give them direct access to the file - that would just be asking for trouble) Do you know if there are any plans for something similar? I know we are not the only place of learnign that has issues with this. Kind regards Angus -- *From:* Raffaele Fragapane [raffsxsil...@googlemail.com] *Sent:* 10 April 2013 06:44 AM *To:* softimage@listproc.autodesk.com *Subject:* Re: set raycast direction with a Null? In principle I'm not fond of the idea of assuming everybody is a pirate and forcing these always online models on people, so no argument there. They did have a case for it it turns out, but (again in principle) I would have rather have opted out of it and risked losing a few sales, it wasn't possible though. The player is ok, that I can tell you, they wrap Vimeo's very thinly, and Vimeo's is a fairly good, html 5 capable player. No way around not being able to see the video if you're offline though for now (again going by the assumption they are online only), and that -is- annoying, and has kept me away from a couple resources too. It might be possible to rip them with some videograbbing site or streamcatch software, it's just an mp4 managed h264 stream at the end of the day, or if you know personally any of my ex-alumni they might have the original downloadables around, but I wouldn't know, and it'd be that gray area where you have to decide for yourself whether it's ethical or not. You wouldn't be offending me for ripping my vids to file if you bought them, I can tell you that much :p On Wed, Apr 10, 2013 at 2:02 PM, Sam sbowl...@cox.net wrote: Thanks Raff. I understand about the problem with Piracy, but some of the players these guys come up with are truly terrible and make it very difficult to navigate the videos. That’s my only real concern with streaming, well, that and if my internet goes out in middle of me watching the video. ** ** I loved the visuals in Sucker Punch, but I did think the story could have been better. It is still worth watching, just for the amazing visuals.*** * This communication is intended for the addressee only. It is confidential. If you have received this communication in error, please notify us immediately and destroy the original message. You may not copy or disseminate this communication without the permission of the University. Only authorised signatories are competent to enter into agreements on behalf of the University and recipients are thus advised that the content of this message may not be legally binding on the University and may contain the personal views and opinions of the author, which are not necessarily the views and opinions of The University of the Witwatersrand, Johannesburg. All agreements between the University and outsiders are subject to South African Law unless the University agrees in writing to the contrary. ** -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!
Re: set raycast direction with a Null?
Hey Angus, What Wits course teach's 3D, and 3D in Softimage in SA, Have to say its pretty cool. I Havent heard of any Uni in SA that teach's 3D and if they do its usually Maya. On Wed, Apr 10, 2013 at 4:45 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: I suggest anybody who has issues with the current system, but is genuinely interested in their products (not just mine, there are some very solid things out on CGS and more coming) gets in touch with them and sees what they can do. TODs are a fresh thing, there's still plasticity to the offer, and if enough educational institutions ask for it, a bundle license and a possibility to cache locally will be considered I'm sure. Same for users. They aren't a bunch of money grabbing enterpreneurs, I can honestly say that, they are just trying to balance getting something out of their initiatives with keeping the userbase happy. So just get in touch. I've seen them entertaining threads literally dozens long with just the one customer more than once. They do care enough :) On Wed, Apr 10, 2013 at 4:35 PM, Angus Davidson angus.david...@wits.ac.za wrote: Hi Raff Our university course is in South Africa. Streaming from anywhere except Digital Tutors (which is stil not great but manageable) is a disaster. We would really like the option to be able to buy the course and setup someway of allowing our students to stream it locally (as I wouldnt want to give them direct access to the file - that would just be asking for trouble) Do you know if there are any plans for something similar? I know we are not the only place of learnign that has issues with this. Kind regards Angus -- *From:* Raffaele Fragapane [raffsxsil...@googlemail.com] *Sent:* 10 April 2013 06:44 AM *To:* softimage@listproc.autodesk.com *Subject:* Re: set raycast direction with a Null? In principle I'm not fond of the idea of assuming everybody is a pirate and forcing these always online models on people, so no argument there. They did have a case for it it turns out, but (again in principle) I would have rather have opted out of it and risked losing a few sales, it wasn't possible though. The player is ok, that I can tell you, they wrap Vimeo's very thinly, and Vimeo's is a fairly good, html 5 capable player. No way around not being able to see the video if you're offline though for now (again going by the assumption they are online only), and that -is- annoying, and has kept me away from a couple resources too. It might be possible to rip them with some videograbbing site or streamcatch software, it's just an mp4 managed h264 stream at the end of the day, or if you know personally any of my ex-alumni they might have the original downloadables around, but I wouldn't know, and it'd be that gray area where you have to decide for yourself whether it's ethical or not. You wouldn't be offending me for ripping my vids to file if you bought them, I can tell you that much :p On Wed, Apr 10, 2013 at 2:02 PM, Sam sbowl...@cox.net wrote: Thanks Raff. I understand about the problem with Piracy, but some of the players these guys come up with are truly terrible and make it very difficult to navigate the videos. That’s my only real concern with streaming, well, that and if my internet goes out in middle of me watching the video. ** ** I loved the visuals in Sucker Punch, but I did think the story could have been better. It is still worth watching, just for the amazing visuals. This communication is intended for the addressee only. It is confidential. If you have received this communication in error, please notify us immediately and destroy the original message. You may not copy or disseminate this communication without the permission of the University. Only authorised signatories are competent to enter into agreements on behalf of the University and recipients are thus advised that the content of this message may not be legally binding on the University and may contain the personal views and opinions of the author, which are not necessarily the views and opinions of The University of the Witwatersrand, Johannesburg. All agreements between the University and outsiders are subject to South African Law unless the University agrees in writing to the contrary. ** -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are! -- --- Simon Ben Anderson blog: http://vinyldevelopment.wordpress.com/
Re: set raycast direction with a Null?
Hi Simon We currently have a MA 3D Animation course. 10 years ago when we started we also used Maya, but because of a lot of technical issues I eventually convinced them to switch to SI. It was a great decision as the students found it so much more intuitive and the quality of the student work went up. We also now have a 3rd year course which is more focused on traditional 2D animation that uses TV paint, and a 4th year course in compositing in AE. As far as I know we are the only place in SA where you can get a Postgraduate Degree in the field of Animation. We have also with the collaboration of Engineering started a games design degree, Its currently in its second year now and producing some really awesome stuff. Its also going to be a great feeder to the 3D MA as you will get folks who have a very good grounding in 3D at the beginning of the course. Kind regards Angus From: Simon Anderson simonbenandersonl...@gmail.commailto:simonbenandersonl...@gmail.com Reply-To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Date: Wednesday 10 April 2013 9:25 AM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: set raycast direction with a Null? Hey Angus, What Wits course teach's 3D, and 3D in Softimage in SA, Have to say its pretty cool. I Havent heard of any Uni in SA that teach's 3D and if they do its usually Maya. On Wed, Apr 10, 2013 at 4:45 PM, Raffaele Fragapane raffsxsil...@googlemail.commailto:raffsxsil...@googlemail.com wrote: I suggest anybody who has issues with the current system, but is genuinely interested in their products (not just mine, there are some very solid things out on CGS and more coming) gets in touch with them and sees what they can do. TODs are a fresh thing, there's still plasticity to the offer, and if enough educational institutions ask for it, a bundle license and a possibility to cache locally will be considered I'm sure. Same for users. They aren't a bunch of money grabbing enterpreneurs, I can honestly say that, they are just trying to balance getting something out of their initiatives with keeping the userbase happy. So just get in touch. I've seen them entertaining threads literally dozens long with just the one customer more than once. They do care enough :) On Wed, Apr 10, 2013 at 4:35 PM, Angus Davidson angus.david...@wits.ac.zamailto:angus.david...@wits.ac.za wrote: Hi Raff Our university course is in South Africa. Streaming from anywhere except Digital Tutors (which is stil not great but manageable) is a disaster. We would really like the option to be able to buy the course and setup someway of allowing our students to stream it locally (as I wouldnt want to give them direct access to the file - that would just be asking for trouble) Do you know if there are any plans for something similar? I know we are not the only place of learnign that has issues with this. Kind regards Angus From: Raffaele Fragapane [raffsxsil...@googlemail.commailto:raffsxsil...@googlemail.com] Sent: 10 April 2013 06:44 AM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: set raycast direction with a Null? In principle I'm not fond of the idea of assuming everybody is a pirate and forcing these always online models on people, so no argument there. They did have a case for it it turns out, but (again in principle) I would have rather have opted out of it and risked losing a few sales, it wasn't possible though. The player is ok, that I can tell you, they wrap Vimeo's very thinly, and Vimeo's is a fairly good, html 5 capable player. No way around not being able to see the video if you're offline though for now (again going by the assumption they are online only), and that -is- annoying, and has kept me away from a couple resources too. It might be possible to rip them with some videograbbing site or streamcatch software, it's just an mp4 managed h264 stream at the end of the day, or if you know personally any of my ex-alumni they might have the original downloadables around, but I wouldn't know, and it'd be that gray area where you have to decide for yourself whether it's ethical or not. You wouldn't be offending me for ripping my vids to file if you bought them, I can tell you that much :p On Wed, Apr 10, 2013 at 2:02 PM, Sam sbowl...@cox.netmailto:sbowl...@cox.net wrote: Thanks Raff. I understand about the problem with Piracy, but some of the players these guys come up with are truly terrible and make it very difficult to navigate the videos. That’s my only real concern with streaming, well, that and if my internet goes out in middle of me watching the video. I loved the visuals in Sucker Punch, but I did think the story could have been better. It is still
Re: set raycast direction with a Null?
You can get in touch with CGS to get confirmation, but I suspect they are streaming only. They had several workshops truly crippled by piracy, and since they moved to a new framework they actually did see a surge in sales and some workshops haven't appeared on the piratesphere at all, so I doubt they will revert that decision. I asked for mine to be downloadable actually, but as it's the same framework for everything it wasn't possible to make exception. The player is good though, it's a thin wrapper of Vimeo's, so is the hosting. Again, can't speak for them, but I'd be surprised if they were still downloadable (the originals were as I had control over the html pages wrapping them and I intentionally made the links solvable :) ). The dragon is from Zack Snyder's Sucker Punch. I was character supervisor on AL's work for it. The movie was meh, but you don't get to do dragons setting crowds in armor on fire on a collapsing bridge while chasing a refitted WW2 bomber everyday, so I can't complain for having worked on it :p On Tue, Apr 9, 2013 at 3:08 PM, Sam sbowl...@cox.net wrote: Thanks for the pointers. Raff’s course looks very good (what’s the dragon from?). Is the CGsociety an online only course or can the videos be downloaded? CMIVFX really turned me off to online training. I find their video payer to be terrible and just can’t get myself to watch the two video I bought from them (which would be handy because they are both about ICE). ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Andy Moorer *Sent:* Sunday, April 07, 2013 7:30 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: set raycast direction with a Null? ** ** ** ** I guess my biggest problem is that I don’t know what I need to know, which makes it hard to find answers. I search the internet when I get stuck, but there seems to be little out there when it comes to my specific problems. Anyway, that Kahn Academy is very cool. I had never heard of it before, but it looks like it will be very useful. ** ** A little trig and linear algebra will take you quite a long way. By the way, he's too polite to point it out but Raff's CGsociety online technical direction with Python training has a very nice section on math. BTW, this is the result of my ICE experiments (if anyone is interested in it). It’s similar to what was done in one of the Modo 7 videos. https://www.youtube.com/watch?v=NNXQn9KbIBQ Sorry about the crappy quality, I have to experiment with my YouTube upload settings. ** ** Very nice! ** ** I urge you to post on Vimeo, and follow Alan's Softimage ice user's group there - it seems to have become the defacto place for Softimage folks to see and share and there is a rather impressive volume of ICE work there.** ** -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!
RE: set raycast direction with a Null?
Thanks Raff. I understand about the problem with Piracy, but some of the players these guys come up with are truly terrible and make it very difficult to navigate the videos. That's my only real concern with streaming, well, that and if my internet goes out in middle of me watching the video. I loved the visuals in Sucker Punch, but I did think the story could have been better. It is still worth watching, just for the amazing visuals. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele Fragapane Sent: Monday, April 08, 2013 11:22 PM To: softimage@listproc.autodesk.com Subject: Re: set raycast direction with a Null? You can get in touch with CGS to get confirmation, but I suspect they are streaming only. They had several workshops truly crippled by piracy, and since they moved to a new framework they actually did see a surge in sales and some workshops haven't appeared on the piratesphere at all, so I doubt they will revert that decision. I asked for mine to be downloadable actually, but as it's the same framework for everything it wasn't possible to make exception. The player is good though, it's a thin wrapper of Vimeo's, so is the hosting. Again, can't speak for them, but I'd be surprised if they were still downloadable (the originals were as I had control over the html pages wrapping them and I intentionally made the links solvable :) ). The dragon is from Zack Snyder's Sucker Punch. I was character supervisor on AL's work for it. The movie was meh, but you don't get to do dragons setting crowds in armor on fire on a collapsing bridge while chasing a refitted WW2 bomber everyday, so I can't complain for having worked on it :p On Tue, Apr 9, 2013 at 3:08 PM, Sam sbowl...@cox.net wrote: Thanks for the pointers. Raff's course looks very good (what's the dragon from?). Is the CGsociety an online only course or can the videos be downloaded? CMIVFX really turned me off to online training. I find their video payer to be terrible and just can't get myself to watch the two video I bought from them (which would be handy because they are both about ICE). From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Andy Moorer Sent: Sunday, April 07, 2013 7:30 PM To: softimage@listproc.autodesk.com Subject: Re: set raycast direction with a Null? I guess my biggest problem is that I don't know what I need to know, which makes it hard to find answers. I search the internet when I get stuck, but there seems to be little out there when it comes to my specific problems. Anyway, that Kahn Academy is very cool. I had never heard of it before, but it looks like it will be very useful. A little trig and linear algebra will take you quite a long way. By the way, he's too polite to point it out but Raff's CGsociety online technical direction with Python training has a very nice section on math. BTW, this is the result of my ICE experiments (if anyone is interested in it). It's similar to what was done in one of the Modo 7 videos. https://www.youtube.com/watch?v=NNXQn9KbIBQ Sorry about the crappy quality, I have to experiment with my YouTube upload settings. Very nice! I urge you to post on Vimeo, and follow Alan's Softimage ice user's group there - it seems to have become the defacto place for Softimage folks to see and share and there is a rather impressive volume of ICE work there. -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!
Re: set raycast direction with a Null?
If Raff had been involved in the writing process, it would have been quite interesting q: On Wed, Apr 10, 2013 at 2:02 PM, Sam sbowl...@cox.net wrote: Thanks Raff. I understand about the problem with Piracy, but some of the players these guys come up with are truly terrible and make it very difficult to navigate the videos. That’s my only real concern with streaming, well, that and if my internet goes out in middle of me watching the video. ** ** I loved the visuals in Sucker Punch, but I did think the story could have been better. It is still worth watching, just for the amazing visuals. ** ** ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Raffaele Fragapane *Sent:* Monday, April 08, 2013 11:22 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: set raycast direction with a Null? ** ** You can get in touch with CGS to get confirmation, but I suspect they are streaming only. They had several workshops truly crippled by piracy, and since they moved to a new framework they actually did see a surge in sales and some workshops haven't appeared on the piratesphere at all, so I doubt they will revert that decision. I asked for mine to be downloadable actually, but as it's the same framework for everything it wasn't possible to make exception. The player is good though, it's a thin wrapper of Vimeo's, so is the hosting. Again, can't speak for them, but I'd be surprised if they were still downloadable (the originals were as I had control over the html pages wrapping them and I intentionally made the links solvable :) ). The dragon is from Zack Snyder's Sucker Punch. I was character supervisor on AL's work for it. The movie was meh, but you don't get to do dragons setting crowds in armor on fire on a collapsing bridge while chasing a refitted WW2 bomber everyday, so I can't complain for having worked on it :p ** ** On Tue, Apr 9, 2013 at 3:08 PM, Sam sbowl...@cox.net wrote: Thanks for the pointers. Raff’s course looks very good (what’s the dragon from?). Is the CGsociety an online only course or can the videos be downloaded? CMIVFX really turned me off to online training. I find their video payer to be terrible and just can’t get myself to watch the two video I bought from them (which would be handy because they are both about ICE). *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Andy Moorer *Sent:* Sunday, April 07, 2013 7:30 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: set raycast direction with a Null? I guess my biggest problem is that I don’t know what I need to know, which makes it hard to find answers. I search the internet when I get stuck, but there seems to be little out there when it comes to my specific problems. Anyway, that Kahn Academy is very cool. I had never heard of it before, but it looks like it will be very useful. A little trig and linear algebra will take you quite a long way. By the way, he's too polite to point it out but Raff's CGsociety online technical direction with Python training has a very nice section on math. ** ** BTW, this is the result of my ICE experiments (if anyone is interested in it). It’s similar to what was done in one of the Modo 7 videos. https://www.youtube.com/watch?v=NNXQn9KbIBQ Sorry about the crappy quality, I have to experiment with my YouTube upload settings. Very nice! I urge you to post on Vimeo, and follow Alan's Softimage ice user's group there - it seems to have become the defacto place for Softimage folks to see and share and there is a rather impressive volume of ICE work there.** ** -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are! -- Xavier
Re: set raycast direction with a Null?
In principle I'm not fond of the idea of assuming everybody is a pirate and forcing these always online models on people, so no argument there. They did have a case for it it turns out, but (again in principle) I would have rather have opted out of it and risked losing a few sales, it wasn't possible though. The player is ok, that I can tell you, they wrap Vimeo's very thinly, and Vimeo's is a fairly good, html 5 capable player. No way around not being able to see the video if you're offline though for now (again going by the assumption they are online only), and that -is- annoying, and has kept me away from a couple resources too. It might be possible to rip them with some videograbbing site or streamcatch software, it's just an mp4 managed h264 stream at the end of the day, or if you know personally any of my ex-alumni they might have the original downloadables around, but I wouldn't know, and it'd be that gray area where you have to decide for yourself whether it's ethical or not. You wouldn't be offending me for ripping my vids to file if you bought them, I can tell you that much :p On Wed, Apr 10, 2013 at 2:02 PM, Sam sbowl...@cox.net wrote: Thanks Raff. I understand about the problem with Piracy, but some of the players these guys come up with are truly terrible and make it very difficult to navigate the videos. That’s my only real concern with streaming, well, that and if my internet goes out in middle of me watching the video. ** ** I loved the visuals in Sucker Punch, but I did think the story could have been better. It is still worth watching, just for the amazing visuals.
RE: set raycast direction with a Null?
Thanks for the pointers. Raff’s course looks very good (what’s the dragon from?). Is the CGsociety an online only course or can the videos be downloaded? CMIVFX really turned me off to online training. I find their video payer to be terrible and just can’t get myself to watch the two video I bought from them (which would be handy because they are both about ICE). From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Andy Moorer Sent: Sunday, April 07, 2013 7:30 PM To: softimage@listproc.autodesk.com Subject: Re: set raycast direction with a Null? I guess my biggest problem is that I don’t know what I need to know, which makes it hard to find answers. I search the internet when I get stuck, but there seems to be little out there when it comes to my specific problems. Anyway, that Kahn Academy is very cool. I had never heard of it before, but it looks like it will be very useful. A little trig and linear algebra will take you quite a long way. By the way, he's too polite to point it out but Raff's CGsociety online technical direction with Python training has a very nice section on math. BTW, this is the result of my ICE experiments (if anyone is interested in it). It’s similar to what was done in one of the Modo 7 videos. https://www.youtube.com/watch?v=NNXQn9KbIBQ Sorry about the crappy quality, I have to experiment with my YouTube upload settings. Very nice! I urge you to post on Vimeo, and follow Alan's Softimage ice user's group there - it seems to have become the defacto place for Softimage folks to see and share and there is a rather impressive volume of ICE work there.
RE: set raycast direction with a Null?
This is what I was trying to copy. http://www.youtube.com/watch?v=eRgxCMOZ_aI From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Christopher Sent: Sunday, April 07, 2013 7:40 PM To: softimage@listproc.autodesk.com Subject: Re: set raycast direction with a Null? I don't know what features are in Modo, you basically re-created a feature built into Modo, correct ! That ends on a good note :) Christopher mailto:andymoo...@gmail.com Andy Moorer Sunday, April 07, 2013 10:29 PM I guess my biggest problem is that I don’t know what I need to know, which makes it hard to find answers. I search the internet when I get stuck, but there seems to be little out there when it comes to my specific problems. Anyway, that Kahn Academy is very cool. I had never heard of it before, but it looks like it will be very useful. A little trig and linear algebra will take you quite a long way. By the way, he's too polite to point it out but Raff's CGsociety online technical direction with Python training has a very nice section on math. BTW, this is the result of my ICE experiments (if anyone is interested in it). It’s similar to what was done in one of the Modo 7 videos. https://www.youtube.com/watch?v=NNXQn9KbIBQ Sorry about the crappy quality, I have to experiment with my YouTube upload settings. Very nice! I urge you to post on Vimeo, and follow Alan's Softimage ice user's group there - it seems to have become the defacto place for Softimage folks to see and share and there is a rather impressive volume of ICE work there. mailto:sbowl...@cox.net Sam Sunday, April 07, 2013 8:59 PM I guess my biggest problem is that I don’t know what I need to know, which makes it hard to find answers. I search the internet when I get stuck, but there seems to be little out there when it comes to my specific problems. Anyway, that Kahn Academy is very cool. I had never heard of it before, but it looks like it will be very useful. BTW, this is the result of my ICE experiments (if anyone is interested in it). It’s similar to what was done in one of the Modo 7 videos. https://www.youtube.com/watch?v=NNXQn9KbIBQ Sorry about the crappy quality, I have to experiment with my YouTube upload settings. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg Sent: Sunday, April 07, 2013 4:13 PM To: softimage@listproc.autodesk.com Subject: Re: set raycast direction with a Null? Though, saying that, ICE is one of the bast ways to learn the fundamental maths anyway. You just have to be a nosy bastard and visualise anything you're not fully understanding (with the core nodes, that is, ignore the compounds as much as you can unless you're in a rush) until you can see the patterns. Sprinkle with a bit of Khan Academy/Wikipedia for core concepts like, say, what a dot or cross product does and you'll slowly start to build up the knowledge. On 7 April 2013 23:20, Christopher christop...@thecreativesheep.ca wrote: Sam - Raffaele is right. Hopefully someone can give you guidance, ICE is not easy if you don't know the math. I'm still learning and studying and have made a step up :) Christopher mailto:raffsxsil...@googlemail.com Raffaele Fragapane Sunday, April 07, 2013 5:39 PM I would argue your biggest stumbling block is more not knowing the math fundamentals involved, and then thinking it's because you don't know what nodes do what, when if you knew those fundamentals you wouldn't be left wondering in first place. I mean absolutely no offense with this, Sam, just pointing you in the general direction of what you'd be best off studying next IMO. -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are! mailto:sbowl...@cox.net Sam Sunday, April 07, 2013 3:21 PM Thanks Peter, that works great! The problem I was having was that I was trying to plug in the Ori data into the Matrix to Vector node. This seems to be my biggest stumbling block with ICE. I know what needs to be done, but sometimes I just can’t figure out what nodes need to be plugged in to what to make it work. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg Sent: Sunday, April 07, 2013 3:36 AM To: softimage@listproc.autodesk.com Subject: Re: set raycast direction with a Null? Just to expand on what Matt said: If you want a direction with any object in ICE, the easiest way is to get it's global kinematics and pipe that into a 'Matrix 4x4 to Vector 3D' node. The node will spit out 4 vectors - ignore the one labeled 'translation' and pick one of the 3 depending on what axis you want to get the direction of. The order is XYZ as you'd expect. You can then pipe out your chosen axis into the direction of the raycast node
RE: set raycast direction with a Null?
I couldn't figure this one out. Andy's compound used a Select Case and a rotate vector to convert the orientation of the null to a vector (Thanks Andy!). I was wondering if you could elaborate on your method if you have time. Learning the different ways to do things in ICE could come in handy in the future. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind Sent: Friday, March 29, 2013 7:10 PM To: softimage@listproc.autodesk.com Subject: RE: set raycast direction with a Null? All you need to do is pluck an axis out of the transform and use that as your direction vector. You can do that with the matrix to 3D vector converters. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sam Sent: Friday, March 29, 2013 6:55 PM To: softimage@listproc.autodesk.com Subject: set raycast direction with a Null? I have a null I'm using to raycast onto a mesh and it working pretty good, but I want to be able to adjust the direction by rotating the null and I can't seem to get this to work. There is a direction to rotation node, but there doesn't seem to be a rotation to direction node. Any help is appreciated.
Re: set raycast direction with a Null?
Just to expand on what Matt said: If you want a direction with any object in ICE, the easiest way is to get it's global kinematics and pipe that into a 'Matrix 4x4 to Vector 3D' node. The node will spit out 4 vectors - ignore the one labeled 'translation' and pick one of the 3 depending on what axis you want to get the direction of. The order is XYZ as you'd expect. You can then pipe out your chosen axis into the direction of the raycast node and the translation into the position. You can then use that null as a complete raycast controller. On 7 April 2013 07:54, Sam sbowl...@cox.net wrote: I couldn’t figure this one out. Andy’s compound used a Select Case and a rotate vector to convert the orientation of the null to a vector (Thanks Andy!). I was wondering if you could elaborate on your method if you have time. Learning the different ways to do things in ICE could come in handy in the future. ** ** ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Matt Lind *Sent:* Friday, March 29, 2013 7:10 PM *To:* softimage@listproc.autodesk.com *Subject:* RE: set raycast direction with a Null? ** ** All you need to do is pluck an axis out of the transform and use that as your direction vector. You can do that with the matrix to 3D vector converters. ** ** Matt ** ** ** ** ** ** *From:* softimage-boun...@listproc.autodesk.com [ mailto:softimage-boun...@listproc.autodesk.comsoftimage-boun...@listproc.autodesk.com] *On Behalf Of *Sam *Sent:* Friday, March 29, 2013 6:55 PM *To:* softimage@listproc.autodesk.com *Subject:* set raycast direction with a Null? ** ** I have a null I’m using to raycast onto a mesh and it working pretty good, but I want to be able to adjust the direction by rotating the null and I can’t seem to get this to work. There is a direction to rotation node, but there doesn’t seem to be a rotation to direction node. Any help is appreciated.
RE: set raycast direction with a Null?
Thanks Peter, that works great! The problem I was having was that I was trying to plug in the Ori data into the Matrix to Vector node. This seems to be my biggest stumbling block with ICE. I know what needs to be done, but sometimes I just can't figure out what nodes need to be plugged in to what to make it work. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg Sent: Sunday, April 07, 2013 3:36 AM To: softimage@listproc.autodesk.com Subject: Re: set raycast direction with a Null? Just to expand on what Matt said: If you want a direction with any object in ICE, the easiest way is to get it's global kinematics and pipe that into a 'Matrix 4x4 to Vector 3D' node. The node will spit out 4 vectors - ignore the one labeled 'translation' and pick one of the 3 depending on what axis you want to get the direction of. The order is XYZ as you'd expect. You can then pipe out your chosen axis into the direction of the raycast node and the translation into the position. You can then use that null as a complete raycast controller. On 7 April 2013 07:54, Sam sbowl...@cox.net wrote: I couldn't figure this one out. Andy's compound used a Select Case and a rotate vector to convert the orientation of the null to a vector (Thanks Andy!). I was wondering if you could elaborate on your method if you have time. Learning the different ways to do things in ICE could come in handy in the future. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind Sent: Friday, March 29, 2013 7:10 PM To: softimage@listproc.autodesk.com Subject: RE: set raycast direction with a Null? All you need to do is pluck an axis out of the transform and use that as your direction vector. You can do that with the matrix to 3D vector converters. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sam Sent: Friday, March 29, 2013 6:55 PM To: softimage@listproc.autodesk.com Subject: set raycast direction with a Null? I have a null I'm using to raycast onto a mesh and it working pretty good, but I want to be able to adjust the direction by rotating the null and I can't seem to get this to work. There is a direction to rotation node, but there doesn't seem to be a rotation to direction node. Any help is appreciated.
Re: set raycast direction with a Null?
It takes some getting used to. Peter's approach is far simpler and direct than mine. What I do is take a global axis (x,y or z based on the user's choice) and then rotate it to match the orientation of the null as given by the 3x3 orientation matrix (kine.global.ori). Where Peter accesses the 4x4 transformation matrix and pulls the desired axis, already rotated, directly. :D On Sun, Apr 7, 2013 at 12:21 PM, Sam sbowl...@cox.net wrote: Thanks Peter, that works great! The problem I was having was that I was trying to plug in the Ori data into the Matrix to Vector node. This seems to be my biggest stumbling block with ICE. I know what needs to be done, but sometimes I just can’t figure out what nodes need to be plugged in to what to make it work. ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Peter Agg *Sent:* Sunday, April 07, 2013 3:36 AM *To:* softimage@listproc.autodesk.com *Subject:* Re: set raycast direction with a Null? ** ** Just to expand on what Matt said: ** ** If you want a direction with any object in ICE, the easiest way is to get it's global kinematics and pipe that into a 'Matrix 4x4 to Vector 3D' node. The node will spit out 4 vectors - ignore the one labeled 'translation' and pick one of the 3 depending on what axis you want to get the direction of. The order is XYZ as you'd expect. ** ** You can then pipe out your chosen axis into the direction of the raycast node and the translation into the position. You can then use that null as a complete raycast controller. ** ** On 7 April 2013 07:54, Sam sbowl...@cox.net wrote: I couldn’t figure this one out. Andy’s compound used a Select Case and a rotate vector to convert the orientation of the null to a vector (Thanks Andy!). I was wondering if you could elaborate on your method if you have time. Learning the different ways to do things in ICE could come in handy in the future. *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Matt Lind *Sent:* Friday, March 29, 2013 7:10 PM *To:* softimage@listproc.autodesk.com *Subject:* RE: set raycast direction with a Null? All you need to do is pluck an axis out of the transform and use that as your direction vector. You can do that with the matrix to 3D vector converters. Matt *From:* softimage-boun...@listproc.autodesk.com [ mailto:softimage-boun...@listproc.autodesk.comsoftimage-boun...@listproc.autodesk.com] *On Behalf Of *Sam *Sent:* Friday, March 29, 2013 6:55 PM *To:* softimage@listproc.autodesk.com *Subject:* set raycast direction with a Null? I have a null I’m using to raycast onto a mesh and it working pretty good, but I want to be able to adjust the direction by rotating the null and I can’t seem to get this to work. There is a direction to rotation node, but there doesn’t seem to be a rotation to direction node. Any help is appreciated. ** **
Re: set raycast direction with a Null?
I would argue your biggest stumbling block is more not knowing the math fundamentals involved, and then thinking it's because you don't know what nodes do what, when if you knew those fundamentals you wouldn't be left wondering in first place. I mean absolutely no offense with this, Sam, just pointing you in the general direction of what you'd be best off studying next IMO. On Mon, Apr 8, 2013 at 5:21 AM, Sam sbowl...@cox.net wrote: Thanks Peter, that works great! The problem I was having was that I was trying to plug in the Ori data into the Matrix to Vector node. This seems to be my biggest stumbling block with ICE. I know what needs to be done, but sometimes I just can’t figure out what nodes need to be plugged in to what to make it work. ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Peter Agg *Sent:* Sunday, April 07, 2013 3:36 AM *To:* softimage@listproc.autodesk.com *Subject:* Re: set raycast direction with a Null? ** ** Just to expand on what Matt said: ** ** If you want a direction with any object in ICE, the easiest way is to get it's global kinematics and pipe that into a 'Matrix 4x4 to Vector 3D' node. The node will spit out 4 vectors - ignore the one labeled 'translation' and pick one of the 3 depending on what axis you want to get the direction of. The order is XYZ as you'd expect. ** ** You can then pipe out your chosen axis into the direction of the raycast node and the translation into the position. You can then use that null as a complete raycast controller. ** ** On 7 April 2013 07:54, Sam sbowl...@cox.net wrote: I couldn’t figure this one out. Andy’s compound used a Select Case and a rotate vector to convert the orientation of the null to a vector (Thanks Andy!). I was wondering if you could elaborate on your method if you have time. Learning the different ways to do things in ICE could come in handy in the future. *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Matt Lind *Sent:* Friday, March 29, 2013 7:10 PM *To:* softimage@listproc.autodesk.com *Subject:* RE: set raycast direction with a Null? All you need to do is pluck an axis out of the transform and use that as your direction vector. You can do that with the matrix to 3D vector converters. Matt *From:* softimage-boun...@listproc.autodesk.com [ mailto:softimage-boun...@listproc.autodesk.comsoftimage-boun...@listproc.autodesk.com] *On Behalf Of *Sam *Sent:* Friday, March 29, 2013 6:55 PM *To:* softimage@listproc.autodesk.com *Subject:* set raycast direction with a Null? I have a null I’m using to raycast onto a mesh and it working pretty good, but I want to be able to adjust the direction by rotating the null and I can’t seem to get this to work. There is a direction to rotation node, but there doesn’t seem to be a rotation to direction node. Any help is appreciated. ** ** -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!
Re: set raycast direction with a Null?
Sam - Raffaele is right. Hopefully someone can give you guidance, ICE is not easy if you don't know the math. I'm still learning and studying and have made a step up :) Christopher Raffaele Fragapane Sunday, April 07, 2013 5:39 PM I would argue your biggest stumbling block is more not knowing the math fundamentals involved, and then thinking it's because you don't know what nodes do what, when if you knew those fundamentals you wouldn't be left wondering in first place. I mean absolutely no offense with this, Sam, just pointing you in the general direction of what you'd be best off studying next IMO.-- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are! Sam Sunday, April 07, 2013 3:21 PM Thanks Peter, that works great! The problem I was having was that I was trying to plug in the Ori data into the Matrix to Vector node. This seems to be my biggest stumbling block with ICE. I know what needs to be done, but sometimes I just cant figure out what nodes need to be plugged in to what to make it work.From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Peter AggSent: Sunday, April 07, 2013 3:36 AMTo: softimage@listproc.autodesk.comSubject: Re: set raycast direction with a Null?Just to expand on what Matt said:If you want a direction with any object in ICE, theeasiestway is to get it's global kinematics and pipe that into a 'Matrix 4x4 to Vector 3D' node. The node will spit out 4 vectors - ignore the one labeled 'translation' and pick one of the 3 depending on what axis you want to get the direction of. The order is XYZ as you'd expect.You can then pipe out your chosen axis into the direction of the raycast node and thetranslationinto theposition. You can then use that null as a complete raycast controller.On 7 April 2013 07:54, Sam sbowl...@cox.net wrote:I couldnt figure this one out. Andys compound used a Select Case and a rotate vector to convert the orientation of the null to a vector (Thanks Andy!). I was wondering if you could elaborate on your method if you have time. Learning the different ways to do things in ICE could come in handy in the future.From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt LindSent: Friday, March 29, 2013 7:10 PMTo: softimage@listproc.autodesk.comSubject: RE: set raycast direction with a Null?All you need to do is pluck an axis out of the transform and use that as your direction vector. You can do that with the matrix to 3D vector converters. MattFrom: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of SamSent: Friday, March 29, 2013 6:55 PMTo: softimage@listproc.autodesk.comSubject: set raycast direction with a Null?I have a null Im using to raycast onto a mesh and it working pretty good, but I want to be able to adjust the direction by rotating the null and I cant seem to get this to work. There is a direction to rotation node, but there doesnt seem to be a rotation to direction node. Any help is appreciated. Peter Agg Sunday, April 07, 2013 6:35 AM Just to expand on what Matt said:If you want a direction with any object in ICE, theeasiestway is to get it's global kinematics and pipe that into a 'Matrix 4x4 to Vector 3D' node. The node will spit out 4 vectors - ignore the one labeled 'translation' and pick one of the 3 depending on what axis you want to get the direction of. The order is XYZ as you'd expect. You can then pipe out your chosen axis into the direction of the raycast node and thetranslationinto theposition. You can then use that null as a complete raycast controller. Sam Sunday, April 07, 2013 2:54 AM I couldnt figure this one out. Andys compound used a Select Case and a rotate vector to convert the orientation of the null to a vector (Thanks Andy!). I was wondering if you could elaborate on your method if you have time. Learning the different ways to do things in ICE could come in handy in the future.From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt LindSent: Friday, March 29, 2013 7:10 PMTo: softimage@listproc.autodesk.comSubject: RE: set raycast direction with a Null?All you need to do is pluck an axis out of the transform and use that as your direction vector. You can do that with the matrix to 3D vector converters. MattFrom: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of SamSent: Friday, March 29, 2013 6:55 PMTo: softimage@listproc.autodesk.comSubject: set raycast direction with a Null?I have a null Im using to raycast onto a mesh and it working pretty good, but I want to be able to adjust the direction by rotating the null and I cant
Re: set raycast direction with a Null?
Though, saying that, ICE is one of the bast ways to learn the fundamental maths anyway. You just have to be a nosy bastard and visualise anything you're not fully understanding (with the core nodes, that is, ignore the compounds as much as you can unless you're in a rush) until you can see the patterns. Sprinkle with a bit of Khan Academy/Wikipedia for core concepts like, say, what a dot or cross product does and you'll slowly start to build up the knowledge. On 7 April 2013 23:20, Christopher christop...@thecreativesheep.ca wrote: Sam - Raffaele is right. Hopefully someone can give you guidance, ICE is not easy if you don't know the math. I'm still learning and studying and have made a step up :) Christopher Raffaele Fragapane raffsxsil...@googlemail.com Sunday, April 07, 2013 5:39 PM I would argue your biggest stumbling block is more not knowing the math fundamentals involved, and then thinking it's because you don't know what nodes do what, when if you knew those fundamentals you wouldn't be left wondering in first place. I mean absolutely no offense with this, Sam, just pointing you in the general direction of what you'd be best off studying next IMO. -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are! Sam sbowl...@cox.net Sunday, April 07, 2013 3:21 PM Thanks Peter, that works great! The problem I was having was that I was trying to plug in the Ori data into the Matrix to Vector node. This seems to be my biggest stumbling block with ICE. I know what needs to be done, but sometimes I just can’t figure out what nodes need to be plugged in to what to make it work. ** ** *From:* softimage-boun...@listproc.autodesk.com [ mailto:softimage-boun...@listproc.autodesk.comsoftimage-boun...@listproc.autodesk.com] *On Behalf Of *Peter Agg *Sent:* Sunday, April 07, 2013 3:36 AM *To:* softimage@listproc.autodesk.com *Subject:* Re: set raycast direction with a Null? ** ** Just to expand on what Matt said: ** ** If you want a direction with any object in ICE, the easiest way is to get it's global kinematics and pipe that into a 'Matrix 4x4 to Vector 3D' node. The node will spit out 4 vectors - ignore the one labeled 'translation' and pick one of the 3 depending on what axis you want to get the direction of. The order is XYZ as you'd expect. ** ** You can then pipe out your chosen axis into the direction of the raycast node and the translation into the position. You can then use that null as a complete raycast controller. ** ** On 7 April 2013 07:54, Sam sbowl...@cox.net wrote: I couldn’t figure this one out. Andy’s compound used a Select Case and a rotate vector to convert the orientation of the null to a vector (Thanks Andy!). I was wondering if you could elaborate on your method if you have time. Learning the different ways to do things in ICE could come in handy in the future. *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Matt Lind *Sent:* Friday, March 29, 2013 7:10 PM *To:* softimage@listproc.autodesk.com *Subject:* RE: set raycast direction with a Null? All you need to do is pluck an axis out of the transform and use that as your direction vector. You can do that with the matrix to 3D vector converters. Matt *From:* softimage-boun...@listproc.autodesk.com [ mailto:softimage-boun...@listproc.autodesk.comsoftimage-boun...@listproc.autodesk.com] *On Behalf Of *Sam *Sent:* Friday, March 29, 2013 6:55 PM *To:* softimage@listproc.autodesk.com *Subject:* set raycast direction with a Null? I have a null I’m using to raycast onto a mesh and it working pretty good, but I want to be able to adjust the direction by rotating the null and I can’t seem to get this to work. There is a direction to rotation node, but there doesn’t seem to be a rotation to direction node. Any help is appreciated. ** ** Peter Agg peter@googlemail.com Sunday, April 07, 2013 6:35 AM Just to expand on what Matt said: If you want a direction with any object in ICE, the easiest way is to get it's global kinematics and pipe that into a 'Matrix 4x4 to Vector 3D' node. The node will spit out 4 vectors - ignore the one labeled 'translation' and pick one of the 3 depending on what axis you want to get the direction of. The order is XYZ as you'd expect. You can then pipe out your chosen axis into the direction of the raycast node and the translation into the position. You can then use that null as a complete raycast controller. Sam sbowl...@cox.net Sunday, April 07, 2013 2:54 AM I couldn’t figure this one out. Andy’s compound used a Select Case and a rotate vector to convert the orientation of the null to a vector (Thanks Andy!). I was wondering if you could elaborate on your
Re: set raycast direction with a Null?
Wikipedia may confuse more then help. Visualizing data in ICE helps I wouldn't disregard it. Like giving you a math problem with blind folds on, if you can't see the question how can you answer it. Everyone has there own way of learning, then again to completely flip someone the finger and not give someone any help is being ignorant. Christopher Peter Agg Sunday, April 07, 2013 7:13 PM Though, saying that, ICE is one of the bast ways to learn the fundamental maths anyway. You just have to be a nosy bastard and visualise anything you're not fully understanding (with the core nodes, that is, ignore the compounds as much as you can unless you're in a rush) until you can see the patterns. Sprinkle with a bit of Khan Academy/Wikipedia for core concepts like, say, what a dot or cross product does and you'll slowly start to build up the knowledge. Christopher Sunday, April 07, 2013 6:20 PM Sam - Raffaele is right. Hopefully someone can give you guidance, ICE is not easy if you don't know the math. I'm still learning and studying and have made a step up :) Christopher Raffaele Fragapane Sunday, April 07, 2013 5:39 PM I would argue your biggest stumbling block is more not knowing the math fundamentals involved, and then thinking it's because you don't know what nodes do what, when if you knew those fundamentals you wouldn't be left wondering in first place. I mean absolutely no offense with this, Sam, just pointing you in the general direction of what you'd be best off studying next IMO.-- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are! Sam Sunday, April 07, 2013 3:21 PM Thanks Peter, that works great! The problem I was having was that I was trying to plug in the Ori data into the Matrix to Vector node. This seems to be my biggest stumbling block with ICE. I know what needs to be done, but sometimes I just cant figure out what nodes need to be plugged in to what to make it work.From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Peter AggSent: Sunday, April 07, 2013 3:36 AMTo: softimage@listproc.autodesk.comSubject: Re: set raycast direction with a Null?Just to expand on what Matt said:If you want a direction with any object in ICE, theeasiestway is to get it's global kinematics and pipe that into a 'Matrix 4x4 to Vector 3D' node. The node will spit out 4 vectors - ignore the one labeled 'translation' and pick one of the 3 depending on what axis you want to get the direction of. The order is XYZ as you'd expect.You can then pipe out your chosen axis into the direction of the raycast node and thetranslationinto theposition. You can then use that null as a complete raycast controller.On 7 April 2013 07:54, Sam sbowl...@cox.net wrote:I couldnt figure this one out. Andys compound used a Select Case and a rotate vector to convert the orientation of the null to a vector (Thanks Andy!). I was wondering if you could elaborate on your method if you have time. Learning the different ways to do things in ICE could come in handy in the future.From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt LindSent: Friday, March 29, 2013 7:10 PMTo: softimage@listproc.autodesk.comSubject: RE: set raycast direction with a Null?All you need to do is pluck an axis out of the transform and use that as your direction vector. You can do that with the matrix to 3D vector converters. MattFrom: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of SamSent: Friday, March 29, 2013 6:55 PMTo: softimage@listproc.autodesk.comSubject: set raycast direction with a Null?I have a null Im using to raycast onto a mesh and it working pretty good, but I want to be able to adjust the direction by rotating the null and I cant seem to get this to work. There is a direction to rotation node, but there doesnt seem to be a rotation to direction node. Any help is appreciated. Peter Agg Sunday, April 07, 2013 6:35 AM Just to expand on what Matt said:If you want a direction with any object in ICE, theeasiestway is to get it's global kinematics and pipe that into a 'Matrix 4x4 to Vector 3D' node. The node will spit out 4 vectors - ignore the one labeled 'translation' and pick one of the 3 depending on what axis you want to get the direction of. The order is XYZ as you'd expect. You can then pipe out your chosen axis into the direction of the raycast node and thetranslationinto theposition. You can then use that null as a complete raycast controller.
RE: set raycast direction with a Null?
You are most likely correct on that. I never did very well in math. I've probably learned a lot more about math since I've been using Softimage, than I ever did in school (My high school math teacher spent most of his time reading Isaac Asimov instead of teaching, so that may have something to do with it). Do you have any recommendations on a good book to help me get up to speed on this subject? From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele Fragapane Sent: Sunday, April 07, 2013 2:39 PM To: softimage@listproc.autodesk.com Subject: Re: set raycast direction with a Null? I would argue your biggest stumbling block is more not knowing the math fundamentals involved, and then thinking it's because you don't know what nodes do what, when if you knew those fundamentals you wouldn't be left wondering in first place. I mean absolutely no offense with this, Sam, just pointing you in the general direction of what you'd be best off studying next IMO. On Mon, Apr 8, 2013 at 5:21 AM, Sam sbowl...@cox.net wrote: Thanks Peter, that works great! The problem I was having was that I was trying to plug in the Ori data into the Matrix to Vector node. This seems to be my biggest stumbling block with ICE. I know what needs to be done, but sometimes I just can't figure out what nodes need to be plugged in to what to make it work. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg Sent: Sunday, April 07, 2013 3:36 AM To: softimage@listproc.autodesk.com Subject: Re: set raycast direction with a Null? Just to expand on what Matt said: If you want a direction with any object in ICE, the easiest way is to get it's global kinematics and pipe that into a 'Matrix 4x4 to Vector 3D' node. The node will spit out 4 vectors - ignore the one labeled 'translation' and pick one of the 3 depending on what axis you want to get the direction of. The order is XYZ as you'd expect. You can then pipe out your chosen axis into the direction of the raycast node and the translation into the position. You can then use that null as a complete raycast controller. On 7 April 2013 07:54, Sam sbowl...@cox.net wrote: I couldn't figure this one out. Andy's compound used a Select Case and a rotate vector to convert the orientation of the null to a vector (Thanks Andy!). I was wondering if you could elaborate on your method if you have time. Learning the different ways to do things in ICE could come in handy in the future. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind Sent: Friday, March 29, 2013 7:10 PM To: softimage@listproc.autodesk.com Subject: RE: set raycast direction with a Null? All you need to do is pluck an axis out of the transform and use that as your direction vector. You can do that with the matrix to 3D vector converters. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sam Sent: Friday, March 29, 2013 6:55 PM To: softimage@listproc.autodesk.com Subject: set raycast direction with a Null? I have a null I'm using to raycast onto a mesh and it working pretty good, but I want to be able to adjust the direction by rotating the null and I can't seem to get this to work. There is a direction to rotation node, but there doesn't seem to be a rotation to direction node. Any help is appreciated. -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!
Re: set raycast direction with a Null?
I've never been at home learning maths from a book, but I found Khan Academy videos to be really handy. The site's all changed since I used it but it looks like all the vector/matrix stuff is in the Linear Algebra section and the physics video can be pretty handy for applying the maths as well. On 8 April 2013 01:11, Sam sbowl...@cox.net wrote: You are most likely correct on that. I never did very well in math. I’ve probably learned a lot more about math since I’ve been using Softimage, than I ever did in school (My high school math teacher spent most of his time reading Isaac Asimov instead of teaching, so that may have something to do with it). Do you have any recommendations on a good book to help me get up to speed on this subject? ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Raffaele Fragapane *Sent:* Sunday, April 07, 2013 2:39 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: set raycast direction with a Null? ** ** I would argue your biggest stumbling block is more not knowing the math fundamentals involved, and then thinking it's because you don't know what nodes do what, when if you knew those fundamentals you wouldn't be left wondering in first place. I mean absolutely no offense with this, Sam, just pointing you in the general direction of what you'd be best off studying next IMO. ** ** On Mon, Apr 8, 2013 at 5:21 AM, Sam sbowl...@cox.net wrote: Thanks Peter, that works great! The problem I was having was that I was trying to plug in the Ori data into the Matrix to Vector node. This seems to be my biggest stumbling block with ICE. I know what needs to be done, but sometimes I just can’t figure out what nodes need to be plugged in to what to make it work. *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Peter Agg *Sent:* Sunday, April 07, 2013 3:36 AM *To:* softimage@listproc.autodesk.com *Subject:* Re: set raycast direction with a Null? Just to expand on what Matt said: If you want a direction with any object in ICE, the easiest way is to get it's global kinematics and pipe that into a 'Matrix 4x4 to Vector 3D' node. The node will spit out 4 vectors - ignore the one labeled 'translation' and pick one of the 3 depending on what axis you want to get the direction of. The order is XYZ as you'd expect. You can then pipe out your chosen axis into the direction of the raycast node and the translation into the position. You can then use that null as a complete raycast controller. On 7 April 2013 07:54, Sam sbowl...@cox.net wrote: I couldn’t figure this one out. Andy’s compound used a Select Case and a rotate vector to convert the orientation of the null to a vector (Thanks Andy!). I was wondering if you could elaborate on your method if you have time. Learning the different ways to do things in ICE could come in handy in the future. *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Matt Lind *Sent:* Friday, March 29, 2013 7:10 PM *To:* softimage@listproc.autodesk.com *Subject:* RE: set raycast direction with a Null? All you need to do is pluck an axis out of the transform and use that as your direction vector. You can do that with the matrix to 3D vector converters. Matt *From:* softimage-boun...@listproc.autodesk.com [ mailto:softimage-boun...@listproc.autodesk.comsoftimage-boun...@listproc.autodesk.com] *On Behalf Of *Sam *Sent:* Friday, March 29, 2013 6:55 PM *To:* softimage@listproc.autodesk.com *Subject:* set raycast direction with a Null? I have a null I’m using to raycast onto a mesh and it working pretty good, but I want to be able to adjust the direction by rotating the null and I can’t seem to get this to work. There is a direction to rotation node, but there doesn’t seem to be a rotation to direction node. Any help is appreciated. ** ** -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!
Re: set raycast direction with a Null?
Mathematics for Computer Graphics, 2nd edition, by John Vince. End of Story. Best intro book on the subject you can get if you're starting from near zero. Pre-Calc for dummies is also pretty decent for a less CG-ish, more general easing into maths. It's meant for high-school going to college refreshing students memory or covering some gaps, but it's well laid out to get a quick once over of many things people were taught but never learnt, or simply don't remember. I've had unanimously good feedback from everybody I trained who bothered to write about those. On Mon, Apr 8, 2013 at 10:11 AM, Sam sbowl...@cox.net wrote: You are most likely correct on that. I never did very well in math. I’ve probably learned a lot more about math since I’ve been using Softimage, than I ever did in school (My high school math teacher spent most of his time reading Isaac Asimov instead of teaching, so that may have something to do with it). Do you have any recommendations on a good book to help me get up to speed on this subject? ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Raffaele Fragapane *Sent:* Sunday, April 07, 2013 2:39 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: set raycast direction with a Null? ** ** I would argue your biggest stumbling block is more not knowing the math fundamentals involved, and then thinking it's because you don't know what nodes do what, when if you knew those fundamentals you wouldn't be left wondering in first place. I mean absolutely no offense with this, Sam, just pointing you in the general direction of what you'd be best off studying next IMO. ** ** On Mon, Apr 8, 2013 at 5:21 AM, Sam sbowl...@cox.net wrote: Thanks Peter, that works great! The problem I was having was that I was trying to plug in the Ori data into the Matrix to Vector node. This seems to be my biggest stumbling block with ICE. I know what needs to be done, but sometimes I just can’t figure out what nodes need to be plugged in to what to make it work. *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Peter Agg *Sent:* Sunday, April 07, 2013 3:36 AM *To:* softimage@listproc.autodesk.com *Subject:* Re: set raycast direction with a Null? Just to expand on what Matt said: If you want a direction with any object in ICE, the easiest way is to get it's global kinematics and pipe that into a 'Matrix 4x4 to Vector 3D' node. The node will spit out 4 vectors - ignore the one labeled 'translation' and pick one of the 3 depending on what axis you want to get the direction of. The order is XYZ as you'd expect. You can then pipe out your chosen axis into the direction of the raycast node and the translation into the position. You can then use that null as a complete raycast controller. On 7 April 2013 07:54, Sam sbowl...@cox.net wrote: I couldn’t figure this one out. Andy’s compound used a Select Case and a rotate vector to convert the orientation of the null to a vector (Thanks Andy!). I was wondering if you could elaborate on your method if you have time. Learning the different ways to do things in ICE could come in handy in the future. *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Matt Lind *Sent:* Friday, March 29, 2013 7:10 PM *To:* softimage@listproc.autodesk.com *Subject:* RE: set raycast direction with a Null? All you need to do is pluck an axis out of the transform and use that as your direction vector. You can do that with the matrix to 3D vector converters. Matt *From:* softimage-boun...@listproc.autodesk.com [ mailto:softimage-boun...@listproc.autodesk.comsoftimage-boun...@listproc.autodesk.com] *On Behalf Of *Sam *Sent:* Friday, March 29, 2013 6:55 PM *To:* softimage@listproc.autodesk.com *Subject:* set raycast direction with a Null? I have a null I’m using to raycast onto a mesh and it working pretty good, but I want to be able to adjust the direction by rotating the null and I can’t seem to get this to work. There is a direction to rotation node, but there doesn’t seem to be a rotation to direction node. Any help is appreciated. ** ** -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are! -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!
Re: set raycast direction with a Null?
On Sun, Apr 7, 2013 at 8:20 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: Mathematics for Computer Graphics, 2nd edition, by John Vince. End of Story. Best intro book on the subject you can get if you're starting from near zero. I agree on this suggestion and was also led to this book by Kai Wolter which has turned out to be a great book as well: http://amzn.com/1568817231 Eric Thivierge http://www.ethivierge.com
RE: set raycast direction with a Null?
I guess my biggest problem is that I don't know what I need to know, which makes it hard to find answers. I search the internet when I get stuck, but there seems to be little out there when it comes to my specific problems. Anyway, that Kahn Academy is very cool. I had never heard of it before, but it looks like it will be very useful. BTW, this is the result of my ICE experiments (if anyone is interested in it). It's similar to what was done in one of the Modo 7 videos. https://www.youtube.com/watch?v=NNXQn9KbIBQ Sorry about the crappy quality, I have to experiment with my YouTube upload settings. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg Sent: Sunday, April 07, 2013 4:13 PM To: softimage@listproc.autodesk.com Subject: Re: set raycast direction with a Null? Though, saying that, ICE is one of the bast ways to learn the fundamental maths anyway. You just have to be a nosy bastard and visualise anything you're not fully understanding (with the core nodes, that is, ignore the compounds as much as you can unless you're in a rush) until you can see the patterns. Sprinkle with a bit of Khan Academy/Wikipedia for core concepts like, say, what a dot or cross product does and you'll slowly start to build up the knowledge. On 7 April 2013 23:20, Christopher christop...@thecreativesheep.ca wrote: Sam - Raffaele is right. Hopefully someone can give you guidance, ICE is not easy if you don't know the math. I'm still learning and studying and have made a step up :) Christopher mailto:raffsxsil...@googlemail.com Raffaele Fragapane Sunday, April 07, 2013 5:39 PM I would argue your biggest stumbling block is more not knowing the math fundamentals involved, and then thinking it's because you don't know what nodes do what, when if you knew those fundamentals you wouldn't be left wondering in first place. I mean absolutely no offense with this, Sam, just pointing you in the general direction of what you'd be best off studying next IMO. -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are! mailto:sbowl...@cox.net Sam Sunday, April 07, 2013 3:21 PM Thanks Peter, that works great! The problem I was having was that I was trying to plug in the Ori data into the Matrix to Vector node. This seems to be my biggest stumbling block with ICE. I know what needs to be done, but sometimes I just can't figure out what nodes need to be plugged in to what to make it work. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg Sent: Sunday, April 07, 2013 3:36 AM To: softimage@listproc.autodesk.com Subject: Re: set raycast direction with a Null? Just to expand on what Matt said: If you want a direction with any object in ICE, the easiest way is to get it's global kinematics and pipe that into a 'Matrix 4x4 to Vector 3D' node. The node will spit out 4 vectors - ignore the one labeled 'translation' and pick one of the 3 depending on what axis you want to get the direction of. The order is XYZ as you'd expect. You can then pipe out your chosen axis into the direction of the raycast node and the translation into the position. You can then use that null as a complete raycast controller. On 7 April 2013 07:54, Sam sbowl...@cox.net wrote: I couldn't figure this one out. Andy's compound used a Select Case and a rotate vector to convert the orientation of the null to a vector (Thanks Andy!). I was wondering if you could elaborate on your method if you have time. Learning the different ways to do things in ICE could come in handy in the future. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind Sent: Friday, March 29, 2013 7:10 PM To: softimage@listproc.autodesk.com Subject: RE: set raycast direction with a Null? All you need to do is pluck an axis out of the transform and use that as your direction vector. You can do that with the matrix to 3D vector converters. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sam Sent: Friday, March 29, 2013 6:55 PM To: softimage@listproc.autodesk.com Subject: set raycast direction with a Null? I have a null I'm using to raycast onto a mesh and it working pretty good, but I want to be able to adjust the direction by rotating the null and I can't seem to get this to work. There is a direction to rotation node, but there doesn't seem to be a rotation to direction node. Any help is appreciated. mailto:peter@googlemail.com Peter Agg Sunday, April 07, 2013 6:35 AM Just to expand on what Matt said: If you want a direction with any object in ICE, the easiest way is to get it's global kinematics and pipe that into a 'Matrix 4x4 to Vector 3D' node. The node will spit out 4 vectors
RE: set raycast direction with a Null?
Thanks Raffaele and everyone else! Lots of good stuff to keep me busy for a while. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele Fragapane Sent: Sunday, April 07, 2013 5:21 PM To: softimage@listproc.autodesk.com Subject: Re: set raycast direction with a Null? Mathematics for Computer Graphics, 2nd edition, by John Vince. End of Story. Best intro book on the subject you can get if you're starting from near zero. Pre-Calc for dummies is also pretty decent for a less CG-ish, more general easing into maths. It's meant for high-school going to college refreshing students memory or covering some gaps, but it's well laid out to get a quick once over of many things people were taught but never learnt, or simply don't remember. I've had unanimously good feedback from everybody I trained who bothered to write about those. On Mon, Apr 8, 2013 at 10:11 AM, Sam sbowl...@cox.net wrote: You are most likely correct on that. I never did very well in math. I've probably learned a lot more about math since I've been using Softimage, than I ever did in school (My high school math teacher spent most of his time reading Isaac Asimov instead of teaching, so that may have something to do with it). Do you have any recommendations on a good book to help me get up to speed on this subject? From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele Fragapane Sent: Sunday, April 07, 2013 2:39 PM To: softimage@listproc.autodesk.com Subject: Re: set raycast direction with a Null? I would argue your biggest stumbling block is more not knowing the math fundamentals involved, and then thinking it's because you don't know what nodes do what, when if you knew those fundamentals you wouldn't be left wondering in first place. I mean absolutely no offense with this, Sam, just pointing you in the general direction of what you'd be best off studying next IMO. On Mon, Apr 8, 2013 at 5:21 AM, Sam sbowl...@cox.net wrote: Thanks Peter, that works great! The problem I was having was that I was trying to plug in the Ori data into the Matrix to Vector node. This seems to be my biggest stumbling block with ICE. I know what needs to be done, but sometimes I just can't figure out what nodes need to be plugged in to what to make it work. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Peter Agg Sent: Sunday, April 07, 2013 3:36 AM To: softimage@listproc.autodesk.com Subject: Re: set raycast direction with a Null? Just to expand on what Matt said: If you want a direction with any object in ICE, the easiest way is to get it's global kinematics and pipe that into a 'Matrix 4x4 to Vector 3D' node. The node will spit out 4 vectors - ignore the one labeled 'translation' and pick one of the 3 depending on what axis you want to get the direction of. The order is XYZ as you'd expect. You can then pipe out your chosen axis into the direction of the raycast node and the translation into the position. You can then use that null as a complete raycast controller. On 7 April 2013 07:54, Sam sbowl...@cox.net wrote: I couldn't figure this one out. Andy's compound used a Select Case and a rotate vector to convert the orientation of the null to a vector (Thanks Andy!). I was wondering if you could elaborate on your method if you have time. Learning the different ways to do things in ICE could come in handy in the future. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind Sent: Friday, March 29, 2013 7:10 PM To: softimage@listproc.autodesk.com Subject: RE: set raycast direction with a Null? All you need to do is pluck an axis out of the transform and use that as your direction vector. You can do that with the matrix to 3D vector converters. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sam Sent: Friday, March 29, 2013 6:55 PM To: softimage@listproc.autodesk.com Subject: set raycast direction with a Null? I have a null I'm using to raycast onto a mesh and it working pretty good, but I want to be able to adjust the direction by rotating the null and I can't seem to get this to work. There is a direction to rotation node, but there doesn't seem to be a rotation to direction node. Any help is appreciated. -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are! -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!
Re: set raycast direction with a Null?
I think ICE has tremendous potential as a tool for learning math in a fun and immediately rewarding way, so much so that if I were a parent I'd be pushing hard for my (hypothetical) kids school to adopt it as a teaching tool. After seeing a lifetime of expensive and largely ineffective initiatives to try to get kids interested in math it's a little tragic that this tool with so much potential in that area is likely to go unrecognized. Though, saying that, ICE is one of the bast ways to learn the fundamental maths anyway. You just have to be a nosy bastard and visualise anything you're not fully understanding (with the core nodes, that is, ignore the compounds as much as you can unless you're in a rush) until you can see the patterns. Sprinkle with a bit of Khan Academy/Wikipedia for core concepts like, say, what a dot or cross product does and you'll slowly start to build up the knowledge
Re: set raycast direction with a Null?
I guess my biggest problem is that I don’t know what I need to know, which makes it hard to find answers. I search the internet when I get stuck, but there seems to be little out there when it comes to my specific problems. Anyway, that Kahn Academy is very cool. I had never heard of it before, but it looks like it will be very useful. A little trig and linear algebra will take you quite a long way. By the way, he's too polite to point it out but Raff's CGsociety online technical direction with Python training has a very nice section on math. BTW, this is the result of my ICE experiments (if anyone is interested in it). It’s similar to what was done in one of the Modo 7 videos. https://www.youtube.com/watch?v=NNXQn9KbIBQ Sorry about the crappy quality, I have to experiment with my YouTube upload settings. Very nice! I urge you to post on Vimeo, and follow Alan's Softimage ice user's group there - it seems to have become the defacto place for Softimage folks to see and share and there is a rather impressive volume of ICE work there.
RE: set raycast direction with a Null?
All you need to do is pluck an axis out of the transform and use that as your direction vector. You can do that with the matrix to 3D vector converters. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sam Sent: Friday, March 29, 2013 6:55 PM To: softimage@listproc.autodesk.com Subject: set raycast direction with a Null? I have a null I'm using to raycast onto a mesh and it working pretty good, but I want to be able to adjust the direction by rotating the null and I can't seem to get this to work. There is a direction to rotation node, but there doesn't seem to be a rotation to direction node. Any help is appreciated.
Re: set raycast direction with a Null?
(opens personal toolbox) here you go m8... On Fri, Mar 29, 2013 at 6:54 PM, Sam sbowl...@cox.net wrote: I have a null I’m using to raycast onto a mesh and it working pretty good, but I want to be able to adjust the direction by rotating the null and I can’t seem to get this to work. There is a direction to rotation node, but there doesn’t seem to be a rotation to direction node. Any help is appreciated. Vector from Arrow Direction.xsicompound Description: Binary data