Re: Some notes from wineconf about the 1.4 release -- are we on track?

2011-07-10 Thread Louis Lenders
Scott Ritchie scott at open-vote.org writes:

 
 According to Alexandre...
 
 1.4 will be out sometime in 2011
.
.
.
 
 Plus, of course, the general goal of making more applications work :)
 
 It seems like we're making serious progress.  Have any of these stalled
 or become less important?  Has any new big feature not listed above been
 done that's worth listing? 

If I may suggest another thing worth fixing: bug
http://bugs.winehq.org/show_bug.cgi?id=18640

This would allow a whole bunch of apps running in wine again. According to Hans'
comment here (http://bugs.winehq.org/show_bug.cgi?id=25060#c10) the .Net 3.5
should be able to finish fine as well in current git (haven't tested that yet
myself), so by fixing the aforementioned bug we could make a lot of WPF-apps in
.Net 3.0 and .Net 3.5 running in wine. ATM Mono is no go for these 
applications. 

I also tested a few .Net 4.0 apps in wine recently and most of them also seem to
choke in the same bug. I'm not sure how difficult this bug is to fix, but the
d3d9 part seems rather easy to fix, not sure how hard the rest of the bug is to
solve.   




 Is sometime in 2011 still the best guess
 for 1.4's release?
 
 Thanks,
 Scott Ritchie
 
 








Re: kernel32/tests: remove a few CloseHandle calls on a HMODULE that don't make any sense

2011-07-03 Thread Louis Lenders
Marvin testbot at testbot.winehq.org writes:


 Full results can be found at
 http://testbot.winehq.org/JobDetails.pl?Key=12163
 
 Your paranoid android.
 
 === WNT4WSSP6 (32 bit module) ===
 module.c:356: Test failed: Expected ERROR_FILE_NOT_FOUND, got 1006
 


Hi, is there anyone who can tell me why the test now fails in WinNT? Maybe I'm
completely off and not understanding the tests for LoadLibraryEx, and the
CloseHandle calls _are_ needed? If someone could explain me why they are there
that would be great. 

regards louis








msvcrt: Add tests to show that utime() can take a NULL-pointer for the utimbuf structure field

2011-05-03 Thread Louis Lenders
See http://www.winehq.org/pipermail/wine-patches/2011-April/101371.html

Anything i could do to improve to get it in?





ntdll/tests: add tests for NtQueryVolumeInformationFile with FileFsVolumeInformation class

2010-11-24 Thread Louis Lenders


You should take that info from the volume (as it's done now in 
GetVolumeInformation) instead of hard-coded invalid values.

I guess you're right, I wasn't aware of the fact that 
GetVolumeInformation already does such a job.

 I'm guessing some of that kernel32 functionality will need to 
be moved to ntdll.

yes, i had a quick look at GetVolumeInformation , seems to me it'll be quite a
massive change. maybe someone more familiar with GetVolumeInformation code is
more suitable to do this job






Re: dogfood report: Safari runs youtube, firefox doesn't

2010-09-09 Thread Louis Lenders
Dan Kegel dank at kegel.com writes:

 
 So I wanted to quickly try youtube in wine to verify sound
 was working.  I think I used to use Firefox for this, so
 I did
   sh winetricks firefox flash

This is a regression, this used to  work a couple of months/ 1 year (?) ago, but
it hangs. If someone with a fast computer is bored, plz carry out regression
test. (My computer is really getting too slow for this as wine's amount of
codelines is growing and growing) 







Re:kernel32: Add tests for SetHandleCount + make tests pass for winversions WINNT

2010-09-03 Thread Louis Lenders
It's pretty unlikely that count would be larger than 0x.
I agree, but i thought we should mimic Windows-behaviour, and the tests showed 
that such large values are at least allowed. If this value is too large could 
you suggest another one?

 Also I don't think we need a version check.

The check is there as the tests show that there is a difference between ver  
win98 and ver  WINNT. I don't know if there a are applications that depend on 
this difference really. Anyway, i could return something like min(65536,count) 
for all versions, is that ok? (i'll strip out the tests then, as they won't be 
passing then anymore) 


  




kernel32: Add tests for SetHandleCount + make tests pass for winversions WINNT

2010-09-03 Thread Louis Lenders
Hi Juan,

Since we don't have the same limitation in Wine,
applications can call it or not, but it won't have any effect.  Hence
maintaining a version-dependent external behavior, while not behaving
differently internally, doesn't make sense to me.

Ok, thanks for the info, then i'll just let it return 'count', that should be ok
then for apps that use this function (and fixes the bug for Street Fighter).
I'll send a new patch tomorrow. 







wine.inf: added .NET InstallRoot key

2010-08-24 Thread Louis Lenders
Dan Kegel dank at kegel.com writes:

 
 What is our intent with adding all these registry keys?
 It seems as if they are helpful for installing mono,
 but might get in the way of installing MS .net.
 
 If that's the intent, do y'all want me to make the
 dotnet20 winetricks verb remove any registry
 keys that confuse the dotnet20 installer?
 
 

I tested dotnet 2.0 and these 2 keys don't harm the installer
The only key that causes trouble AFAICT is the already present 
key  
[HKEY_LOCAL_MACHINE\Software\Microsoft\NET Framework Setup\NDP\v2.0.50727]
Version=2.2.30729

It makes the .NET SP1 installer crash much earlier than it does without this
key





[1\4]wined3d: Extend IWineD3D_GetAdapterDisplayMode with an extra paramater to pass back some extra adapter info.

2010-07-22 Thread Louis Lenders
Hi Henri 

I mean that I don't think the rotation argument to
 GetAdapterDisplayMode() should be allowed to be NULL.

I tested IDirect3D9Ex::GetAdapterDisplayModeEx and that allows pRotation to be 
NULL, and still happily retrieves all  other (D3DDISPLAYMODEEX) info. So it's 
seems logical IWineD3DGetAdapterDisplayMode is allowed to have it's rotation 
parameter NULL as well.

I attached a new series of patches to the bug 
http://bugs.winehq.org/show_bug.cgi?id=18640 

It probably also makes sense to properly start adding the required
 support from the bottom. XRandR should be able to retrieve the display
 rotation, but if that's not available you can just let winex11.drv
 return an identity rotation.

I fear i'm completely unfamiliar with XRandr; i think right now it's beyond the 
scope of this patch series, the patch series is really meant to (partly) tackle 
bug 18640 



  




[1\4]wined3d: Extend IWineD3D_GetAdapterDisplayMode with an extra paramater to pass back some extra adapter info.

2010-07-22 Thread Louis Lenders
Hi Henri
I mean that I don't think the rotation argument to
 GetAdapterDisplayMode() should be allowed to be NULL.

I tested IDirect3D9Ex::GetAdapterDisplayModeEx and that allows pRotation to 
be NULL,

hmm, I remembered to have tested this, but to be sure I tested again a few 
minutes ago, and looks you were right in the end. I guess i'll have to rework 
the patch series again. sorry for the noise 


  




[1\4]wined3d: Extend IWineD3D_GetAdapterDisplayMode with an extra paramater to pass back some extra adapter info.

2010-07-22 Thread Louis Lenders
ok, now i really need a break, the test i wrote 10 minutes ago had a mistake, 
IDirect3D9Ex::GetAdapterDisplayModeEx _does_ allow D3DDISPLAYROTATION pointer 
to be NULL. I'll just send the test to wine-patches. Again sorry for the noise 


  




[1\4]wined3d: Extend IWineD3D_GetAdapterDisplayMode with an extra paramater to pass back some extra adapter info. Henri Verbeet hverbeet at gmail.com

2010-07-21 Thread Louis Lenders
Hi,

@Chris: thanks for the remarks, i'll adjust patch [3\4] accordingly

@Henry

also thanks, i made a new patch here: http://pastebin.com/y5Kv52h0
would that be ok?

I also think the wined3d call should simply
retrieve all info, d3d9ex can discard it again if it feels like it.

I don't exactly get what you mean here. Currently we can't retrieve display 
orientation as wine's EnumDisplaySettingsExW doesn't work as expected. Once 
EnumDisplaySettingsExW is implemented enough (for rotated stuff), 
IWineD3DImpl_GetAdapterDisplayMode will pass back the correct display 
orientation. Is that what you meant by remark above?

Regards



  




Re: d3d9: add a few tests for GetAdapterDisplayModeEx

2010-07-07 Thread Louis Lenders
On 7 July 2010 23:39, Louis Lenders xerox_xerox2000 at yahoo.co.uk wrote:
 +todo_wine ok(mode_ex.ScanLineOrdering == 
 D3DSCANLINEORDERING_PROGRESSIVE, 
ScanLineOrdering is %d instead of %d\n, mode_ex.ScanLineOrdering, 
D3DSCANLINEORDERING_PROGRESSIVE);
 +todo_wine ok(rotation == D3DDISPLAYROTATION_IDENTITY, rotation is %d 
instead of %d\n, rotation, D3DDISPLAYROTATION_IDENTITY);

These obviously depend on the actual setup of the machine running the
test. 

yeah, you have a suggestion how to change the test, or should i just leave 
them out of the test?


It also seems likely that you're supposed to initialize
mode_ex.Size before making the GetAdapterDisplayModeEx() call.

I did that in the test: test shows that it fails if mode_ex.Size is null, 
when it is set to sizeof(D3DDISPLAYMODEEX) it returns D3D_OK


  




Re: make quot;bisectedquot; a keyword in bugzilla?

2010-05-22 Thread Louis Lenders
Nikolay Sivov nsivov at codeweavers.com writes:


 
 I believe developer's attention doesn't depend on bug state 
 (confirmed/uncofirmed) at all.

I'm not sure about that, my experience is that some developers do care about
regressions and some don't (actually i think that they missed the bug reports
where the regressions are reported) . It would help at least that if those who
don't, drop a little message that they saw the bugreport and are aware of the
regression they caused ( or if their patch just was correct, and just revealed
another wine-bug, add that information) 

  
 Actually a regression keyword supposes to mean exactly the same.

I don't agree about that, regression means the app doesn't work  anymore, that
could also be because of a distro-upgrade or a mis-configured system at the user
side. Bisected means someone with same system+distro has pinpointed the exact
patch that caused trouble. So this should have top-priority for wine-devs to
look at, if wine wants to get mature.
 









Re: Mono integration

2010-04-01 Thread Louis Lenders
 
  The compatibility information basically indicates that Mono can substitute
  for .NET below version 3.0. 3.0 and higher still needs Microsoft's
  implementation.
  How would you handle hybridizing Mono with Microsoft's framework?
 
 You would need different wine prefixes if you want to use both at once.
 
 What is the problem with 3.0, and can't it be fixed?
 
 

AFAIK mono doesn't implement WPF,  so any .NET app that uses it is likely to
fail in mono. Correct me if i'm wrong

Vincent Povirk madewokherd+8cd9 at gmail.com writes:






Re: New winetricks 20091125: new verbs ie7, alsa, fbo, pbuffer, ...

2009-11-27 Thread Louis Lenders
Dan Kegel dank at kegel.com writes:

 
 Pie's in the oven, time for another winetricks release.
 

Could it be possible to fix mdac as well?  Because of wine now having a more
or less stubbed oledb32.dll, apps that need mdac don't run properly anymore.
Simple solution is to set oledb32 to native, before the mdac installer is
started, (and leave it to native afterwards) Could that be added to winetricks?





mapistub: add stubbed dll mapistub.dll

2009-11-24 Thread Louis Lenders
I guess we can forward those functions to mapi32 later on.

 While running the app, no functions were called at all, it was even enough to 
copy a random dll into system32 , and call  it mapistub.dll. That was enough to 
get the app going


  




Re: kernel32/tests: add more tests for Formatmessage{A,W} (try 2)

2009-10-30 Thread Louis Lenders





Hi Louis,

These new tests introduce some test failures on several platforms:

http://test.winehq.org/data/tests/kernel32:format_msg.html

On Win9x/WinMe it seems like just another last error.

There seems to be an issue with a particular test when run on a Windows 
box with no English locale (or something different about the locale):

http://test.winehq.org/data/1be99033b1892aa59589e7997f4c5a0ce77e2b42/2000_w2k-sp4-fr/kernel32:format_msg.html

On Vista/Win7/W2K8 there are also different last errors but some are not 
yet defined in our headers:

15100 : ERROR_MUI_FILE_NOT_FOUND
15105 : ERROR_MUI_FILE_NOT_LOADED

Could you have a look?



I'll have a look , but probably not today, but in weekend. Regards



  




kernel32: add more tests for FormatMessage{A,W}

2009-10-28 Thread Louis Lenders


A couple of suggestions:
1. There is no point in testing last error if an API didn't fail

Couldn't it be that the API sets ERROR_SUCCES if it doesn't fail?

2. It would be helpful to simultaneously test return values and
last error for FindResource, which should have similar behaviour
(and the bug) to FormatMessage

Could you explain a bit more what exactly to test? I can load the  whole 
messagetable with FindResource from kernel32, but that always succeeds of 
course.

 Using the MESSAGE_RESOURCE_BLOCK and MESSAGE_RESOURCE_ENTRY structures I could 
I load a messagestring I guess, but that doesn't test the behaviour of 
FindResource anymore. Or do i see things wrong here?

Trying to load a non existing messagetable from another dll with FindResource 
gives ERROR_RESOURCE_TYPE_NOT_FOUND. Or is that not what you meant?   

and drop FormatMessageW tests.

Ok i'll do that




  




kernel32: add more tests for FormatMessage{A,W}

2009-10-28 Thread Louis Lenders

FormatMessage uses the same backend to find the requested resource as
FindResource does, so I'd guess that they both fail in the same way
when a resource id or a language does not exist in the module. Parsing
an actual resource data is not necessary.

ok, but isn't that test already in tests/resource.c? See code snippet below: Or 
do i get it wrong?




rsrc = FindResourceExW( GetModuleHandle(0), (LPCWSTR)RT_MENU, 
(LPCWSTR)MAKEINTRESOURCE(1),
MAKELANGID( LANG_NEUTRAL, SUBLANG_NEUTRAL ));
ok( rsrc != 0, resource not found\n );
rsrc = FindResourceExW( GetModuleHandle(0), (LPCWSTR)RT_MENU, 
(LPCWSTR)MAKEINTRESOURCE(1),
MAKELANGID( LANG_GERMAN, SUBLANG_DEFAULT ));
ok( rsrc != 0, resource not found\n );

SetLastError( 0xdeadbeef );
rsrc = FindResourceW( GetModuleHandle(0), (LPCWSTR)MAKEINTRESOURCE(1), 
(LPCWSTR)RT_DIALOG );
ok( !rsrc, resource found\n );
ok( GetLastError() == ERROR_RESOURCE_TYPE_NOT_FOUND, wrong error %u\n, 
GetLastError() );

SetLastError( 0xdeadbeef );
rsrc = FindResourceW( GetModuleHandle(0), (LPCWSTR)MAKEINTRESOURCE(2), 
(LPCWSTR)RT_MENU );
ok( !rsrc, resource found\n );
ok( GetLastError() == ERROR_RESOURCE_NAME_NOT_FOUND, wrong error %u\n, 
GetLastError() );

SetLastError( 0xdeadbeef );
rsrc = FindResourceExW( GetModuleHandle(0), (LPCWSTR)RT_MENU, 
(LPCWSTR)MAKEINTRESOURCE(1),
MAKELANGID( LANG_ENGLISH, SUBLANG_DEFAULT ) );
ok( !rsrc, resource found\n );
ok( GetLastError() == ERROR_RESOURCE_LANG_NOT_FOUND, wrong error %u\n, 
GetLastError() );

SetLastError( 0xdeadbeef );
rsrc = FindResourceExW( GetModuleHandle(0), (LPCWSTR)RT_MENU, 
(LPCWSTR)MAKEINTRESOURCE(1),
MAKELANGID( LANG_FRENCH, SUBLANG_DEFAULT ) );
ok( !rsrc, resource found\n );
ok( GetLastError() == ERROR_RESOURCE_LANG_NOT_FOUND, wrong error %u\n, 
GetLastError() );
}



  




kernel32: add more tests for FormatMessage{A,W}

2009-10-28 Thread Louis Lenders



FormatMessage uses the same backend to find the requested resource as
FindResource does, so I'd guess that they both fail in the same way
when a resource id or a language does not exist in the module.

I still fail to see how I can call FindResource for a missing message-id. In 
the end they both use LdrFindResource_U but I guess that's not what you meant 
to test. I still have tthe problem to first load the messagetable with 
FindResource, and I cannot use a call to FindResource to ask for a present or 
missing message-id. 

I'll resend the patch with your other two suggenstions, if the patch is not 
accepted i'll leave it to someone else (more experienced)  to take this up




  




test {IDirect3DTexture8, IDirect3DSurface8}::UnlockRect for rectangles that are not locked

2009-10-15 Thread Louis Lenders
Stefan Dösinger stefan at codeweavers.com writes:

Do I read this correctly that a double unlockrect call on a surface  
fails, while a double unlockrect call on a texture succeeds? 

Yes




Here are some more test suggestions:

- Create a texture, retrieve its surface, and call LockRect/ 
UnlockRect on the surface. Does this show the surface or texture  
behavior

- What happens if you have a texture, retrieve a surface and mix  
locks on the surface and texture?

I'll see if I can fix something together later on this week




- What is the d3d9 behavior?

Test follows, was about to send





Re: oleaut - SysAllocString/SysFreeString

2009-10-02 Thread Louis Lenders
Markus Stockhausen markus.stockhausen at collogia.de writes:

 
 Hi,
 
 maybe this topic has discussed before but I did not find any threads in
 the devel mailing list for the last months. 

Not sure, but maybe you could find some interesting related stuff in this 
bug:http://bugs.winehq.org/show_bug.cgi?id=3756





shdocvw: would it be allright to pretend succes in IWebBrowser2::Stop?

2009-06-29 Thread Louis. Lenders
Hi, i try run an app that bails out because WebBrowser_Stop returns E_NOTIMPL. 
Just like another app i already filed a bug for 
(http://bugs.winehq.org/show_bug.cgi?id=9895) it expects ERROR_SUCCESS. 

According to MSDN this function  Cancels a pending navigation or download, and 
stops dynamic page elements, such as background sounds and animations.

My question is, would it be ok to just pretend ERROR_SUCCESS (as i think now), 
or would  there be any unwanted side effects for other apps that use this 
function,and do we have to wait for a real implementation (maybe Jacek has a 
clue?)

Regards Louis 



  


Re: Trying buildbot on wine; foiled by distutils expecting mscoree to be resident?

2009-05-01 Thread Louis Lenders

 so I tried doing
   wine pywin32-212.win32-py2.6.exe
 first.  This fails immediately as described in
 http://bugs.winehq.org/show_bug.cgi?id=13844
 It seems to terminate because it tries to get
 a handle to the loaded copy of mscoree.dll
 and fails (because there isn't one).
 
 The installer seems to have been created by python's distutils.
 
 Mark Hammond seems to be well aware of low level
 issues that affect the installer, see e.g.
 http://bugs.python.org/issue5075
 so perhaps he could explain why the installer expects
 mscoree.dll to be resident...
 
 

This is explained here: http://bugs.winehq.org/show_bug.cgi?id=6880#c7 (I guess
it's the same issue)

Copy and paste:

--- snip ---
I've seen quite some applications that fail in the end like this one:
0009:Call kernel32.GetModuleHandleA(011bf1d4 mscoree.dll) ret=00c5936f
0009:Ret  kernel32.GetModuleHandleA() retval= ret=00c5936f
Then ExitProcess.
--- snip ---

This has nothing to do with this bug.
The application uses dynamic msvc 7.1 runtime, which implicitly pulls
mscoree.dll in.

Normally mscrt __crtExitProcess() calls just ExitProcess() but on newer versions
 a call to __crtCorExitProcess() is made to ensure proper shutdown of managed
parts (even if you don't use managed = .NET code).

CorExitProcess() basically does this:

--- snip ---
hModule = GetModuleHandle(mscoree.dll);
if (hModule != NULL)
{
   pfn = (PFN_EXIT_PROCESS) GetProcAddress( hModule, CorExitProcess);
   if (pfn != NULL) 
 pfn(status);
}
--- snip ---

If mscoree module or the export is not found it causes no harm.
It works as designed.

The reason for this additional (implicit) shutdown code is you have no control
whether a part of operation system or application dll (3rd party/injected) might
pull in managed stuff thats why this code exists.

Regards








Re: Fixing AppDB once and for all

2009-02-03 Thread Louis Lenders
Zachary Goldberg zgold at bluesata.com writes:

 
 All,
 
 So it seems to be almost every other day now when somebody mentions
 how broken the appdb rating system is.  This broken-ness has had
 several high level discussions on Wine-Devel.  There have also been
 many, many proposed solutions to this problem.
 
 I do not wish to discuss these problems or these solutions in this
 thread.  It is time something was done about this.  By done I mean
 agreed upon (probably the harder part) then implemented in code and
 published to the winehq server(s).
 
 I'de like to arrange an IRC discussion for all those interested in
 finalizing an attack plan, and then assigning the responsibility of
 doing it to somebody who is capable and has the time (perhaps myself).
 
 Lets (arbitrarily) set a time for the chat at:
 
 When: 11PM UTC (6PM EST) 2/6/09 (Friday)
 Where: #winehackers
 


I think this will be a very difficult if not impossible task to accomplish.
If we talk about test results, it's the app maintainer that is responsible
for the correctness of the ratings and test results. What would you want to
do if you think that the ratings for application X are overestimated? 
Remove the maintainer from the application entry in appdb? 
Then you'd have to check yourself for every app, if ratings are correct.

BTW, also the opposite occurs very frequently: applications that are rated 
too low (garbage) whereas they are probably bronze or higher. When users
send in garbage test results, i'm always tempted to try out the app myself
if it has free download. In many cases it appears the application needs 
additional packages like mdac, vbrun or anything. Also many garbage results
come from installing in a busted wineprefix ( just do a winetricks dcom98, 
and you'll get garbage results for apps in many cases), and they run just
 fine in a new ~/.wine

So if someone shouts: Hey, the app is rated gold, but for me it crashes
it's not necessarily the gold-rater who's wrong.

My conclusion really is, it's very difficult to get the ratings correct, but 
always worth a try of course. What's more important is I think , that the 
appdb is rich source of info on how to get application X or Y running.

Regards


So my conclusion is it will be very difficult to get 








Re: Running a simple .Net 3.0 application.

2009-01-15 Thread Louis Lenders
Are you sure that wine's d3d9 is available? (e.g. missing opengl libs on
your linux system?) the GdiEntry13 stub sounds a bit like it tried to use
native d3d9.dll, which doesn't work on Wine(and most likely never will)

Yes i'm sure, as the biggest problem that prevented the app from running was 
apparently in IDirect3D9ExImpl_EnumAdapterModesEx; the app crashed right
 after the fixme for that function was printed. Disabling d3d9 got it futher.

As for GdiEntry13: it's documented on 
http://msdn.microsoft.com/en-us/library/ms648442(VS.85).aspx 
(see GdiEntry13 is #defined as an alias for this function)
Apparently it is called from some kind of dll from the .net framework.


(ps.to James:for clarity,  i didn't have to do anything nasty to get the app
running (and i even lack those capabilities ;) ) : all unimplmented functions 
are documented on msdn, so it ;s just a matter of returning some obvious return
value. The only function that seems undocumented is NtSecureConnectPort, but 
fortunately that can be found in wine's include/winternl.h) 









Running a simple .Net 3.0 application.

2009-01-14 Thread Louis Lenders
I saw some good progress is being made on getting the .net 3.0 installer
 fixed in wine. Nice.

 As it will take yet quite some time until the installer is fixed, i 
wondered if wine is in good shape to run .net 3.0 apps, once the 
installer is finished.

Today I saw someone mentioning a program called InstallRite on the 
users-list, and using this program, I was able to get a a simple 
.Net 3.0 app running in wine. 

I thought just share my experience here, in case anyone finds it useful.
The application i got running is very simple: AnimatedApplication from
http://www.longhorncorner.com/UploadFile/rahul4_saxena/AnAnimatedApplication07112007042303AM/AnAnimatedApplication.aspx


(You just need register, then you can download the file) 

This way I got it running:

1. Fire up Windows Xp (a snapshot from a clean install) in my VirtualBox
2. Install Installrite from http://www.epsilonsquared.com/ in VirtualBox.
3. Start InstallRite, and from within InstallRite you can fire up the
dotnetfx3.exe (after downloaded it)
4. After the dotnetfx3.exe finshed the install, there's an option, 
that you can make a Build Install Kit. I did that, it creates 
an executable (foo.exe). Save it in a place where you can access
 it from linux

5. In wine, first do 'winetricks dotnet20' (needed for l_int.nls i guess,
otherwise I got crash very early in the app)

6. Run foo.exe in wine, it will extract all files, and write all
 registry-keys, as if it were a successfull dotnetfx3 installation in wine.

7. Now Run the app, it crashes into a bunch of unimplemented functions.
Fortunately just simple stubs were enough to make the app happy. 
I added stubs for 

gdi32.GdiEntry13
kernel32.WerRegisterMemoryBlock
ntdll.NtSecureConnectPort
ntdll.RtlEnumerateGenericTableWithoutSplaying
ntdll.RtlIsGenericTableEmpty

Well, that was enough to get the app running. 
I was not able to work around a problem in d3d9 ( the app just hang,
 displaying nothing, probably due to some unimplemented stuff in d3d9)
 but fortunaly disabling d3d9, was enough to get it running
(WINEDLLOVERRIDES=d3d9=  wine AnimatedApplication.exe)

I'm not sure if it would be useful to open bugs already for the 
unimplemented functions. If so, just shout, and i'll open some bugs.

Conclusion: once the installer is fixed, there's good  chance simple .net
3.0 at least apps will run quickly 





Re: Implementing dxdiag as student project?

2008-12-28 Thread Louis Lenders
Chris Robinson chris.kcat at gmail.com writes:

 I think such a thing could still be useful. It'll help figure out what kind 
 of 
 info apps are getting from a given system, and help determine if problems are 
 app-specific or more general system/wine-related. It can also serve as a 
 basic interactive test bed for various DX functionality that even users can 
 run and look at, instead of being delegated to the wine test suite only. Plus 
 it can check DirectPlay and DirectSound (a couple other components prone to 
 errors), instead of just Direct3D/DirectDraw.
 
 


Wine needs a dxdiag.exe as some apps expect it to be present, like for example
GameShadow. I once gave it a shot already, see
http://bugs.winehq.org/show_bug.cgi?id=14118. A builtin dxdiag.exe would 
aslo be nice addition to wine imo.  





Re: shell32: FOF_MULTIDESTFILES must be set when copying files into directory

2008-10-18 Thread Louis. Lenders




Thank you for your answer.

I agree, that before sending a patch I should write a test first.
But the problem is that even a tests are ignored without any explanation.
Maybe my tests aren't good, but why anybody just tell what's wrong.

Seems to be common habit on this list. I hope you're not added to the Julliard
ranking s**t list?  Yes: REJECT ( see 
http://www.winehq.org/?issue=353#WineConf%202008%20Keynote )
like i am. Spent loads of time for more than 3 years trying to help triaging 
bugs and
helping out in appdb, only to find out that all my patches are ignored 
silently, but everybody seems to be happy with this policy, so i'll stop
complaining. Personally this makes me quite sad. Hope you have more luck with 
your patches.



 Have you tried asking on the #winehackers IRC channel?
No, I doesn't use IRC. It's very hard to me to write in english in real-time

If people spent quite an amount of time trying to get a patch written,
it shouldn't be too much trouble to just drop a note on wine-devel, what
the reason is the patch got rejected. But i guess this takes more time then
the few seconds to see that the code is correct?  If today is a busy day: 
IGNORE
Great feedback...

Ok, I try to resend my old tests, and write tests to other patches.
Also there are some functions and stubs implemented, wchich doesn't require 
(as I think) a tests.

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Re: mapi32: initialize session pointer to zero in MAPILogonEx (2nd resend)

2008-10-08 Thread Louis. Lenders




diff --git a/dlls/mapi32/mapi32_main.c b/dlls/mapi32/mapi32_main.c
index 936d435..5aace9a 100644
--- a/dlls/mapi32/mapi32_main.c
+++ b/dlls/mapi32/mapi32_main.c
@@ -109,6 +109,7 @@ HRESULT WINAPI MAPILogonEx(ULONG_PTR uiparam,
LPWSTR profile,
{
 FIXME((0x%08lx %s %p 0x%08x %p) Stub\n, uiparam,
   debugstr_w(profile), password, flags, session);
+*session=0;
 return SUCCESS_SUCCESS;
}

Are you guaranteed that session is not NULL? 

No, no garantueed, but i looked up some code-samples by google, and as
far as i can tell, the current stub for MAPILogonEx will pass back garbage 
anyway to the application, so my thought was this patch would be rather 
harmless anyway. 

A test case would help.
I guess you're right about that, thanks anyway for the comments.
--Juan


  


Re: mapi32: initialize session pointer to zero in MAPILogonEx (2nd resend)

2008-10-06 Thread Louis. Lenders




- Original Message 
From: Juan Lang [EMAIL PROTECTED]
To: Louis Lenders [EMAIL PROTECTED]
Cc: wine-devel@winehq.org
Sent: Monday, 6 October, 2008 13:36:52
Subject: Re: mapi32: initialize session pointer to zero in MAPILogonEx (2nd 
resend)

 diff --git a/dlls/mapi32/mapi32_main.c b/dlls/mapi32/mapi32_main.c
 index 936d435..5aace9a 100644
 --- a/dlls/mapi32/mapi32_main.c
 +++ b/dlls/mapi32/mapi32_main.c
 @@ -109,6 +109,7 @@ HRESULT WINAPI MAPILogonEx(ULONG_PTR uiparam,
 LPWSTR profile,
  {
 FIXME((0x%08lx %s %p 0x%08x %p) Stub\n, uiparam,
   debugstr_w(profile), password, flags, session);
 +*session=0;
 return SUCCESS_SUCCESS;
  }

 The rest of the file uses ' = 0', so please stay consistent.

Also, the indenting is inconsistent:  the function uses 2-space
indenting, whereas your change uses 4-space indenting.  Please match
the file's existing style.
--Juan

Sorry , i don't understand what you mean with that comment above. When i apply 
the patch i get the code below:

HRESULT WINAPI MAPILogonEx(ULONG_PTR uiparam, LPWSTR profile,
LPWSTR password, ULONG flags, LPMAPISESSION *session)
{
FIXME((0x%08lx %s %p 0x%08x %p) Stub\n, uiparam,
  debugstr_w(profile), password, flags, session);
*session=0;
return SUCCESS_SUCCESS;
}

I don't see any 2-space nor 4-space indention introduced by this patch. I'll 
try to be more consistent with all this space-thing stuff, but is it now 
policy to reject patches because of missing/too much spaces? I'm just trying to 
fix a bug you know...

I'll resend this patch, as for the other patch, i sent it in 5 times already, 2 
times because of changing stylish things i was requested, then 3 times resend 
because it was not applied and i didn't receive any comments anymore about it. 
I don't think it's good idea to spam the list with just another resend, if 
there's another reason why it was rejected i'd be happy to know about it



  


Re: howto fix bug 13462

2008-10-02 Thread Louis Lenders
Rob Shearman robertshearman at gmail.com writes:
Thanks very much for your comments Rob,
I've updated the patch here:
http://bugs.winehq.org/attachment.cgi?id=16397

Hopefully correct now?

But now got another problem with the test, i changed it a bit like here:
http://bugs.winehq.org/attachment.cgi?id=16430

This test passes fine in Xp, but not in wine, more specific, this part fails:
pCoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
.
.
.
. if(hr == S_OK) 
refs = IContextCallback_Release(pComThreadingInfo);

ok(refs == 0, pComThreadingInfo should have 0 refs instead of %d refs\n,
refs);
 
In windows it shows the refcount should be zero in the end, but with my patch
and this test, it doesn't (refcount =2 in the end). I added several traces to
the code to show how the refcount was in/decreased, but wasn't able to figure
out what goes wrong, it's quite mysterious. Whereas this test fails, the one
that starts with 
pCoInitializeEx(NULL, COINIT_MULTITHREADED) passes just fine in wine. Am i still
missing something? 





Re: howto fix bug 13462

2008-09-29 Thread Louis. Lenders





Rob Shearman robertshearman at gmail.com writes:

Hi Rob, i think i got the test ready now, i'll send it when the defenitions are
in place in ctxtcall.idl. Now still strugling how to fix the bug.

 I fixed up the patch below, also by looking how things are done in similar
places in wine-code. With patch applied I can see that
ContextCallback_ContextCallback and ContextCallback_Release are called from the
application (tested with NASA WorldWind), and the simple stubs are enough to let
the app continue fine. But i'm not sure if everything is 100% ok. Is this what
you more or less meant in your first comment?

diff --git a/dlls/ole32/compobj.c b/dlls/ole32/compobj.c
index 37907ec..a1f41fd 100644
--- a/dlls/ole32/compobj.c
+++ b/dlls/ole32/compobj.c
@@ -55,6 +55,7 @@
 #include objbase.h
 #include ole2.h
 #include ole2ver.h
+#include ctxtcall.h
 
 #include compobj_private.h
 
@@ -3615,25 +3616,39 @@ HRESULT WINAPI CoRegisterChannelHook(REFGUID 
guidExtension, IChannelHook *pChann
 typedef struct Context
 {
 const IComThreadingInfoVtbl *lpVtbl;
+const IContextCallback *lpVtblIContextCallback;
 LONG refs;
 APTTYPE apttype;
 } Context;
 
+static inline Context *impl_from_Context(IComThreadingInfo *iface)
+{
+return (Context *)((char*)iface - FIELD_OFFSET(Context, lpVtbl));
+}
+
 static HRESULT WINAPI Context_QueryInterface(IComThreadingInfo *iface, REFIID 
riid, LPVOID *ppv)
 {
+Context* This=impl_from_Context((IComThreadingInfo*) iface);
 *ppv = NULL;
 
 if (IsEqualIID(riid, IID_IComThreadingInfo) ||
 IsEqualIID(riid, IID_IUnknown))
 {
 *ppv = iface;
-IUnknown_AddRef(iface);
-return S_OK;
 }
+else if(IsEqualIID(riid, IID_IContextCallback))
+{
+*ppv = This-lpVtblIContextCallback;
+}
+else
+{
+FIXME(interface not implemented %s\n, debugstr_guid(riid));
+return E_NOINTERFACE;
+}
 
-FIXME(interface not implemented %s\n, debugstr_guid(riid));
-return E_NOINTERFACE;
-}
+IUnknown_AddRef(iface);
+return S_OK;
+}
 
 static ULONG WINAPI Context_AddRef(IComThreadingInfo *iface)
 {
@@ -3691,6 +3706,31 @@ static HRESULT WINAPI 
Context_SetCurrentLogicalThreadId(IComThreadingInfo *iface
 return E_NOTIMPL;
 }
 
+
+static HRESULT WINAPI  ContextCallback_QueryInterface(IContextCallback *iface, 
REFIID riid, LPVOID *ppv)
+{
+FIXME(\n);
+return E_NOTIMPL;
+}
+
+static ULONG WINAPI  ContextCallback_AddRef(IContextCallback *iface)
+{
+FIXME(\n);
+return E_NOTIMPL;
+}
+
+static ULONG WINAPI ContextCallback_Release(IContextCallback *iface)
+{
+FIXME(\n);
+return E_NOTIMPL;
+}
+
+static HRESULT WINAPI ContextCallback_ContextCallback(IContextCallback *iface, 
PFNCONTEXTCALL pfnCallback, ComCallData* pParam, REFIID riid, int iMethod, 
IUnknown* pUnk)
+{
+FIXME(not implemented yet\n);
+return E_NOTIMPL;
+}
+
 static const IComThreadingInfoVtbl Context_Threading_Vtbl =
 {
 Context_QueryInterface,
@@ -3702,6 +3742,14 @@ static const IComThreadingInfoVtbl 
Context_Threading_Vtbl =
 Context_SetCurrentLogicalThreadId
 };
 
+static const IContextCallbackVtbl Context_Callback_Vtbl =
+{
+ContextCallback_QueryInterface,
+ContextCallback_AddRef,
+ContextCallback_Release,
+ContextCallback_ContextCallback
+};
+
 /***
  *   CoGetObjectContext [EMAIL PROTECTED]
  *
@@ -3735,6 +3783,7 @@ HRESULT WINAPI CoGetObjectContext(REFIID riid, void **ppv)
 return E_OUTOFMEMORY;
 
 context-lpVtbl = Context_Threading_Vtbl;
+context-lpVtblIContextCallback=(IContextCallback*)Context_Callback_Vtbl;
 context-refs = 1;
 if (apt-multi_threaded)
 context-apttype = APTTYPE_MTA;



  


Re: howto fix bug 13462

2008-09-28 Thread Louis. Lenders
Rob Shearman robertshearman at gmail.com writes:

 
 2008/9/15 Louis Lenders xerox_xerox2000 at yahoo.co.uk:
  Rob Shearman robertshearman at gmail.com writes:
 I suggest you write a test case that replicates what the 
 application does and either send it to wine-patches 
 with appropriate todo_wine's or attach it to the bug.
   Well, it looks like the app is only checking if the uuid of the 
 interface is defined using Context_QueryInterface, 
 and that's about it.
  It doesn't really seem to try to use anything from it, as 
 Erich's initial hack is already enough to get the apps running as 
 well (this one:http://bugs.winehq.org/attachment.cgi?id=13379)
 
 That's fine. You can still add a test that does the same
  as what the app does.


Hi, as there isn't really much activity in the bug 
(understatement haha) i tried to hack up a test myself.
 Rob, is the test below more or less what you meant? 
or am i way off... 
(The test passes on winxp, and fails in wine, so afaics shows we 
should support the interface )

diff --git a/dlls/ole32/tests/compobj.c b/dlls/ole32/tests/compobj.c
index bdc34d9...49c3276 100644
--- a/dlls/ole32/tests/compobj.c
+++ b/dlls/ole32/tests/compobj.c
@@ -28,6 +28,7 @@
 #include objbase.h
 #include shlguid..h
 #include urlmon.h /* for CLSID_FileProtocol */
+//#include ctxtcall.h
 
 #include wine/test.h
 
@@ -61,6 +62,15 @@ static const IID IID_IWineTest =
 0x4fd0,
 {0xa1, 0xa2, 0x5d, 0x5a, 0x36, 0x54, 0xd3, 0xbd}
 }; /* 5201163f-8164-4fd0-a1a2-5d5a3654d3bd */
+
+static const IID IID_IContextCallback = 
+{
+0x01da ,
+0x,
+0x,
+{0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46 }
+};
+
 static const CLSID CLSID_WineOOPTest = {
 0x5201163f,
 0x8164,
@@ -1022,6 +1032,26 @@ static void test_CoGetObjectContext(void)
 CoUninitialize();
 }
 
+static void test_ContextCallBack(void)
+{
+
+HRESULT hr;
+IComThreadingInfo *pComThreadingInfo;
+
+if (!pCoGetObjectContext)
+{
+skip(CoGetObjectContext not present\n);
+return;
+}
+
+pCoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
+
+hr = pCoGetObjectContext(IID_IContextCallback, (void 
**)pComThreadingInfo);
+
+ok_ole_success(hr, CoGetObjectContext);
+CoUninitialize();
+}
+
 START_TEST(compobj)
 {
 HMODULE hOle32 = GetModuleHandle(ole32);
@@ -1050,4 +1080,5 @@ START_TEST(compobj)
 test_registered_object_thread_affinity();
 test_CoFreeUnusedLibraries();
 test_CoGetObjectContext();
+test_ContextCallBack();
 }



  


Re: howto fix bug 13462

2008-09-28 Thread Louis Lenders

  +//#include ctxtcall.h
 
 Please resend the patch adding the IDL file for this generated file
 and get it in before sending this patch adding the tests.
 

Hi Rob, thanks very much for the comments. I'll do the above , but i have
problems when I uncomment the above include, i get:

compobj.c:(.text+0x394b): undefined reference to `IID_IContextCallback'
/usr/bin/ld: compobj.o: relocation R_386_GOTOFF against undefined hidden symbol
`IID_IContextCallback' can not be used when making a shared object
/usr/bin/ld: final link failed: Bad value
collect2: ld returned 1 exit status
winegcc: gcc failed
make[2]: *** [ole32_test.exe.so] Error 2

Adding the two lines below

#define INITGUID
#include guiddef.h

fixes the compiler error, but i have the feeling something is wrong with my
setup or so, or is this a normal error? 








Re: msi: add stub for MsiDetermineApplicablePatchesW

2008-09-25 Thread Louis. Lenders




- Original Message 
From: James Hawkins [EMAIL PROTECTED]


The vast majority of this file does not put spaces around parenthesis,
so can you resend with that fixed?




well, the last functions from that file do put the spaces around them, but if 
you prefer otherwise, i'll resend it 



Also, why don't you add MsiDetermineApplicablePatchesA at the same time?


i tried to keep patch as small as possible, and this is enough to fix the bug, 
but i'll add the A-version along the way in the resend. 


James Hawkins



  


Re: wine.inf.in: create default key App Paths (and key for IEXPLORE)

2008-09-23 Thread Louis. Lenders




- Original Message 
From: Alexandre Julliard [EMAIL PROTECTED]


Louis. Lenders [EMAIL PROTECTED] writes:

 Hi, the key HKLM//Software\\Microsoft\\Windows\\CurrentVersion\\App Paths is 
 needed by LexWare installer (bug http://bugs.winehq.org/show_bug.cgi?id=15347)

 This patch creates that key by default, but also creates the key for IEXPLORE 
 along the way, needed to fix http://bugs.winehq.org/show_bug.cgi?id=7257. The 
 key is present on a default winxp installation

 btw, was there anything wrong with this patch:
 http://www.winehq.org/pipermail/wine-patches/attachments/20080918/e269df3c/attachment.txt
  ?

Yes, it doesn't match the Windows definitions. And this patch doesn't
either. You really need to pay more attention to what you are doing.

honestly, i'm trying to be as careful as i can. But I see an extra semi-colon 
crawled in in the patch for the registry key for App Paths. Is that what you 
meant with 'doesn't match Windows definitions'? Or is there something more 
wrong?

As for the patch for MsiSetExternalUIRecord , i compared again with de 
definition at http://msdn.microsoft.com/en-us/library/aa370385(VS.85).aspx, but 
i don't see a problem there. Also i matched the definition for 
InstalluiHandlerRecord to the definition of InstalluiHandler in wine's msi.h, 
as that seemed more consistent to me. I'm happy to fix up any patch , if only i 
knew what was wrong with them...
louis



  


Re: howto fix bug 13462

2008-09-18 Thread Louis Lenders
Rob Shearman robertshearman at gmail.com writes:



 
 That's not acceptable as that change will cause applications that do
 use the returned interface to either crash on a NULL pointer (if you
 set *ppv to NULL and return S_OK) or stack corruption (if you return a
 pointer to the wrong interface). You will be turning a known
 unimplemented feature into a buggy feature which will be harder to fix
 later.
 
  So what now?
 
 If running the tests on Windows show that the interface in question is
 implemented for the Context object then add that interface to the
 object with stubbed functions.

Hi Rob, thanks for the reply. I'll add your comments to the bug report.
 As for fixing the bug + the tests myself, i guess i have to learn a 
lot more about this stuff, but maybe someone (with more knowledge on this 
matter) can use your hints to get the bug fixed. Regards 








Re: user32: fix error setting in FindWindow (try 2)

2008-08-22 Thread Louis. Lenders




- Original Message 
From: Alexandre Julliard [EMAIL PROTECTED]
To: Louis. Lenders [EMAIL PROTECTED]
Cc: wine-devel@winehq.org
Sent: Friday, 22 August, 2008 4:54:49 AM
Subject: Re: user32: fix error setting in FindWindow (try 2)

Louis. Lenders [EMAIL PROTECTED] writes:

 diff --git a/dlls/user32/tests/win.c b/dlls/user32/tests/win.c
 index 1964e88..246347f 100644
 --- a/dlls/user32/tests/win.c
 +++ b/dlls/user32/tests/win.c
 @@ -4789,14 +4789,20 @@ static void test_hwnd_message(void)
  SetLastError(0xdeadbeef);
  found = FindWindowExA( GetDesktopWindow(), 0, 0, message window );
  ok( found == 0, found message window %p/%p\n, found, hwnd );
 -todo_wine
 -ok(GetLastError() == ERROR_FILE_NOT_FOUND, ERROR_FILE_NOT_FOUND, 
 got %d\n, GetLastError());
 +ok(GetLastError() == ERROR_FILE_NOT_FOUND, ERROR_FILE_NOT_FOUND, got 
 %d\n, GetLastError());

Have you tried your test on Windows?  According to the test results
there isn't any Windows version that sets last error here.

If you're talking about the test above, that was a test written by someone 
else, i think it was committed on wednesday or so. I only take out the 
todo_wine there; 
i assumed that test passed on windows, as the patch was committed, but i now 
see on the test results page that it doesn't. 

I did run the test on windows yesterday ,  the whole console got spammed with 
lots of messages, and i guess i  overlooked something then ( i now see on the 
testpage that the failing test appears in the first lines of the spam, i only 
overlooked the last part in the console as i expected an eventually failing 
test there) 

As FindWindowEx apparently doesn't set an error, I'll have to recheck what 
FindWindow does on windows

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patches

2008-08-21 Thread Louis. Lenders
Hi, apparently none of my patches is making it into git, nor did i recieve any 
response from Alexandre about what's wrong with them. I guess i'm kind of 
blacklisted because of my dxdiag patch from a few months ago, where i took 
some code from a directX tutorial ( i thought tutorials were free code, well 
they aren't apparently).

Anyway, there are i think some patches  that contain useful things to fix some 
bugs, so if anyone would like to pick them up, feel free (espesially the fix 
for the google lively download)


(@Alexandre: this is not a request from me to explain why the patches have been 
rejected.
 I don't want to be pissed off again by you like in your last mail; I may be a 
crappy coder, but i've been helping wine-users for a few years now, so i think 
i deserved a little more respect , than was reflected by that mail)


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Re:activeds: add stub for ADsGetLastError

2008-08-21 Thread Louis. Lenders
Thanks for reviewing the patch James
@@ -6,7 +6,7 @@
 8 stub ADsBuildVarArrayInt
 9 stdcall ADsOpenObject(wstr wstr wstr long ptr ptr)
 12 stub ADsSetLastError
-13 stub ADsGetLastError
+13 stdcall ADsGetLastError(ptr wstr long wstr long)


Both of those wstr parameters are out pointers so they should be ptr, not wstr.

Didn't know that, so that has to be changed for sure

 /*
+ * ADsGetLastError[ACTIVEDS.13]
+ */
+HRESULT WINAPI ADsGetLastError(LPDWORD pError, LPWSTR buffer, DWORD
buflen, LPWSTR bufname, DWORD bufnamelen)
+{
+FIXME((%p,%p,%d,%p,%d)stub\n, pError, buffer, buflen, bufname,
bufnamelen);
+return E_POINTER;
+}

Returning E_POINTER seems pretty wrong.

In the documentation on 
http://msdn.microsoft.com/en-us/library/aa772183(VS.85).aspx
it is listed as one of the possible return values. Of course one could also 
return E_NOTIMPL or E_FAIL etc, but for a stub this seemed like a good choice 
to me as well, the application (Dameware) doesn't seem to bother what is 
returned, it starts up just fine

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Re:shobjidl.idl: add Taskbarlist interface defenitions

2008-08-21 Thread Louis. Lenders
The I'll send the rest later is a warning light.  You should further develop 
this and send it all later so we know this is actually going somewhere.

The whole patch, that lets Governor of Poker start i have attached to the bug 
http://bugs.winehq.org/attachment.cgi?id=15297
a few weeks ago. As i said before , it's enough to stub out interface calls 
like in that patch to let the game start
I discovered later I put the headers in the wrong (seperate ) header file, so i 
thought first to send in the definitions in the correct header.

I thought later on send the rest in small pieces

thanks again for the review


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Re:kernel32: Tiny improvement to the GetVolumePathNameW stub (try 4)

2008-08-21 Thread Louis. Lenders


You've handled *a* successful case, but what about the error case?

As i said already in the mail with the patch, it might be *a* case, but this is 
the case 
that most apps will follow as far as i can see. Futhermore, when apps are 
really crashing 
into the other cases, it can be added later on i.m.o. For now they will just 
fall back to the current 
implementation, returning not implmented then, so there will be no 
differnce with current behaviour.


+{
+ lstrcpynW(volumepathname,filename,4);
+ return TRUE;
+}


Also, you're copying 4 bytes of filename into volumepathname.  I don't
think you understand what lstrcpyn does.  Imagine this case:

volumepathname = 
buflen = 8
filename = C:\\file

After the call to lstrcpyn:

volumepathname = C:\\f



MSDN says volumepathname was a pointer to an out - string, so how would it 
become someting
like aa, or am i overseeing something?


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Re: kernel32: Tiny improvement to the GetVolumePathNameW stub (try 4)

2008-08-21 Thread Louis. Lenders




- Original Message 
From: James Hawkins [EMAIL PROTECTED]
To: Louis. Lenders [EMAIL PROTECTED]
Cc: wine-devel@winehq.org
Sent: Thursday, 21 August, 2008 3:55:07 PM
Subject: Re: kernel32: Tiny improvement to the GetVolumePathNameW stub (try 4)



That whole paragraphs reads hack now, fix later, which is definitely
not acceptable.

Well, I would call it a semi-stub, there's more of them scattered all over 
the wine-source. But  if opinions are it's too hackish, that's fine with me, I 
was only trying to help a user to get an app running 


 +{
 + lstrcpynW(volumepathname,filename,4);
 + return TRUE;
 +}


Also, you're copying 4 bytes of filename into volumepathname.  I don't
think you understand what lstrcpyn does.  Imagine this case:

 volumepathname = 
 buflen =
  8
 filename = C:\\file

 After the call to lstrcpyn:

 volumepathname = C:\\f



 MSDN says volumepathname was a pointer to an out - string, so how would it
 become someting
 like aa, or am i overseeing something?


Yes you are overseeing something.  I think it would be a good idea if
you read up a bit more on C in your spare time.  I get the feeling you
don't quite have a grasp on the intricacies of the language,
particularly pointers and strings.

What I meant is, why would an app set volumepathname to aa, as it's the 
pointer where it expects to find the volumepoint, so on windows  this would be 
filled  by kernel32.dll, not by the app. Maybe you mean this could be the case 
after a second call to GetVolumePathName? Anyway, this is not the place to 
discuss a C-language course so I'll reread the docs. Thanks for the comments 
anyway.


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rsaenh: Test and correct the maximum allowable salt length

2008-08-02 Thread Louis. Lenders
Usually i don't feel the need to respond to  messages on wine-devel, but now i 
do:


 What in the hell does this patch do?  Why is it needed?  What does it
 fix/implement?  Doees this change affect any Bugzilla issues? Where is
 the Changelog?
 This is what I have been trying to get you to do.  I have no idea what
 you are up to and I have NO access to IRC or other alternate forms of
 messaging/communications other than this mailing list.

I haven't got a clue what the patch is all about either, 
but if i'd wanted to know i would just drop a friendly note, asking 
some more info. As long as i've followed wine's development i've seen 
Juan as very helpful and main contributor to wine, so i'm  a bit surprised 
about your unfriendly reaction to this patch


  __
Not happy with your email address?.
Get the one you really want - millions of new email addresses available now at 
Yahoo! http://uk.docs.yahoo.com/ymail/new.html


Re: programs: add rudimentary dxdiag

2008-07-08 Thread Louis Lenders
Detlef Riekenberg wine.dev at web.de writes:

 

 
 Louis, please do not give up and reopen the bug.
 You got already some comments, and I want to give some more Ideas.
 
 - You told, that you reuse the code for the cube from the internet.
   That is a no-go because of copyright and license issues!
   Where does the code came from?
   What is the license for that code?
As already said, from tutorials scattered allover the internet,
www.codesampler for example. I'm not sure what the license code 
for a tutorial is. Is the hello world tutorial also copyrighted?

 
 - You told, that minimizing the Cube-Window does not work now,
   but worked in an old Wine.
   You think, that this is an Regression in Wine.
   It's also possible, that there was an bug in Wine which is now fixed 
   and your dxdiag code is not correct.
I'd have to check by compiling a windows executable. If it runs 
in windows, it should run in wine.


   Again, a clean implementation can avoid this issue.
 
As long as simple stub is not accepted i cannot even start with that. Anyway,
thanks for your comments Detlef. Regards











Re: programs: add rudimentary dxdiag

2008-07-03 Thread Louis Lenders


Here's what you said in your original patch:

 - code for  spinning cube  was  partially based on  spinning cube code
scattered all over the internet
-rest was ripped of winecfg
 - There' s a problem while minizing the d3d-window, but running it in
wine-0.9.22 it all goes fine, so this must be a regression somewhere, and not
a bug in the attached code. I'll go after that later.
 - Hopefully you're not to picky on this patch, it 's quite some line's of
code,and i'm sure things need to be improved, but this does not affect wine's
core code but os rather an enhancement, and it 's not really possible to send
it in in small chuncks.

Basically you copied code from you don't know where,
True, why reinvent the wheel (copied code from winecfg)

minimizing doesn't work but that's not a bug, 
as far as i can see it looks like regression

and I shouldn't be picky and accept a big crappy patch anyway. 
I admit i'm just a hobbiest, but somehow i was hoping you could point me to what
the crappy parts in the patch are, so that i could improve it, but i already
gave up that hope.

Do you really wonder why you have trouble getting it committed?
Maybe i was just hoping for some positive feedback, but i'll stop wasting yours
and my time








Re: programs: add rudimentary dxdiag

2008-07-02 Thread Louis Lenders
Detlef Riekenberg wine.dev at web.de writes:


 
 Why not?
 - empty stub
 - the property-sheet
 - demo-window with an empty (in memory) Bitmap
 - the wine-logo as bitmap
 - spinning cube
 reorder, when needed
 

Hi Detlef (and Juan) , thanks for the response. I sent in a simple stub (and two
other patches on top of that i need to get something useful in dxdiag) but
apparently they are not accepted either. If only i knew why, but i don't as
again  i got no comment why they were rejected, so for now i'd have to guess :
1. no need for a dxdiag in wine
2. my patches are too crappy to respond to.

In both cases it's useless to leave thebug i  opened for missing dxdiag  open,
so i'll abandon it (bug 14118)





Re: programs: add rudimentary dxdiag

2008-07-02 Thread Louis Lenders
Juan Lang juan.lang at gmail.com writes:

 
 Hi Louis,
 

 
 Apparently they were never received in the first place.  At least, I
 don't see them on the wine-patches archive.  Maybe you should resend?
 --Juan
 
 


Hi Juan: 
http://www.winehq.org/pipermail/wine-patches/2008-June/056911.html





Re: programs: add rudimentary dxdiag

2008-07-02 Thread Louis Lenders
Juan Lang juan.lang at gmail.com writes:

 
  http://www.winehq.org/pipermail/wine-patches/2008-June/056911.html
 
 Ah.  That's not enough to judge where your patches are going. 
I already explained, see http://bugs.winehq.org/attachment.cgi?id=14342 and
http://www.winehq.org/pipermail/wine-patches/2008-June/056659.html. That's what
i was intended to go to.

 A
 series of patches, adding a stub program, then adding a little more to
 it, and so on, would help judge the final product, while considering
 each piece independently.  

Here;s the whole patch that i sent a while ago, but i was advised after that to
first sent a simple stub because the patch was too large:

http://bugs.winehq.org/attachment.cgi?id=14343


It has the risk of getting rejected partway
 or wholesale, but has a higher likelihood of getting comments.  It
 also removes a lot of the roundtrip time with patches.
 
 Sorry if the guidance isn't very clear.  Don't be afraid to ask AJ on
 irc for more feedback too.
 --Juan
 
 
Anyway. thanks for your explanation







Made ENTER_GL() - LEAVE_GL() free X11 lock on exception inside opengl, code

2008-06-28 Thread Louis. Lenders
And as was shown, Wine correctly returns NULL when its called without a 
context, so there is something else making it crash. It may be a buggy 
driver. It may be memory corruption Wine is causing.. who knows.

i don't think it's buggy driver,  this  happens as far  as i know for various 
people, so i'd guess various cards/drivers.

Is there a way to track down what AutoCAD returns in this call to glGetString 
on Windows?

Btw, the installer even finishes fine with native opengl32.dll ( no, this is 
not a joke!), so somehow i have the feeling that an exception handler is the 
right way anyway, but i lack knowledge of opengl, so i'll shut up for now ;) )



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opengl32: work around a crash in glGetString

2008-06-26 Thread Louis. Lenders
As I mentioned before this requires a test case. 
As i tried to explain , in a simple test glGetString just return null, it will 
not crash for me, like it does in the program.

I remember from the gl log that the program didn't create a WGL context at 
all. It isn't allowed to make opengl calls because of that

Allowed or not, the program does so, and on windows it installs just fine.

Perhaps without a context (if Windows allows it) you get some GDI software 
renderer string back or so.

It just returns (null)

Anyway at this point it sounds like a workaround instead of a fix for the real 
bug.
Well, the bug might be outside wine, so then it would be workaround, yes, but 
still necessary IMO.

I cannot see how i can make a testcase based on the output of autocad here:
http://bugs.winehq.org/attachment.cgi?id=14005 ,
other  then i did already.  It's just an endless sequence of 
'wglGetIntegerv','wglFinish', and 'wglFlush', and then a crash in glGetString. 
I cannot make a test program crash like that; the test program just returns 
null, like i said before

A last stupid question for stefan: how can i make X load the mesa driver, 
instead of my nvidia?


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Wine + Fedora

2008-06-09 Thread Louis Lenders
Hi, just thought dropping a note here so you'd know: the troubles reported for
wine+fedora 9, now also affect fedora 8. Last saturday i did a 'yum update', and
after that about all wine-applications froze my computer. Only a hard reboot
helped...

Solved it by reverting back to kernel 2.6.24.7-92.fc8

Just in case a new wine-1.0 release comes out, and fedora-users start whining
wine 1.0 is really crap, it freezes my computer , hope this will be fixed 
soon.






AutoCad and wine

2008-06-08 Thread Louis Lenders
This seems to be a must have for many people. Would be nice if we could have
this running in near futurfe.
I found that you can download a few old trialversions from
http://www.brothersoft.com/autocad-download-78215.html
(this is autocad2006l on the right side you can see the downloadlinks for
2004/2007/2008 as well)

I'm currently testing AutoCAD 2004 and with a bit workarounds/tweaking it seems
to run but the main issues seem to be with the installer; I'll add some info to
the appdb; i'll test other versions lateron; if someone wants to join testing
feel welcom ;)





Re: How to phrase Wine's success rate

2008-05-25 Thread Louis Lenders
Dan Kegel dank at kegel.com writes:

 
 When making announcements about Wine 1.0, it's useful
 to include an objective measure of how well it works for
 the average app, one that correctly conveys both
 Wine's promise and its limitations.
 
 Our current appdb stats are:
 
 Platinum  1500
 Gold  1763
 Silver1194
 Bronze1071
 Garbage   2512
 


I think it's important to add a note for the user that wine needs a bunch of
tweaking. 

From the garbage test-results that come in in the appdb, many can be solved so
easily (missing mfc42, msvcp60 and lots of other add-on dlls. Also, since wine
started to have it's own gdiplus and d3dx9* dlls, lots of crashes because of
unimplemented stuff in these dlls). When users know where to look for, it could
avoid a lot of dissappointment i guess





Re: What graphics cards do the d3d9 tests pass on?

2008-05-16 Thread Louis Lenders
Dan Kegel dank at kegel.com writes:

 
 Anyone know how to get the d3d9 tests to pass?
 Are there a set of graphic cards that are known to work with them?
 
 Right now, nobody who's reported test results under wine is seeing them pass:

http://test.winehq.org/data/2470b0b31605133ec046330dd79fdccaa7ba33fe/#group_Wine:d3d9:visual
 And, come to think of it, ditto for Windows:
 http://test.winehq.org/data/200804161000/#group_XP:d3d9:visual
 (though the data's pretty thin there).
 All the apparant successes are really just skipped tests.
 - Dan
 
 

I think the tests also suffer from the d3d-regressions. When i ran the tests a
few weeks ago, o saw some fancy visual-tests carried out on my computer
(red/green/yellow rectangles etc).The tests took quite some time to finish.

 Right now i only see the screen flashing black a few times, and that's it.
Looks like most tests are really skipped. Maybe we should a regression test to
see what patch broke this






Re: Call for help with Wine 1.0 testing

2008-05-15 Thread Louis Lenders
Jeremy White jwhite at codeweavers.com writes:

 
 Hi Folks,
 
 One key goal for Wine 1.0 is that all of its conformance
 tests run successfully on nearly all systems.  We would really like
 your help in figuring out how close we are to that goal.
 
 To that end, if you are comfortable with checking Wine out via git,
 could you please visit this page:
http://wiki.winehq.org/MakeTestFailures
 and follow the instructions there?  (It's really simple; build current
 git Wine, download + run a script).
 
 And, if you're a Wine developer, since Alexandre is away and the code freeze
 is on, why not look for one of those failures in your own make test results
and see
 if you can fix it?
 
 Thanks!
 
 Jeremy
 
 


Unfortunately the test crashes here with:
 
Running: d3d8:volume (60 of 335)
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex s
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8
fixme:win:EnumDisplayDevicesW ((null),0,0x33f7cc,0x), stub!
Running: d3d9:d3d9ex (61 of 335)
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex s   
amplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8   
)  combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x33f8cc,0x), stub!
X Error of failed request:  GLXBadDrawable
  Major opcode of failed request:  143 (GLX)
  Minor opcode of failed request:  5 (X_GLXMakeCurrent)
  Serial number of failed request:  263
  Current serial number in output stream:  263

Those tests in d3d8/d3d9 used to pass fine here a few weeks ago








Re: msvcrtd: add DllMain

2008-04-10 Thread Louis. Lenders


- Original Message 
From: Alexandre Julliard [EMAIL PROTECTED]
To: Louis. Lenders [EMAIL PROTECTED]
Cc: wine-devel@winehq.org
Sent: Thursday, 10 April, 2008 5:15:56 AM
Subject: Re: msvcrtd: add DllMain

Louis. Lenders [EMAIL PROTECTED] writes:

 Hi, this is for  bug http://bugs.winehq.org/show_bug.cgi?id=5133

 It looks like several apps (like Rubies, and Resolume and i guess
 several others) are shipped with a copy of this dll (along with
 msvcr71 and others). So i think it's ok to use this native dll then,
 and that is what this patch does. In this way this patch fixes bug
 #5133

It doesn't fix anything, it just hides the bug.

-- 
Alexandre Julliard
[EMAIL PROTECTED]


Maybe fix wasn't the right word; on the other hand, if you call it hiding a 
bug, then we're hiding tons of bugs, like in gdiplus, that also loads the 
native gdiplus, if that is shipped with the application. Anyway, if you don't 
like it that  way, just  leave it 




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Question about LoadImageW and gifs (affects all new Autodesk installers)

2008-04-04 Thread Louis. Lenders
Hi, does anyone know if LoadImageW is supposed to work with *.gif files? I'm 
asking because Autodesk installers seem to so something like 
LoadImageW(0,c:\\foo.gif,IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE)
and then wine just crashes later on, as it tries to get the bitmapinfo header , 
and ends up with wrong info for size of bitmapinfoheader, width, height etc. 
Anyone an idea why the installer would do such weird thing? See also 
http://bugs.winehq.org/show_bug.cgi?id=11784




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improve winetricks dotnet 1.1

2008-03-11 Thread Louis. Lenders
Hi, i wonder if it would be possible to improve winetricks dotnet 1.1, so that 
it's actually able to run
.net-1.1 applications. Currently it only installs the framework, but due to 
bugs the apps don't run. Atm  moment i use pretty worthless script below to get 
them running, but i'm sure one of the winetricks hackers could turn this into a 
nice script

Note, the dlls gdiplus and mscoree should be set to native only, not (native, 
builtin), so override_dll should look tiny bit different then in winetricks.








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The World's Favourite Email http://uk.docs.yahoo.com/nowyoucan.htmloverride_dlls() {
echo Overriding following DLLs: $@
cat  /tmp/override-dll.reg _EOF_
REGEDIT4

[HKEY_CURRENT_USER\Software\Wine\DllOverrides]
_EOF_
while test $1 != 
do
echo \$1\=\native\  /tmp/override-dll.reg
shift
done

regedit /tmp/override-dll.reg
rm /tmp/override-dll.reg
}

cd /tmp

wget http://bugs.winehq.org/attachment.cgi?id=11046

sh attachment.cgi?id=11046

cp -rf ~/.wine/drive_c/windows/Microsoft.NET/Framework/v1.1.4322/gdiplus.dll 
~/.wine/drive_c/windows/system32/

override_dlls gdiplus

winetricks allfonts

wineprefixcreate  #to register the fonts

cp -rf ~/.wine/drive_c/windows/system32/URTTemp/mscoree.dll 
~/.wine/drive_c/windows/system32/

override_dlls mscoree



Re: Google Summer of Code

2008-03-07 Thread Louis Lenders
Luis C. Busquets Pérez luis.busquets at ilidium.com writes:

 
 Please find attached some projects that could be in this Summer of Code:
 1. Finishing the implementation of d3dx9_36. Since we have already the 
 forwarding d3dx9_xx there is just need for the this dll to be in our 
 system. With this fully dll implemented tehre would be no need.


Finishing the implementation of d3dx9_36 would be a bit too much i guess, 
for doing that in 2/3 months. I like the idea though, better do some work on
d3dx9_36

Further i would find it nice if a project proposal would be something like
write a dxdiag.exe. Something like a fancy spinning cube with wine-logo, and
frame-rate  counter or something the like. This would allow users to quickly
test if they have set up their opengl/directX stuff correctly, and if they 
have hardware acceleration enabled. This would be something that could be 
easily done in 2/3 months








Re: Next big app(s) to try?

2008-02-22 Thread Louis Lenders

   By the way, AutoCAD and 3ds max are very popular applications. It's 
 easy to
check how they are popular by using Google. For example, for AutoCAD alone 
 you will get 43,800,000 results [1]. So there is a really a lot of people who 
 depends on Autodesk products such as AutoCAD.
 
So I think it's about time to get .Net 2.0 support into wine. Actually all the
info is there in bugzilla to get a lot of .net applications running . I know
.net support is not a target of wine-1.0.0, but why not reconsider? I got 3dmax
9 somehow running, but it seems to suffer from opengl bug; AutoCad 2008 only
made it into the main screeen,then threw up a messagebox about a fatal error. So
if someone could pick this up , and fix the remaining .net issues, i think wine
could get another boost...





Re: GOM player

2008-01-18 Thread Louis Lenders


 
 On 1/17/08, Dan Kegel dank at kegel.com wrote:
  http://www.guardian.co.uk/technology/2008/jan/17/linux.korea
  says everyone in Korea uses the GOM player...
  It installs ok, but blew up when I tried to load the Sony music 
  stream from its playlist. ...
  http://www.gomplayer.com/
  supposedly comes with lots of codecs.

 
 


Rolf Kalbermatter r.kalbermatter at hccnet.nl writes:

I tested it in wine, doesn't play anything in plain wine. With native quartz
(and installing some codecs with winetricks) it works , but there is still some
issues: window can't be moved, and it displays the movies just too bright.
Unfortunately I haven't seen any work on quartz latest months/years. For now i'd
give it a bronze rating.





Re: kernel32:add ReadFileScatter

2007-12-03 Thread Louis Lenders
Dan Kegel dank at kegel.com writes:

 
 Hey Louis,
 Focht is using a pseudonym, and I believe it's Wine policy to
 not accept patches without real names.
 His patches should be used as guides only,
 and should not be reposted to wine-patches,
 until such time as he decloaks.  

Well , sorry, i thought it was OK to send the patch to wine-patches, as he's 
not 
going to send them himself, and also from bugreport he stated clearly (quote):

you might try attached patch which implements kernel32.ReadFileScatter based
off what I found in MSDN documentation. 

So looks like a perfectly clean patch to me, and i have no reason to not
believe him

If he doesn't
 want to decloak, I think we can't use his patches.
 
 I rather wish he would avoid attach patches to
 bugs, as it tempts people into submitting them
 as you have done, which is a waste of effort given
 Wine's policy. 

But I greatly value his ability to describe where and how Wine is wrong.
Me too! So somehow i hope there's a way he keeps being involved in wine.

 - Dan
 
 








Re: defining and revamping our bugzilla categories

2007-10-10 Thread Louis Lenders
James Hawkins truiken at gmail.com writes:


  Currently we have some categories that exactly fit to one dll and
  some categories that include multiple dlls that are related. Also
  there is overlap between those two. (And perhaps some that fit in
  neither.)
 
  E.g. there is wine-quartz (one dll dlls/quartz/ ) and
  wine-directx-dshow (includes dlls/{quartz,msdmo,qcap}/ ).
 


Well, the common (newbie) user probably won't know anything about dshow (neither
do i ;) ), nor will he know what quartz stands for. The only thing he will see
in his console is something like:

fixme:quartz: blablabla

So for example if he was about to search for duplicates before filing a bug,
it's really better to have a per dll component. 


 One component per dll is ideal for development.  
 There are some situations where a group component works best, e.g.
 directX.  In most cases though, per dll is best.  We can have both
 types of components.  The following is a list of components that need
 to get the boot or be renamed:
 
 wine-rebar (this is comctl32, no need for this component)
 wine-binary (what does that even mean?)
 wine-gdi-(printing) - gdi
 wine-gui (per dll)
 wine-multimedia (per dll)
 wine-net (needs to be per dll)
 wine-patches (what was this for?)
 wine-user - user32
 wine-usp10.dll - usp10
 bug list, comments, login (what are these for?)
 

totally agree with James. I'll await the changes. 






Re: Wine 1.0 bugs, release criteria

2007-10-07 Thread Louis Lenders
Dan Kegel dank at kegel.com writes:

 
 Louis wrote:
  Ok, here one on my wish-list:
  All apps that currently fail on wine due to shdocvw/mshtml disfunctionality.
 
 Hmm.   I looked at the 48 bugs in
 http://bugs.winehq.org/buglist.cgi?product=Winecomponent=wine-shdocvw
 briefly, and marked a few of them that looked important as 1.0.  See

http://bugs.winehq.org/buglist.cgi?product=Winecomponent=wine-shdocvwtarget_milestone=1.0.0
 How's that for a start?
 
 

That's very much ok, thanks. 






Re: Wine 1.0 bugs, release criteria

2007-10-06 Thread Louis Lenders
Dan Kegel dank at kegel.com writes:

 
 At Wineconf 2007, I was appointed to be the guy who decides
 (with Alexandre's approval) what bugs are 1.0 bugs and what aren't.
 So I've started adjusting the Target Release fields on a few
 bugs in Bugzilla.
 Over the next month or so, I'd like Wine developers to nominate important

 Comments?
 - Dan
 
 


Maybe it's an idea to say if a bug includes at least 5 duplicates (so 5 apps
suffering from the same bug) it can be automatically boosted to the 1.0 target
release. I was especially thinking of bug #7380.
( http://bugs.winehq.org/show_bug.cgi?id=7380 )
Couls i set this one on the list?
Any comments





Re: Wine 1.0 bugs, release criteria

2007-10-06 Thread Louis Lenders
Ok, here one on my wish-list:

All apps that currently fail on wine due to shdocvw/mshtml disfunctionality.
Almost all of these apps start fine using ies4linux. I did quite a lot of
testing of   demo's, and many of them fail because of this (in most cases you
just end up with a white screen). Actually i figured out what exact dlls  make
them fail in wine, and run in ies4linux. I currently use the script below to 
work around this , and in most cases it works quite fine (native shlwapi and
urlmon are probably only needed for  dll-dependancy, jscript and msls31 are not
implemented by wine) 


(/sda3/native/ is where i've put my dlls from my windows-partition)
unalias cp
cp /sda3/native/shdocvw.dll ~/.wine/drive_c/windows/system32/
cp /sda3/native/shlwapi.dll ~/.wine/drive_c/windows/system32/
cp /sda3/native/urlmon.dll ~/.wine/drive_c/windows/system32/
cp /sda3/native/mshtml.dll ~/.wine/drive_c/windows/system32/
cp /sda3/native/mshtml.tlb ~/.wine/drive_c/windows/system32/
cp /sda3/native/jscript.dll ~/.wine/drive_c/windows/system32/
cp /sda3/native/MSLS31.DLL ~/.wine/drive_c/windows/system32/
cp /sda3/native/mlang.dll ~/.wine/drive_c/windows/system32/
regsvr32 jscript
 

(then run the app with native shdocvw, shlwapi,urlmon,mshtml,mlang).






Re: wtsapi32: add stub for WTSRegisterSessionNotification

2007-09-24 Thread Louis. Lenders
Anything wrong with these simple stubs?

http://www.winehq.org/pipermail/wine-patches/2007-September/043944.html
and
http://www.winehq.org/pipermail/wine-patches/2007-September/043945.html

?
   
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Re: About WritePrivateProfileString and file operations

2007-08-16 Thread Louis Lenders
Zhongli Xu zhongli.xu at gmail.com writes:

 
 Hi all,I run some tests about mixed using WritePrivateProfileString and stand
file operationsCodes look like this:GetPrivateProfileString(keyname,
value);fopen();fprintf(# comments);
 fclose();WritePrivateProfileString(keyname, newvalue);What I found in the file
is that either WritePrivateProfileString operation succeeded(newvalue has been
written) or fprintf succeeded(#comments shows up in the file).
 On windows hosts, there is no such problem.Any suggestion or idea is
welcomed.Thanks.Milo
 
 
 

I don't know if it's the same issue but i know there is a bug in wine's
implementation of WritePrivateProfileString.
See http://bugs.winehq.org/show_bug.cgi?id=5024

I currently use this hack http://bugs.winehq.org/attachment.cgi?id=6750 to
install the game. Maybe it helps for your app too, and maybe someone could pick
up this bug.






Fonts (+liberation again...)

2007-08-10 Thread Louis. Lenders
Hi , a few weeks ago posted something about if liberation fonts could be 
included in wine. There didn't seem to be one view of how to do that. Of course 
'winetricks liberation' is great, but i'd like to see something that works out 
of the box on a fresh .wine. Attached is a patch, that generates Arial.ttf from 
liberation font (just like winetricks) but this is an attempt to get it 
included in wine's source. To summarize, i added a file arial.ttf2sfd that 
changes a liberation font into arial.sfd, change appropriate family/font 
name, and then generate the arial.ttf. All is done by fonforge.

Of course this patch lacks checking for presence of liberation, and has ugly 
hard-coded path for the liberation-font, but that could be worked on later on.


Simple question: Could something like this  be  included in the source, 
otherwise i'm not gonna spend any time improving it. Any hints welcomed.

Regards, louis

   
-
 Yahoo! Answers - Get better answers from someone who knows. Tryit now.diff --git a/Make.rules.in b/Make.rules.in
index a32b276..257598e 100644
--- a/Make.rules.in
+++ b/Make.rules.in
@@ -126,7 +126,7 @@ LINTS  = $(C_SRCS:.c=.ln)
 
 # Implicit rules
 
-.SUFFIXES: .mc .rc .mc.rc .res .res.o .spec .spec.o .idl .tlb .h .y .l .tab.c 
.tab.h .yy.c .ok .sfd .ttf .man.in .man _c.c _i.c _p.c _s.c
+.SUFFIXES: .mc .rc .mc.rc .res .res.o .spec .spec.o .idl .tlb .h .y .l .tab.c 
.tab.h .yy.c .ok .sfd .ttf .ttf2sfd .man.in .man _c.c _i.c _p.c _s.c
 
 .c.o:
$(CC) -c $(ALLCFLAGS) -o $@ $
@@ -179,6 +179,9 @@ LINTS  = $(C_SRCS:.c=.ln)
 .c.ok:
$(RUNTEST) $(RUNTESTFLAGS) $  touch $@
 
+.ttf2sfd.sfd:
+   $(FONTFORGE) -script $(TOPSRCDIR)/fonts/$ $ $@
+
 .sfd.ttf:
$(FONTFORGE) -script $(TOPSRCDIR)/fonts/genttf.ff $ $@
 
diff --git a/configure b/configure
diff --git a/dlls/gdi32/dc.c b/dlls/gdi32/dc.c
diff --git a/dlls/shell32/shell32_En.rc b/dlls/shell32/shell32_En.rc
diff --git a/dlls/shell32/shellpath.c b/dlls/shell32/shellpath.c
diff --git a/dlls/shell32/shresdef.h b/dlls/shell32/shresdef.h
diff --git a/dlls/user32/sysparams.c b/dlls/user32/sysparams.c
diff --git a/fonts/Makefile.in b/fonts/Makefile.in
index 2a69d6a..35d1e71 100644
--- a/fonts/Makefile.in
+++ b/fonts/Makefile.in
@@ -47,11 +47,16 @@ BITMAP_FONTS  = \
vgas1257.fon \
vgas874.fon
 
+TTF2SFD = \
+arial.sfd
+
 TRUETYPE_FONTS = \
-   marlett.ttf
+   marlett.ttf \
+arial.ttf
 
 FONTS = \
$(BITMAP_FONTS) \
+   $(TTF2SFD) \
$(TRUETYPE_FONTS)
 
 all: $(FONTS)
diff --git a/fonts/arial.ttf2sfd b/fonts/arial.ttf2sfd
new file mode 100644
index 000..2ce704e
--- /dev/null
+++ b/fonts/arial.ttf2sfd
@@ -0,0 +1,3 @@
+Open(/usr/share/fonts/liberation/LiberationSans-Regular.ttf);
+SetFontNames(ArialMT, Arial, Arial);
+Generate($2);
diff --git a/include/setupapi.h b/include/setupapi.h
diff --git a/tools/wine.inf b/tools/wine.inf



Re: request to change appdb message

2007-07-03 Thread Louis Lenders

  
  I think the main problem is that there is a lack of maintainers and the
  ones that exist seem to be mainly inactive. 

Yeah, and it's quite a tedious task to submit test-results, new versions and new
apps into appdb. Maybe we need a few more active ones.

If they were active then
  there would already be notes pointing to easy fixes for the apps like
  NoCD patches, d3dx9xx.dll files, etc. I agree a pre-parser for common
  issues would be nice, but probably quite a bit of coding work and likely
  to get many wrong hits. 

I'll try to give it a shot later, something like a page with commaon failures.
Could take a while though...

 It isn't all that complex. It would require someone to start to
 collect common debug output from users and then look at how we might
 look for particular dlls or errors to identify the particular issue.
 For someone with lots of experience it wouldn't seem to be all that
 difficult but it really depends on how generic some errors are.

I never played with appdb code so i'm afraid i'm of no help there :(
 
 Chris
 
 








Re: request to change appdb message

2007-06-29 Thread Louis Lenders
Chris Morgan chmorgan at gmail.com writes:


 
 How do you normally judge if the result is valid or not? What if the
 result says that everything works? 

Basically i'm only talking about garbage test results. If the app is
gold/platinum there's of course no need to paste debug output

It seems like any result could be faked, and we can't reject a test result 
from
a user that had problem just because a handful of other users didn't.


Yeah, i agree, there's no way to solve that.


 What else can we do with the issue you raised in #1? If users report
 their app doesn't work but don't report the crash data then at least
 we know the app doesn't work and thats valuable data. If it is too
 difficult to report bugs in bugzilla we should see if there are ways
 to assist with this.

I don't think it's too difficult, most users just don't bother to do this.

 
 I'm not entirely sure what your point #2 is. You are arguing that we
 want to see crash results in test submissions because then we can
 reply with a suggestion about how to fix the issue? It seems like this
 is exactly the kind of thing we want in bugzilla since it reflects
 issues users have with Wine. 

Unfortunately , if anyone would open a bug with the example 
i gave in issue #2,it would be closed immediately with a comment
Invalid - Closing.


 
 I guess my point about #2 is that assuming the user didn't do
 something really crazy, the issues the user has tend to be
 deficiencies in wine or its documentation and these really are
 legitimate issues that should be addressed.

Yeah, so maybe we could add a list of Common failures to the documention,
 with the solution. I can live with that. Then we could point garbage test
submitters to that page. That would be a nice work around. I'll have to 
figure out how wiki works, and then i could give it a shot lateron i guess.

Something like:

Problem:
err:module:import_dll Library MSVBVM60.DLL (needed by LC:\\app.exe)
not found
err:module:LdrInitializeThunk Main exe initialization for LC:\\app.exe 
failed,status c135

Solution:
winetricks vcrun60

or

Problem:
wine app.exe
err:ole:CoGetClassObject class {0514--0010-8000-00aa006d2ea4} 
not registered
err:ole:create_server class {0514--0010-8000-00aa006d2ea4} 
not registered
err:ole:CoGetClassObject no class object
{0514--0010-8000-00aa006d2ea4}could be created for 
context 0x5
Unhandled page fault etc.

Solution:
winetricks mdac27

Would that be something useful?

Cheers, Louis








request to change appdb message

2007-06-28 Thread Louis. Lenders
Hi, since a few weeks the following message is displayed when you try to submit 
test results into appdb:

Please DO NOT include crash or Wine debug output.  Instead report the crash as 
a bug in the Wine bugzilla at  http://bugs.winehq.org. We ask that you use 
bugzilla because developers do not monitor the AppDB  for bugs.

I'm not that happy with this message for a few reasons:

1. Most testers will not attach this to  a bug, either because there isn't an  
entry for the  app in bugzilla,  or they  don't bother to do so.

2.  There are crashes like these that users attach:
wine app.exe
err:module:import_dll Library MSVBVM60.DLL (which is needed by LC:\\app.exe) 
not found
err:module:LdrInitializeThunk Main exe initialization for LC:\\app.exe 
failed, status c135

We don't want users to attach these things in bugzilla, we'd rather  point them 
what to do in the email-field. If users don't attach crashes anymore to the 
testresults , i cannot by no means see anymore if a testresult is valid or not.

I'd rather see something like:

Please DO include crash or Wine debug output here, and report the crash as a 
bug in the Wine bugzilla at  http://bugs.winehq.org. 

Any comments?

   
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Re: Liberation

2007-06-15 Thread Louis Lenders
Hans Leidekker hans at it.vu.nl writes:

 
 On Friday 15 June 2007 12:14:06 Michael Stefaniuc wrote:
 
  Why do you need to copy the fonts? Wine can use the system fonts. The 
  Wine package would need to have only a dependency on the liberation font 
  package. The liberation-fonts rpm is already in Fedora Extras for FC6 
  and in Fedora 7.
 
 That doesn't help when an app asks for Arial. Or when it references
 the file c:\windows\fonts\arial.ttf directly.
 
  -Hans
 
 
So could something be included in wine's source like detect if they are present
(/usr/share/fonts/liberation/ here), use Hans' convert-script to convert it
into  arial.ttf, and then copy them into /usr/share/wine/fonts/, i think that
would be enough for apps to detect the font, right?







Liberation

2007-06-14 Thread Louis. Lenders
Hi, this is mainly a follow up to the thread here 
http://www.winehq.org/pipermail/wine-devel/2007-May/057092.html ,
to give it a new boost

Question is, are there any plans to include Liberation fonts in wine?
 I gave it a good testing last two weeks, that is, i converted the fonts with 
Hans' Leidekkers script , from link above, and tested the Arial-compatible 
font quite a bit, with several applications. It all seems to work great,  no 
issues / problems found. Several applications would be very happy , if this 
were to be included in wine. Any comments?

Some of the tested apps:
xchat -- just aborts silently without arial font
Book worms adventures -- pops up a crash window without arial font
d3d9-samples from DirectX 9.0 SDK -- Don't show any text without arial font
+ a lot more that just look prettier with arial font.

   
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Re: GDI+ programs

2007-06-11 Thread Louis Lenders
Evan Stade estade at gmail.com writes:

 
 Hi,
 
 I want to make some real applications work with the built-in wine
 GDI+.  Does anyone know of some programs that use GDI+ that would be
 good for guiding my development?
 
 thanks,
 Evan Stade
 
 


Try Query bugs in bugzilla with keyword gdiplus:
http://bugs.winehq.org/buglist.cgi?query_format=short_desc_type=allwordssubstrshort_desc=long_desc_type=substringlong_desc=gdiplusbug_file_loc_type=allwordssubstrbug_file_loc=keywords_type=allwordskeywords=bug_status=UNCONFIRMEDbug_status=NEWbug_status=ASSIGNEDbug_status=REOPENEDbug_status=RESOLVEDbug_status=VERIFIEDbug_status=CLOSEDemailassigned_to1=1emailtype1=substringemail1=emailassigned_to2=1emailreporter2=1emailcc2=1emailtype2=substringemail2=bugidtype=includebug_id=votes=changedin=chfieldfrom=chfieldto=Nowchfieldvalue=cmdtype=doitorder=Reuse+same+sort+as+last+timefield0-0-0=nooptype0-0-0=noopvalue0-0-0=





Wine fails to start browser

2007-06-03 Thread Louis. Lenders
Hi, i noticed some kind of regression in current git, for example when i try to 
start 
http://fe.trymedia.com/dm/infogrames/30m_default/t_20em/FreddiKelp.exe , a 
download manager for the game. With current git i get this:

Usage: winebrowser URL



That's it, whereas in wine-0.9.34, it opens my firefox fine, at the correct 
page , and starts to download the game. 

The only solution i found now is again add %1 to the key 
HKEY_CLASSES_ROOT\http\shell\open\command\winebrowser, but that fix' was not 
acceptable in wine, me was told a few  weeks ago. I saw some patches from Misha 
Koshelev that might be related to this, maybe changing the key is acceptable 
now, or anyone know another fix? Thx

   
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Re: Wine fails to start browser

2007-06-03 Thread Louis Lenders
Koshelev, Misha Vladislavo mk144210 at bcm.tmc.edu writes:

 If I have time, I may look into how hard it would be to add DDE for
winebrowser (I don't think it should be too bad, but I'll have to check).
 Misha
 
 
Cool! looking forward to that than ;)








Re:wine.inf: Create fake dll for iexplore.exe.

2007-05-31 Thread Louis. Lenders
wine.inf: Create fake dll for iexplore.exe. Vitaliy Margolen  
wine-patches at kievinfo.com
 Thu May 24 08:50:10 CDT 2007
Some older programs check if IE is installed looking for c:\Program
Files\Internet Explorer\iexplore.exe
---
 tools/wine.inf |1 +
 1 files changed, 1 insertions(+), 0 deletions(-)
-- next part --
A non-text attachment was scrubbed...
Name: 5d5627890e959f7208122b32f60035a59b566e72.diff
Type: text/x-patch
Size: 353 bytes
Desc: not available



Hi, after comittment of this patch , I still don't see a fake c:\Program 
Files\Internet explorer\iexplore.exe.
It appears this should be handled in differrent way. Somehow the directory 
Internet Explorer should be created first, right? Or am I missing something?


   
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Re: problems regression testing/compiling wine

2007-05-13 Thread Louis Lenders
E
 winegcc: gcc failed.
 make[2]: *** [winex11.drv.so] Error 2
 make[2]: Leaving directory `/home/eric/wine/dlls/winex11.drv'
 make[1]: *** [winex11.drv] Error 2
 make[1]: Leaving directory `/home/eric/wine/dlls'
 make: *** [dlls] Error 2
 
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I think git clean -x should work too







Re: problems regression testing/compiling wine

2007-05-13 Thread Louis Lenders
EA Durbin ead1234 at hotmail.com writes:

 
 No, that doesn't help, i've tried distclean, git clean -x, the usual make 
 clean, and nothing works. Regression testing seems borked passed two 
 bisects.
 
 From: Louis Lenders xerox_xerox2000 at yahoo.co.uk
 To: wine-devel at winehq.com
 Subject: Re: problems regression testing/compiling wine
 Date: Sun, 13 May 2007 14:05:42 + (UTC)
 

I know I had the same problem, and somehow i got around it, but i forgot how ;(
maybe rm -rf */*/*.def from wine's source tree.





Internet explorer not detected

2007-05-11 Thread Louis Lenders
Hi, i tried help this dude on IRC channel getting an application to run called
MegaSpoof. Even after creating fake registry key it kept complaining about
missing Internet Explorer. 
After looking through the +relay log i found this:
000d:Call KERNEL32.CreateProcessW(,0034f428 Lc:\\Program
Files\\Internet Explorer\\iexplore.exe -Embedding,000
0,,,,,,0034f7d8,0034f828) ret=77f1d75f
000d:Ret  KERNEL32.CreateProcessW() retval= ret=77f1d75f


In current wine a simple wine c:\Program Files\Internet
Explorer\iexplore.exe just fails , because we don't have that directory. After
manually creating it , and copy iexplore.exe.so to /Program Files/Internet
Explorer/iexplore.exe, the application didn't complain anymore, and got further.

Question: do we need to mimic windows behaviour, and create that directory + put
wine's iexplore in it, or is the policy that in this case we just have to
download MS ie6, and install that (as the application suggested) 





Re: msvcp60 and bug 7679

2007-04-26 Thread Louis Lenders
Eric Pouech eric.pouech at wanadoo.fr writes:

 
 Tom Spear a écrit :
  On 4/26/07, Tom Spear speeddymon at gmail.com wrote:
  http://bugs.winehq.org/show_bug.cgi?id=7679 - IMVU 3D Avatar Chat 
  client crashes


I gave the application a try, and looks like there's a problem with builtin
dbghelp.dll. When i use native dbghelp.dll , the login window comes up just
fine, and i'm able to login as well, and get the client running. didn't test any
further.

BTW, could someone please add these categories like dbghelp, urlmon, quartz etc
to bugzilla? has been requested a few times but no response yet :(







Re: wine.inf: update registry key

2007-04-20 Thread Louis. Lenders


Dmitry Timoshkov [EMAIL PROTECTED] wrote: Louis. Lenders  wrote:

 Hi, this fixes bug #7953 - http://bugs.winehq.org/show_bug.cgi?id=7953
 Vitaly said this one won't go as it might break another app, but i don't
 get that , as the key in windows looks quite the same,

No it doesn't in the default Windows setup, and the key was changed for a reason
to make Picasa work some time ago:

http://source.winehq.org/git/wine.git/?a=commitdiff;h=f03c86a27387cd1dc27c371d52a7c72d83b70481


-- 
Dmitry.
I cannot check how it looks in a default Windows setup anymore, as i installed 
another browser (mozilla) on my windowsXP installation. However, there's one 
thing I don't get: the key on my WinXp installation does have that extra %1 
now, so would that mean that picasa would crash on my windowsXp installation 
after i installed, or do things work differently there?

   
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Fedora packages, where are they?

2007-04-05 Thread Louis Lenders
Hi, the link on the wine-page to get the Fedora- wine packages points to
nowhere. Could this be fixed? Furthermore, anyone know where i can get the
wine-rpm for Fedora?





request to look into this bug

2007-03-30 Thread Louis. Lenders
Hi, while working through the test reports in the appdb, i saw users submitting 
 crashes  with  applications  , all  similar to bug 7380, so i decided to take 
it here. The applications that crash are
*WinMerge (newest version)
*BookWorms Adventures + several other PopCap games ( i tested them)
*5 other applications listed under bug 7380.

So i know of at least 10 applications that crash this way. They all start fine 
using the buggy pointer patch from Rein Klazes below. However, i think it's 
becoming rahter strange that  all these (just released!) applications pass  
buggy pointers, so i'm beginning to think the problem must be somewhere else. 
I've sent in a patch to work around this bug by an exception handler a few 
weeks ago, but that's likely not the way to go either then. Anyone an idea how 
to tackle this problem? Thanks.



diff --git a/dlls/winex11.drv/dib.c b/dlls/winex11.drv/dib.c
index cec2058..4e61da4 100644
--- a/dlls/winex11.drv/dib.c
+++ b/dlls/winex11.drv/dib.c
@@ -3861,6 +3861,7 @@ INT X11DRV_SetDIBits( X11DRV_PDEVICE *ph
   X11DRV_DIB_IMAGEBITS_DESCR descr;
   BITMAP bitmap;
   LONG width, height, tmpheight;
+  int nrsrcbytes, dibpitch;
   INT result;

   descr.physDev = physDev;
@@ -3880,6 +3881,17 @@ INT X11DRV_SetDIBits( X11DRV_PDEVICE *ph

   if (startscan + lines  height) lines = height - startscan;

+
+  /* pointer check */
+  dibpitch  = ((width * descr.infoBpp + 23) ~23) / 8;
+  if( descr.compression)
+  nrsrcbytes = 1;
+  else {
+  nrsrcbytes = lines * dibpitch;
+  if( nrsrcbytes  0) nrsrcbytes = - nrsrcbytes;
+  }
+  if( IsBadReadPtr( bits, nrsrcbytes)) return 0;
+
   switch (descr.infoBpp)
   {
case 1:
@@ -3926,7 +3938,7 @@ INT X11DRV_SetDIBits( X11DRV_PDEVICE *ph
   descr.width = bitmap.bmWidth;
   descr.height= lines;
   descr.useShm= FALSE;
-  descr.dibpitch  = ((descr.infoWidth * descr.infoBpp + 31) ~31) / 8;
+  descr.dibpitch  = dibpitch;
   X11DRV_DIB_Lock( physBitmap, DIB_Status_GdiMod, FALSE );
   result = X11DRV_DIB_SetImageBits( descr );
   X11DRV_DIB_Unlock( physBitmap, TRUE );

 

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Re: On bugs and docs

2007-03-20 Thread Louis Lenders
James Hawkins truiken at gmail.com writes:


  However, the components could use a major revamping and should be
  fairly trivial.  However I think that one component for each dll might
  be a bit much..  Maybe narrow the dll's down to categories such as
  wine-common-controls, and wine-riched..
 
 
 No, we had vague components before, and they're not useful.

Yeah, i use bugzilla for quite some time and from some components i still have
no idea what they mean, and some are never used at all:

*wine-console (i could guess, but i've never seen a bug with this component)
*directx and directx-d3d. (ok , directx is more than d3d, but we already have
components for dinput, dmusic etc. so why not remove directx)
*wine-files (no idea what it means, no files ever seen with this component)
*wine-gui (what does that mean?)
*wine-ipc(never seen a bug with that component)
*wine-multimedia (just change to winmm i'd say)
*wine-ports (?)
*wine-Rebar( could be moved to comctl32?)
*wine- resources( (never seen a bug with that component)
*wine-winelib ( (never seen a bug with that component))

My opininion is : please remove /change

We need a component per dll. 

Yeah, common dlls not yet added that come in my mind are urlmon, mshtml, shlwapi
and advapi32.
 

I don't think we should add them all right now,
 but when we have a bug report for a bug in a particular dll that isn't
 a component yet, the component should be added (by request).
 










Re: WineCfg and DirectX options

2007-03-17 Thread Louis Lenders
Bryan Haskins kingofallhearts999 at gmail.com writes:

 
 
 Completely seconded, some nice UI love is the only thing we have under
Transgaming right now, really. But a native Exec. UI is  a python buggy UI.
 
 On 3/17/07, 
 Michael Lothian mike at fireburn.co.uk wrote:
 HiHas anyone thought about adding the directx options to the Graphicstab in
WineCfgJust now I've been testing all the work been done on the graphicslayer on
different games so I've been switching on and off GLSL and
 changing backbuffer to fbo etc using regeditWould it not be better to change
these things easily instead to allowfor wider testing.


I completely agree with this.This fiddling around with regedit is really
annoying, and moreover you cannot see what keys actually can be added or
changed. Adding it to winecfg is quite simple, so i wonder what the reason is,
why it's never been don







Re: AppDB performance issue

2007-02-14 Thread Louis Lenders
Bryan Haskins kingofallhearts999 at gmail.com writes:

 
 
 I was just replying, and reading now, no slow down at all. It loads a little
slow running through all that text, but no where near the minutes everyone says
it takes them, even on dialup.
 


For your info, Appdb, is complete unusable for me ...  Loading a page,  or
adding a test result  to an application takes several minutes. Please fix, as
this is really annoying :(





Failing regression tests, how to solve?

2007-01-25 Thread Louis Lenders
Hi, regression testing back to for example wine-0.9.22 all fails for me with
link errors:
palette.o: In function `X11DRV_PALETTE_ToPhysical':
/sda3/wine-git/dlls/winex11.drv/palette.c:828: undefined reference to
`GDI_GetObjPtr'
/sda3/wine-git/dlls/winex11.drv/palette.c:848: undefined reference to
`GDI_ReleaseObj'
/sda3/wine-git/dlls/winex11.drv/palette.c:859: undefined reference to
`GDI_ReleaseObj'
/sda3/wine-git/dlls/winex11.drv/palette.c:866: undefined reference to
`GDI_ReleaseObj'
/sda3/wine-git/dlls/winex11.drv/palette.c:881: undefined reference to
`GDI_ReleaseObj'
/sda3/wine-git/dlls/winex11.drv/palette.c:898: undefined reference to
`GDI_ReleaseObj'

Maybe it's due to renaming of gdi32 directory, but how can i solve this?
Regression testing is really impossible this way :(








Re: GreenVille font, is it still available? I have a question about it.

2007-01-11 Thread Louis. Lenders
Hi, i finally got response from Larry Snyder (aka wierd_w ),  who created 
Greenville font. (appeared he was on holiday). Below is the mail he sent me, 
and i talked to him on  irc about it. To summarize, he's willing  to license 
this  LGPL, but  reading his mail it seems to me this won't be a one day fix ;) 
What he writes further is quite a bit beyond  my knowledge of  fonts, so i 
really hope on of the wine developers  who know  something about fonts could  
read the mail and tell what could be done, or how things should be done. Thanks 
in advance,Louis
 
Wierd_w [EMAIL PROTECTED] wrote: 
--- Louis. Lenders 
wrote:

 Hi, i got your email address from one of the Reactos
 developers. AFAIK you have been working on a Tahoma
 compatible font called Greenville. I was wondering
 if you still have it, and if you were willing to
 license this LGPL, so that it could be included in
 Wine project. 


Sure I could. I would be happy to release the glyphset
that I have started on, but the reason I never
finished the project was because of Differences
between the rasterizers in FreeType and MS Windows. 
These differences would have required me to learn
native truetype assembler to resolve, because of (in
my opinion) overzealous freetype developers
attempting to take full advantage of the hint system's
tolerances.

(Better explanation: MS Windows' rasterizer only
blends to 16 shades of grey, instead of the
theoretical maximum of 256 shades. There is a REASON
for doing this: Namely, it makes it possible for
visual hinting systems, like the software that I used
to work on Greenville, to produce a visually
high-quality font, without using exact binary
precision with the use of hinting instructions; It
allows for a degree of leniency in the rasterizer's
interperetation of a glyph outline.  Because Freetype
wants to use the full theoretical maximum to achieve
more shades of grey, you must be Spot on dead on the
money accurate with the use of hinting instructions,
or else the font will have 'blurry' edges. Throw into
that the fact that the Delta instruction is patented
by Apple computer corporation, and refuses to sell
Freetype a license, it makes it VERY VERY VERY
difficult to get Freetype to even render the glyph
even kind-of correctly to begin with.  It is possible
to 'patch' freetype to turn off some of this
overzealousness, and even to turn on the native
bytecode interpereter-- but even then the test case
TTF files I generated (that look just fine in windows)
look asthetically gut-wrenching in freetype.)

After spending 6 months trying (and failing) to
resolve these internal rendering troubles, (and even
considering the implementation of Scalar Bitmaps
(SBIT)data so that I wouldnt HAVE to mess with
Freetype's CRAP, and ending up with a 600kb font
file.) I decided that enough was enough.

Since the software that I used was VERY expensive
(over 300$ US for the STUDENT DISCOUNTED version), and
uses a proprietary working format, I would instead be
happy to send you the glyph metrics and kerning data
in Adobe format, and the actual Glyph set in your
choice of vector format. (Note, I spent 2 weeks
looking for a suitable TTF editing suite from the
freesoftware community (You know, one that would
*gasp!* Run on windows, where I could quickly test the
fonts!), and came up empty handed. this is why I
shelled out the big bucks for FontLab. The Free
Software community's gestalt predjudices have shot it
in the foot this time.)

The actual HINTING process would then be up to you,
but be prepared to have your hair turn grey, and to
develop ulcers.  In order to achieve a strong level of
clean resemblence to Tahoma, you *WILL* need to use
Truetype, OR, a bitmapped font set. Adobe Type-1 fonts
(God, so many tools for that in the FOSS community,
but not a SINGLE ONE for TTF hints!...) will not be
suitable, because they lack the necessary hinting
control (Only stem and leaf, instead of Vector Node
Deform, like TTF-- Means that round contours, like in
the letter O or G, will NEVER be as clean in an adobe
type-1, as they will be with TTF.)

I am currently at the college, and dont have access to
my software at the moment, but when I get home this
evening I will begin cleaning up my old resources and
packaging them.

Any particular preference on a vector format? I CAN
package the raw glyphs into an unhinted Adobe Type-1,
but you will have to do a vector conversion to work on
them as a TTF. That shouldnt be a problem though.
Likewise, I could also send an unhinted TTF, with the
kerning data allready merged. If one of these would be
suitable, let me know, and if not-- please specify
one.




 

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Re: appdb rating inflation

2007-01-03 Thread Louis Lenders
Frank Richter frank.richter at gmail.com writes:

 
 On 03.01.2007 04:00, Dan Kegel wrote:
  No manual editing of files, no winecfg settings, no native DLLs, no 
  third-party
  install scripts, and no cracks are allowed for a Platinum rating.
 

Well, if you look at the submissions in the appb , we get reports like What
works: everything i tested ;What doesn't: nothing How on earth can we find
out if this app is silver, gold, platinum or polonium.

IMHO it's far more important to have a good written HOWTO, than a rating. I'd
say a rating like satisfying/not satisfying would be enough, and an application
shouldn't have rating without a HOWTO. 





Re: Building a full win32 winetest.exe

2006-12-23 Thread Louis Lenders
Paul Millar paulm at astro.gla.ac.uk writes:


 Try posting the problems with the crypt32 and hlink tests: it could be you 
 need to patch you MinGW compiler to support extra functions.
 
 HTH,
 
 Paul.

I too had problems trying to do make crosstest in crypt32 a time ago, this is
what i get (link errors):

cert.cross.o: In function `testSignAndEncodeCert':
/sda6/wine-git/dlls/crypt32/tests/cert.c:1094: undefined reference to
[EMAIL PROTECTED]'
/sda6/wine-git/dlls/crypt32/tests/cert.c:1098: undefined reference to
[EMAIL PROTECTED]'
/sda6/wine-git/dlls/crypt32/tests/cert.c:1102: undefined reference to
[EMAIL PROTECTED]'
/sda6/wine-git/dlls/crypt32/tests/cert.c:1106: undefined reference to
[EMAIL PROTECTED]'
/sda6/wine-git/dlls/crypt32/tests/cert.c:1114: undefined reference to
[EMAIL PROTECTED]'
cert.cross.o:/sda6/wine-git/dlls/crypt32/tests/cert.c:1119: more undefined
references to [EMAIL PROTECTED]' follow
cert.cross.o: In function `testAcquireCertPrivateKey':
/sda6/wine-git/dlls/crypt32/tests/cert.c:1939: undefined reference to
[EMAIL PROTECTED]'
cert.cross.o: In function `testGetPublicKeyLength':
/sda6/wine-git/dlls/crypt32/tests/cert.c:2013: undefined reference to
[EMAIL PROTECTED]'
/sda6/wine-git/dlls/crypt32/tests/cert.c:2018: undefined reference to
[EMAIL PROTECTED]'
/sda6/wine-git/dlls/crypt32/tests/cert.c:2025: undefined reference to
[EMAIL PROTECTED]'
/sda6/wine-git/dlls/crypt32/tests/cert.c:2030: undefined reference to
[EMAIL PROTECTED]'
/sda6/wine-git/dlls/crypt32/tests/cert.c:2038: undefined reference to
[EMAIL PROTECTED]'
cert.cross.o:/sda6/wine-git/dlls/crypt32/tests/cert.c:2043: more undefined
references to [EMAIL PROTECTED]' follow
collect2: ld returned 1 exit status
make: *** [crypt32_crosstest.exe] Error 1






Re: fonts:(followup)

2006-12-23 Thread Louis Lenders
Steven Edwards winehacker at gmail.com writes:



 Talk to the ReactOS guys and ask them if they still have it.
 I don't
 remeber if I ever committed it to ReactOS svn but if its there it
 would have been in reactos/media/fonts. Email them or ask on IRC if
 they can get you in touch with the author. I think his irc handle was
 WiredW but I don't recall his real name. The author had offered to
 license it LGPL or X11/BSD and was going to try to import the source
 or whatever in to fontforge but was frustrated because it lost his
 hinting or something.
 

Hi Steven, i asked in reactos' irc, but this guy (wierd_w) hasn't been seen
around for a while. So i've sent him a e-mail twice( 2 weeks ago, and a week
ago, [EMAIL PROTECTED]) but got no response. Looks like he disappeared
mysteriously:( (at least from this e-mail address)

Looks like this way ends here for now.






Re: fonts:add

2006-12-11 Thread Louis Lenders
Greenville's face is substantially is different from Tahoma, the only
thing which is similar to Tahoma is character widths, which makes
Greenville a compatible replacement of Tahoma. Since I worked for
a publishing company for 10 years, and I know how the font faces are
.being created, I should say that although Greenville has been developed
(formally) for ReactOS I don't think that that fact should make it less
useable outside of it.

So what now? How to proceed? Is that font freely available? Should we ask
Reactos developers to donate the font to wine? Would be nice if this font
could finally be added in near future, applications are failing because of this 






Re: Bug in MapAndLoad function

2006-11-17 Thread Louis Lenders
 
 There's nothing wrong with bringing this up on wine-devel.  Adam has
 taken the time to track down the possible bug culprit, and he's
 sharing it with the developers.  If, on the other hand, he had just
 said, app xyz doesn't work, don't know why the the response would be
 correct.  Not every developer reads wine-bugs, or checks the bugzilla.
 

Totally agreeing with you here. The mail  from Adam Connell has much more to do
with wine development then a load of other really off-topic mails that sometimes
appear on wine-devel mailinglist.





When will ie6 registry key be added?

2006-11-04 Thread Louis. Lenders
Hi, subject says it: When will ie6 registry key be added?People are filing bugs against wine, because installers fail, saying ie6 has to be installed. I guess in most cases, they will rush for ies4linux (which is btw a great script i think, but useless to use other apps then ie6) and end up with a mess because it sets lots of dlls to native.Or is this a wontfix, because real ie6 will never come with wine? Please consider adding the key. Send instant messages to your online friends http://uk.messenger.yahoo.com 


ntdll: Add a stub implementation for RtlDllShutdownInProgress

2006-11-03 Thread Louis. Lenders
a little test shows it returns some unknown status on my xp lap[top:0x7c927f00, so likely not STATUS_SUCCESS.diff --git a/dlls/ntdll/tests/rtl.c b/dlls/ntdll/tests/rtl.cindex 59871de..588e33e 100644--- a/dlls/ntdll/tests/rtl.c+++ b/dlls/ntdll/tests/rtl.c@@ -66,6 +66,7 @@ static RTL_HANDLE * (WINAPI * pRtlAllocastatic BOOLEAN (WINAPI * pRtlFreeHandle)(RTL_HANDLE_TABLE *, RTL_HANDLE *);static NTSTATUS (WINAPI *pRtlAllocateAndInitializeSid)(PSID_IDENTIFIER_AUTHORITY,BYTE,DWORD,DWORD,DWORD,DWORD,DWORD,DWORD,DWORD,DWORD,PSID*);static NTSTATUS (WINAPI *pRtlFreeSid)(PSID);+static NTSTATUS (WINAPI *pRtlDllShutdownInProgress)(void);#define LEN 16static const char* src_src = "This is a test!"; /* 16 bytes long, incl NUL */static ULONG src_aligned_block[4];@@ -97,6 +98,7 @@ static void InitFunctionPtrs(void)
 pRtlFreeHandle = (void *)GetProcAddress(hntdll, "RtlFreeHandle"); pRtlAllocateAndInitializeSid = (void *)GetProcAddress(hntdll, "RtlAllocateAndInitializeSid"); pRtlFreeSid = (void *)GetProcAddress(hntdll, "RtlFreeSid");+ pRtlDllShutdownInProgress = (void *)GetProcAddress(hntdll, "RtlDllShutdownInProgress"); } strcpy((char*)src_aligned_block, src_src); ok(strlen(src) == 15, "Source must be 16 bytes long!\n");@@ -848,6 +850,13 @@ static void test_RtlComputeCrc32(void) ok(crc == 0x40861dc2,"Expected 0x40861dc2, got %8x\n", crc);}+static void test_RtlDllShutdownInProgress(void)+{+ DWORD ret;++ ret = pRtlDllShutdownInProgress();+ ok(0x7c927f00 == ret,"Expected 0x7c927f00,
 got %08x\n", ret);+}typedef struct MY_HANDLE{@@ -933,4 +942,6 @@ START_TEST(rtl) test_HandleTables(); if (pRtlAllocateAndInitializeSid) test_RtlAllocateAndInitializeSid();+ if (pRtlDllShutdownInProgress)+ test_RtlDllShutdownInProgress();} Send instant messages to your online friends http://uk.messenger.yahoo.com 


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