Re: Getting faster torrent speeds

2015-01-06 Thread AudioGames . net Forum — Off-topic room : keyIsFull via Audiogames-reflector
Re: Getting faster torrent speeds The only thing you can really do to make the torrent go faster is to get more people uploading. Unfortunately you usually don't know any one of the people in the swarm so your only option is just to wait and hope for the best. URL: http://forum.audiogames.

Re: grave of redemption: concept demo

2015-01-06 Thread AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector
Re: grave of redemption: concept demo owork thanks URL: http://forum.audiogames.net/viewtopic.php?pid=199911#p199911 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/

Re: Musings on audio navigation

2015-01-06 Thread AudioGames . net Forum — General Game Discussion : arqmeister via Audiogames-reflector
Re: Musings on audio navigation My recent theory about being able to manage complexity with audio is program games using full 5.1 or 6.1 surround sound. I realize of course that this would alienate a number of people, as not everyone could afford a surround system, and have it evenly spaced

Re: just got a Iphone6 plus, cases and questions

2015-01-06 Thread AudioGames . net Forum — Off-topic room : Deng via Audiogames-reflector
Re: just got a Iphone6 plus, cases and questions I am a pretty heavy user, and by the end of the day, i will probably have about 35 to 40% battery left. That's with me, using my phone to watch twitch gaming streams, playing games like Street Fighter IV Volt, and messaging and stuff.I also l

Re: UltraPower

2015-01-06 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector
Re: UltraPower Ok, as I heared you yesterday in the stream, you were trying to fix the server's problems, you're doing a hard work, so good luck. URL: http://forum.audiogames.net/viewtopic.php?pid=199915#p199915 ___ Audiogames-reflector maili

Re: Swamp, zombie FPS by Aprone

2015-01-06 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Bee I emailed you back about the account. URL: http://forum.audiogames.net/viewtopic.php?pid=199914#p199914 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Swamp, zombie FPS by Aprone

2015-01-06 Thread AudioGames . net Forum — New releases room : bee_songkran via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Thanks so much Aprone I think so many player will let's me pay for them soon. so I have to take care my own account first. URL: http://forum.audiogames.net/viewtopic.php?pid=199916#p199916 ___ Audiogames-reflec

suggesting a new addon

2015-01-06 Thread AudioGames . net Forum — Off-topic room : fatih via Audiogames-reflector
suggesting a new addon hi,How can I request a new addon for NVDA? When I create a ticket they say that this isn't a place to request addons and thee isn't a link to contact in the addons website.I hope this is clear.Thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=199917#p199917

Re: Musings on audio navigation

2015-01-06 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Musings on audio navigation @Cae, I'm not as sure that your statement of "the main advantage sighted players have" is quite accurate, sinse massive overview of information plays a large part as well, whether that is overview of a huge map with many elements, or seeing your character in

Re: Alter Aeon 20th Anniversary!

2015-01-06 Thread AudioGames . net Forum — New releases room : Kenzon Yeoh via Audiogames-reflector
Re: Alter Aeon 20th Anniversary! Well actually, if you want Dentin to make a new spell called ball lightning, you don't need to as there's already a ball lightning spell. As for new attack spells for mages, I don't know. I would like to suggest though, a spelll that creates elemental weapon

Re: Heroes cannot save everyone!

2015-01-06 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Heroes cannot save everyone! Hi Grryf. I know what you mean about hero's rise being linniar, although i played it through only the once thus far. However, I disagree that your choices don't make a difference. Hero's rise I see rather more like an ff or Lone wolf style gamebook, sinse th

lets erge microsoft to develop a fully functional screen reader!

2015-01-06 Thread AudioGames . net Forum — Off-topic room : enes via Audiogames-reflector
lets erge microsoft to develop a fully functional screen reader! hi,I started a petition on change.org to erge microsoft to develop a fully functional, native screen reader for windows 10if you want to support this, the petition link ishttps://www.change.org/p/microsoft-add- … responsive U

Re: Swamp, zombie FPS by Aprone

2015-01-06 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Bee I need to know exactly which one that renewal was meant for.  Normally it is automatic, but it errored and did not record which account you were trying to do. URL: http://forum.audiogames.net/viewtopic.php?pid=199922#p199922 _

Re: Swamp, zombie FPS by Aprone

2015-01-06 Thread AudioGames . net Forum — New releases room : fa1ckg via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hello, I play a swamp for over a month and I think I was at level 50 or so. I am the forum with interest and translated with google to understand because I have difficulty with English. I realized that the players had cheated enjoying a bug and that the chara

Re: A thinly supported theory

2015-01-06 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector
Re: A thinly supported theory Hi karneisada and welcome to the forum, we're always happy about discussing game access, what sort of games do you make? One interesting thing about audio is that it can provide a good deal more atmosphere, especially in horror titles due to the lack of informa

Re: A thinly supported theory

2015-01-06 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector
Re: A thinly supported theory Hi karneisada and welcome to the forum, we're always happy about discussing game access, what sort of games do you make? One interesting thing about audio is that it can provide a good deal more atmosphere, especially in horror titles due to the lack of informa

Re: UltraPower

2015-01-06 Thread AudioGames . net Forum — New releases room : vsmiro via Audiogames-reflector
Re: UltraPower Hello. The download link for this game is broken. Please, fix this error. Vojta. URL: http://forum.audiogames.net/viewtopic.php?pid=199925#p199925 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.

Re: just got a Iphone6 plus, cases and questions

2015-01-06 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: just got a Iphone6 plus, cases and questions @Grryf, I wouldn't try and fit an Iphone in any pocket unless it had a zip, it'd just be too easy to damage so the case doesn't bother me, I'd rather be sfe there. Regarding battery life, well compared to the battery on my victor stream the I

Re: UltraPower

2015-01-06 Thread AudioGames . net Forum — New releases room : Trenton Goldshark via Audiogames-reflector
Re: UltraPower The following person quoted:vsmiro wrote:Hello. The download link for this game is broken. Please, fix this error. Vojta.Though the site is up, the main poster said it wasn't playable. Thus indicating, no working download at this time.Though maybe a "coming soon" message woul

Re: A really good Dr. who related Youtube series

2015-01-06 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: A really good Dr. who related Youtube series Not much of a spoiler there Cx2 sinse Clara's return for series 9 has been confirmed. I rather agree with Jo ford who called her "the impossibly smug and self satisfie girl" and personaly the only good thing I could say about Clara is that sh

Re: UltraPower

2015-01-06 Thread AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector
Re: UltraPower hi all the download link is:   http://dstats.net/download/http://sound … elease.zip URL: http://forum.audiogames.net/viewtopic.php?pid=199929#p199929 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukog

Re: zombie war

2015-01-06 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: zombie war Hmm, I just wander why Mason only post this on his Twitter and not here on the forum. Seems like he don't want us all to play this yet. URL: http://forum.audiogames.net/viewtopic.php?pid=199930#p199930 ___ Audiogames-reflector

Re: UltraPower

2015-01-06 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: UltraPower Hi.Thank you for the update. URL: http://forum.audiogames.net/viewtopic.php?pid=199931#p199931 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Swamp, zombie FPS by Aprone

2015-01-06 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi.May I suggest something?Release a public beta version of Swamp which is being worked on. Post about it in a new topic here on the forum, and let all people join the server to test Things.It seems as weird bugs are introduced as soon as many people joins th

Re: grave of redemption: concept demo

2015-01-06 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: grave of redemption: concept demo hi.[[wow]], so nice to see this project still being worked on. I look forward to try this. URL: http://forum.audiogames.net/viewtopic.php?pid=199933#p199933 ___ Audiogames-reflector mailing list Audiogame

Re: SoundRTS: Crazy mod demonstration

2015-01-06 Thread AudioGames . net Forum — General Game Discussion : bcs993 via Audiogames-reflector
Re: SoundRTS: Crazy mod demonstration Hi SLJ, No, I'm using a modified soundpack called the "super soundpack". I think I might have posted a link of it somewhere on the forum, but if you can't find it I'll upload (or find) it when I get home again. URL: http://forum.audiogames.net/viewtopi

Re: Legacy help

2015-01-06 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: Legacy help hi,here is the link, it is still uploading, so if it didn't works this time, try at later time:https://dl.dropboxusercontent.com/u/31135724/Legacy.zipenjoy. URL: http://forum.audiogames.net/viewtopic.php?pid=199935#p199935 ___

Re: UltraPower

2015-01-06 Thread AudioGames . net Forum — New releases room : Socheat via Audiogames-reflector
Re: UltraPower hi,[[wow]], good luck in developing this game man. URL: http://forum.audiogames.net/viewtopic.php?pid=199936#p199936 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukog

Re: suggesting a new addon

2015-01-06 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: suggesting a new addon hi,you may try to email the NVDA add ons mailing lists, and see what they responds.hthsocheat. URL: http://forum.audiogames.net/viewtopic.php?pid=199937#p199937 ___ Audiogames-reflector mailing list Audiogames-refle

Re: zombie war

2015-01-06 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: zombie war maybe he wants us to surprised? URL: http://forum.audiogames.net/viewtopic.php?pid=199938#p199938 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mai

Re: zombie war

2015-01-06 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: zombie war and I think this game is currently playable by testers only.We will see how the full release does, and I hope this one have missions, because that's my type of game, and I hope there will be obstacles and such, including vehicle driving ETC. URL: http://forum.audiogames.net/

Re: UltraPower

2015-01-06 Thread AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector
Re: UltraPower where the ubdate and why UP just stucked? when i am trying to connect to he sit's connecting after 5 or 7 minutes and saying 5.0 next generation and nothing happens i can't move. i cannot nothing! what happens? URL: http://forum.audiogames.net/viewtopic.php?pid=199940#p19994

Re: planning to buy a PS3, XBOX 360 or a PS4

2015-01-06 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: planning to buy a PS3, XBOX 360 or a PS4 one more question:Some games allow you to play online, so how did you guys do that? This applies to both consoles.How do you get in to the chat window, host a server or connect to an existing one, and many other online gaming stuff?And also, for

Re: suggesting a new addon

2015-01-06 Thread AudioGames . net Forum — Off-topic room : fatih via Audiogames-reflector
Re: suggesting a new addon Where can I find the mailing list? URL: http://forum.audiogames.net/viewtopic.php?pid=199942#p199942 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.c

Re: grave of redemption: concept demo

2015-01-06 Thread AudioGames . net Forum — New releases room : hanif via Audiogames-reflector
Re: grave of redemption: concept demo I'll try the new version tomorrow and will see if it works. URL: http://forum.audiogames.net/viewtopic.php?pid=199943#p199943 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukogl

Re: talking video game consoles

2015-01-06 Thread AudioGames . net Forum — Developers room : hanif via Audiogames-reflector
Re: talking video game consoles hi simba, I don't beleave that your ps3 and the ps vita could use talkback.But the downside here may be you can't run or install your ps3 or vita because the change of an OS to android. URL: http://forum.audiogames.net/viewtopic.php?pid=199944#p199944 __

Re: grave of redemption: concept demo

2015-01-06 Thread AudioGames . net Forum — New releases room : Stevie-3 via Audiogames-reflector
Re: grave of redemption: concept demo I got a runtime error after I was killed by a rat on floor 1:Call stack size: 14File: C:\Users\sleep_000\Dropbox\coding\entombed redux\classes.bgtLine: 1268 (1)Function: void character::die()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\classes

Re: Slender: Lost Vision, a survival horror fan game based on slenderman

2015-01-06 Thread AudioGames . net Forum — New releases room : AlexN94 via Audiogames-reflector
Re: Slender: Lost Vision, a survival horror fan game based on slenderman @Vsmiro: Walk towards the sounds of paper using WASD just like the errow keys, until a child like voice speaks the page's content to you, then you pick it up with the spacebar.When the slenderman appears you can hold D

Re: Swamp, zombie FPS by Aprone

2015-01-06 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone hello there,          ues slj,    i agrees,         can be public the some testing,           because seems need more test,       but that is if possible,        people can be find bug,   and quickly can be report URL: http://forum.audiogames.net/viewtopic.p

Re: Swamp, zombie FPS by Aprone

2015-01-06 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone hello there,          yes slj,    i agrees,         can be public the some testing,           because seems need more test,       but that is if possible,        people can be find bug,   and quickly can be report URL: http://forum.audiogames.net/viewtopic.p

Re: lets erge microsoft to develop a fully functional screen reader!

2015-01-06 Thread AudioGames . net Forum — Off-topic room : mario navarro via Audiogames-reflector
Re: lets erge microsoft to develop a fully functional screen reader! Hi enes. thank you for this... I will sign it. let's see if this petition will be able to make the desired effect. even if it is to update the narrator for the windows 10. I  already researched a lot and I couldn't get

Re: lets erge microsoft to develop a fully functional screen reader!

2015-01-06 Thread AudioGames . net Forum — Off-topic room : GhorthalonTheDragon via Audiogames-reflector
Re: lets erge microsoft to develop a fully functional screen reader! Hi,As far as I'm aware, they are doing hard work on Narrator. With every windows version I've seen, it's gotten better and better. In fact, I would say that, while not a main sollution, Narrator is quite usable. It allows

Re: A thinly supported theory

2015-01-06 Thread AudioGames . net Forum — AG-News room : GhorthalonTheDragon via Audiogames-reflector
Re: A thinly supported theory Hi,I'm quite surprised, actually. For being such a small agme, I did change sounds around quite a number of times, trying to get myself scared again and again even though I've been playing it hundreds and hundreds of times for debugging purposes.I always though

Re: Braillemon status update!

2015-01-06 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Hello guys, I was taking a break because of Christmas/new years... I'm taking a look at the bugs right now.I did fix both the daycare bug and a couple other minor ones that have been reported in the most recent release. URL: http://forum.audiogames.net/viewtop

Re: zombie war

2015-01-06 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: zombie war If he actually added driving into a game like that, I would literally spend all the money I own on that (that's not a lot, don't worry). That would be s cool!Anyway I wonder how this game will turn out? That would be nice to add thinggs such as missions. and if th

Re: A thinly supported theory

2015-01-06 Thread AudioGames . net Forum — AG-News room : aaron via Audiogames-reflector
Re: A thinly supported theory Hello,@karneisada: welcome to the forum! I am also interested to know what types of games you are/might be thinking of creating, and I'd be happy to help with beta testing when the time comes.@ghorth: one thing I'm starting to notice is that a lot of us forumig

Re: lets erge microsoft to develop a fully functional screen reader!

2015-01-06 Thread AudioGames . net Forum — Off-topic room : mario navarro via Audiogames-reflector
Re: lets erge microsoft to develop a fully functional screen reader! Hi dragon. Which sources you have to say as far as I know, Microsoft is working hard for the narrator in the windows 10. how do you know that? can you explain this? thanks. cheers. URL: http://forum.audiogames.net/vi

Re: lets erge microsoft to develop a fully functional screen reader!

2015-01-06 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: lets erge microsoft to develop a fully functional screen reader! Hello,Have you tried Narrator on windows 8? It's not quite as good as NVDA but it's actually much more usable now. I also heard it said a while back that the windows ten version of Narrator might support scripting. I don't

Re: lets erge microsoft to develop a fully functional screen reader!

2015-01-06 Thread AudioGames . net Forum — Off-topic room : mario navarro via Audiogames-reflector
Re: lets erge microsoft to develop a fully functional screen reader! Enes, maybe the petition to make more sense in order to update the narrator in the windows 10. makes no sense to add or create a screen reader because it already exists. the narrator is very good, just need to be updated

Re: lets erge microsoft to develop a fully functional screen reader!

2015-01-06 Thread AudioGames . net Forum — Off-topic room : GhorthalonTheDragon via Audiogames-reflector
Re: lets erge microsoft to develop a fully functional screen reader! The reason I say this is because I've tried the preview on Windows 10, and actually didn't feel the need to install NVDA until quite a while later. Narrator suited me fine for testing purposes. Yes, it could of course be m

Re: Resampling?

2015-01-06 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Resampling? Judging by the lack of response, I think I scared everyone off.  Should I explain further or point at Speex or something? URL: http://forum.audiogames.net/viewtopic.php?pid=199958#p199958 ___ Audiogames-reflector mailing list

Re: lets erge microsoft to develop a fully functional screen reader!

2015-01-06 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector
Re: lets erge microsoft to develop a fully functional screen reader! Windows 10 narrator is rumored really heavily to have scripting, but the truth or lack thereof has yet to be seen.  I'm surprised it's working with Firefox and Thunderbird: do you know if they're supporting IA2, or is this

Re: Swamp, zombie FPS by Aprone

2015-01-06 Thread AudioGames . net Forum — New releases room : criticview via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi everyone,Personally, I'd vote for a pre 3.4 reset. If that solves the issues for the most part, or completely, it would be awsom to not lose too much. A few players here and there might get a bit cranky about that, wich is understandable, and they might no

Re: Swamp, zombie FPS by Aprone

2015-01-06 Thread AudioGames . net Forum — New releases room : criticview via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi everyone,Personally, I'd vote for a pre 3.4 reset. If that solves the issues for the most part, or completely, it would be awsom to not lose too much. A few players here and there might get a bit cranky about that, wich is understandable, and they might no

Re: Swamp, zombie FPS by Aprone

2015-01-06 Thread AudioGames . net Forum — New releases room : seb2314 via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I have to agree with criticview. Even though I leveled a lot since 3.4 (In a legal way). if that could fix everything to 100% and prevent those poor individuals called cheaters and bug exploiters well I'm also up for a reset as soon as possible. Once again Ap

Re: Swamp, zombie FPS by Aprone

2015-01-06 Thread AudioGames . net Forum — New releases room : seb2314 via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I have to agree with criticview. Even though I leveled a lot since 3.4 (In a legal way). if that could fix everything to 100% and prevent those poor individuals called cheaters and bug exploiters from cheating again well I'm also up for a reset as soon as pos

Re: Swamp, zombie FPS by Aprone

2015-01-06 Thread AudioGames . net Forum — New releases room : seb2314 via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I have to agree with criticview. Even though I leveled a lot since 3.4 (In a legal way). if that could fix everything to 100% and prevent those poor individuals called cheaters and bug exploiters from cheating again well I'm also up for a reset as soon as pos

Re: A thinly supported theory

2015-01-06 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector
Re: A thinly supported theory @Ghorth, nice game. I admit myself I wasn't sure about the Slenderman in audio for exactly the reason you said, that his presence is more based on his visual appeal rather than his concept or his mode of despatching his victims, at least from what I've gathered

Re: Getting faster torrent speeds

2015-01-06 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector
Re: Getting faster torrent speeds So basically:Seeds are the number of people who have a completed copy of the torrent.  Peers are the number of people besides you downloading the torrent.  The way it works is by chunking: your client asks about all the pieces needed for a complete download

Re: I need help updating to the latest preview build of Windows 10

2015-01-06 Thread AudioGames . net Forum — Off-topic room : Diego via Audiogames-reflector
Re: I need help updating to the latest preview build of Windows 10 rok.how can I install windows 10 on a vm? I tried running the Windows 8.1 preview, but nothing happened. URL: http://forum.audiogames.net/viewtopic.php?pid=199964#p199964 ___

Re: Swamp, zombie FPS by Aprone

2015-01-06 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone hmm,         kai day will be nice,       but need first sz cheaters stop it,        everyone trying here fair,       but we all know  who doing that hell advantage,      URL: http://forum.audiogames.net/viewtopic.php?pid=199965#p199965 _

Re: Swamp, zombie FPS by Aprone

2015-01-06 Thread AudioGames . net Forum — New releases room : the blasting gd via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi guys,Although I can see the benefit of a public testing client regarding bug fixes, I still have to warn you. We must not forget that many people were sending fake reports back on the public testing server of 2.9e. Aprone had put a lot of hard work into it

Re: SoundRTS: Crazy mod demonstration

2015-01-06 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: SoundRTS: Crazy mod demonstration looking forward to giving this a listen.  then hopefully I can play with this without having to constantly refer to documentation. hehe. URL: http://forum.audiogames.net/viewtopic.php?pid=199967#p199967 _

Re: Swamp, zombie FPS by Aprone

2015-01-06 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone i    agree,           i'll remember,     and especially        people loss some composites or ammo,        and doing fake reports,           we all knows,      sz sitting the 2.9 all testers,         and not doing any work,    just telling about    that,     

Re: Braillemon status update!

2015-01-06 Thread AudioGames . net Forum — New releases room : cansino via Audiogames-reflector
Re: Braillemon status update! Whenever i get to level 7 with squirtle the game crashes lol. I'm not playing too much so I cn't help that much URL: http://forum.audiogames.net/viewtopic.php?pid=199969#p199969 ___ Audiogames-reflector mailing l

Re: A thinly supported theory

2015-01-06 Thread AudioGames . net Forum — AG-News room : GhorthalonTheDragon via Audiogames-reflector
Re: A thinly supported theory Actually, I have always thought of myself as a developer of trying to push the boundaries of what has been done as audiogames further forward.I'm quite integrated with the sighted community of gaming, and always get so frekain' jealous of what they have, and wh

Re: planning to buy a PS3, XBOX 360 or a PS4

2015-01-06 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: planning to buy a PS3, XBOX 360 or a PS4 Ps3 you go to settings then system update, then you can either download the update on your pc and transfer it through a USB drive, or you can update via the internet and have the ps3 do it for you. And please be more specific... online is differe

Re: lets erge microsoft to develop a fully functional screen reader!

2015-01-06 Thread AudioGames . net Forum — Off-topic room : GhorthalonTheDragon via Audiogames-reflector
Re: lets erge microsoft to develop a fully functional screen reader! I know that the Windows 8 Narrator did not support iAccessible2, however I cannot tell with the one present in Windows 10 preview. However, firefox and Thunderbird do work to the point where I can read and reply to emails

Re: just got a Iphone6 plus, cases and questions

2015-01-06 Thread AudioGames . net Forum — Off-topic room : Deng via Audiogames-reflector
Re: just got a Iphone6 plus, cases and questions About the Apple pay and your card info being on your phone, Apple says that the info doesn't leave your phone. It's stored locally on a chip in the phone that will not give your card info to venders and such.I'm not 100% sure on how it works

Re: Video producing

2015-01-06 Thread AudioGames . net Forum — Off-topic room : JoeFoeGames via Audiogames-reflector
Re: Video producing So, double post, anyway, I found this interesting topic on another game Forum. I will check out some of the programs. There you go:http://www.gamespot.com/forums/offtopic … -31513478/ URL: http://forum.audiogames.net/viewtopic.php?pid=199974#p199974

Re: Braillemon status update!

2015-01-06 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! I need more description. How did you level up your squirtle? Did it crash when it exactly leveled up, or when it was trying to learn a move? Did it crash at the end of battle? Trainer battle? Wild battle? I'll need to know so I can test and investigate.Anyways,

First steps of game development help

2015-01-06 Thread AudioGames . net Forum — Developers room : Binary solo via Audiogames-reflector
First steps of game development help Hi I'm a sociology student which means in other words I don't know nothing bout coding. I have had brewing inside me an idea of developing an audio game. What I want to do is to make good gameplay and a good soundscape to go with it. The idea I'm current

Re: Braillemon status update!

2015-01-06 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Braillemon status update! Rachel, many thanks for the item backspace change. I'm sure I'll finally be able to organize my invintory.Also, regarding the game corner;Are we supposed to be able to make sence of the sounds the slots make?I don't really feel like I have any control over that

Re: Swamp, zombie FPS by Aprone

2015-01-06 Thread AudioGames . net Forum — New releases room : Cinnamon via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Aprone,Coming back into Swamp after a several month absense has made my heart grow fonder. I'm still too chicken to go into the bowels of sub1 and get trapped, but I'm remembering how fun the game is. I think a level reset is fair. I've gained weapons and lev

Re: Swamp, zombie FPS by Aprone

2015-01-06 Thread AudioGames . net Forum — New releases room : Kiri via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone What nonsense are you doing?Who cheaters??Worried that other players have levels higher than you? Today was the moment. My friend Hellfier saw girls from Thailand they went to CMM mission, although a few days ago, vilified our guys  on the Russian channel.Ins

Re: Braillemon status update!

2015-01-06 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! The wheels are basically 6 different values that are spread out randomly with a set number of maximum times it can appear for certain symbols. On each machine, there are 3 wheels. In Braillemon, these have many spaces, set to one of those 6 values, each. Each s

Re: Swamp, zombie FPS by Aprone

2015-01-06 Thread AudioGames . net Forum — New releases room : welshweyr via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I don't know if this bug has been reported already but I thought I'd put it up here because I don't think I've seen it on the forum. When you launch a mission, or when you complete one and are returned to the safe zone, your weapons toggled modes reset themse

Re: Slender: Lost Vision, a survival horror fan game based on slenderman

2015-01-06 Thread AudioGames . net Forum — New releases room : GhorthalonTheDragon via Audiogames-reflector
Re: Slender: Lost Vision, a survival horror fan game based on slenderman I would actually also suggest using the mouse. I think it gives it a more natural feeling and you're able to control your movement to a much greater of a degree. URL: http://forum.audiogames.net/viewtopic.php?pid=199

Re: Video producing

2015-01-06 Thread AudioGames . net Forum — Off-topic room : GhorthalonTheDragon via Audiogames-reflector
Re: Video producing Hi,For simple cutting, moving and pasting together of videos, REAPER is a great way to do this. You can cut by listening to the audio, the video will also be cut accordingly. URL: http://forum.audiogames.net/viewtopic.php?pid=199983#p199983 _

Re: lets erge microsoft to develop a fully functional screen reader!

2015-01-06 Thread AudioGames . net Forum — Off-topic room : tward via Audiogames-reflector
Re: lets erge microsoft to develop a fully functional screen reader! I'd like to echo Ghorthalon's comments. Narrator for Windows 10 isn't anything spectacular, but it is certainly functional. I have used the test preview with various apps including Firefox, Thunderbird, MS Office, and it w

Re: talking video game consoles

2015-01-06 Thread AudioGames . net Forum — Developers room : simba via Audiogames-reflector
Re: talking video game consoles Hi,@hanif, Think what you want, I dont paticulary care. I have tested it myself, and it worked fine.@all: As far I understut, you wouldnt instal androit on the console, just take the talkback screenreader. I will ask how it works. URL: http://forum.audiogame

Re: First steps of game development help

2015-01-06 Thread AudioGames . net Forum — Developers room : tward via Audiogames-reflector
Re: First steps of game development help Binary solo, the first thing you need to do before you and your partners write a single line of code is develop an outline for your game. By an outline I'm not talking about a few generic ideas, but flush out how the game will work in theory, figure

Re: Braillemon status update!

2015-01-06 Thread AudioGames . net Forum — New releases room : nina0116 via Audiogames-reflector
Re: Braillemon status update! Hi daigonite.  I'm not sure if you saw my last post, but I think I have found a bug with the pokedex.  I discovered that when you incounter a pokemon in a trainer battle, if you have already caut that pokemon the pokedex switches that pokemon to seen instead of

Re: grave of redemption: concept demo

2015-01-06 Thread AudioGames . net Forum — New releases room : janagirl via Audiogames-reflector
Re: grave of redemption: concept demo Hi Keyisfull,the following error appears after I've died:Call stack size: 13File: C:\Users\sleep_000\Dropbox\coding\entombed redux\classes.bgtLine: 1268 (1)Function: void character::die()File: C:\Users\sleep_000\Dropbox\coding\entombed redux\classes.bgt

Re: grave of redemption: concept demo

2015-01-06 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: grave of redemption: concept demo Right, I'll figure out what is up with that error. I think I got it in testing but never got it fixed. URL: http://forum.audiogames.net/viewtopic.php?pid=199989#p199989 ___ Audiogames-reflector mailing li

Re: Braillemon status update!

2015-01-06 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Braillemon status update! Hay Rachel, I just downloaded the latest version and tried to load my save from a few days before christmas to test the backspace item thing and I got this message when loading my save.___#

Re: what do you guys think our next sports game should be

2015-01-06 Thread AudioGames . net Forum — General Game Discussion : stefan_ilioaica via Audiogames-reflector
Re: what do you guys think our next sports game should be Hi,I'd like to see a goalball game, or a hokey one.Also, a swimming game or martial arts would be nice. URL: http://forum.audiogames.net/viewtopic.php?pid=11#p11 ___ Audiogames

Re: Deathmatch MOO: Galactic empires, public beta!

2015-01-06 Thread AudioGames . net Forum — New releases room : audiogames . net fan via Audiogames-reflector
Re: Deathmatch MOO: Galactic empires, public beta! Hi,I am an admin on this MOO and it is really quite good. Trust me, it has original stuff, it's not some stock cosmos crap. I urge you guys to at least give it a try. URL: http://forum.audiogames.net/viewtopic.php?pid=12#p12 __

Re: Braillemon status update!

2015-01-06 Thread AudioGames . net Forum — New releases room : Soul Keeper via Audiogames-reflector
Re: Braillemon status update! Does this new release fix the Pewter City Gym bug? I'm fairly certain I mentioned it here. (Basically, beating the gymleader doesn't register as a victory, and so you can't move beyond that point in the game.) URL: http://forum.audiogames.net/viewtopic.php?pid

Re: grave of redemption: concept demo

2015-01-06 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector
Re: grave of redemption: concept demo Hi.There's no pole, so you might want to delete the part of your first post that says that. URL: http://forum.audiogames.net/viewtopic.php?pid=14#p14 ___ Audiogames-reflector mailing list Audiogam

Re: Video producing

2015-01-06 Thread AudioGames . net Forum — Off-topic room : JoeFoeGames via Audiogames-reflector
Re: Video producing Hmm ok, haven't heard of this before. thanks for the tip. Reaper is going to be an Allrounder tool for Video and Audio. It is hard to get in to the controls of Reaper? That was the only Thing that prevented me of starting to work with it. URL: http://forum.audiogames.ne

Re: Braillemon status update!

2015-01-06 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! I must have gotten my version before the release with this bug in it, because I did not experience this at all. Either time I played the game. I beat Brock and I could leave Pewter City.I think someone may have hit on the bug with the Pokédex I've experienced.

Re: lets erge microsoft to develop a fully functional screen reader!

2015-01-06 Thread AudioGames . net Forum — Off-topic room : mario navarro via Audiogames-reflector
Re: lets erge microsoft to develop a fully functional screen reader! Hi dragon and tward. what you speak that the narrator makes in the preview of windows 10, he actually does it in the windows 8.1 before the preview of windows 10. nothing new here. I use windows 8.1 and the narrator mak

Re: lets erge microsoft to develop a fully functional screen reader!

2015-01-06 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: lets erge microsoft to develop a fully functional screen reader! Hi.I signed the petition not knowing that narator was being worked on like this. But hopefully this will be taken to microsoft, some hell, and then at least we can say we tried and who knows, maybe this push as "overkill"

Re: Getting faster torrent speeds

2015-01-06 Thread AudioGames . net Forum — Off-topic room : ghost rider via Audiogames-reflector
Re: Getting faster torrent speeds well I use UTorrent and in the seeds/peers section it says 0.500. is that bad? URL: http://forum.audiogames.net/viewtopic.php?pid=19#p19 ___ Audiogames-reflector mailing list Audiogames-reflector@saba

Re: Slender: Lost Vision, a survival horror fan game based on slenderman

2015-01-06 Thread AudioGames . net Forum — New releases room : AlexN94 via Audiogames-reflector
Re: Slender: Lost Vision, a survival horror fan game based on slenderman Most likely, yeah... I don't have a mouse, so haven't tried, but I asume you're right, with you having made the game and all URL: http://forum.audiogames.net/viewtopic.php?pid=20#p20 _

Re: Braillemon status update!

2015-01-06 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! I must have gotten my version before the release with this bug in it, because I did not experience this at all. Either time I played the game. I beat Brock and I could leave Pewter City.I think someone may have hit on the bug with the Pokédex I've experienced.

Re: what do you guys think our next sports game should be

2015-01-06 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: what do you guys think our next sports game should be Martial arts aren't sports games, so the closest you would come is a fighting game of some sort... which would be a completely different genre. lol Judo or MMA could be made into sports games though... a UFC game would do nicely. UR

Re: I need help updating to the latest preview build of Windows 10

2015-01-06 Thread AudioGames . net Forum — Off-topic room : mario navarro via Audiogames-reflector
Re: I need help updating to the latest preview build of Windows 10 hi diego. you can update the windows 8.1 for the preview 10. just join in Windows insider program and download the ISO. then just install over the windows 8.1 and it's ready... nothing complicated. is like an update. ch

Re: Swamp, zombie FPS by Aprone

2015-01-06 Thread AudioGames . net Forum — New releases room : criticview via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone HiAfter reading post "224 or 225" I must say that I'm thurrally disappointed that Swamp has been reduced to going to other channels, using a non channel language, and name calling all in one. I do hope, however, that those who did cheat will get an account wa

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