Re: adding multiple enemies space invaders html and javascript game

2015-11-18 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: adding multiple enemies space invaders html and _javascript_ game I don't have much experience with java specifically so i'm uncertain how helpful any advice I give may be, though i've written two offline versions of space invaders in C and Python, respectively. I can provide a crude su

Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2015-11-18 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Adventure To Fate : Future Apocalypse (upcoming iOS game) I confess games haven't been on my mind lately, but this is still sounding awesome. I can't promise anything with the testing sinse currently I'm rather taken up with other matters, but I'll be looking at progress carefully. Actu

Re: Survive the Wild!

2015-11-18 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector
Re: Survive the Wild! Thanks for the new update, Sam. Even 1 more reason to not use flears for me now. I think I will just burn them, thanks. It might be possible to train a rabbit, but hard to code. Training a bear requires ... much more work and not getting killed. Wild animals in general

Re: Survive the Wild!

2015-11-18 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector
Re: Survive the Wild! Thanks for the new update, Sam. Even 1 more reason to not use flears for me now. I think I will just burn them, thanks. It might be possible to train a rabbit, but hard to code. Training a bear requires ... much more work and not getting killed. Wild animals in general

Re: adding multiple enemies space invaders html and javascript game

2015-11-18 Thread AudioGames . net Forum — Developers room : StarTrekCafe via Audiogames-reflector
Re: adding multiple enemies space invaders html and _javascript_ game hi. can you give me a quick example, so then i can then understand it better. and also. how to get recorded audio, or any text to speech engines, free, don't have a credit card. so. any ideas, any code how to get it to sp

Re: Survive the Wild!

2015-11-18 Thread AudioGames . net Forum — New releases room : togira ikonoka via Audiogames-reflector
Re: Survive the Wild! hello sam,the bears is awesome! even if I have got killed by them, I still use them as my toy ahahahaha now, since we can attract bears with flare, I'll enjoy stw more and more! thank you! URL: http://forum.audiogames.net/viewtopic.php?pid=239084#p239084 __

Re: video game soundfonts

2015-11-18 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: video game soundfonts thanks. but VOPM isn't as accessible (the controls aren't). at least it fairs mutch better than chipspeech with reaper. case in point. I used it's gm soundbank with reaper and successfully made a capcom cps1 style remix of a barney song. a bit OT, but do you plan o

Re: samtupy camlorn audio wrapper usage

2015-11-18 Thread AudioGames . net Forum — Developers room : Victorious via Audiogames-reflector
Re: samtupy camlorn audio wrapper usage @Camlorn: yup, v1.17 of openal-soft. Changelog's at http://kcat.strangesoft.net/openal.htmlEven with all those issues you mentioned, Openal-Soft remains the only freely available library that can be used with a commercial project.Out of curiosity, how

Re: samtupy camlorn audio wrapper usage

2015-11-18 Thread AudioGames . net Forum — Developers room : Victorious via Audiogames-reflector
Re: samtupy camlorn audio wrapper usage @Camlorn: yup, v1.17 of openal-soft. Changelog's at http://kcat.strangesoft.net/openal.htmlEven with all those issues you mentioned, Openal-Soft remains the only freely available library that can be used with a commercial project. URL: http://forum.a

Re: Edge of Winter - New Castle Adventure Audio Game

2015-11-18 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game HelloI ask the same question than MR.Brunete.Greetings and thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=239081#p239081 ___ Audiogames-reflector mailing list Audiogames-reflec

Re: When is a business to big? FS in another Merger?

2015-11-18 Thread AudioGames . net Forum — Off-topic room : bryant via Audiogames-reflector
Re: When is a business to big? FS in another Merger? I know that it wasn't the original topic creater's entention to start a jaws verses NVDA debate, but some of us are coming very close to doing just that. Please respect other's opinions and choices, and please try to not bash jaws users,

Re: Survive the Wild!

2015-11-18 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! The thing is bee, in a real life survival situation there arn't so many bears and they don't attack that much. Speaking of that, per the mijority's request, bears now don't attack as much anymore but even if it does... You can tell because instead of the detection sayi

Re: judgement day

2015-11-18 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: judgement day @Genewarner Well lol it wasn't entirely intended as a complete snipe against Jaws, and yes that was kind of in the wrong place, but since @afsilva had posted about buying vs getting cracked copies of Jaws, I reiterated that point as well as pointed out that there are alter

Re: Bokurano Daibouken 3 : secondary topic

2015-11-18 Thread AudioGames . net Forum — New releases room : whocrazy via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Hi, I have the testion about the boss on level 5-4.He immediately  kills me. I have my defense set as high as possiblehere are my statshp:530stamina 259attack:197defense:185tech:25.is the reason he kills me so quickly because my defense is set too

Re: Survive the Wild!

2015-11-18 Thread AudioGames . net Forum — New releases room : momo7807 via Audiogames-reflector
Re: Survive the Wild! HiI don't play stw, but about animals, I will give you all of my ideas because you want to make a realistic game, so make it realistic as best as you can.First, if you train a bear you will be able to control a bear. You will need to specify the name of the bear, and y

Re: Survive the Wild!

2015-11-18 Thread AudioGames . net Forum — New releases room : bee_songkran via Audiogames-reflector
Re: Survive the Wild! Hi Sam and everyone!Rgarding of the bear that you've release at the main map.I think It's should be more the same or increase.Because the title of your game that's why.People they have to learn the technique that how to make them survive.Because you wanna let the all t

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-18 Thread AudioGames . net Forum — New releases room : musicman via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! I'd love love love love BK2 to be included! I was going to make that suggestion a few days ago, but never got around to it. I really like the BK2 levels/weapons etc. Hopefully all those weapons and items will be included

Re: adding multiple enemies space invaders html and javascript game

2015-11-18 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: adding multiple enemies space invaders html and _javascript_ game Just expanding the game, tried searching how to add more waves or swarm waves of enemies.Do you mean that when you complete the first wave, it continues on to another wave or waves? One way would be to load each wave into

Re: Survive the Wild!

2015-11-18 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! Well, I can make it so bears don't get so pissed off hahaha. one thing to note, flairs can attract bears. But in the morning i'll make it less likely that'll attack every human URL: http://forum.audiogames.net/viewtopic.php?pid=239072#p239072

Re: my virtual machines

2015-11-18 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: my virtual machines hello,how do I get started with the win3.1 vm?and do I still need com0com for that and the win95 vm with text assist? com0com is not available for mac. URL: http://forum.audiogames.net/viewtopic.php?pid=239071#p239071 ___

Re: death match a new beginning version 2.0 released

2015-11-18 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match a new beginning version 2.0 released Try closing the client or pressing escape and reentering your account details, its possible you typed the rong account username. And i've just made some changes which i'm hoping will at least get the crash procedures on the server to work

Re: When is a business to big? FS in another Merger?

2015-11-18 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector
Re: When is a business to big? FS in another Merger? Excuse me, but it was you who made this personal by questioning whether I could buy JAWS without assistance. That remark was, in my opinion, entirely un called for, or as the British would put it, completely over the top.And Now we return

Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2015-11-18 Thread AudioGames . net Forum — General Game Discussion : darkblade 98 via Audiogames-reflector
Re: Adventure To Fate : Future Apocalypse (upcoming iOS game) all right great stuff man! I'd be interested to help test this game URL: http://forum.audiogames.net/viewtopic.php?pid=239069#p239069 ___ Audiogames-reflector mailing list Audioga

Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2015-11-18 Thread AudioGames . net Forum — General Game Discussion : TouchMint via Audiogames-reflector
Re: Adventure To Fate : Future Apocalypse (upcoming iOS game) @leon hey glad to hear you enjoyed the game I can never hear enough of it! As for the music that's for sure a work in progress. I'd like to stay with the 8bit theme but that doesn't mean it can't be a little more in depth this ti

Re: When is a business to big? FS in another Merger?

2015-11-18 Thread AudioGames . net Forum — Off-topic room : Trenton Goldshark via Audiogames-reflector
Re: When is a business to big? FS in another Merger? Freedom Scientific @FreedomSci  Don't miss FSCast Episode 117 - we interview John Blake who discusses the Freedom Scientific and Optelec merger. http://ow.ly/UOs44 URL: http://forum.audiogames.net/viewtopic.php?pid=239067#p239067 __

Re: When is a business to big? FS in another Merger?

2015-11-18 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector
Re: When is a business to big? FS in another Merger? First of all, I might had set the tone of this topic in such away that the NVDA and or JAWS debate could go on in this topic. LOL. You do make a interesting remark Sebby. One that I  think I get. I grew up in a family that did not and do

Re: samtupy camlorn audio wrapper usage

2015-11-18 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: samtupy camlorn audio wrapper usage V1.17 of what?  if it wasn't V1.17 of OpenALSoft, then the wrapper is doing a ton of additional work: I do not believe it is possible to do that properly.  I had to hack OpenALSoft to even get it working without setting up the INI in the first place,

Re: Edge of Winter - New Castle Adventure Audio Game

2015-11-18 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game @jyro, sorry for asking this again,but it is due to excitement for playing the game!.do you think the game will be released this month?. of course, i have no problems at all if i have to wait, but i want to get my hands on this game muaha

adding multiple enemies space invaders html and javascript game

2015-11-18 Thread AudioGames . net Forum — Developers room : StarTrekCafe via Audiogames-reflector
adding multiple enemies space invaders html and _javascript_ game hi. doing my space invaders games, and learnt from a few different tutorials. now. just expanding the game, tried searching how to add more waves or swarm waves of enemies. but i cannot not seem to find any code examples. sti

Re: judgement day

2015-11-18 Thread AudioGames . net Forum — General Game Discussion : GeneWarner via Audiogames-reflector
Re: judgement day I agree with Dark, it would be great if there was a free version of Judgement Day available so I could play the full game and not just the demo. The author has said he is working on removing the demo limitations so all I need to do is be patient. The last thing I'm going t

Re: Mini scripting language thingy, by Aprone

2015-11-18 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Mini scripting language thingy, by Aprone Phil, yeah I didn't have it speak out hotkeys.  I probably should have.If you press Tab, it cycles screen reader settings.Mostly those 2 sample games are to give other people ideas or things to build from.  The end of that imp game actually has

Re: Bokurano Daibouken 3 : secondary topic

2015-11-18 Thread AudioGames . net Forum — New releases room : buu420 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I just used the pachinko balls I think. And moved around a lot. URL: http://forum.audiogames.net/viewtopic.php?pid=239060#p239060 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahatti

Re: death match a new beginning version 2.0 released

2015-11-18 Thread AudioGames . net Forum — New releases room : buu420 via Audiogames-reflector
Re: death match a new beginning version 2.0 released Hey I think the game just deleted my account. I can't log in now. keeps saying wrong account or password. URL: http://forum.audiogames.net/viewtopic.php?pid=239059#p239059 ___ Audiogames-r

Re: New horror and adventure sidescroller, The gate!

2015-11-18 Thread AudioGames . net Forum — New releases room : audioracer via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! So I passed the first level that contains balloons. Now I come to a door in the middle of the level and a bunch of enemies appear out of nowhere. So I run to avoid them and I get creamed. But the death sound echos. Then the game sits ther

Re: Onaar: a new text RPG

2015-11-18 Thread AudioGames . net Forum — New releases room : blindncool via Audiogames-reflector
Re: Onaar: a new text RPG Either use the NVDA screen review or download the IF interpreters add-on here. URL: http://forum.audiogames.net/viewtopic.php?pid=239057#p239057 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-

Re: Bokurano Daibouken 3 : secondary topic

2015-11-18 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic What attack and defense would everyone recommend for defeating 5-4? Using Pachinko is best I suppose, but I'm having trouble avoiding his attacks. attack and defense are well over 100--160+ and 140+ respectively. I use Cary's playthrough for refere

Re: Why this profile problem isn't fixed?

2015-11-18 Thread AudioGames . net Forum — Site and forum feedback : Sebby via Audiogames-reflector
Re: Why this profile problem isn't fixed? MODERATION:That's the second thread I've moved to Site and Forum Feedback about this.I'm closing this one. Take the discussion here, to the original thread.Please report posts to us, so we know about these issues sooner. URL: http://forum.audiogame

Why this profile problem isn't fixed?

2015-11-18 Thread AudioGames . net Forum — Site and forum feedback : Giovani via Audiogames-reflector
Why this profile problem isn't fixed? Hi!There is a long time one message, which inform us about don't update Your profile. Why this problem is continuing? Where do You fix this problem?This is a very anoying thing. URL: http://forum.audiogames.net/viewtopic.php?pid=238894#p238894 ___

Re: Why this profile problem isn't fixed?

2015-11-18 Thread AudioGames . net Forum — Site and forum feedback : Socheat via Audiogames-reflector
Re: Why this profile problem isn't fixed? Hi,There is a topic in site and forum feedback for this. why should you create the same topic again and again?Also, you've posted this at the wrong place. URL: http://forum.audiogames.net/viewtopic.php?pid=238896#p238896 __

Re: Why this profile problem isn't fixed?

2015-11-18 Thread AudioGames . net Forum — Site and forum feedback : GeneWarner via Audiogames-reflector
Re: Why this profile problem isn't fixed? I propose the motion that this topic be closed to encourage people to post in the already existing topic instead of here. URL: http://forum.audiogames.net/viewtopic.php?pid=238914#p238914 ___ Audioga

Re: Why this profile problem isn't fixed?

2015-11-18 Thread AudioGames . net Forum — Site and forum feedback : Giovani via Audiogames-reflector
Re: Why this profile problem isn't fixed? Where can I post It? This is an off-topic discussion, so there are not problems about Audiogames. URL: http://forum.audiogames.net/viewtopic.php?pid=238897#p238897 ___ Audiogames-reflector mailing li

Re: Why this profile problem isn't fixed?

2015-11-18 Thread AudioGames . net Forum — Site and forum feedback : Mayana via Audiogames-reflector
Re: Why this profile problem isn't fixed? There is already a topic here:http://forum.audiogames.net/viewtopic.php?id=17417And it has quite a lot of posts in it already. This is about the site itself, so it should have been posted in the Site feedback, like the topic above was. Just reply to

Re: Why this profile problem isn't fixed?

2015-11-18 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: Why this profile problem isn't fixed? MODERATION:That's the second thread I've moved to Site and Forum Feedback about this.I'm closing this one. Take the discussion here, to the original thread.Please report posts to us, so we know about these issues sooner. URL: http://forum.audiogame

Re: Help with Heroes Rise: The prodigy and The Hero Project

2015-11-18 Thread AudioGames . net Forum — General Game Discussion : ghost rider via Audiogames-reflector
Re: Help with Heroes Rise: The prodigy and The Hero Project I got a revered badge in heroes Fall, and unlocked the perfect legend guide for free. I managed to get most of the achievements for the prodigy and am now working my way back through the series, achievement hunting. URL: http://fo

Re: Swamp, zombie FPS by Aprone

2015-11-18 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone chi or aprone do you know when the new voices are going to be put inside the game? URL: http://forum.audiogames.net/viewtopic.php?pid=239054#p239054 ___ Audiogames-reflector mailing list Audiogames-reflector@s

adding words to ivona lexicon

2015-11-18 Thread AudioGames . net Forum — Off-topic room : harrylst via Audiogames-reflector
adding words to ivona lexicon Hey,Does someone know how to add words to the lexicon that ivona voices use?  I need to do that to turn a polish voice into an esperanto voice.  I have the list of changes i need to make, but do not know how to make the changes.  thanks for your help! URL: htt

Re: Avalon RPG

2015-11-18 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector
Re: Avalon RPG @MektasticThere are tons of crafting and cooking abilities.  When you finish school, you’ll notice that you suddenly have the skills of farming and labours.  These will go up automatically, without the need to use lessons on them.  Eventually, in a couple of RL weeks, you’ll

Re: Mini scripting language thingy, by Aprone

2015-11-18 Thread AudioGames . net Forum — New releases room : Phil via Audiogames-reflector
Re: Mini scripting language thingy, by Aprone Aprone,I just compiled and played SampleGame1,renaming it to ImpBattlerSampleGame1.Set for SAPI, I didn't hear the list of hot keys spoken.I like the idea that your experience makes your weapon damage better.I could use a menu of what the game s

Re: Survive the Wild!

2015-11-18 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector
Re: Survive the Wild! What people are complaining about isn't just the number of bears. it is their "interaction" with humans. They never run away, they allways want to kill you no mather what are you doing. Nothing can really save you. I got attacked by a bear. it broke my shild in 1 hit.

Re: judgement day

2015-11-18 Thread AudioGames . net Forum — General Game Discussion : afsilva90 via Audiogames-reflector
Re: judgement day Hi everyone,I think its very unfair for people who haven't purchased Judgment Day only having access to the demo version and not the full version. I'm saying this because I haven't purchased this game myself and I would like to destroy commander Ather and all his enemy hoa

Re: death match a new beginning version 2.0 released

2015-11-18 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match a new beginning version 2.0 released As requested, todays changes. Its now possible to not only repair your vessels while in dock at inderion but to rename vessels using the ship management terminal. URL: http://forum.audiogames.net/viewtopic.php?pid=239047#p239047 ___

Re: When is a business to big? FS in another Merger?

2015-11-18 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector
Re: When is a business to big? FS in another Merger? Excuse me, but it was you who made this personal by questioning whether I could buy JAWS without assistance. That remark was, in my opinion, entirely un called for, or as the British would put it, completely over the top.And now, I will l

Re: A doubt about jesse.

2015-11-18 Thread AudioGames . net Forum — Site and forum feedback : GeneWarner via Audiogames-reflector
Re: A doubt about jesse. To be honest, I personally see no problem with having multiple forum accounts as long as you aren't using them to cause trouble. URL: http://forum.audiogames.net/viewtopic.php?pid=239046#p239046 ___ Audiogames-reflec

Re: book suggestion for someone who was blown away by wheel of time and th

2015-11-18 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector
Re: book suggestion for someone who was blown away by wheel of time and th Yeah, I don't care for synthesized reading, but it is better than not being able to read the book at all. What I really need is a decent stand alone text to speech DAISY book reader with a decent voice similar to Elo

Re: A doubt about jesse.

2015-11-18 Thread AudioGames . net Forum — Site and forum feedback : Jesper via Audiogames-reflector
Re: A doubt about jesse. Jesse is a good friend of mine. The other Jesse (jesse levo) is another guy. I know him too. So it's not one person with multyple accounts... URL: http://forum.audiogames.net/viewtopic.php?pid=239042#p239042 ___ Audi

Re: Survive the Wild!

2015-11-18 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! I will soon add an option to completely turn off chat. Also, I have decreased the number of bears on the main land. But if you want bears... Heres a message I sent out. out of character, SamTupy says first, go into the mining area. Stay far north. Go as far east as you

Re: A doubt about jesse.

2015-11-18 Thread AudioGames . net Forum — Site and forum feedback : jesse . nl via Audiogames-reflector
Re: A doubt about jesse. Hi all, Just to clarify, i am not jesseleivo. I am someone else. URL: http://forum.audiogames.net/viewtopic.php?pid=239043#p239043 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com h

Re: A doubt about jesse.

2015-11-18 Thread AudioGames . net Forum — Site and forum feedback : Jesper via Audiogames-reflector
Re: A doubt about jesse. Jesse is a good friend of mine. The other Jesse (jesse levo) is another guy. I know him too URL: http://forum.audiogames.net/viewtopic.php?pid=239042#p239042 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Onaar: a new text RPG

2015-11-18 Thread AudioGames . net Forum — New releases room : darkblade 98 via Audiogames-reflector
Re: Onaar: a new text RPG thanks! I got it working but now I have another problem. My screen reader is not reading the text to me. Am I doing something wrong? I am using NVDA. URL: http://forum.audiogames.net/viewtopic.php?pid=239041#p239041 ___

Re: XBox magnifier tip, play while zoomed in!

2015-11-18 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: XBox magnifier tip, play while zoomed in! Hello,That is actually a good question. It mentions something about zooming in which sounds a bit like making the screen bigger, which can benefit visually impaired users. URL: http://forum.audiogames.net/viewtopic.php?pid=239040#p239040 _

Re: When is a business to big? FS in another Merger?

2015-11-18 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector
Re: When is a business to big? FS in another Merger? Excuse me, but it was you who made this personal by questioning whether I could buy JAWS without assistance. That remark was, in my opinion, entirely un called for, or as the British would put it, completely over the top.And now, I will l

Re: Audio game mods dropbox repository!

2015-11-18 Thread AudioGames . net Forum — General Game Discussion : jesseleivo via Audiogames-reflector
Re: Audio game mods dropbox repository! no problem URL: http://forum.audiogames.net/viewtopic.php?pid=239038#p239038 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bi

Re: video game soundfonts

2015-11-18 Thread AudioGames . net Forum — Off-topic room : FamilyMario via Audiogames-reflector
Re: video game soundfonts And as a correction, only the drums are WAV, while the main instruments are in .VOPM format. VOPM functions as a VST Plugin if you aren't wondering. I'm not sure how it works so will have to see how it works in different DAWs since I only have two installed, LMMS a

Re: Bokurano Daibouken 3 : secondary topic

2015-11-18 Thread AudioGames . net Forum — New releases room : buu420 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Okay this is what happened to me. and sorry I forgot to post this. When I first entered the boss level I had no hook, I looked for it everywhere. But I tried the boss anyways and died, but when I die I close the game usually and when I opened and r

Re: video game soundfonts

2015-11-18 Thread AudioGames . net Forum — Off-topic room : FamilyMario via Audiogames-reflector
Re: video game soundfonts After several days of trying to remember that video's name, here's a download link for the Street Fighter II CPS1 Sound pack! It's in a set of WAV files so don't know how to compile it into an SF2 file unfortunately. I originally found this on Mediafire, so I had n

Re: Survive the Wild!

2015-11-18 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector
Re: Survive the Wild! For the radio chat, you can put radio in 1 of your hands and press space on it. currently there is a bug, so it doesn't make a sound when you turn it off. That will disable the messages, but beeps will still be playing.For the OOC chat, one you are probably finding ann

Re: Mini scripting language thingy, by Aprone

2015-11-18 Thread AudioGames . net Forum — New releases room : Hrvoje via Audiogames-reflector
Re: Mini scripting language thingy, by Aprone Sounds cool. It's syntax reminds me on BASIC language from 90s that I've used for programming apps for Braille 'n Speak notetaker. Nothing was simple and easily readable like that. URL: http://forum.audiogames.net/viewtopic.php?pid=239033#p2390

Re: XBox magnifier tip, play while zoomed in!

2015-11-18 Thread AudioGames . net Forum — General Game Discussion : JWoodill21 via Audiogames-reflector
Re: XBox magnifier tip, play while zoomed in! Don't really get what it does. Does it make the game bigger? URL: http://forum.audiogames.net/viewtopic.php?pid=239032#p239032 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahatti

Re: Audio game mods dropbox repository!

2015-11-18 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: Audio game mods dropbox repository! thanks for the invite. URL: http://forum.audiogames.net/viewtopic.php?pid=239031#p239031 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu

Re: simulators and games archive

2015-11-18 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: simulators and games archive the link is broken URL: http://forum.audiogames.net/viewtopic.php?pid=239030#p239030 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bi

Re: When is a business to big? FS in another Merger?

2015-11-18 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: When is a business to big? FS in another Merger? Gene, stop.  Are we talking about screen readers, or your personal feelings? Personally I'd rather the former. I am not bashing JAWS. Just as you are doing, I'm simply stating reasons why I don't believe a certain screen reader rellevant

Re: simulators and games archive

2015-11-18 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: simulators and games archive I have Autoit 3 had it before hand, didn't have Comm Audio. I tried to find it, can't find it anywhere. URL: http://forum.audiogames.net/viewtopic.php?pid=239028#p239028 ___ Audiogames-reflector mailing list

Re: book suggestion for someone who was blown away by wheel of time and th

2015-11-18 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: book suggestion for someone who was blown away by wheel of time and th Funny they haven't digitized talechaser's song, though I do sympathize, I confess I can't read actual fiction with a synth, I just find it irritates me due to the lack of human pauses, especially in dialogue and atmo

Re: Survive the Wild!

2015-11-18 Thread AudioGames . net Forum — New releases room : mr . brunete via Audiogames-reflector
Re: Survive the Wild! hi people, please, please, and ten million times please, is there a way to dissable the damn chat?.everytime i tried to learn and play the game, i end annoyed because of the huge number of chat messages, first, i want to learn the game, but because of the chat, i can't

Re: Avalon RPG

2015-11-18 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Avalon RPG @Avid gamer, I think the conversation is slower, either that or it's a nvda issue sinse I don't think Vipmud directly outputs to nvda yet, indeed I'd recommend sapi use for Vipmud myself. @Mektastic, I had the same problem with the militia. I thought there would be someone co

Re: When is a business to big? FS in another Merger?

2015-11-18 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector
Re: When is a business to big? FS in another Merger? severestormsteve1 wrote:1, it's easy to set up and get running, whereas JAWS requires registration, and from my experience people actually had to be called, to help my vision teacher and I install it.You must have run into an unusual prob

Re: Avalon RPG

2015-11-18 Thread AudioGames . net Forum — General Game Discussion : avidgamer via Audiogames-reflector
Re: Avalon RPG i just started playing avalon but i note when using vip mud and set it to no speech to work with NVDA why do i have to keep pressing enter about twenty times after each prompt for the next part of my conversation with the initial mage to come up? URL: http://forum.audiogames

Accessible youtube playlist or channel downloader, please

2015-11-18 Thread AudioGames . net Forum — Off-topic room : mata via Audiogames-reflector
Accessible youtube playlist or channel downloader, please Hello!I know at least ponce media downloader does offer support for playlist downloading, but now it somehow stops working. Is there any alternative that's accessible for us? URL: http://forum.audiogames.net/viewtopic.php?pid=239022

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-18 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Hay Yukio.I'm really liking the translation so far.I have found a few bugs, however.When loading a game, the save slot doesn't give the player name or anything that can be used to identify the different stats on the save

Re: When is a business to big? FS in another Merger?

2015-11-18 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: When is a business to big? FS in another Merger? Pro-business, eh? Live by capitalism, die by capitalism. You could always get a Mac; then your boss can be even bigger and even more rapacious than FS will ever be. Though to judge from their podcast, which I stopped listening to an age a

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-18 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Hay Yukio.I'm really liking the translation so far.I have found a few bugs, however.When loading a game, the save slot doesn't give the player name or anything that can be used to identify the different stats on the save

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-18 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Hay Yukio.I'm really liking the translation so far.I have found a few bugs, however.When loading a game, the save slot doesn't give the player name or anything that can be used to identify the different stats on the save

Re: When is a business to big? FS in another Merger?

2015-11-18 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: When is a business to big? FS in another Merger? When the video intercept was a thing, Jaws could do some impressive stuff--I could even get it to read text in Spider-man Cartoon Maker, which is to say, text drawn into the cartoons. (Incidentally, that's also where I first learned the c

Re: The fires of the Revina - a new RPG from the creators of Elten app!

2015-11-18 Thread AudioGames . net Forum — General Game Discussion : pajper via Audiogames-reflector
Re: The fires of the Revina - a new RPG from the creators of Elten app! Hi!I don't know so much about sound design, so I think that Seal will write about it. I can write about developing.So, I want to use a FMOD library if I'll be able. But it's not cheap, about 500 usd. .Then, depending on

Re: When is a business to big? FS in another Merger?

2015-11-18 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: When is a business to big? FS in another Merger? I'm speaking more in terms of financial practicality. Also, I'd like to point out that while Jaws comes with custom scripted files, NVDA has the following:1, it's easy to set up and get running, whereas JAWS requires registration, and fro

Re: When is a business to big? FS in another Merger?

2015-11-18 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: When is a business to big? FS in another Merger? I'm speaking more in terms of financial practicality. Also, I'd like to point out that while Jaws comes with custom scripted files, NVDA has the following:1, it's easy to set up and get running, whereas JAWS requires registration, and fro

Re: Supernova Screen Reader v13.58

2015-11-18 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: Supernova Screen Reader v13.58 All right. Looks like I've beaten the system. Thanks to some help from Dark, a bit of sleuthing, and some inside info from the Dolphin forums, I've figured out that some of the dolphin updates available for Supernova are, in actual fact, simply self-extrac

Re: The New Xbox One Experience: Release information

2015-11-18 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: The New Xbox One Experience: Release information Death rattlehead, I only mentioned games that were already out... but my bad. I did forget that one... I pre-ordered way back in the summer, pretty much right as soon as it was available. lol But that is most definitely one heck of a reas

Re: Looking for super liam mods

2015-11-18 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector
Re: Looking for super liam mods HelloI only know the MaxPain mod.greetings and thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=239014#p239014 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http

Re: Avalon RPG

2015-11-18 Thread AudioGames . net Forum — General Game Discussion : mektastic via Audiogames-reflector
Re: Avalon RPG The militia course seems to be very pk oriented and is dependent upon whether or not there are people currently taking the messenger course.  If there aren't any taking that, you can't take the militia one, so there went my hopes of graduating with all four courses.  Ahh well

Re: Onaar: a new text RPG

2015-11-18 Thread AudioGames . net Forum — New releases room : blindncool via Audiogames-reflector
Re: Onaar: a new text RPG Go into the Arun menu (alt+A), and press enter on the "About ARUN" option. Read the text with your screen reader cursor (JAWS cursor or NVDA screen review). It should say something like "ALAN interpreter version 3.0 beta 4".Just in case you're not using the latest

Re: Avalon RPG

2015-11-18 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Avalon RPG What do you mean by "newly time" exactly? when you start you get ten hours fre playing without either having to find someone to sponsor you or pay a subscription, you just get that when you create an account by default. Because of this hole war thing they allowed newbies acce

Re: Avalon RPG

2015-11-18 Thread AudioGames . net Forum — General Game Discussion : avidgamer via Audiogames-reflector
Re: Avalon RPG @dark how do you get newly time? just starting out and liking what i hear so far. is mud rammer still good for iPhone usage/ URL: http://forum.audiogames.net/viewtopic.php?pid=239009#p239009 ___ Audiogames-reflector mailing li

Re: When is a business to big? FS in another Merger?

2015-11-18 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector
Re: When is a business to big? FS in another Merger? I don't know where you get your information but JAWS is not used only by institutions, I myself and most of my blind friends plus most of the blind people I know use it and we are hardly an institution. Or maybe that's just wishful thinki

Re: book suggestion for someone who was blown away by wheel of time and th

2015-11-18 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector
Re: book suggestion for someone who was blown away by wheel of time and th Dark, lucky you! It may have been on cassette as opposed to being a modern digital book, but at lease you got to listen to a human read the book. The talking book library hasn't gotten around to digitizing Tailchaser

Re: When is a business to big? FS in another Merger?

2015-11-18 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: When is a business to big? FS in another Merger? *Crosses over the name of the topic.*One word pops into mind,Jealousy  It's a merger, that's all. I agree that a lot of things in the blind market are over priced, there's a software that translates documents into braille to be embos

Re: Survive the Wild!

2015-11-18 Thread AudioGames . net Forum — New releases room : Sean-Terry01 via Audiogames-reflector
Re: Survive the Wild! Hi Sam, we have a couple of players that are a little upset because it's seemingly balanced a bit. They say that you can't even fish without being attacked by a bear.  In the wilderness, you wouldn't see bears as frequently as you do in the game right now.   Also, can

Re: Survive the Wild!

2015-11-18 Thread AudioGames . net Forum — New releases room : Sean-Terry01 via Audiogames-reflector
Re: Survive the Wild! Hi Sam, we have a couple of players that are a little upset because it's seemingly balanced a bit. They say that you can't even fish without being attacked by a bear.  In the wilderness, you wouldn't see bears as frequently as you do in the game right now.   Also, can

Re: The New Xbox One Experience: Release information

2015-11-18 Thread AudioGames . net Forum — General Game Discussion : death_rattlehead via Audiogames-reflector
Re: The New Xbox One Experience: Release information @assault_freak you forgot to mention SFV! I already got my beta code. You can still get it through amazon and you don't need to pay anything. Just preorder. Man so many good fighters on PS4. I'm still thinking of getting Gilty Gear thoug

Re: book suggestion for someone who was blown away by wheel of time and th

2015-11-18 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector
Re: book suggestion for someone who was blown away by wheel of time and th Dark, lucky you! It may have been on cassette as opposed to being a modern digital book, but at lease you got to listen to a human read the book. The talking book library hasn't gotten around to digitizing Tailchaser

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