> Its all relative it is VERY popular its just not AS popular
> as the PS2.
>
> :>
It's like saying that Ford outsell Dodge in the US, therefore Dodge
aren't popular...
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-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Sent: Monday, January 19, 2004 5:57 PM
To: CF-Community
Subject: Re: RE: Bleak future for videogamers?
Seeing as how PS2's market is about 3 times the size of XBox, yeah, it's
not popular.
- Original Messa
> There are the games that you want to make, and then there are
> the games you make to feed your family. There's more of the
> second type going on than the first type.
You do that, well, developers work for companies? It's the company that
tells them what to make, not the developers, unless t
EMAIL PROTECTED]
Sent: January 19, 2004 9:32 PM
To: CF-Community
Subject: RE: RE: Bleak future for videogamers?
> The PS2 is either darn close or just past outselling the PS1.
> although it's harder since the PS1 is actually still selling
> pretty well. ;^)
But according to his the
Hey, I did mention that the PS2 is as reliable as a Ford Pinto. :)
-Original Message-
From: Philip Arnold [mailto:[EMAIL PROTECTED]
Sent: January 19, 2004 7:55 PM
To: CF-Community
Subject: RE: RE: Bleak future for videogamers?
> Seeing as how PS2's market is about 3 times the
on units sold.
Less than 2% of that market needs to buy a game for it to make a million
units (less than 1% for the PS1).
Jim Davis
_
From: Philip Arnold [mailto:[EMAIL PROTECTED]
Sent: Monday, January 19, 2004 11:32 PM
To: CF-Community
Subject: RE: RE: Bleak future for videogamers?
> The PS2 is either darn close or just past outselling the PS1.
> although it's harder since the PS1 is actually still selling
> pretty well. ;^)
But according to his theory, you target the system with the most users,
which is therefore the PS1...
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[Subscript
Bleak future for videogamers?
> If I were a developer, I think I would stand the most chance
> of making money by targeting a platform that had lots of
> users, which in the end is really all that matters.
In which case, develop for the GameBoy - it has the larges number of
unit sales
> Seeing as how PS2's market is about 3 times the size of XBox,
> yeah, it's not popular.
Do you know WHY 3 times as many PS2 have been sold as Xboxes?
Because they're so unreliable you have to replace them every few months
I know people who have had MANY PS2's - why would you have more than on
> If I were a developer, I think I would stand the most chance
> of making money by targeting a platform that had lots of
> users, which in the end is really all that matters.
In which case, develop for the GameBoy - it has the larges number of
unit sales of ANY console - EVER!
Actually, the PS
unity
Subject: RE: RE: RE: Bleak future for videogamers?
I was talking about the future, not the present.
Did you not get that, or is your feeble mind that stupid. Why do you think
that people are trialling pay per view, that are driving for an online
system to view your movies as I was saying:-)
A
January 2004 12:02 PM
To: CF-Community
Subject: Re: RE: RE: Bleak future for videogamers?
> Actually NO, the article is right in what it is saying. That is
> the way the
> world is going, like for instance PAY per View is going.
>
> Consider the future for a moment, you'l
> That's not what I have read, Microsoft are very happy with their
> sales of
> the Xbox, and quoting them as saying that the sales of the Xbox has
> performed better than they have expected with sales in the next 6-
> 8 months
> as being another 14million (like to see that)
What are they suppose
> Actually NO, the article is right in what it is saying. That is
> the way the
> world is going, like for instance PAY per View is going.
>
> Consider the future for a moment, you'll no longer hire movies
> from the
> video store. The future will have an appliance like a jukebox,
> that you ca
19, 2004 5:27 pm
Subject: RE: RE: Bleak future for videogamers?
> Not true
>
> Sure it will differ in each country, but show me the money...
> Whooops show
> me the figures!
>
> Regards
> Andrew Scott
> Technical Consultant
>
> NuSphere Pty Ltd
> Leve
Well then that makes it longer again then doesn't it Even by your words,
15 years now becomes 30
And to think the PC, has been around for nearly 40 or so years.
Regards
Andrew Scott
Technical Consultant
NuSphere Pty Ltd
Level 2/33 Bank Street
South Melbourne, Victoria, 3205
Phone: 03
AM
To: CF-Community
Subject: Re: RE: Bleak future for videogamers?
> Rampant pirating believe it or not is what has made the XBox so
> popular, has
> also made the PC even more mainstream. Even the Amiga survived
> because of
> pirating, but due to commodore going bust, they had to fi
tter" just not so much better as to be a forgone
conclusion.
Jim Davis
_
From: Angel Stewart [mailto:[EMAIL PROTECTED]
Sent: Monday, January 19, 2004 6:42 PM
To: CF-Community
Subject: RE: RE: Bleak future for videogamers?
Fable could only be delivered using the Xbox.
PROTECTED] [mailto:[EMAIL PROTECTED]
Sent: Tuesday, 20 January 2004 11:09 AM
To: CF-Community
Subject: Re: RE: Bleak future for videogamers?
GC and XBox have about the same market share, worldwide.
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console is about as reliable as a Ford Pinto.
- Original Message -
From: Kevin Graeme <[EMAIL PROTECTED]>
Date: Monday, January 19, 2004 4:39 pm
Subject: Re: RE: Bleak future for videogamers?
> Some people like to make great games more than just making crap
> that makes
> the
Subject: RE: RE: RE: Bleak future for videogamers?
> Actually the time frame is 25 years, I was working on the NES in
> 1988 which
> had been around for a few years. The atari 2600 has been around
> since the
> 80's and the colecovision died in the late 80's.
>
> Rampant pirating believe it or not is what has made the XBox so
> popular, has
> also made the PC even more mainstream. Even the Amiga survived
> because of
> pirating, but due to commodore going bust, they had to find other
> solutionsto stay in the game and yes they are still around
> devel
GC and XBox have about the same market share, worldwide.
- Original Message -
From: Andrew Scott <[EMAIL PROTECTED]>
Date: Monday, January 19, 2004 4:53 pm
Subject: RE: Bleak future for videogamers?
> Not popular, were do you get that info from.
>
> Nintendo Gamecube is not popular,
Melbourne, Victoria, 3205
Phone: 03 9686 0485 - Fax: 03 9699 7976
_
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Sent: Tuesday, 20 January 2004 7:41 AM
To: CF-Community
Subject: Re: RE: RE: Bleak future for videogamers?
To term it in economic terms, a user must feel that wha
Fable could only be delivered using the Xbox.
The PS2 just can't handle it.
So as a developer, the concern is not always selling 5 million units as
opposed to 1.2 million.
-Gel
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
If I were a developer, I think I wou
ty" <[EMAIL PROTECTED]>
Sent: Monday, January 19, 2004 5:25 PM
Subject: Re: RE: Bleak future for videogamers?
> If I were a developer, I think I would stand the most chance of making
money by targeting a platform that had lots of users, which in the end is
really all that matters.
&
ing
> factors.
> -Kevin
>
>
> - Original Message -
> From: <[EMAIL PROTECTED]>
> To: "CF-Community" <[EMAIL PROTECTED]>
> Sent: Monday, January 19, 2004 4:56 PM
> Subject: Re: RE: Bleak future for videogamers?
>
>
> > Seeing a
ED]>
Sent: Monday, January 19, 2004 4:56 PM
Subject: Re: RE: Bleak future for videogamers?
> Seeing as how PS2's market is about 3 times the size of XBox, yeah, it's
not popular.
>
> - Original Message -
> From: Bill Wheatley <[EMAIL PROTECTED]>
> Date: Mo
Seeing as how PS2's market is about 3 times the size of XBox, yeah, it's not popular.
- Original Message -
From: Bill Wheatley <[EMAIL PROTECTED]>
Date: Monday, January 19, 2004 3:23 pm
Subject: RE: Bleak future for videogamers?
> xbox is not a popular console?? LOL whatever you say bud
>
riginal Message -
From: "Harkins, Patrick" <[EMAIL PROTECTED]>
Date: Monday, January 19, 2004 1:32 pm
Subject: RE: RE: Bleak future for videogamers?
> My 2 cents:
> I guess that the key to making pay-as-you-play work with music or
> games or
> anything might be to
-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Subject: Re: RE: Bleak future for videogamers?
Ah, but see, we must understand the reasoning behind why companies want to
move to a network based model.
It isn't to remove paper manuals.
It isn't to remove physical distribution.
Ah, but see, we must understand the reasoning behind why companies want to move to a network based model.
It isn't to remove paper manuals.
It isn't to remove physical distribution.
It's to stop piracy. This is the major, overriding reason why they want to do this.
And what I'm saying is that
> It was displayed at CES last year, would they really spend the
> money to
> go to a large event like that if it wasn't coming out?
Yup. There's tons of vapourware at every computer show, including CES.
>
> Current rumour is that it'll be about $400
That is very expensive for a console. I'd
> I'd be very, very surprised if this thing even came out. And
> with an AMD XP 3200+ and nForce 2 400 MB? That is going to
> be VERY expensive, relative to other consoles.
>
> I've also seen a console by VIA that's essentially a PC.
> Also going to be DOA.
It was displayed at CES last year
I'd be very, very surprised if this thing even came out. And with an AMD XP 3200+ and nForce 2 400 MB? That is going to be VERY expensive, relative to other consoles.
I've also seen a console by VIA that's essentially a PC. Also going to be DOA.
- Original Message -
From: Philip Arnold
According to this:
http://zdnet.com.com/2100-1103-5071063.html
PS2 sales far outstrip XBox sales. XBox is a distant #2.
> As to the speculation that STEAM will crash the first three days,
> and go
> under as a result of this,Several MMORPGs crashed when they were first
> launched and there was
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