Is this the "Express" version of Visual Studio? Visual Studio Express
does NOT support the macros.
___
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
BlueQuartz Software
Are there any examples or does anyone have any CMake code for copying
Qt plugins for the various image formats that come with a Qt
installation. I could probably hack something together similar to what
I have for the main QtCore and QtGui libraries, but existing code is
always better, and m
It has been a while but I was finally able to get some time to put
together a new Release for the CMakeEd Eclipse plugin. CMakeEd
provides syntax coloring and command completion for CMake files in
Eclipse. All the CMake help is also integrated into the Eclipse Help
system and is fully searc
What specific problems are you having with your Java code?
___
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
BlueQuartz Software Dayton, Ohio
On Jan 22, 2010
I came across the same problem. I never really found a suitable
working solution.
___
Mike Jackson www.bluequartz.net
Principal Software Engineer mike.jack...@bluequartz.net
BlueQuartz Software Dayto
For your project you can always add your own "flags" such as:
CMakeLists.txt Begin
if (VS_USE_STATIC_RUNTIME)
set (CMAKE_CXX_FLAGS ".")
endif()
CMakeLists.txt-- END
Then on the command line do the following:
cmake -G "Visual Studio 9 2008" -DVS_USE_STATIC_RUNTIME=ON ../
or from a
On Jan 15, 2010, at 2:17 PM, Tyler Roscoe wrote:
On Fri, Jan 15, 2010 at 05:57:20PM +, Ian Scott wrote:
I have an existing large hierarchically structured code base, but I
want
to extract a cut-down source code tree that only contains the source
code files necessary for a particular proj
On Jan 13, 2010, at 4:58 PM, Andreas Pakulat wrote:
On 13.01.10 13:34:34, clin...@elemtech.com wrote:
I've also seen people put a qt.conf file in the Qt installation, to
override the compiled-in paths.
That's probably how its done by the Windows installer.
Thats one way to do it, but appar
On Jan 14, 2010, at 5:49 AM, Adolfo RodrÃguez Tsouroukdissian wrote:
2010/1/14 Michael Wild
On 14. Jan, 2010, at 11:00 , Adolfo RodrÃguez Tsouroukdissian wrote:
> On Thu, Jan 14, 2010 at 10:47 AM, Michael Wild
wrote:
>
>>
>> On 14. Jan, 2010, at 10:43 , Michael Wild wrote:
>>
>>> Hi al
On Jan 13, 2010, at 4:58 PM, Andreas Pakulat wrote:
On 13.01.10 13:34:34, clin...@elemtech.com wrote:
I've also seen people put a qt.conf file in the Qt installation, to
override the compiled-in paths.
That's probably how its done by the Windows installer.
Thats one way to do it, but appare
Um, yea, you don't want to do that, change the location of the Qt
libraries after they are built in one location. On Windows, the only
way you can do that (to my knowledge) is to use the MinGW precompiled
binaries from Nokia. When the installer runs all the paths are updated
for the install
SEt the QT_QMAKE_EXECUTABLE variable.
_
Mike Jackson mike.jack...@bluequartz.net
BlueQuartz Softwarewww.bluequartz.net
Principal Software Engineer Dayton, Ohio
On Jan 13, 2010, at 1:07 PM
you shouldn't have to do that. There are multitudes of projects that
do exactly what you are doing and don't have continuous rebuilds. Now,
having said that I am _assuming_ that osconfig.h.in is NOT being
changed, generated, updated or in any way changed? osconfig.h.in being
changed would c
On Jan 8, 2010, at 10:26 PM, David Doria wrote:
On Fri, Jan 8, 2010 at 10:10 PM, David Doria
wrote:
On Fri, Jan 8, 2010 at 10:07 PM, Mike Jackson
wrote:
You installed qt version 3 instead of qt version 4. Sudo apt-get
install
qt4-dev. Or something like that.
Mike
Sent from my iPod
O
This is probably a "bug" in the Darwin-gcc.cmake file that gets called
to initialize all the compilers and flags. There is a bunch of code
which tries to figure out which OS X version you are compiling for and
what flags to use. I say this because there probably needs to be an
IF( NOT CROSS_
On Dec 30, 2009, at 10:48 AM, Hicham Mouline wrote:
-Original Message-
From: John Drescher [mailto:dresche...@gmail.com]
Sent: 29 December 2009 23:16
To: Hicham Mouline
Cc: cmake@cmake.org
Subject: Re: [CMake] cmake file in build directory
On Tue, Dec 29, 2009 at 6:01 PM, Hicham Moulin
There are lots of questions on this CMake variable and the consensus
is DO NOT USE IT. PERIOD. The implementation is basically broken for
all but the most trivial case.
_
Mike Jackson mike.jack...@bluequartz.net
BlueQuart
On Dec 17, 2009, at 11:34 AM, David Cole wrote:
On Thu, Dec 17, 2009 at 10:53 AM, Michael Wild
wrote:
On 17. Dec, 2009, at 15:01 , David Cole wrote:
> On Thu, Dec 17, 2009 at 3:20 AM, Michael Wild
wrote:
>
>>
>> On 16. Dec, 2009, at 20:35 , Michael Jackson wrote:
>
I am intrigued by the "ExternalProject" feature of CMake 2.8. One
question that I have after reading through the Oct 09 "Kitware Source"
is this. If I do a "make clean" or "rebuild" are all the
"ExternalProjects" also cleaned/rebuilt? I could make an argument both
ways but I was curious wha
On Dec 15, 2009, at 7:24 PM, Glenn Hughes wrote:
Really? How could it? Suppose I only have 1 qrc file, named foo.qrc:
wouldn't these two lines be equivalent?
FILE (GLOB my_RESOURCES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "res/
*.qrc" )
SET( my_RESOURCES "res/foo.qrc")
???
TIA
G
On Tue, Dec
On Dec 15, 2009, at 10:03 AM, Clinton Stimpson wrote:
On Dec 15, 2009, at 2:31 AM, Werner Smekal wrote:
Hi Michael,
On 12/15/09 9:58 AM, Michael Wild wrote:
Hi
What is the install-name of SDL.framewor/SDL? What does
otool -L ~/Library/Frameworks/SDL.framework/SDL
tell you? I suspect it
Post a bug to the bug tracker. Maybe someone will get to it.
--
Mike Jackson
On Dec 11, 2009, at 5:26 PM, Glenn Hughes wrote:
Xcode definitely supports it. I'm moving to CMake from a pure Xcode
project, and we have some deeply nested folders. My guess is its a bug
in the generator. I'm running
grouping under Target, i.e.
/Sources/Target/SubFolder
but not
/Sources/Target/SubFolder/SubSubFolder
Can you make
Sources/ModelEditor/ModelEditor/SomeSubGroup/
?
G
On Fri, Dec 11, 2009 at 4:43 PM, Michael Jackson
wrote:
You mean like this
al groups I add are under Target. I can get one level
of grouping under Target, i.e.
/Sources/Target/SubFolder
but not
/Sources/Target/SubFolder/SubSubFolder
Can you make
Sources/ModelEditor/ModelEditor/SomeSubGroup/
?
G
On Fri, Dec 11, 2009 at 4:43 PM, Michael Jackson
w
source_group( NameSubName FILES ${source} )
_
Mike Jackson mike.jack...@bluequartz.net
BlueQuartz Softwarewww.bluequartz.net
Principal Software Engineer Dayton, Ohio
On Dec 11, 2009,
http://www.cmake.org/Wiki/BundleUtilitiesExample
Might Help
Mike Jackson
On Dec 8, 2009, at 5:11 PM, Glenn Hughes wrote:
Hi all,
Does anyone have any experience with how to copy a built framework
into the application bundle?
In Xcode we set the Installation Directory of the Framework to
@ex
Some projects have CMake code in the top most CMakeLists.txt file such
as the following:
# -- Setup output Directories -
SET (CMAKE_LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/Bin)
# - Setup the executable output Directory -
SET (CMAKE_RUN
If you have cmake installed, you can bootstrap newer versions of
CMake on Windows.
-1 for not being helpful. +1 for General information. ;-)
Mike Jackson
On Dec 8, 2009, at 7:34 AM, Pau Garcia i Quiles wrote:
On Tue, Dec 8, 2009 at 12:58 PM, steve naroff
wrote:
The 'Readme.txt' for t
On Dec 7, 2009, at 3:37 PM, Eric Noulard wrote:
2009/12/7 Nicholas Yue :
Hi,
Does it make sense to separate out the development and deployment
of
"Modules" in CMake?
This kind of idea have already been raised on the ML.
May be you should dig the ML archive in order to collect past idea
On Dec 7, 2009, at 1:28 PM, troy d. straszheim wrote:
Michael Jackson wrote:
So you are wanting to include the Boost sources in your project and
you just want to build a specific subset of Boost to use with your
project?
Here's what I came up with:
http://sodium.resophonic.com/
Please keep on list so that others may benefit/help
So you are wanting to include the Boost sources in your project and
you just want to build a specific subset of Boost to use with your
project?
I guess I might try setting the
# Set what boost libraries will be built
BUILD_PROJECTS=file_s
And just to follow up more, using the autoconf system to build and
install cmake does not work either. Still missing the qt_menu.nib
file. What is the officially supported Qt version for to build CMake?
--
Mike Jackson
On Dec 4, 2009, at 1:21 PM, Bill Hoffman wrote:
Michael Jackson
_
Mike Jackson mike.jack...@bluequartz.net
BlueQuartz Softwarewww.bluequartz.net
Principal Software Engineer Dayton, Ohio
On Dec 4, 2009, at 1:21 PM, Bill Hoffman wrote:
Michael
I tried to build CMake 2.8.0 from source on OS X 10.5.8 Intel in
Release mode with Qt 4.5.3 (as cocoa frameworks). I did a "make
install" and when I try to double click the CMake 2.8-0.app bundle I
get the following error:
Process: CMake 2.8-0 [33756]
Path:/Users/Shared/
OK, Really the last follow up. I guess I didn't clean the build
directory good enough last time. I now only get 2 tests based on using
CMAKE_OSX_ARCHITECTURES=i386;x86_64.
Sorry for the noise.
--
Mike Jackson
On Dec 4, 2009, at 11:10 AM, Michael Jackson wrote:
Just to follow up a b
.
--
Mike Jackson
On Dec 4, 2009, at 10:18 AM, Michael Jackson wrote:
So the issue is to test OS X Universal binary with at least 3
different code paths: i386, x86_64 and PPC.
There is the "arch" command on the command line that can be used
launch an executable using the indicate
So the issue is to test OS X Universal binary with at least 3
different code paths: i386, x86_64 and PPC.
There is the "arch" command on the command line that can be used
launch an executable using the indicated architecture. I am wondering
how this might be used with CTest to test the diff
you.
I envy the distributed GCC folks who do -j50. ;-)
--
Mike Jackson
PS: Had to use an old single CPU PPC the other day.. Painful going
from a Dual Xeon 5500 to a 1.25GHz ppc..
On Dec 3, 2009, at 3:46 PM, Rodolfo Schulz de Lima wrote:
Michael Jackson wrote:
cmake -C ${workspace
On Dec 3, 2009, at 3:11 PM, Rodolfo Schulz de Lima wrote:
I'm interested to know how they manage this. But even with if you run
make with -C to change to the build directory, the executable would be
generated there. This feels awkward when you are used to in-source
builds. Inside vi I usually
:
Michael Jackson wrote:
I'll throw a "no" vote on that but what I would like to hear is some
more detail from Rodolfo explaining why he thinks he needs this? Have
you tried embedding the build directory inside the source directory?
Some of us use this type of setup and it seems to wor
I'll throw a "no" vote on that but what I would like to hear is some
more detail from Rodolfo explaining why he thinks he needs this? Have
you tried embedding the build directory inside the source directory?
Some of us use this type of setup and it seems to work really nicely
with IDEs, Tex
es care of them
both.
Is there documentation (or readable source code) which could help me
understand how things in this directory work?
Thanks,
Brad
On Dec 1, 2009, at 4:34 PM, Michael Jackson wrote:
I think I wrote part of that file. Didn't realize I was putting any
OS
X 10.4 spe
I think I wrote part of that file. Didn't realize I was putting any OS
X 10.4 specific items in there. Any ways, I don't have access to ICC
anymore so you will probably have to experiment with some settings and
then update the darwin-icc.cmake files. Sorry I can not be of any more
help.
_
Project >"
button...
Allows 10 submissions per day for free.
:-)
On Tue, Nov 17, 2009 at 5:20 PM, Michael Jackson > wrote:
So it looks like there is an "experiment" underway at the HDF5 site.
They are willing to "CMakeify" the HDF5 library build system on a
trial
I was wanting to hack around a bit in the CMake code based in order to
add in a "feature" to have Build directories ignored by TimeMachine on
OS X 10.5 and above. Xcode seems to do this automatically for you but
if you use any of the other generators then you are out of luck. I
realize I _c
John,
I actually have this same problem with a ParaView plugin that I am
developing. I have the following in the plugin's CMakeLists.txt file
( where MXA_OUTPUT_DIRS_DEFINED _is_ defined in the before the
CMakeLists.txt is included via an 'add_subdirectory()' command from
the MXADataMode
i-page on my own and had to bother,
i just found the "Option #1 Eclipse CDT4 Generator <http://www.cmake.org/Wiki/Eclipse_CDT4_Generator
>" via google search.
Next time i will use the wiki-page search!
Kind regards,
Peter Kluger
Michael Jackson wrote:
You may want to try o
You may want to try option #2 from the following page:
http://www.cmake.org/Wiki/CMake:Eclipse_UNIX_Tutorial
This would solve your problem as the .project and .cproject files are
never actually generated. It is up to you to generate those files. But
this means that you can customize the proj
at support build configurations
such as
Visual Studio.
Clint
On Monday 23 November 2009 01:43:33 pm Michael Jackson wrote:
What is the "accepted" setup to run a CTest with CDash submission on
Windows using Visual Studio tools?
I tried writing a "Hdf5Dashboard.cmake&quo
t;all"
I think ctest -VV will show the command used to build the visual
studio
project.
And for the CMakeCache.txt, you should need to set the generator, or
set
CMAKE_BUILD_TYPE for generators that support build configurations
such as
Visual Studio.
Clint
On Monday 23 November 200
the autoconf checks
in Cmake.
-- Will
Michael Jackson wrote:
Ahh. did not see that the CDash provided a CTestConfig.cmake file.
I'll try to work on that. I have old ParaView dashboard scripts
that can get me started.
_
What is the "accepted" setup to run a CTest with CDash submission on
Windows using Visual Studio tools?
I tried writing a "Hdf5Dashboard.cmake" file with some basics in it:
cmake_minimum_required ( VERSION 2.6 )
set (CTEST_SITE "vs2...@bluequartz.net")
set (CTEST_BUILD_NAME "Debug-Visual Studi
if I have the following code:
EXECUTE_PROCESS(COMMAND ${CMAKE_COMMAND}
-E copy_if_different ${TEMP_CONFIG_FILE} ${HDF5_BINARY_DIR}/
H5pubconf.h)
How exactly is "Different" determined? By date modified, by content,
by some sort of hash?
_
it to the HDF5 source
tree next to the top level CMakeLists.txt file.
Then clients just need to run HDF5 dashboards and submit...
HTH,
David
On Fri, Nov 20, 2009 at 5:08 PM, Michael Jackson > wrote:
Ok, So I registered with my.cdash.org and created the HDF5 project.
click the "Start My Project >"
button...
Allows 10 submissions per day for free.
:-)
On Tue, Nov 17, 2009 at 5:20 PM, Michael Jackson > wrote:
So it looks like there is an "experiment" underway at the HDF5 site.
They are willing to "CMakeify" the HDF5 librar
t 11:14 AM, Michael Wild wrote:
On 19. Nov, 2009, at 16:24 , Michael Jackson wrote:
So, there are a few of us quickly port the HDF5 1.8 code to CMake.
I'm thinking that we should put in an HDF5Config.cmake file for
other projects use. Simple question:
What goes in one of those? I
So, there are a few of us quickly port the HDF5 1.8 code to CMake. I'm
thinking that we should put in an HDF5Config.cmake file for other
projects use. Simple question:
What goes in one of those? Is there a tutorial somewhere? Where
does the file get installed into? What does the consumer
On Nov 17, 2009, at 6:45 PM, Sean McBride wrote:
On 11/17/09 5:57 PM, Michael Jackson said:
cmake -DCMAKE_OSX_ARCHITECTURES='x86_64;i386' ../
Will throw the following error:
-- Check size of size_t
CMake Error at /Users/Shared/Toolkits/CMake-2.6.4/share/cmake-2.
cmake -DCMAKE_OSX_ARCHITECTURES='x86_64;i386' ../
Will throw the following error:
-- Check size of size_t
CMake Error at /Users/Shared/Toolkits/CMake-2.6.4/share/cmake-2.6/
Modules/CheckTypeSize.cmake:89 (MESSAGE):
CHECK_TYPE_SIZE found different results, consider setting
CMAKE_OSX_ARCHITE
So it looks like there is an "experiment" underway at the HDF5 site.
They are willing to "CMakeify" the HDF5 library build system on a
trial basis. What all is involved in setting up a CDash drop site for
the regression tests?
Thanks
_
You will need to create an "install" command that copies the library
into the runtime directory. There are lots of examples in the email
archives. Here is what I do for the Qt libraries:
if (AIM_BUILD_QT_APPS AND NOT Q_WS_MAC)
if (DEFINED QT_QMAKE_EXECUTABLE)
SET (QTLIBLIST QtCore
On Nov 13, 2009, at 7:23 PM, Clinton Stimpson wrote:
On Friday 13 November 2009 05:05:36 pm Michael Jackson wrote:
OS X classic dylib problems. My Dylibs have the full path as their
"install_name". When I do a "make install" I have scripts run over
those libraries to &qu
OS X classic dylib problems. My Dylibs have the full path as their
"install_name". When I do a "make install" I have scripts run over
those libraries to "fix them up" using the BundleUtilities.cmake
stuff. Um, so how do I get those same scripts to run when I do a "make
package" ?
Thanks.
Does anyone have any CMake code to find the designated temp folder
location for each platform? Was thinking this might be in CMake
somewhere but I did not seem to find anything.
Thanks
_
Mike Jackson mike.jack...@bluequa
Another dumb friday question:
I have the packaging mostly working except that when I generate a
windows DLL project only the import library is packaged up, leaving
the actual DLL library behind. What might be causing this?
_
Mike Jac
Well,
Having gone down this path just this morning with BOTH of those
libraries, here is what I did.
In my png/CMakeList.txt file, I have the following:
include_directories(${CxImage_SOURCE_DIR}/Utilities/cxzlib)
include_directories(${CxImage_BINARY_DIR}/CxZLib)
ADD_LIBRARY(CxPng ${LIB_
Just to follow up a bit more, here is my recipe for getting Boost up
and running with CMake and Visual Studio.
1: Compile Boost:
From the "Visual Studio Command Prompt I use the following:
bjam.exe toolset=msvc-9.0 --with-test --with-filesystem --with-
program_options --with-date_time --with
I would like to generate installers for both a Release and a Debug
build but have them be separate installers under Visual Studio.
Currently when I build the "PACKAGE" project in my solution I get a
nice installer with a name like:
AIMRepresentation-2009.11.03-win64.exe which is generally f
On Nov 4, 2009, at 1:57 PM, Mathieu Malaterre wrote:
On Wed, Nov 4, 2009 at 7:50 PM, Philip Lowman wrote:
Personally, I think FindBoost is complex enough without having to
also keep
track of boost's internal dependencies as well. Maybe things would
be
better if the boost people publishe
http://www.bluequartz.net/software/files/QtTest.zip
Is a small qt example that shows use with CMake.
_
Mike Jackson mike.jack...@bluequartz.net
BlueQuartz Softwarewww.bluequartz.net
Principal Software E
Also note that there _is_ CMake Editor support through a third party
plugin: http://cmakeed.sourceforge.net
The Eclipse Update site is:
http://cmakeed.sourceforge.net/eclipse/
The CMakeEd plugin provides syntax coloring, cmake command completion
and CMake Help for Eclipse. Note that the plu
I'll admit up front that I have NOT tried out the latest CVS Cmake BUT
something that I sometimes have add into the FindBoost are outputs
that print all the variant names of the boost library that CMake is
trying to search for with the BOOST_DEBUG enabled. I think this would
be useful for w
I thought there was some code to try and find out where Xcode was
installed added to CMake. I think I was the one who helped write it.
Whether that got committed to the repo is another question.
http://www.itk.org/Bug/view.php?id=6195
Support for non-standard Xcode installation was added to
Oops.. Nice Catch.
I am going to hazard a guess and say that "Make" is running a new
cmake instance with the install.cmake as its target script to run.
This script will have NOTHING to do with the CMakeLists.txt file and
therefor will have no idea about variables that are defined in the
o
where is TESTVAR ever set?
_
Mike Jackson mike.jack...@bluequartz.net
BlueQuartz Softwarewww.bluequartz.net
Principal Software Engineer Dayton, Ohio
On Oct 2, 2009, at 10:20 AM, merean..
# -- Setup output Directories -
SET (CMAKE_LIBRARY_OUTPUT_DIRECTORY
${PROJECT_BINARY_DIR}/Bin )
# - Setup the Executable output Directory -
SET (CMAKE_RUNTIME_OUTPUT_DIRECTORY
${PROJECT_BINARY_DIR}/Bin )
# - Setup the Executable out
Um, couldn't you just use the FIND_PACKAGE( Qt4 REQUIRED ) and others
like that to find your 3rd party packages? Just a suggestion without
knowing your build system in detail..
_
Mike Jackson mike.jack...@bluequartz.net
l Hoffman wrote:
Michael Jackson wrote:
Does it work if you just drop the quotes from the second half of the
set()?
set(CMAKE_C_FLAGS ${CMAKE_C_FLAGS} /arch:SSE2)
or, slightly more pedantically:
set(CMAKE_C_FLAGS ${CMAKE_C_FLAGS} "/arch:SSE2")
Nope, this variable is a string and not
quartz.net
Principal Software Engineer Dayton, Ohio
On Sep 25, 2009, at 4:30 PM, Tyler Roscoe wrote:
On Fri, Sep 25, 2009 at 01:57:26PM -0400, Michael Jackson wrote:
set(CMAKE_C_FLAGS ${CMAKE_C_FLAGS} "-msse3")
set(CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS} "-msse3"
I am testing for SSE2/SSE3 functionality and am having some issues
getting things correct.
After I properly detect that SSE2/3 is available I need to set the
COmpiler Flags. For GCC it seems I should use "-msse2" or -msse3
flags. For MSVC it seems I should use /arch:SSE2. So I am trying to
With CMake you can do something like:
add_library(foo )
add_executable( bar .. )
target_link_libraries (bar foo)
and CMake will make sure all the link paths are correct. There
generally should not be a need to set the "install_name" of built
libraries _within_ a build tree.
Now, s
I just include some CMake code to copy the Qt Dlls from the Qt
installation directory into the local Debug or Release directories.
Kinda clunky but gets the job done.
--
Mike Jackson
On Sep 23, 2009, at 3:09 PM, Jeroen Dierckx wrote:
On Wed, Sep 23, 2009 at 9:06 PM, Anatoly Shirokov
wr
When you build boost use the --prefix=C:\boost_1_40 ... install
also you should specify toolset==msvc9.0 or the libraries will not be
named correctly.
Mike Jackson
On Sep 17, 2009, at 4:48 PM, Cristian Adam wrote:
Hi,
I have encountered problems with Boost 1.40 (build on Windows using
Vis
You are not specifying the libraries that contain those symbols.
Looking at your link line you are missing at least the Qt libraries/
Frameworks and maybe some others.
If the arch were incorrect the linker would explicitly tell you that
the libraries you are trying to link against is the wro
That line looks awful strange. Usually it is something like:
cmake -DCMAKE_INSTALL_PREFIX=/usr/local/KDE
or something like that..
_
Mike Jackson mike.jack...@bluequartz.net
On Sep 4, 2009, at 12:04 PM, twf wrote:
cmake
way?
Celil
On Mon, Aug 31, 2009 at 11:49 AM, Celil Rufat
wrote:
Simply reinstalling XCode for 10.6 fixed the problem.
Thanks for the help.
Celil
On Sun, Aug 30, 2009 at 10:49 PM, Michael Jackson > wrote:
MAKE_OSX_SYSROOT /Developer/SDKs/android-sdk-mac_x86-1.5_r2
Yep, there is the prob
MAKE_OSX_SYSROOT /Developer/SDKs/android-sdk-mac_x86-1.5_r2
Yep, there is the problem. CMake looks in the /Developer/SDKs for all
available SDKs and then greps for some information to try and figure
out which one to use. Get rid of anything OTHER than official Apple
SDKs that are in /Develo
Just to follow up a bit more. The "innards" that I was referring to
are NOT in CMake 2.6.4 but in CMake CVS. If you can, checkout the
latest CMake from CVS build it and then see if your project will
configure.
Mike
On Aug 30, 2009, at 9:48 PM, Michael Jackson wrote:
I don
I don't think CMake automatically builds Universal Binaries. CMake
will look at the arch of the host system and try to build that arch,
which is i386 on intel or "ppc" on anything else. Unless there is
something in your project where you are setting the
CMAKE_OSX_ARCHETECTURES to i386;ppc t
If you pull the boost 1.39.0 sources there is an experimental CMake
based build system. In those cmake files the developers have somehow
figured out how to do what you want. For a given library, you can get
all the dependencies.
So in your case you would say that lib B depends on Lib A. Th
er. If you open up the executable with the
"resource editor" of Visual Studio you will see it labeled with a
double-quoted string : "IDI_ICON1"
On Fri, Aug 21, 2009 at 3:55 PM, Michael Jackson > wrote:
I was actually looking for the procedure for Qt 4.5. I think I
f you don't like the version number on there then recompile Qt 4.5.1
so that it has a path of C:\Qt and NOT C:\Qt\4.5.1
Understand?
--
Mike Jackson
On Aug 21, 2009, at 4:01 PM, Sebastian Schuberth wrote:
On 21.08.2009 21:14, Michael Jackson wrote:
set QTDIR to C:\Qt\4.5.1
Than
find_package(Qt4 PATHS "C:/Qt/4.5.1")
_
Mike Jackson mike.jack...@bluequartz.net
BlueQuartz Softwarewww.bluequartz.net
Principal Software Engineer Dayton, Ohio
On Aug 21, 2009, at 4:00 P
"res\
\CMakeSetupDialog.ico"
(In this example, IDR_MAINFRAME is a #define that gives an integer
identifier for the ico resource.)
See CMake/Source/MFCDialog/CMakeLists.txt and CMakeSetup.rc for an
example.
HTH,
David
On Fri, Aug 21, 2009 at 3:33 PM, Michael Jackson > wro
set QTDIR to C:\Qt\4.5.1
#
--
# Qt 4 Section
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# by default only QtCore and QtGui modules are enabled
# other modules must be enabled l
What would be the "cmake" way of setting an icon (.ico file) as the
icon for an executable?
_
Mike Jackson mike.jack...@bluequartz.net
BlueQuartz Softwarewww.bluequartz.net
Principal Software Engineer
Another similar approach to try and diagnose the problem would be to
have CMake generate plain Makefiles
http://www.cmake.org/Wiki/CMake:Eclipse_UNIX_Tutorial
Use "Option 2" from that tutorial.
You should be able to build your project from the terminal with
"Make" and from Eclipse. Both s
On Aug 17, 2009, at 2:16 PM, Michael Wild wrote:
On 17. Aug, 2009, at 18:40, Michael Jackson wrote:
On Aug 17, 2009, at 12:30 PM, ML wrote:
Hi Mike,
The double __LP64__ is making sure it (__LP64__) is both DEFINED
and TRUE.
# if defined ((__APPLE__)) && defined(__LP64__) &am
On Aug 17, 2009, at 12:30 PM, ML wrote:
Hi Mike,
The double __LP64__ is making sure it (__LP64__) is both DEFINED
and TRUE.
# if defined ((__APPLE__)) && defined(__LP64__) && __LP64__
typedef CIconHandle OSColorIcon; // Mac CIcon
#else
To to help me fine tune a bit..
Wouldn't (__APPLE
On Aug 17, 2009, at 12:30 PM, ML wrote:
Hi Mike,
The double __LP64__ is making sure it (__LP64__) is both DEFINED
and TRUE.
# if defined ((__APPLE__)) && defined(__LP64__) && __LP64__
typedef CIconHandle OSColorIcon; // Mac CIcon
#else
To to help me fine tune a bit..
Wouldn't (__APPLE_
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