, not “But…” (Was: [PROPOSAL] Create
> des...@couchdb.apache.org mailing list)
>
> Hello!
>
> I woke up today, with the first thing on my todo list: submit a
> ticket to create a design@ML account. (Sry Kxepal!)
>
> But then, I did not expect all the responses :)
&
Hit send too soon, see below
- Original Message -
> From: "Joan Touzet" <woh...@apache.org>
> To: dev@couchdb.apache.org
> Sent: Tuesday, September 15, 2015 10:39:01 PM
> Subject: Re: “Yes, and…”, not “But…” (Was: [PROPOSAL] Create
> des...@couchdb.ap
Thanks Robert,
will study)
What I discovered so far is that philosophy papers on OSS is very har to find.
It is as if OSS would be an insulated human space and had its own philosophical
basis.
I would expect that the various streams of philosophy and ideology that tend to
govern our thinking
Hi Johs,
there is some more material I know of which completes the talk from Isaac.
- A talk which tries to take a look what motivates people in Open Source
and what happens when at some point some people are paid to do certain
tasks in the project [1]
- The book "Producing Open Source
Hi Jan,
could you share the conclusion on your #1?
I would guess #1 and #3 need to work together since it is a bit hard to have
one rule for dealing with bad ideas and another for dealing with good ideas.
johs
> On 15. sep. 2015, at 12.21, Jan Lehnardt wrote:
>
>> 1. we
+1 Jason :)
Especially: someone wrote it in their spare time, spent the whole night on
it, and feels really miserable the day after.
On Tue, Sep 15, 2015 at 1:08 PM, Jason Smith
wrote:
> Thanks, Jan.
>
> On Tue, Sep 15, 2015 at 5:18 PM, Jan Lehnardt
Robert,
the video that you recommended caught my interest and I saw the whole thing
trough again and took a closer into the philosophy behind it. The NVC ideology
didn't pass my standards, I am afraid.
The danger of totally abandoning the concept of objective truth is that you end
up with
>> feedback you get is something like "that won't work" and then you are
>> suddenly in the position where you have to defend the idea
>
> Then do defend.
>
> Idea that breaks on first aside doubt or uncomfortable question/comment
> worth even less then zero. Just because it have taken resources
Thanks all for participating, let’s keep going, I just want to put up a new
ruls for this thread:
1. we already know how to deal with bad ideas in a friendly manner, completely
ignore this aspect of the discussion.
2. don’t try to find a theoretical loophole in the “Yes, and…”-style (or
> On 15 Sep 2015, at 12:18, Jan Lehnardt wrote:
>
> Thanks all for participating, let’s keep going, I just want to put up a new
> ruls for this thread:
* new rules
>
> 1. we already know how to deal with bad ideas in a friendly manner,
> completely ignore this aspect of
Thanks, Jan.
On Tue, Sep 15, 2015 at 5:18 PM, Jan Lehnardt wrote:
>
> 3. if you disagree with employing a “Yes, and…”-style in the CouchDB
> community, make a counter proposal that you think gets us to a better
> culture.
>
TL;DR = We are doing that; but what is "better"? To
Thanks for the explanation.
I don't think there is anything dramatical if someone says that idea
is bad, expect if there are no arguments provided. But in anyway. this
doesn't mean that you should fall into deep well of depression, go for
the vodka and end your day in some dark empty room with
> On 14 Sep 2015, at 14:15, ermouth wrote:
>
> Well, next good step is to write it in CoC. Something like “Starting post
> with ‘But’ is unwelcomed here’. You surely attract tons of contributors
> with this.
>
> As for me the only desire after reading this is not to
> I’m suggesting a way how we can adopt a proven way
> If that makes you want to unsubscribe, farewell.
That is exactly what I called iron ordnung. Extreme unfriendliness is only
allowed for your here, Jan. The one thing I fear now is that people are
afraid to say ‘but’, or take a contrarian
> On 14 Sep 2015, at 14:42, ermouth wrote:
>
>> I’m suggesting a way how we can adopt a proven way
>> If that makes you want to unsubscribe, farewell.
>
> That is exactly what I called iron ordnung. Extreme unfriendliness is only
> allowed for your here, Jan. The one thing I
Well, next good step is to write it in CoC. Something like “Starting post
with ‘But’ is unwelcomed here’. You surely attract tons of contributors
with this.
As for me the only desire after reading this is not to subscribe, but to
unsubscribe. Imposed iron ordnung is surely far more uncomfortable,
Of course, this could have gone this way:
“That’s an interesting approach, is there more literature on how and why this
is supposed to work?”
“Here’s a bunch of links: …”
“Gotcha, the one thing I fear now is that people are afraid to say ‘but’, or
take a contrarian position in general. How can
> On 14 Sep 2015, at 12:08, Alexander Shorin wrote:
>
> Hi Jan
>
> On Mon, Sep 14, 2015 at 12:57 PM, Jan Lehnardt wrote:
>> We agreed on a “Yes and…”-style of feedback, and it looks like that we
>> are defaulting to a “But…”-style feedback.
>
> Could you
> I think it comes back to trust, if we all trust each other
> that we have the best of the project in mind
If @kxepal says there is no activity in www@ – he is right. Facts are
stubborn things. If he predicts there will be no users in design@ with
current approach – he is right.
I can‘t imagine
Hello!
I woke up today, with the first thing on my todo list: submit a ticket to
create a design@ML account. (Sry Kxepal!)
But then, I did not expect all the responses :)
It is a pleasant surprise for one of my proposal to generate so many emails.
It means that the community is *active*, and
Have you ever played "Dungeons and Dragons"?
I think the "yes-and" style is more about continuing the momentum of the
conversation, and also having fun!
The "yes-and" style is independent of your opinion about the matter, or the
facts of its consequences. To me, it is about being Socratic: say
> I am sorry Cloudant broke somethings of yours. We were trying to make
things safer. We did not mean to intentionally break anything.
Thank you, Michelle, it‘s all quiet obvious. The problem is not in bug
itself, it‘s not so severe. Problem is in support, that said ‘We know about
the bug, but
> Have you ever played "Dungeons and Dragons"?
Sorry, I played Civilization. What I learned was that saying ‘No’ at right
moment is much more important to have excellent score, then saying ‘Yes’
each time )
> For example, in the oauth2 discussion
As for oAuth, I think @CouchDB has a lot of
Oh wow, so much feedback!
I think Jason and Jan (and also me with my initial post) are trying to
advocate a more positive way of giving feedback.
I would really recommend this talk which explains a lot of Human-Human
interactions in communities: https://www.youtube.com/watch?v=PSv7GIX-XQ0
I
> On 14 Sep 2015, at 18:49, ermouth wrote:
>
>> Have you ever played "Dungeons and Dragons"?
>
> Sorry, I played Civilization. What I learned was that saying ‘No’ at right
> moment is much more important to have excellent score, then saying ‘Yes’
> each time )
>
>> For
> I already know the answer :)
I think I also know, but I‘m not sure. Many devs tend to be introverts and
say nothing until asked explicitly. Direct question can uncover a lot of
interesting things.
> Also, why didn’t you bring that up in that thread?
Mea culpa, I read that thread thoroughly
> On 14 Sep 2015, at 19:17, ermouth wrote:
>
>> I already know the answer :)
>
> I think I also know, but I‘m not sure. Many devs tend to be introverts and
> say nothing until asked explicitly. Direct question can uncover a lot of
> interesting things.
I’m in touch with a
> Btw. did you see the video? What do you think?
I saw it before. Speech is good, font might be fr better ) But I can
hardly co-ordinate it with current situation.
> feedback you get is something like "that won't work" and then you are
> suddenly in the position where you have to defend the
On Mon, Sep 14, 2015 at 11:49 PM, ermouth wrote:
> > Have you ever played "Dungeons and Dragons"?
>
> Sorry, I played Civilization. What I learned was that saying ‘No’ at right
> moment is much more important to have excellent score, then saying ‘Yes’
> each time )
>
:)
> I find "yes-and" to be a fun and relaxed style
I must admit, I also find it very funny sometimes ) Proposed ‘Yes, and’ as
enforced opening phrase for comments, see sibling thread. We can even allow
authors to select comments policy, like ‘Allow any comments’, ‘Force all
comments start with
I am normally only reading here and write really rarely but this discussion
is super interesting for me. I work with a lot of teams, many of them early
stage startups, teams that don't know each other very well and are super
motivated but have no clear structure yet on how to work together on a
Thanks for this video, Robert
Very interesting, any other input like this that captures knowhow about how to
make OSS communities productive and compassionate would be highly appreciated
Johs
> On 14. sep. 2015, at 19.35, Robert Kowalski wrote:
>
> I would really recommend
That was not was I was pointing out, please read my mail at [1] again, I
mentioned:
- making proposals _in general_ is hard and the feedback is not
encouraging, because of the way feedback is given
- feedback is sometimes not very constructive, and requires a few other
persons that step in to
> a more positive way of giving feedback
Ok, lets build a tree to compare sugar floods with reality )
1. Michelle proposed design@ ML, good intention – but no realistic plan.
1. Everybody agree, ML created, and dies right after birth for well seen
reasons.
2. Someone says ‘We
Hey all,
here is something that we agreed to do on this list, multiple times, and
it seems we are missing to keep this up as a culture.
We agreed on a “Yes and…”-style of feedback, and it looks like that we
are defaulting to a “But…”-style feedback.
So, again, the ground rules for discussing
Hi Jan
On Mon, Sep 14, 2015 at 12:57 PM, Jan Lehnardt wrote:
> We agreed on a “Yes and…”-style of feedback, and it looks like that we
> are defaulting to a “But…”-style feedback.
Could you explain what are "Yes and..." and "But..." feedback styles
and how they are different?
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