Hi everyone,
just gave the second drop down box in Xamarin Studio a use:
Selection of build types for dub projects.
Furthermore, please don't rage silently somewhere - tell me about
issues with Mono-D on github or in #d.mono-d on freenode!
http://wiki.dlang.org/Mono-D
https://github.com/aBo
On Thursday, 25 September 2014 at 22:02:14 UTC, Piotrek wrote:
I was shocked how smoothly Mono-D works compared to DDT.
Well maybe, but there's a lot of performance improvement required
-- just open std.traits and see what lags there are due to its
attempts to highlight usages of the currentl
On Wednesday, 24 September 2014 at 17:43:55 UTC, Dylan Knutson
wrote:
In the release notes:
Sep 23th 2014
Ah yes, who can forget September twentythirth? ;-)
Thanks for your work on Mono-D, it has made Xamarin studio a
viable IDE for me.
Copypasta ftw! :)
On Thursday, 25 September 2014 at 10:07:55 UTC, Mike James wrote:
"Alexander Bothe" wrote in message
news:clmyaoqgxizsicodj...@forum.dlang.org...
Hi everyone,
just wanted to announce a further small version bump of
Mono-D. And yeah, despite my 2 week-break, development still
Already read it on Twitter - nice to hear this! :)
On Tuesday, 23 September 2014 at 16:53:23 UTC, Andrei
Alexandrescu wrote:
Awesome! I'm using it on OSX, works nice. -- Andrei
On Tuesday, 23 September 2014 at 14:02:47 UTC, Alexander Bothe
wrote:
Hi everyone,
just wanted to announce a further small version bump of Mono-D.
And yeah, despite my 2 week-break, development still continues!
Cheers,
Alex
Durr, forgot to put in links:
Release notes: http
Hi everyone,
just wanted to announce a further small version bump of Mono-D.
And yeah, despite my 2 week-break, development still continues!
Cheers,
Alex
On Saturday, 3 May 2014 at 17:09:41 UTC, Paolo Invernizzi wrote:
I'm not seeing any more the icons in the document outline pad:
is
it expected?
Fixed it in v2.0.2
On Saturday, 3 May 2014 at 17:09:41 UTC, Paolo Invernizzi wrote:
I'm not seeing any more the icons in the document outline pad:
is
it expected?
must be a regression as well. Gonna check it.
On Saturday, 3 May 2014 at 13:21:24 UTC, Jack Applegame wrote:
Strange. What is wrong?
editor - http://a-rei.ru/meJf
about - http://a-rei.ru/RAuW
add-in manager - http://a-rei.ru/jIrf
Nothing is wrong with that - except that in the current release,
the inline-D syntax highlighting only trigge
On Saturday, 3 May 2014 at 11:28:25 UTC, Alexander Bothe wrote:
But thanks for noticing that regression.
No, it actually is working. Your file has to end with '.dt' to
have proper highlighting. A screenshot I just took:
http://i.imgur.com/KaWAKgW.png
On Saturday, 3 May 2014 at 08:12:50 UTC, Jack Applegame wrote:
At first, thank you.
There is an issue with Diet templates highlighting. It's very
poor.
Just compare
Mono-D 2.0.1/Xamarian Studio 5.0 - http://a-rei.ru/eNhp
Sublime Text 3 - http://a-rei.ru/vuoY
Hmm, normally, this stuff shoul
Hi everyone,
there's a new XamarinStudio version upcoming. And just as usual,
I've just downloaded the bleeding-edge release candidate and made
Mono-D run on it :P
For the next couple of days, you'll only be able to get Mono-D
from the repo I've mentioned in the release note, as
XamarinStud
On Friday, 4 April 2014 at 19:20:18 UTC, Adam Wilson wrote:
If that's not possible then it's still nice to know that I am
working with a type and not an identifier.
I furthermore fixed some reference finding + highlighting bugs,
some NREs, an SO regression and some further bugs, they're all
p
On Friday, 4 April 2014 at 19:20:18 UTC, Adam Wilson wrote:
If possible it would be nice for aliases to be highlighted per
their underlying type, so struct aliases highlight differently
than primitive aliases? It would be an interesting way to
provide semantic information to the user about what
On Friday, 4 April 2014 at 17:32:52 UTC, Adam Wilson wrote:
I think I have a syntax highlighting regression. The following
code from module core.sys.windows.windows used to be
highlighted when used in my own modules in 1.7.3 but is now
regular black text:
alias LONG HRESULT;
Well, since
On Monday, 31 March 2014 at 21:41:26 UTC, Théo Bueno wrote:
Mono-D seems pretty complete to me now, I was wondering if you
are thinking about new major features ?
http://mono-d.alexanderbothe.com/mono-d-v1-9-opindexopslice-overload-recognition-completion/
:-)
On Wednesday, 2 April 2014 at 05:06:31 UTC, #Coder wrote:
I am getting following error when debugging a simple program
and try to see a variable value in watch or immediate or locals
window (OpenSuse Linux latest, latest MonoDevelop and latest
Mono-D plug-in)
System.Reflection.TargetInvocati
On Tuesday, 1 April 2014 at 13:13:12 UTC, Tofu Ninja wrote:
Am i the only one who has never been able to get your website to
load, i haven't been able to for months.
I can do - and several others, too.
http://www.downforeveryoneorjustme.com/mono-d.alexanderbothe.com
*cough*
Try a proxy like
On Monday, 31 March 2014 at 21:41:26 UTC, Théo Bueno wrote:
As usual, thank you for bringing more awesomeness to D :)
Mono-D seems pretty complete to me now, I was wondering if you
are thinking about new major features ?
Thanks :)
Well, atm there are too many smaller bugs to fix and little
Just couldn't let these primary issues pass by that easily..
http://mono-d.alexanderbothe.com/improved-conditional-highlighting-completion-v1-8-1/
Cheers everyone
Hi everyone,
just messed around with the MonoDevelop APIs and got some nice
editing-related feature working.
http://mono-d.alexanderbothe.com/conditional-highlighting-v1-8/
Hopefully it won't crash immediately or obstruct the displayed
code in any other wise..but let's see. :-P
Cheers,
A
On Sunday, 23 March 2014 at 20:33:15 UTC, Daniel Murphy wrote:
So a couple of years ago I had too much free time and wrote a
linker.
It's now on github: https://github.com/yebblies/ylink
Pros:
- Written in D
- Not written in assembly
- Not written before I was born
- Boost license
- Usually pr
On Tuesday, 18 March 2014 at 13:16:45 UTC, Suliman wrote:
Could you please port your add-in to SharpDevelop?
No, because it's Windows-only, because there's XS and VisualD for
Windows already, because I'm not paid for doing this ;-)
On Tuesday, 18 March 2014 at 10:04:27 UTC, Sönke Ludwig wrote:
I've given Mono-D the first serious try recently (I'm using a
simple Sublime Text setup usually) and it was a really pleasant
experience. Apart from the code completion and the DUB
integration, which is of course awesome to have, so
...and a way less annoying completion behaviour, as there's a
completion request time out now that just cancels any too long
attempt to get completion info.
http://mono-d.alexanderbothe.com/again-internal-refactorings-less-completion-bugs-v1-7-2/
Cheers mates,
Alex
Hi everyone,
just wanted to drop a small sign of life of Mono-D.
http://mono-d.alexanderbothe.com/mono-d-v1-7-struct-init-member-completion-massive-parse-improvements/
Cheers,
Alex
On Sunday, 16 February 2014 at 11:49:08 UTC, Rene Zwanenburg
wrote:
5) Could you pastebin me your last log file(s) please? (You
can open the folder via 'Help' menu -> Open Log directory)
Parts of the log file is Dutch (OS language), Xamarin Studio
language is set to English but most of the int
On Saturday, 15 February 2014 at 14:31:15 UTC, Rene Zwanenburg
wrote:
I'm trying Mono-D for the first time and I must say I'm really
enjoying the autocomplete. It's not giving suggestions for
Phobos
though. Includes in D Compiler Toolchains have been set
correctly. Any idea what's wrong?
1) O
Okay, just implemented a completion mode for method overrides.
I won't explain this over here, as there are screenshots
depicting everything properly already :-)
http://mono-d.alexanderbothe.com/method-override-completion-v1-6/
For those who don't know what Mono-D is:
It's a plug-in for XamarinStudio to give it D
editing/building/debugging/project management support which
features a large amount of features like semantic highlighting,
code completion (now there even is a bit CTFE available for
better mixin pre-compi
Hi everyone,
Just wanted to announce a new minor version bump of Mono-D.
There have been couple of completion/parser improvements like
inline-assembly instruction completion (thanks Orvid who spent a
whole bunch of time for submitting PRs and making the parser work
even faster! :-) )
(metho
Now I gotta see how it's performing on Windows..
539ms without skipping function bodies
150ms with skipping them. Quite nice imho.
Hi everyone,
There's debugging functionality in Mono-D on Windows (again -
after ~2 years of not having maintained it) now.
The blog post (+ screenshot):
http://mono-d.alexanderbothe.com/revived-debugging-on-windows/
Further thanks go out to Orvid who has spent some efforts in
improving th
On Monday, 27 January 2014 at 16:42:14 UTC, Sarath Kodali wrote:
I'm planning to release a new debugger for D sometime during
end of February. This is a heads up for all those who are
eagerly looking for a good debugger for D.
Which OSs are supported?
Which compilers are supported, which debu
On Tuesday, 14 January 2014 at 15:03:01 UTC, evilrat wrote:
stepping through stops on lots of functions down to main(), but
no sources and lines. maybe i forgot something.
http://mono-d.alexanderbothe.com/big-question-to-you-do-gdblldb-work-for-you-on-osx/
Woohoo, it's not my fault :-D
On Tuesday, 14 January 2014 at 14:25:31 UTC, evilrat wrote:
On Tuesday, 14 January 2014 at 14:12:54 UTC, Alexander Bothe
wrote:
If you tried running your D programw with gdb, made a
breakpoint at _Dmain and stepped through the method's code ...
gdb test run (idk why i run with mi2 :( )
On Tuesday, 14 January 2014 at 13:55:10 UTC, evilrat wrote:
On Tuesday, 14 January 2014 at 13:16:12 UTC, Alexander Bothe
wrote:
On Tuesday, 14 January 2014 at 13:06:05 UTC, evilrat wrote:
gdb plugin version 0.2.5 still gives the same error.
Ah, sorry, I should've mentioned it:
There
On Tuesday, 14 January 2014 at 13:06:05 UTC, evilrat wrote:
gdb plugin version 0.2.5 still gives the same error.
Ah, sorry, I should've mentioned it:
There's an option panel called "Gdb.D" now where you can put in a
custom gdb command.
On Tuesday, 14 January 2014 at 08:50:09 UTC, evilrat wrote:
On Tuesday, 14 January 2014 at 08:07:57 UTC, Jacob Carlborg
wrote:
On 2014-01-14 05:10, evilrat wrote:
running "gdb --interpreter=mi2" launches it without any
warnings and
errors.
(my gdb version is 7.6)
I have GNU gdb 6.3.50-2005
On Tuesday, 14 January 2014 at 04:15:50 UTC, evilrat wrote:
"ApplicationName='gdb', CommandLine=-quiet -fullname -i=mi2',
CurrentDirectory=", NativeError= Cannot find the specified file
Okay, I think I'm gonna make a separate option panel then for
setting up the path to gdb.
On Monday, 13 January 2014 at 05:25:31 UTC, evilrat wrote:
p.s. also, why at first launch it can't just fetch default
phobos
location for DMD? it's quite annoying adding this paths in
settings and it may revolve unaware users from using it(like it
was for me about year ago).
Okay, implemented
On Monday, 13 January 2014 at 11:49:57 UTC, evilrat wrote:
On Monday, 13 January 2014 at 11:03:45 UTC, Alexander Bothe
wrote:
On Monday, 13 January 2014 at 05:25:31 UTC, evilrat wrote:
after about half year i tried it again on OS X, and Mono-D is
quite good for writing the code, but... the
On Monday, 13 January 2014 at 05:25:31 UTC, evilrat wrote:
after about half year i tried it again on OS X, and Mono-D is
quite good for writing the code, but... the debug!!11
can we haz some GDB or LLDB(or both :)) support please? it
shouldn't be that hard porting linux code to OS X. it may
al
Hi everyone,
Just wrote annotated v1.2.7 of Mono-D:
http://mono-d.alexanderbothe.com/completion-ldc2-compatibility-dub-fix-v1-2-7
I'm too lazy to mention every part of it again over here - if
there are questions: Here, in #d.mono-d, on the blog, on github -
you know the usual places where to f
On Friday, 10 January 2014 at 18:14:04 UTC, Daniel Kozák wrote:
Now it works :), thanks a lot
Finally! :)
On Friday, 10 January 2014 at 03:48:35 UTC, Jameson Ernst wrote:
On Friday, 10 January 2014 at 03:29:06 UTC, Alexander Bothe
wrote:
On Friday, 10 January 2014 at 02:33:05 UTC, Jameson Ernst
wrote:
On a hunch that maybe it has to do with some strange assembly
version or mono version mismatch, I
On Friday, 10 January 2014 at 02:33:05 UTC, Jameson Ernst wrote:
On a hunch that maybe it has to do with some strange assembly
version or mono version mismatch, I used monodis/ilasm to
roundtrip the assembly, reassembling it against the
dependencies provided in the git repo. It still exhibits t
On Friday, 10 January 2014 at 00:04:41 UTC, Jameson Ernst wrote:
On Thursday, 9 January 2014 at 23:15:12 UTC, Alexander Bothe
wrote:
On Thursday, 9 January 2014 at 22:50:09 UTC, Daniel Kozak
wrote:
On Thursday, 9 January 2014 at 21:47:40 UTC, Alexander Bothe
wrote:
So btw, could you please
On Thursday, 9 January 2014 at 22:50:09 UTC, Daniel Kozak wrote:
On Thursday, 9 January 2014 at 21:47:40 UTC, Alexander Bothe
wrote:
So btw, could you please define 'does not work'? Is there an
exception, is there just a silent quit, is there a mysterious
return value -1 when exe
On Thursday, 9 January 2014 at 21:26:41 UTC, Jameson Ernst wrote:
On Thursday, 9 January 2014 at 19:20:35 UTC, Daniel Kozak wrote:
So I really do not know, what is wrong with my monodevelop.
Anyway with patched gdb (https://github.com/ibuclaw/gdb) and
normal GDB plugin I can debbug my applicati
On Thursday, 9 January 2014 at 19:02:15 UTC, Dicebot wrote:
On Thursday, 9 January 2014 at 18:54:12 UTC, Alexander Bothe
wrote:
On Thursday, 9 January 2014 at 18:03:06 UTC, Daniel Kozak
wrote:
With 4.2.2 everything is OK,but with 4.2.3 it does not work
properly. Why do you have gdb from AUR
On Thursday, 9 January 2014 at 18:03:06 UTC, Daniel Kozak wrote:
With 4.2.2 everything is OK,but with 4.2.3 it does not work
properly. Why do you have gdb from AUR?
Where should I get gdb else from? :-P
I already noticed some different debugging issues with 4.2.3 -
but those were occurring in
On Thursday, 9 January 2014 at 08:28:21 UTC, Jameson Ernst wrote:
Is there a way to configure the plugin to add that option? It
doesn't appear to be configurable, at least not from within the
IDE.
It's done by default already.
I've had this same issue, and found that the D debugging plugin
d
On Wednesday, 8 January 2014 at 14:24:07 UTC, extrawurst wrote:
thanks for implementing the label stuff ;)
And another daily :)
http://mono-d.alexanderbothe.com/ddoc-params-sections-v1-2/
On Wednesday, 8 January 2014 at 12:35:47 UTC, Daniel Kozak wrote:
I do not think so because it runs gdb, and it stops on break
point, but it does not show it properly on monodevelop editor
(red marker is not mark as current stopping point (arrow is not
here)) and I can not do things like next s
On Wednesday, 8 January 2014 at 07:50:38 UTC, Daniel Kozak wrote:
Still debugging does not work :(. But for others (C#,...) it
works well. Maybe it is something with dmd. I have clean
installation of Archlinux x64
Can't be related to dmd as it's mainly using gdb for debugging.
So, are you able
On Tuesday, 7 January 2014 at 00:21:49 UTC, Alexander Bothe wrote:
Cheers,
Alex
Sry for accidently pressing and while
typing..anyway:
A new 'daily' release:
http://mono-d.alexanderbothe.com/completion-stuff-v1-1-1-1-1/
On Tuesday, 7 January 2014 at 00:21:49 UTC, Alexander Bothe wrote:
Cheers,
Alex
On Tuesday, 7 January 2014 at 06:18:44 UTC, ilya-stromberg wrote:
On Monday, 6 January 2014 at 23:58:46 UTC, Alexander Bothe
wrote:
On Thursday, 2 January 2014 at 20:13:33 UTC, Daniel Kozak
wrote:
I must admit, that you do lots of awsome work on this IDE
(plugin). But still it is quiet bad
Hi everyone,
Just a small bug fix release, nothing special:
http://mono-d.alexanderbothe.com/named-mixin-completion-fix-v1-0-1
As you might have noticed, Mono-D has the version 1.x now - as an
indicator of modified requirements regarding
MonoDevelop/XamarinStudio: It's just required to have at
On Thursday, 2 January 2014 at 20:13:33 UTC, Daniel Kozak wrote:
I must admit, that you do lots of awsome work on this IDE
(plugin). But still it is quiet bad. After clean install I am
not
able to run even basic hello world. Ok I can uninstall
gnome-terminal and install xterm. After that I can
On Saturday, 28 December 2013 at 17:16:29 UTC, Casper Færgemand
wrote:
I updated the language bindings from 0.5.5.6 to 0.5.5.7. While
past experience tells me anything I say will only serve to make
a fool of myself, I shall accept my fate and say that so far I
have not been able to reproduce th
On Saturday, 28 December 2013 at 13:29:11 UTC, Alexander Bothe
wrote:
Numbers greater than 9 should be okay as well - so I'll have
versions like 22.30.4 then :-)
Now that I've read through the specs:
"Major version zero (0.y.z) is for initial development. Anything
may change a
On Saturday, 28 December 2013 at 06:55:21 UTC, ilya-stromberg
wrote:
Additional request: please use more intuitive version number,
see http://semver.org/ because current version scheme doesn't
provide any additional information.
Please use:
1) 1-st digit if you need to upgrade the MonoDevelop v
On Saturday, 28 December 2013 at 06:55:21 UTC, ilya-stromberg
wrote:
When I used `ppa:keks9n/monodevelop-latest` repro, the
MonoDevelop updated every day. So, it was alpha version. BTW, I
had a lot of problems with it, new
`ppa:ermshiperete/monodevelop` looks much better.
Although I'm rather
On Saturday, 28 December 2013 at 03:13:10 UTC, Casper Færgemand
wrote:
On Saturday, 28 December 2013 at 02:02:44 UTC, Alexander Bothe
wrote:
May I have some code samples? Writing 'SysTime' may happen
everywhere - as well as 'a similar null-pointer' .. I have no
magic glass
On Friday, 27 December 2013 at 22:58:23 UTC, Casper Færgemand
wrote:
On Friday, 27 December 2013 at 20:47:07 UTC, Alexander Bothe
wrote:
snip
Cheers,
Alex
Hmm, it's not just modules, I think I know what's wrong. I just
wrote SysTime and stopped, realizing I wanted it in a functio
On Friday, 27 December 2013 at 20:53:26 UTC, ilya-stromberg wrote:
Great! In that case can you just print your MonoDevelop version
to the download page. Now you have:
Head to http://monodevelop.com/Download and install the latest
release (it may even be an ‘Alpha’ version) of MonoDevelop
It's
On Friday, 27 December 2013 at 20:23:51 UTC, Casper Færgemand
wrote:
I'll take it back. When writing a module specification, it kept
interrupting me with this error. Due to an annoying error in
Mono-Develop, I cannot change the language in the program
without changing it in my OS, which I don't
On Friday, 27 December 2013 at 19:45:09 UTC, ilya-stromberg wrote:
It was non-critical errors and thay appeared randomly. At least
I
can't reproduse it now. But OK, I'll try to send bug reports.
Please! Bug trackers, mails, blog comments, IRC, G+ - even via
facebook :O
There are so many ways
On Friday, 27 December 2013 at 17:52:22 UTC, ilya-stromberg wrote:
I have only one request: can you focus at the Mono-D stability?
I saw a few errors last time (I'm not shure if it was Mono
Develop errors or Mono-D errors).
Then please tell me as soon as they appear! Assuming that you've
got
Hi everyone,
Despite I released the big completion engine refactoring half a
week ago I'd still like to announce it over here as well.
There's been a complete completion engine overhaul (i.e. the part
that matches the currently selected code part against the
abstract symbol node in the AST and f
Hi everyone,
I just released a new version of Mono-D which features quite all
the new D magic that appeared in dmd 2.064
http://mono-d.alexanderbothe.com/dmd-2-064-compatibility-completion-fixes-v0-5-4-8/
Completion issues:
https://github.com/aBothe/D_Parser/issues
General/Other issues:
https:
On Thursday, 7 November 2013 at 05:45:34 UTC, Rainer Schuetze
wrote:
On 06.11.2013 09:25, Alexander Bothe wrote:
On Tuesday, 5 November 2013 at 05:09:58 UTC, Manu wrote:
Note: I saw Alexander Bothe released an update to the parser
one day
after
your release... ;)
Sure, there have been a
On Wednesday, 6 November 2013 at 17:49:57 UTC, Dicebot wrote:
Picking common standard for all possible IDE's scales better
than cloning approach of a single one (especially if this one
is closed and known of forcing closed ecosystems)
Essentially, dub.
I'm okay with that decision :-P
On Wednesday, 6 November 2013 at 14:43:35 UTC, Dicebot wrote:
Regarding project files - I like Mono-D attempt to support dub
package.json as project description file.
Regarding semantical analysis - both Mono-D and VisualD should
just merged efforts with DCD, problem solved :)
I dunno, there
On Tuesday, 5 November 2013 at 05:09:58 UTC, Manu wrote:
Note: I saw Alexander Bothe released an update to the parser
one day after
your release... ;)
Sure, there have been a couple of critical regression bugs in the
parser engine.
Furthermore, I re-enabled the ufcs completion.
Rainer, I
Hi everyone,
not a big release, just a small bump for Mono-D and D_Parser :-)
http://mono-d.alexanderbothe.com/internal-refactoring-feature-cleanup-completion-fixes-v0-5-4-7/
Completion issues:
https://github.com/aBothe/D_Parser/issues
Other issues:
https://github.com/aBothe/Mono-D/issues
Ch
Hi everyone,
Just sat down the last couple of days and tried to adapt further
MonoDevelop project architecture and other related functionality
to dub.
Seems to work (for me™) for some basic dub configurations so far.
Debugging dub projects (by using the right addin for it *cough*)
has become ava
On Friday, 18 October 2013 at 15:58:04 UTC, Sönke Ludwig wrote:
Major changes since 0.9.18
- Added support for "dub build " and
"dub run " to build/run a specific package
instead of
the root package in the current directory. This works for any
installed packages, as well as for sub p
On Tuesday, 8 October 2013 at 18:03:25 UTC, Johannes Pfau wrote:
BTW:
MonoDevelop is broken on Gnome 3.10 now. They changed something
in gnome-terminal and now MonoDevelop can't open the terminal
anymore :-( Disabling the external console should work but
MonoDevelop
seems to ignore that option.
On Tuesday, 8 October 2013 at 13:21:17 UTC, Dicebot wrote:
This time, the addin should be compatible to older beta
versions of
MonoDevelop (like 4.0.12) as well – so feel free to simply try
it out.
_very_ glad to hear that. Thanks for your work!
Can't guarantee anything! I've just work-aroun
Hi everyone,
I think announcing a new Mono-D release on all operating systems
over here might be handy, as I redently wasn't able to figure out
how to build a version that is compatible to the stable MD's API,
which led me to a phase of striking against releasing a new one
on windows..but anyway,
Hey everyone,
D-IDE 1.0.4.0 released...just check it out and give me your exception reports
;-)
http://d-ide.sourceforge.net
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