Re: [IxDA Discuss] The magic place between user research and design - tips stories

2010-02-03 Thread Daniel Szuc
Thanks ALL for the advice so far. As you are connecting the wires (thanks Paul), are there questions/process you apply to determine when to involve users. For example: Have seen research where questions are asked of the product and its users, where best practice, usability principles or better

Re: [IxDA Discuss] The magic place between user research and design - tips stories

2010-02-03 Thread Richard Rutter
Often, user research can fall into a chasm because there is no up front thought put into how it can translate into the design. As others have said, the chasm can be avoided by thinking about what questions the research should be answering. So as a designer, ask yourself What do I need to know?

Re: [IxDA Discuss] The magic place between user research and design - tips stories

2010-02-03 Thread Daniel Szuc
Thanks Richard and yes. Think you need to be upfront and clear with the people who are receiving and using the research that it will be delivered as something that can be communicated clearly and is a design piece in itself. Think there is lots to be said for pairing a User Researcher and

Re: [IxDA Discuss] The magic place between user research and design - tips stories

2010-02-03 Thread Paul Sherman
Interesting discussion you've kicked off, Dan. One thing you said (Think there is lots to be said for pairing a User Researcher and Designer roles as they are complimentary skill sets) triggered some thoughts. Read on... At one of my former companies I built a process for conducting

Re: [IxDA Discuss] The magic place between user research and design - tips stories

2010-02-03 Thread Paul Sherman
Also I meant to name-check Will Evans for the excellent references he provided on this thread. (And for producing what is arguably the most @ss-kicking wireframing video on Youtube.) -Paul On Feb 3, 2010, at 9:43 AM, Paul Sherman wrote: Interesting discussion you've kicked off, Dan. One

Re: [IxDA Discuss] The magic place between user research and design - tips stories

2010-02-03 Thread Dan Saffer
For a limited time, in honor of this topic and of the start of Interaction10, I'm offering a free pdf download of Chapter 5 of Designing for Interaction on Structured Findings that is on this topic. It was was one of the new chapters in the second edition. Happy reading!

Re: [IxDA Discuss] The magic place between user research and design - tips stories

2010-02-03 Thread Daniel Szuc
Thanks Dan. rgds, Dan . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=48929 Welcome to the Interaction Design Association (IxDA)! To post to this

Re: [IxDA Discuss] The magic place between user research and design - tips stories

2010-02-03 Thread paul bryan
When the reward justifies the effort, another aspect of connecting the wires between research and design involves an attempt at quantification. How prevalent is that persona attribute or behavior in our audience? How did that design component we came up with in the concepting session for the last

Re: [IxDA Discuss] The \magic place\ between user research and design - tips stories

2010-02-02 Thread Dana Chisnell
On Feb 2, 2010, at 12:28 AM, Daniel Szuc wrote: Hi: There is a magic place that exists between user research (speaking with your users stakeholders), taking all that goodness and designing the product with that in mind and speaking to it. Often, user research can fall into a chasm because

Re: [IxDA Discuss] The magic place between user research and design - tips stories

2010-02-02 Thread paul bryan
Great topic. Success depends on connecting the wires between research results and subsequent action. Our approach for connecting the wires can be summed up in 3 points. 1) Begin with the end in mind At the start of every research project, we identify the people who are expected to take the

Re: [IxDA Discuss] The magic place between user research and design - tips stories

2010-02-02 Thread pauric
This is a little out of left-field, and sort of related to this discussion on the resistance of the material: http://www.ixda.org/discuss.php?post=32320 I've found that by leveraging Hypnagogia (more commonly known as the snooze button on your alarm clock) a heightened level of associative

Re: [IxDA Discuss] The \magic place\ between user research and design - tips stories

2010-02-02 Thread Dan Saffer
On Feb 2, 2010, at 12:28 AM, Daniel Szuc wrote: There is a magic place that exists between user research (speaking with your users stakeholders), taking all that goodness and designing the product with that in mind and speaking to it. Often, user research can fall into a chasm because

Re: [IxDA Discuss] The \magic place\ between user research and design - tips stories

2010-02-02 Thread Will Evans
To add some resources - That magic space is so huge you could drive a tractor trailer through it. Start here: Deconstructing Analysis Techniques - by @docbaty, provides a decent overview http://johnnyholland.org/2009/02/17/deconstructing-analysis-techniques/ There are an additional 4 or 5

Re: [IxDA Discuss] The \magic place\ between user research and design - tips stories

2010-02-02 Thread Will Evans
Clearly I need to ignore the list and get back to IxD10 since my brain is incapable of multitasking. Cheers, ~ will On Feb 2, 2010, at 4:35 PM, Will Evans wrote: To add some resources - That magic space is so huge you could drive a tractor trailer through it. Start here: Deconstructing

Re: [IxDA Discuss] The magic place between user research and design - tips stories

2010-02-02 Thread Daniel Szuc
Thanks Dan. This is particularly interesting - Create design principles based on what is known from research, plus the best ideas from concepting I see this helping get more people aligned around a product framework that may map to the UX Vision and/or how products fit together strategically

Re: [IxDA Discuss] The magic place between user research and design - tips stories

2010-02-02 Thread Victor Lombardi
Hi Dan, To learn what the product development field knows here, a good entry phrase is fuzzy front end. Though I like your term magic place better. http://www.google.com/search?q=fuzzy front end Victor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new