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Summary: Radeon LINEAR and EXP fogging don't work in non-fogcoord
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[EMAIL PROTECTED] changed:
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Summary: Radeon seccolor broken for tcl_mode=1
Product: Mesa
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--- Additional Comments From [EMAIL PROTECTED] 2005-10-27 01:09 ---
Same
On Thu, 27 Oct 2005 00:23:54 +0100
pedro.lixo [EMAIL PROTECTED] wrote:
Just to warn that in last commit to r300, aapot has forgeted to del the 2
headers that have been deleted from the project both #include r200_tcl.h,
#include r200_sanity.h, are not needed anymore, so please update
Don't bother to aplly it, i already seen what happened. My mistake..
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Hi guys,
my congratulations for the r300 driver work. I tested a recent CVS
version here on my G4 Powerbook and it really rocks. Finally I got 3D
support, thank you. Here is my experience with some apps:
1. ppracer: Works quite well. I only found one level with rendering
bugs, but after
On Thu, 27 Oct 2005 14:00:18 +0200
Mattias Nissler [EMAIL PROTECTED] wrote:
3. quake3: I did some heavy struggling with the quake3 source tree,
but now I could get it running. It renders correctly when I use the
Mesa software renderer (but unplayable then, of course). With r300 I
made
Mattias Nissler wrote:
snip
Any ideas what could be causing those problems? Is quake3 rendering
correctly on x86 at the moment? /snip
Yes, I just played it for a while on Sunday, with the latest and
greatest in CVS at the time.
Adam
On 10/27/05, Aapo Tahkola [EMAIL PROTECTED] wrote:
On Thu, 27 Oct 2005 14:00:18 +0200
Mattias Nissler [EMAIL PROTECTED] wrote:
3. quake3: I did some heavy struggling with the quake3 source tree,
but now I could get it running. It renders correctly when I use the
Mesa software renderer
On Thu, 27 Oct 2005 15:03:26 +0200
Jerome Glisse [EMAIL PROTECTED] wrote:
On 10/27/05, Aapo Tahkola [EMAIL PROTECTED] wrote:
On Thu, 27 Oct 2005 14:00:18 +0200
Mattias Nissler [EMAIL PROTECTED] wrote:
3. quake3: I did some heavy struggling with the quake3 source tree,
but now I could
On 10/27/05, Aapo Tahkola [EMAIL PROTECTED] wrote:
On Thu, 27 Oct 2005 15:03:26 +0200
Jerome Glisse [EMAIL PROTECTED] wrote:
On 10/27/05, Aapo Tahkola [EMAIL PROTECTED] wrote:
On Thu, 27 Oct 2005 14:00:18 +0200
Mattias Nissler [EMAIL PROTECTED] wrote:
3. quake3: I did some heavy
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Summary: [Intel / i830] drmAddMap(backbuffer) failed
Product:
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https://bugs.freedesktop.org/show_bug.cgi?id=3613
[EMAIL PROTECTED] changed:
What|Removed |Added
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[EMAIL PROTECTED] changed:
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It's a just a simple txt pointing out some warnings that i have during
compilation. They should be easy to resolve...
Please check this warning!!
Compiler gcc 3.4.4, glibc 2.3.5
Easy Solution, just give new line. Don't know if it's possible to give new
line. Special file...:(
PATH=
Mesa Tests R300 driver latest cvs!
Remove the Warn_once from results
Xorg Options
#Option GARTSise 32
#Option RenderAccel true
#Tiling disable
SUCESS
./arbvptest1
./arbvptest3
./arbvptorus
./arbvpwarpmesh
./arbfptest1
./arbfpspec
./arbfptexture
./blendminmax
./blendsquare
./bufferobj
./bug_3101
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--- Additional Comments From [EMAIL PROTECTED] 2005-10-27 16:05 ---
FYI, doom3 seems to run with the latest r300 drivers. It's slow, and
there are definite texture problems (lots of flickering), but it doesn't
crash. You can see a screenshot at http://68.44.156.246/doom3.png
It looks washed out because I had to increase the brightness in gimp to
make
Hello DRI testers,
I finally got around to bringing the snapshot build up to speed with the
latest changes in the build process and uploaded a first set of new
snapshots to http://dri.freedesktop.org/snapshots/. They are completely
untested so be prepared for problems with the first couple of
Am Donnerstag, den 27.10.2005, 19:27 -0400 schrieb Adam K Kirchhoff:
FYI, doom3 seems to run with the latest r300 drivers. It's slow, and
there are definite texture problems (lots of flickering), but it doesn't
crash. You can see a screenshot at http://68.44.156.246/doom3.png
I'm not sure
On Thu, 2005-10-27 at 14:00 +0200, Mattias Nissler wrote:
Any ideas what could be causing those problems? Is quake3 rendering
correctly on x86 at the moment? I am willing to look into the source
if someone could give me a few hints what to look for. I can also do
some further testing if
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https://bugs.freedesktop.org/show_bug.cgi?id=2498
[EMAIL PROTECTED] changed:
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On Fri, 2005-10-28 at 14:13 +1000, Benjamin Herrenschmidt wrote:
This is exactly the kind of crap I see here too on the G5, so that irons
out a 32 vs 64 bits issue.
The strangest thing is that paulus is currently running a version of the
driver on his G5 that does not have this issue. It's
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--- Additional Comments From [EMAIL PROTECTED] 2005-10-27 22:19 ---
Same
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