Re: [Flashcoders] @#$% New iPhone Developer Agreement Bans the Use of Adobe’s Flash-to-iPhone Compiler

2010-04-13 Thread John McCormack
The programs on my CDs were written in C++. They make fast, powerful, use of graphics but took a very long time to write. The code in AS3 and C++ isn't that dissimilar. Learning the language isn't the problem. Bringing assets to the screen is difficult in C++. AS3 enables me to do that much

Re: [Flashcoders] @#$% New iPhone Developer Agreemen t Bans the Use of Adobe’s Flash-to-iPhone Compiler

2010-04-13 Thread Carl Welch
After all this discussion, I've decided to suck it up and give these a read: http://developer.apple.com/iphone/library/referencelibrary/GettingStarted/Learning_Objective-C_A_Primer/index.html#//apple_ref/doc/uid/TP40007594

Re: [Flashcoders] @#$% New iPhone Developer Agr eement Bans the Use of Adobe’s Flash-to-iPhon e Compiler

2010-04-13 Thread Karl DeSaulniers
Heh, yeah maybe we can invent a AS-C from learning it. lol Karl On Apr 13, 2010, at 3:44 AM, Carl Welch wrote: After all this discussion, I've decided to suck it up and give these a read: http://developer.apple.com/iphone/library/referencelibrary/

Re: [Flashcoders] @#$% New iPhone Developer Agreement Bans the Use of Adobe’s Flash-to-iPhone Compiler

2010-04-13 Thread Glen Pike
don't you mean iiAsc? Like Ascii but with endianness... Karl DeSaulniers wrote: Heh, yeah maybe we can invent a AS-C from learning it. lol Karl On Apr 13, 2010, at 3:44 AM, Carl Welch wrote: After all this discussion, I've decided to suck it up and give these a read:

Re: [Flashcoders] @#$% New iPhone Developer Agr eement Bans the Use of Adobe’s Flash-to-iPhon e Compiler

2010-04-13 Thread Cedric Muller
After all this discussion, I've decided to suck it up and give these a read: http://developer.apple.com/iphone/library/referencelibrary/ GettingStarted/Learning_Objective-C_A_Primer/index.html#//apple_ref/ doc/uid/TP40007594 http://developer.apple.com/iphone/library/documentation/Cocoa/

[Flashcoders] fullScreenSourceRect scale factor

2010-04-13 Thread Ashim D'Silva
I'm using the fullScreenSourceRect parameter of the stage to make a just the video from my app go full screen. Is there a way I can then get the factor everything has been scaled so I can compensate the controls so they remain the required pixel size? Right now, they get scaled large and blurred,

Re: [Flashcoders] @#$% New iPhone Developer Agreement Bans the Use of Adobe¹s Flash-to-iPhone Compiler

2010-04-13 Thread John R. Sweeney Jr
;) God does this bring back memories. (And NOT all good)Š :) on 4/12/10 11:20 AM, kinda...@gmail.com at kinda...@gmail.com wrote: 01010100 01101000 0111 01110100 0010 01101001 01110011 0010 01110100 01101000 01100101 0010 01101001 01100100 01100101 0111 00101110 00101110

[Flashcoders] List component transparentBackground?

2010-04-13 Thread Carl Welch
Is it possible to make the List Component's background color transparent. I googled and found this but it doesn't appear to work: list.setStyle(backgroundDisabledColor, false); list.setStyle(borderStyle , none); is there something else I need to do? or is it even possible. thx. -- Carl Welch

RE: [Flashcoders] ASDoc third party libraries

2010-04-13 Thread Merrill, Jason
Sorry, I didn't follow that at all. AFAIK, ASDoc looks for any imports in your classes and tries to compile those imported classes as well. Jason Merrill Bank of America Global Learning Learning Performance Solutions Join the Bank of America Flash Platform Community and visit our

RE: [Flashcoders] ASDoc third party libraries

2010-04-13 Thread Merrill, Jason
I believe that won't work because 1) I already do that, and 2) ASDoc tries to include any classes that import third party classes. So you would have to comment out all the third party related aspects of your classes before compiling to ASDoc - more pain that it would be worth. Thanks for the idea

Re: [Flashcoders] ASDoc third party libraries

2010-04-13 Thread co...@moock.org
if your library is a .swc file, you should be able to just include it in the -library-path without it being documented, like this: -source-path ${build.working_root}/src -library-path+=${build.working_root}/libs in the case of source-based libraries, you could compile a .swc and link to that

[Flashcoders] Re:drawrect: get the linestyle drawing inside

2010-04-13 Thread Latcho
Hi Ktu, Thanks for your supportive emails. I'm not a newbie but I thought I might have missed something on the API that wasn't apparent in the as3 docs. It sucks to have it confirmed it isn't supported :) The thing is I want to stay as close to the original api as possible preferably without

[Flashcoders] NetStream onMetaData does not get called

2010-04-13 Thread kennethkawam...@gmail.com
Hi Flash Coders, I have this issue: NetStream onMetaData does not get triggered. Using Red5. onPlayStatus does get called correctly without fail though. Basically I need to know the duration of the video. Has anyone ever experienced the same or have any ideas what is going on...? -- Kenneth

RE: [Flashcoders] ASDoc third party libraries

2010-04-13 Thread Merrill, Jason
Thanks Colin, My library is not a .swc - it's a work-in-progress and other coders contribute to it, though I suppose I could try and compile as .swc and try that. The third party classes are things like Papervision and TweenLite - they aren't going to offer me up a .swc most likely :) I don't

Re: [Flashcoders] List component transparentBackground?

2010-04-13 Thread kennethkawam...@gmail.com
If you are using Flash IDE, at least you can do this manually. To see the effect go to Library Component Assets ListSkins List_Skin and CellRendererSkins CellRenderer upSkin then change the background fill alpha to 0. -- Kenneth Kawamoto http://www.materiaprima.co.uk/ On 13 April 2010 16:21,

Re: [Flashcoders] Re:drawrect: get the linestyle drawing inside

2010-04-13 Thread Ktu
atm the best thing I can come up with is an object that can recreate the draw methods, assuming that you want a stroke on it. If I am just going to stick with drawRect, drawRoundRect, and drawRoundRectComplex I can do that. Looking into 'drawing' an inner stroke when using lineTo curveTo etc and

Re: [Flashcoders] Re:drawrect: get the linestyle drawing inside

2010-04-13 Thread Latcho
Thanks for thinking out loud :) Can do that too if I need it. But if you ever write something generic I'd love to use / see it because I don't have the time for this now. Personally I wouldn't extend directly on shape but create some static methods like

Re: [Flashcoders] Re:drawrect: get the linestyle drawing inside

2010-04-13 Thread Ktu
I think the static method would work if I were just doing rectangles, but with lineTo, curveTo I think it needs to be an object. A new thought that occurred to me: Have an object that will have a fill sprite and a stroke sprite, separate from each other. Then if you call lineStyle() with the

Re: [Flashcoders] Full screen with AIR 1.5

2010-04-13 Thread John R. Sweeney Jr
Hi Karina, I really sorry to bother you, but nothing I'm trying is working. Would you by any chance have an example or a link I could look at to figure this one out? I've been all over the Adobe site and nothing is working. I keep getting the window around the app, not full screen. I really

Re: [Flashcoders] ASDoc third party libraries

2010-04-13 Thread Karl DeSaulniers
Sorry, after I read my post I didn't follow it either. :P Basically, I was thinking you could put a private function in your classes that tells if it is being included. Within that function it checks the calling class to see if a private var is present (IE: the classes you control WILL have

RE: [Flashcoders] ASDoc third party libraries

2010-04-13 Thread Merrill, Jason
If the var is not present, exclude the class. How is that done with ASDoc? I don't follow. Have you used ASDoc? I believe it looks at your import statements - or at minimum, your typecasting - you can't control what it looks for via Actionscript logic. Is that what you're suggesting? Or are

Re: [Flashcoders] ASDoc third party libraries

2010-04-13 Thread Karl DeSaulniers
Well, I must admit it is a theory more so. Probably a better solution than that. Is it possible that in your file that calls ASDoc, where it goes to actually call the ASDoc class, having conditional statements add the includes to the other classes only if the ASDoc is finished loading?

RE: [Flashcoders] ASDoc third party libraries

2010-04-13 Thread Merrill, Jason
My file that calls ASDoc class?? Can you explain? ASDoc is a documentation compiler that comes with the Flex SDK. Not a class. Again, have you used ASDoc or are you just guessing? I DO appreciate the help, but I am thinking you know less about ASDoc than I do - no offense. :) Jason

Re: [Flashcoders] ASDoc third party libraries

2010-04-13 Thread Karl DeSaulniers
With this line. [Exclude(name=elementName, kind=property|method|event|style|effect)] Can you set say to ? [Exclude(NAME_OF_YOUR_CLASS, include=false)] Or something along those lines? Sorry if I am sending you to look for a needle in a hay stack. :) Karl On Apr 13, 2010, at 4:04 PM, Karl

RE: [Flashcoders] ASDoc third party libraries

2010-04-13 Thread Merrill, Jason
From what I've read, that tag is for properties AFAIK - not classes - so just where would you put the directive to exclude the entire class? Have you used ASDoc before? Jason Merrill Bank of America Global Learning Learning Performance Solutions Join the Bank of America Flash Platform

RE: [Flashcoders] ASDoc third party libraries

2010-04-13 Thread Merrill, Jason
It also says the Exclude metadata tag is for inherited elements, not imported class types. Jason Merrill Bank of America Global Learning Learning Performance Solutions Join the Bank of America Flash Platform Community and visit our Instructional Technology Design Blog (note: these are

RE: [Flashcoders] Full screen with AIR 1.5

2010-04-13 Thread Karina Steffens
Hi John, I don't really have any links that could help you, but here's a simplified example from my code that might illustrate my point: public function onFullScreen() { var s:Stage = Main.instance.stage; if (s.displayState != StageDisplayState.FULL_SCREEN){

Re: [Flashcoders] ASDoc third party libraries

2010-04-13 Thread Karl DeSaulniers
None taken. Karl On Apr 13, 2010, at 4:23 PM, Merrill, Jason wrote: My file that calls ASDoc class?? Can you explain? ASDoc is a documentation compiler that comes with the Flex SDK. Not a class. Again, have you used ASDoc or are you just guessing? I DO appreciate the help, but I am

Re: [Flashcoders] ASDoc third party libraries

2010-04-13 Thread Karl DeSaulniers
One last one, maybe to redeem myself, lol :) / Excluding classes All of the classes specified by the doc-classes, doc-sources, and doc- namespaces options are documented, with the following exceptions: If you specified the class by using the

RE: [Flashcoders] ASDoc third party libraries

2010-04-13 Thread Merrill, Jason
asdoc -source-path . -doc-sources . -exclude-classes comps.PageWidget comps.ScreenWidget Thanks, I've tried that all different ways substituting in com.greensock.TweenLite - no luck. Here is a sample class that imports Greensock's TweenLite class which in tests I cannot get ASDoc to exclude

Re: [Flashcoders] ASDoc third party libraries

2010-04-13 Thread Juan Pablo Califano
I think the problem is that you have to list all the classes you want to exclude. In other words, you want to exclude packages, as you said, but there's no option to exclude a package, you have to list all the classes. If that's the case, a possible solution -other than doing it manually- is

Re: [Flashcoders] Full screen with AIR 1.5

2010-04-13 Thread John R. Sweeney Jr
Thank you very much, but after looking inside of every possible button and option I found a advance settings button that had the options of turning off minimize, maximize and close button, then I turn the Window style to Custom Chrome (opaque) and that removed the standard background color, so I