Re: [Flashcoders] current consensus of available Flash 3D engines?

2011-02-04 Thread Kevin Newman
ew. Quark. Bleh! On 2/4/11 1:14 AM, John R. Sweeney Jr wrote: Mtropolis didn't fade into obscurity, it was purchased by Quark and was to become part of QuarkImmedia. That became obscureŠ :) And THAT's really showing my age. :P ___ Flashcoders

Re: [Flashcoders] current consensus of available Flash 3D engines?

2011-02-04 Thread John R. Sweeney Jr
I know. The program from HELLŠ :) on 2/4/11 9:51 AM, Kevin Newman at capta...@unfocus.com wrote: ew. Quark. Bleh! John R. Sweeney Jr. Interactive Multimedia Developer OnDemand Interactive Inc 945 Washington Blvd. Hoffman Estates, IL 60169 Office/Fax: 847.310.5959 Cellular: 847.651.4469

[Flashcoders] current consensus of available Flash 3D engines?

2011-02-03 Thread steve lu
If you like mTropolis, you will love oTakhi platform. http://www.otakhi.com It is mTropolis built for the web. Objects and behavior can be published and shared. Complex apps can be built using mostly drag and drop. It surpasses mTropolis in may ways. For instance, 3D game authoring (OGRE

RE: [Flashcoders] current consensus of available Flash 3D engines?

2011-02-03 Thread Merrill, Jason
@chattyfig.figleaf.com Subject: [Flashcoders] current consensus of available Flash 3D engines? If you like mTropolis, you will love oTakhi platform. http://www.otakhi.com It is mTropolis built for the web. Objects and behavior can be published and shared. Complex apps can be built using mostly drag and drop

Re: [Flashcoders] current consensus of available Flash 3D engines?

2011-02-03 Thread steve lu
Sent: Thursday, February 03, 2011 12:56 PM To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] current consensus of available Flash 3D engines? If you like mTropolis, you will love oTakhi platform. http://www.otakhi.com It is mTropolis built for the web. Objects and behavior can

Re: [Flashcoders] current consensus of available Flash 3D engines?

2011-02-03 Thread Matt S.
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of steve lu Sent: Thursday, February 03, 2011 12:56 PM To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] current consensus of available Flash 3D engines? If you like mTropolis, you will love oTakhi platform. http

RE: [Flashcoders] current consensus of available Flash 3D engines?

2011-02-03 Thread Merrill, Jason
You can also publish web app and objects you built to the oTakhi app store and charge money for it. This is not a spam... OK, so you're not a bot, but I don't see how this isn't spam. Your e-mail is the very definition of spam. And no, I don't care to talk off-list to spammers. Unless your

Re: [Flashcoders] current consensus of available Flash 3D engines?

2011-02-03 Thread steve lu
It is related to Flash, since flash is integral part of oTakhi. See: http://www.otakhi.com/owiki/index.php/Flash_Molecule Both Flash and QT can be drag and droped to the workspace of oTakhi platform and become a scriptable part of the web app. Merrill, Jason wrote: You can also publish

Re: [Flashcoders] current consensus of available Flash 3D engines?

2011-02-03 Thread Kerry Thompson
Jason Merrill wrote: What's funny is how you're marketing this product off of mTropolis, an EXTREMELY obscure, EXTREMELY long dead software product which disappeared from the market over 10 years ago, and hardly anyone even purchased and used. --- When I was

Re: [Flashcoders] current consensus of available Flash 3D engines?

2011-02-03 Thread steve lu
OK, so you're not a bot, but I don't see how this isn't spam. Your e-mail is the very definition of spam. And no, I don't care to talk off-list to spammers. Unless your PRODUCT you posted about exports to .swf, this is not related to Flash, the purpose of this list. That was why this is a

RE: [Flashcoders] current consensus of available Flash 3D engines?

2011-02-03 Thread Merrill, Jason
That was why this is a response to an existing thread in which someone mentioned mTropolis and not a new thread. Ironically, I believe it was me that mentioned mTropolis way back. I mean to offer new information and option to the world of multi-media authoring. What you offer is a

Re: [Flashcoders] current consensus of available Flash 3D engines?

2011-02-03 Thread steve lu
well, fyi, oTakhi Platform is free... (for first 20MB storage, that is.) What are you complaining about? The show is free! by David Letterman Merrill, Jason wrote: That was why this is a response to an existing thread in which someone mentioned mTropolis and not a new thread.

RE: [Flashcoders] current consensus of available Flash 3D engines?

2011-02-03 Thread Merrill, Jason
What are you complaining about? The show is free! by David Letterman And so are telemarketer calls, junk mail, banner ads, leaflets, and infomercials. If you like, I'll call you at home tonight and spend an hour reading the Wikipedia page entries on Area codes to you. That's free for you

Re: [Flashcoders] current consensus of available Flash 3D engines?

2011-02-03 Thread Kerry Thompson
Jason Merrill wrote: If you like, I'll call you at home tonight and spend an hour reading the Wikipedia page entries on Area codes to you. He'll do it in a flash, too :-^| ___ Flashcoders mailing list

Re: [Flashcoders] current consensus of available Flash 3D engines?

2011-02-03 Thread steve lu
There is a huge difference between posting on a public forum and calling someone at home. And the difference is where the user option lies. My forum post is to provide information, it turns into a spam when the amount of information it provides is reduced to 0 and becomes a war of words. So,

RE: [Flashcoders] current consensus of available Flash 3D engines?

2011-02-03 Thread Merrill, Jason
Use oTakhi or not is your call it is just one more option to your tool set. ...that you're blatantly and unapologetically trying to use this list to market. This list is to ask and answer Flash questions, not market products. So you're right about one thing, we've gone on about this

Re: [Flashcoders] current consensus of available Flash 3D engines?

2011-02-03 Thread Dave Watts
Hi, I'm the list admin. My forum post is to provide information, it turns into a spam when the amount of information it provides is reduced to 0 and becomes a war of words. This list has a fairly narrow focus. It's about Flash coding. Posts about how to use the Flash IDE are off-topic.

Re: [Flashcoders] current consensus of available Flash 3D engines?

2011-02-03 Thread Kerry Thompson
Dave Watts wrote: Hi, I'm the list admin. If you do this again, yes, this will be your last post. Please don't do this again. Bravo. Thank you, Dave. And now, back to our regular programming. Cordially, Kerry Thompson ___ Flashcoders mailing

Re: [Flashcoders] current consensus of available Flash 3D engines?

2011-02-03 Thread Karl DeSaulniers
Sent from losPhone On Feb 3, 2011, at 2:58 PM, Kerry Thompson al...@cyberiantiger.biz wrote: And now, back to our regular programming. Lol. like a bad episode of all my childNodes(); Karl ___ Flashcoders mailing list

Re: [Flashcoders] current consensus of available Flash 3D engines?

2011-02-03 Thread John R. Sweeney Jr
Mtropolis didn't fade into obscurity, it was purchased by Quark and was to become part of QuarkImmedia. That became obscureŠ :) And THAT's really showing my age. :P Later, John on 2/3/11 12:40 PM, Matt S. at mattsp...@gmail.com wrote: I KNEW mTropolis sounded familiar!! I hate to admit this

Re: [Flashcoders] current consensus of available Flash 3D engines?

2010-04-15 Thread allandt bik-elliott (thefieldcomic.com)
unity also exports to wii and soon android ( http://unity3d.com/company/news/unity-unveils-3rd-generation-platform-press.html) although sadly the much lauded support for iphone is now gone these factors make it highly likely that unity will stick around for a bit longer than the previous 3d web

Re: [Flashcoders] current consensus of available Flash 3D engines?

2010-04-15 Thread allandt bik-elliott (thefieldcomic.com)
ah and ps3 and xbox 360 On 15 April 2010 10:04, allandt bik-elliott (thefieldcomic.com) alla...@gmail.com wrote: unity also exports to wii and soon android ( http://unity3d.com/company/news/unity-unveils-3rd-generation-platform-press.html) although sadly the much lauded support for iphone is

Re: [Flashcoders] current consensus of available Flash 3D engines?

2010-04-15 Thread Meinte van't Kruis
aaah Blender.. *shudders* It completely frustrated the hell out of me, in terms of UI and user experience. but still once you know it.. I guess.. people do make cool things with it and it is free. On Wed, Apr 14, 2010 at 8:38 PM, Merrill, Jason jason.merr...@bankofamerica.com wrote: Now I'd

Re: [Flashcoders] current consensus of available Flash 3D engines?

2010-04-15 Thread Glen Pike
The UI is a PITA in Blender, but once you get the hang of it, you can work faster and the cheat sheets you can find are useful. My major grievance with Blender is why they don't make the save shortcut automatically save rather than showing a popup confirmation dialog under your mouse - we

RE: [Flashcoders] current consensus of available Flash 3D engines?

2010-04-15 Thread Merrill, Jason
...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Glen Pike Sent: Thursday, April 15, 2010 7:14 AM To: Flash Coders List Subject: Re: [Flashcoders] current consensus of available Flash 3D engines? The UI is a PITA in Blender, but once you get the hang of it, you can work

Re: [Flashcoders] current consensus of available Flash 3D engines?

2010-04-14 Thread Karl DeSaulniers
when discussing options with a client. Date: Sun, 11 Apr 2010 17:20:52 +0200 Subject: Re: [Flashcoders] current consensus of available Flash 3D engines? From: mei...@gmail.com To: flashcoders@chattyfig.figleaf.com from the website: Unity supports three scripting languages: JavaScript, C

Re: [Flashcoders] current consensus of available Flash 3D engines?

2010-04-14 Thread Kerry Thompson
Karl DeSaulniers wrote: Well if Unity 3d is a good 3d program to use, then I am going to learn. Just take a look at this. Wow.. nice functionality. Unity is good. Real good. They're doing a lot of things right over there. Just to keep perspective, though, there are some downsides. - Plug-in

RE: [Flashcoders] current consensus of available Flash 3D engines?

2010-04-14 Thread David Hunter
, 14 Apr 2010 11:13:17 -0400 Subject: Re: [Flashcoders] current consensus of available Flash 3D engines? From: al...@cyberiantiger.biz To: flashcoders@chattyfig.figleaf.com Karl DeSaulniers wrote: Well if Unity 3d is a good 3d program to use, then I am going to learn. Just take a look

RE: [Flashcoders] current consensus of available Flash 3D engines?

2010-04-14 Thread Merrill, Jason
consensus of available Flash 3D engines? Karl DeSaulniers wrote: Well if Unity 3d is a good 3d program to use, then I am going to learn. Just take a look at this. Wow.. nice functionality. Unity is good. Real good. They're doing a lot of things right over there. Just to keep perspective, though

Re: [Flashcoders] current consensus of available Flash 3D engines?

2010-04-14 Thread Zeh Fernando
I'm not a unity3d dev, but from my point of view: . Penetration is low but installation is easy. And the fact that a first-time instalation don't usually need a browser restart is a huge plus; since it's supposed to be used to more advanced experiences like games, I think it's a small barrier of

Re: [Flashcoders] current consensus of available Flash 3D engines?

2010-04-14 Thread John R. Sweeney Jr
Yeah, it got sucked into Quark (argh). That was ONE bad product. on 4/14/10 10:33 AM, Merrill, Jason at jason.merr...@bankofamerica.com wrote: mTropolis - that brings back memories - that was a really really cool app. Too bad it died. John R. Sweeney Jr. Interactive Multimedia Developer

Re: [Flashcoders] current consensus of available Flash 3D engines?

2010-04-14 Thread Karl DeSaulniers
Now I'd really like to get my hands on Lightwave or 3DS Max. Honestly. Karl Sent from losPhone On Apr 14, 2010, at 10:48 AM, Zeh Fernando z...@zehfernando.com wrote: I'm not a unity3d dev, but from my point of view: . Penetration is low but installation is easy. And the fact that a

RE: [Flashcoders] current consensus of available Flash 3D engines?

2010-04-14 Thread Merrill, Jason
Now I'd really like to get my hands on Lightwave or 3DS Max. Blender is free and almost as good and in some areas equal (and in a few areas, better than those tools). Lynda.com has some really great Blender tutorials which will get you over the Blender interface (which is not intuitive) Jason

Re: [Flashcoders] current consensus of available Flash 3D engines?

2010-04-11 Thread Meinte van't Kruis
To: Flash Coders List Subject: Re: [Flashcoders] current consensus of available Flash 3D engines? I've used Papervision. It's not too hard to use once you get over the learning curve. It's very well documented - why I choose to use it over Away. There are books on Papervision

Re: [Flashcoders] current consensus of available Flash 3D engines?

2010-04-11 Thread Karl DeSaulniers
...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Matt Perkins Sent: Friday, April 09, 2010 8:14 AM To: Flash Coders List Subject: Re: [Flashcoders] current consensus of available Flash 3D engines? I've used Papervision. It's not too hard to use once you get over the learning

RE: [Flashcoders] current consensus of available Flash 3D engines?

2010-04-11 Thread David Hunter
% for flash. I think you can use a few different languages in it, pretty sure that includes JavaScript. Check their website as there is plenty of info on there. From: k...@designdrumm.com Subject: Re: [Flashcoders] current consensus of available Flash 3D engines? Date: Sun, 11 Apr 2010 03:59:38 -0500

Re: [Flashcoders] current consensus of available Flash 3D engines?

2010-04-11 Thread Meinte van't Kruis
use a few different languages in it, pretty sure that includes JavaScript. Check their website as there is plenty of info on there. From: k...@designdrumm.com Subject: Re: [Flashcoders] current consensus of available Flash 3D engines? Date: Sun, 11 Apr 2010 03:59:38 -0500

RE: [Flashcoders] current consensus of available Flash 3D engines?

2010-04-11 Thread David Hunter
: Re: [Flashcoders] current consensus of available Flash 3D engines? Date: Sun, 11 Apr 2010 03:59:38 -0500 To: flashcoders@chattyfig.figleaf.com Hello, Has anyone used Unity 3D? Does anyone know if it can port to Flash? I just received a copy and was curious. Thanks

Re: [Flashcoders] current consensus of available Flash 3D engines?

2010-04-11 Thread Karl DeSaulniers
will be happy to install it. But it is something to bare in mind when discussing options with a client. Date: Sun, 11 Apr 2010 17:20:52 +0200 Subject: Re: [Flashcoders] current consensus of available Flash 3D engines? From: mei...@gmail.com To: flashcoders@chattyfig.figleaf.com from the website: Unity

[Flashcoders] current consensus of available Flash 3D engines?

2010-04-09 Thread allandt bik-elliott (thefieldcomic.com)
hey guys i'm currently researching 3d engines for a project that i might be working and i was wondering which, if any, of the 3d engines that people have used and which they value the most papervision, sandy and away 3d seem to be the most prominent choices and i'm leaning towards away 3d but i

Re: [Flashcoders] current consensus of available Flash 3D engines?

2010-04-09 Thread Matt Perkins
I've used Papervision. It's not too hard to use once you get over the learning curve. It's very well documented - why I choose to use it over Away. There are books on Papervision and not any of the other ones, and I learn best with a paper book beside me. On 4/9/2010 5:25 AM, allandt

RE: [Flashcoders] current consensus of available Flash 3D engines?

2010-04-09 Thread Merrill, Jason
) -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Matt Perkins Sent: Friday, April 09, 2010 8:14 AM To: Flash Coders List Subject: Re: [Flashcoders] current consensus of available Flash 3D engines? I've

Re: [Flashcoders] current consensus of available Flash 3D engines?

2010-04-09 Thread allandt bik-elliott (thefieldcomic.com)
Of Matt Perkins Sent: Friday, April 09, 2010 8:14 AM To: Flash Coders List Subject: Re: [Flashcoders] current consensus of available Flash 3D engines? I've used Papervision. It's not too hard to use once you get over the learning curve. It's very well documented - why I choose to use it over