Re: [Flightgear-devel] Boost problems

2002-04-05 Thread Erik Hofman
Bernie Bright wrote: > "Curtis L. Olson" wrote: > >>Bernie Bright writes: >> >>>Erik Hofman wrote: >>> What should we do about this? Erik >>>Seems to be boost related. What compiler and platform? I seem to >>>remember you are running an old IRIX system. Could you check >

RE: [Flightgear-devel] FrameRate !!

2002-04-05 Thread Norman Vine
Jim Wilson writes: > >Norman Vine <[EMAIL PROTECTED]> said: > >> It seems as if we are losing FrameRate rather quickly >> >> all figures are for at rest no HUD or Panel Default location >> at Noon Brakes on MingW32 compiled on Win2k >> Geforce2 GTS No model shown ie. View[0] >> >> March 16

Re: [Flightgear-devel] Build Problems using MSVC and gcc

2002-04-05 Thread Jim Wilson
> > > Jonathan Polley writes: > > >> > > >> make: Making all in src-libs > > >> make[1]: Entering directory `/home/jwpolley/SimGear/src-libs' > > >> make[1]: *** No rule to make target `all'. Stop. > > >> make[1]: Leaving directory `/home/jwpolley/SimGear/src-libs' > > >> make: *** [all-recursive

Re: [Flightgear-devel] Boost problems

2002-04-05 Thread Bernie Bright
"Curtis L. Olson" wrote: > > Bernie Bright writes: > > Erik Hofman wrote: > > > > > > What should we do about this? > > > > > > Erik > > > > > > > Seems to be boost related. What compiler and platform? I seem to > > remember you are running an old IRIX system. Could you check > > http://www.bo

Re: [Flightgear-devel] Build Problems using MSVC and gcc

2002-04-05 Thread Curtis L. Olson
Jonathan Polley writes: > I used 'cvs update -dP' to pull the updates. Hmmm, you might try rerunning autogen.sh; configure; make ... Curt. > On Friday, April 5, 2002, at 09:47 PM, Curtis L. Olson wrote: > > > For SimGear did you run "cvs update -d" ? It may be that you didn't > > get the new

Re: [Flightgear-devel] Build Problems using MSVC and gcc

2002-04-05 Thread Jonathan Polley
I used 'cvs update -dP' to pull the updates. On Friday, April 5, 2002, at 09:47 PM, Curtis L. Olson wrote: > For SimGear did you run "cvs update -d" ? It may be that you didn't > get the new directory pulled over. By default "cvs update" doesn't > grab new directories. > > Curt. > > > Jonathan

Re: [Flightgear-devel] Build Problems using MSVC and gcc

2002-04-05 Thread Curtis L. Olson
For SimGear did you run "cvs update -d" ? It may be that you didn't get the new directory pulled over. By default "cvs update" doesn't grab new directories. Curt. Jonathan Polley writes: > I just got done updating from CVS and tried to rebuild. MSVC built just > fine, but when fgReshape() g

Re: [Flightgear-devel] Boost problems

2002-04-05 Thread Curtis L. Olson
Bernie Bright writes: > Erik Hofman wrote: > > > > What should we do about this? > > > > Erik > > > > Seems to be boost related. What compiler and platform? I seem to > remember you are running an old IRIX system. Could you check > http://www.boost.org/status/compiler_status.html to see if

[Flightgear-devel] Build Problems using MSVC and gcc

2002-04-05 Thread Jonathan Polley
I just got done updating from CVS and tried to rebuild. MSVC built just fine, but when fgReshape() gets called for the first time, globals->get_current_view() returns NULL when it is called for the first time. I then tried to do the same build under linux to see if it had the same problem.

Re: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread Curtis L. Olson
Alex Perry writes: > > > >. In hindsight, we might have preferred to not > > > I volunteer to change the JSBSim usage of the 'FG' prefix > > > to anything you want :-) > > > 15-minutes-of-sed'ly-yr's > > 15 minutes? > > > > $ find . -name "*.[ch]??" -o -name "*.h" \ > > perl -pi.bak -e 's/FG/

Re: [Flightgear-devel] Moving carrier, and Repositioningquestions

2002-04-05 Thread Bernie Bright
Jon S Berndt wrote: > > On Fri, 5 Apr 2002 13:00:00 -0500 > David Megginson <[EMAIL PROTECTED]> wrote: > >Jon S Berndt writes: > > >That's actually becoming a bit of a problem -- I couldn't use FGModel > >for the 3D model either because JSBSim had already taken it. As Andy > >keeps reminding u

Re: [Flightgear-devel] Problem with templates

2002-04-05 Thread Bernie Bright
Marcio Shimoda wrote: > > > Unfortunately this doesn't seem to be the complete error message, so I > > cannot se what's happening. > > > > You might want to post the complere error message, together with the OS > > and compiler you are using. > > > > Erik > > > > Well, this is a long warning/err

Re: [Flightgear-devel] Boost problems

2002-04-05 Thread Bernie Bright
Erik Hofman wrote: > > What should we do about this? > > Erik > Seems to be boost related. What compiler and platform? I seem to remember you are running an old IRIX system. Could you check http://www.boost.org/status/compiler_status.html to see if your platform is supported and if there ar

Re: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread Alex Perry
> > >. In hindsight, we might have preferred to not > > I volunteer to change the JSBSim usage of the 'FG' prefix > > to anything you want :-) > > 15-minutes-of-sed'ly-yr's > 15 minutes? > > $ find . -name "*.[ch]??" -o -name "*.h" \ > perl -pi.bak -e 's/FG/JSB/g' 10 seconds to write, 14.83

Re: [Flightgear-devel] FrameRate !!

2002-04-05 Thread Jim Wilson
Norman Vine <[EMAIL PROTECTED]> said: > It seems as if we are losing FrameRate rather quickly > > all figures are for at rest no HUD or Panel Default location > at Noon Brakes on MingW32 compiled on Win2k > Geforce2 GTS No model shown ie. View[0] > > March 16 ~78 fps > last week ~71

Re: [Flightgear-devel] FrameRate !!

2002-04-05 Thread Curtis L. Olson
Norman Vine writes: > It seems as if we are losing FrameRate rather quickly > > all figures are for at rest no HUD or Panel Default location > at Noon Brakes on MingW32 compiled on Win2k > Geforce2 GTS No model shown ie. View[0] > > March 16 ~78 fps > last week ~71 fps > today

[Flightgear-devel] FrameRate !!

2002-04-05 Thread Norman Vine
It seems as if we are losing FrameRate rather quickly all figures are for at rest no HUD or Panel Default location at Noon Brakes on MingW32 compiled on Win2k Geforce2 GTS No model shown ie. View[0] March 16 ~78 fps last week ~71 fps today ~66 fps this is a negative change

[Flightgear-devel] Aircraft position up for adoption

2002-04-05 Thread Jim Wilson
Now that the viewer is somewhat free of the model code, there are some other problems that need to be dealt with. Apparently it is still the authority for where the airplane is (even though the FDMs know perfectly well). My guess is the problems are in the Scenery directory. I'd like to stop

Re: [Flightgear-devel] YASIM/Viewer mismatch

2002-04-05 Thread Arnt Karlsen
On Thu, 4 Apr 2002 15:17:23 -, "Jim Wilson" <[EMAIL PROTECTED]> wrote in message <[EMAIL PROTECTED]>: > David Megginson <[EMAIL PROTECTED]> said: > > > Jim Wilson writes: > > > > > Err umm...what is it that won't be necessary? > > > > Using properties other than the /position ones. > >

Re: [Flightgear-devel] glass cockpit

2002-04-05 Thread Arnt Karlsen
On Thu, 4 Apr 2002 10:34:30 -0800, "John Wojnaroski" <[EMAIL PROTECTED]> wrote in message <000b01c1dc07$5bb19110$1902a8c0@COACH>: > > Start flightgear in a seperate window with the socket option > > fgfs --opengc=socket,out,30,127.0.0.0.1,5800,udp (+whatever else you

Re: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread Arnt Karlsen
On Thu, 4 Apr 2002 16:04:53 -0500, David Megginson <[EMAIL PROTECTED]> wrote in message <[EMAIL PROTECTED]>: > > What about landing a helicopter on top of a moving train in a James > Bond emulator? This is a nasty problem. I do think that it should be > possible to locate the ssgVertexTable u

[Flightgear-devel] Boost problems

2002-04-05 Thread Erik Hofman
What should we do about this? Erik "/opt/include/boost/type_traits/arithmetic_traits.hpp", line 243: error(1029): expected an expression >::value)); ^ "/opt/include/boost/type_traits/arithmetic_traits.hpp", line 254: error(1029): expected an e

Re: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread Cameron Moore
* [EMAIL PROTECTED] (Norman Vine) [2002.04.06 12:25]: > Jon S Berndt writes: > > >. In hindsight, we might have preferred to not > >call everything FG > > I volunteer to change the JSBSim usage of the 'FG' prefix > to anything you want :-) > > 15-minutes-of-sed'ly-yr's 15 minutes? $ fin

RE: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread Norman Vine
Jon S Berndt writes: >. In hindsight, we might have preferred to not >call everything FG I volunteer to change the JSBSim usage of the 'FG' prefix to anything you want :-) 15-minutes-of-sed'ly-yr's Norman ___ Flightgear-devel mailing list [E

Re: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread Jon S Berndt
On Fri, 5 Apr 2002 13:00:00 -0500 David Megginson <[EMAIL PROTECTED]> wrote: >That's actually becoming a bit of a problem -- I couldn't use FGModel >for the 3D model either because JSBSim had already taken it. As Andy >keeps reminding us, it would be a good idea to put JSBSim and possibly >SimG

RE: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread Norman Vine
David Megginson writes: > >Jon S Berndt writes: > > > We thought of it three years ago (FGPosition). It's > > already in JSBSim. > >That's actually becoming a bit of a problem -- I couldn't use FGModel >for the 3D model either because JSBSim had already taken it. As Andy >keeps reminding us, it

Re: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread Jon S Berndt
On Fri, 5 Apr 2002 13:00:00 -0500 David Megginson <[EMAIL PROTECTED]> wrote: >Jon S Berndt writes: >That's actually becoming a bit of a problem -- I couldn't use FGModel >for the 3D model either because JSBSim had already taken it. As Andy >keeps reminding us, it would be a good idea to put JSB

Re: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread Curtis L. Olson
Jon S Berndt writes: > On Fri, 5 Apr 2002 12:58:57 -0500 > "Norman Vine" <[EMAIL PROTECTED]> wrote: > > >I guess I was just trying to point out that IMHO we shouldn't adopt > >the JSBSIM::FGPosition class as is in that it has in the more general > >enviroment of FGFS xtra baggage ... > > Oh, I

Re: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread Jon S Berndt
On Fri, 5 Apr 2002 12:58:57 -0500 "Norman Vine" <[EMAIL PROTECTED]> wrote: >I guess I was just trying to point out that IMHO we shouldn't adopt >the JSBSIM::FGPosition class as is in that it has in the more general >enviroment of FGFS xtra baggage ... Oh, I certainly agree - I didn't mean to i

Re: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread David Megginson
Jon S Berndt writes: > We thought of it three years ago (FGPosition). It's > already in JSBSim. That's actually becoming a bit of a problem -- I couldn't use FGModel for the 3D model either because JSBSim had already taken it. As Andy keeps reminding us, it would be a good idea to put JSBSim

RE: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread Norman Vine
Jon S Berndt writes: > >On Fri, 5 Apr 2002 12:11:43 -0500 > "Norman Vine" <[EMAIL PROTECTED]> wrote: > >>Yes BUT ... your FGPosition is what I would call FGRigidBody >>ie you have velocity and acceleration terms >>IMHO the class heirarchy should be something like > >Given any 100 people, you'll g

Re: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread Jon S Berndt
On Fri, 5 Apr 2002 12:11:43 -0500 "Norman Vine" <[EMAIL PROTECTED]> wrote: >Yes BUT ... your FGPosition is what I would call FGRigidBody >ie you have velocity and acceleration terms >IMHO the class heirarchy should be something like Given any 100 people, you'll get 400 different FDMs. :-) Our

RE: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread Norman Vine
Jon S Berndt writes: > >On Fri, 5 Apr 2002 10:10:10 -0600 (CST) > "Curtis L. Olson" <[EMAIL PROTECTED]> wrote: > >>How about something simple like FGPosition or FGPos ... I thought of >>it so it gets my vote. :-) >> >>Curt. > >We thought of it three years ago (FGPosition). It's >already in JSBSi

Re: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread Jon S Berndt
On Fri, 5 Apr 2002 10:10:10 -0600 (CST) "Curtis L. Olson" <[EMAIL PROTECTED]> wrote: >How about something simple like FGPosition or FGPos ... I thought of >it so it gets my vote. :-) > >Curt. We thought of it three years ago (FGPosition). It's already in JSBSim. :-) Jon ___

Re: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread Jon S Berndt
On Fri, 5 Apr 2002 10:27:44 -0500 David Megginson <[EMAIL PROTECTED]> wrote: >Here's something more interesting (and Canadian) -- what about landing >a Beaver or Otter on a large (i.e. 5km x 5km) moving ice floe during >the spring thaw up north? What kind of crazy place is this "Can ada"? I've

RE: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread Norman Vine
Jim Wilson writes: > >David Megginson <[EMAIL PROTECTED]> said: > >> Norman Vine writes: >> >> > But we really need another name and I realize that you are trained >> > in 'English' and will argue for (1) below however I believe (3) >> > below is paramount in this case as this class refers to a

RE: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread David Megginson
Jim Wilson writes: > Or maybe FGLocalCoordor just FGCoord? I'd be worried about confusion with sgCoord. All the best, David -- David Megginson [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org

RE: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread Curtis L. Olson
David Megginson writes: > Norman Vine writes: > > > But we really need another name and I realize that you are trained > > in 'English' and will argue for (1) below however I believe (3) > > below is paramount in this case as this class refers to a 'single > > point' not a 'set of points' in

RE: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread Jim Wilson
David Megginson <[EMAIL PROTECTED]> said: > Norman Vine writes: > > > But we really need another name and I realize that you are trained > > in 'English' and will argue for (1) below however I believe (3) > > below is paramount in this case as this class refers to a 'single > > point' not a

Re: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread Cameron Moore
* [EMAIL PROTECTED] (David Megginson) [2002.04.06 09:31]: > ... oh, sorry, we don't have any aircraft carriers, or even > battleships (does anyone still use battleships?) or cruisers, I think. The US doesn't have anymore battleships in service. The last two were decommissioned after Desert Storm

Re: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread Jon Stockill
On Fri, 5 Apr 2002, David Megginson wrote: > Jim Brennan jjb - writes: > > > Now to be really fancy, you'll need to model the pitch and roll of the > > carrier deck. > > > > And the changes in height above the sea as the landing area moves up and > > down! > > Right. And for Canadian air

RE: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread David Megginson
Norman Vine writes: > But we really need another name and I realize that you are trained > in 'English' and will argue for (1) below however I believe (3) > below is paramount in this case as this class refers to a 'single > point' not a 'set of points' in the 'mathematical sense and Locus >

Re: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread David Megginson
Jim Brennan jjb - writes: > Now to be really fancy, you'll need to model the pitch and roll of the > carrier deck. > > And the changes in height above the sea as the landing area moves up and > down! Right. And for Canadian aircraft carriers, you'll have to ... ... oh, sorry, we don't ha

Re: [Flightgear-devel] Possible joystick changes

2002-04-05 Thread Tony Peden
--- David Megginson <[EMAIL PROTECTED]> wrote: > Tony Peden writes: > > > Did you ever get your pedals and yoke working? > If so, what did you do? > > Yes, I did (I don't have a yoke yet, but the pedals > are working fine). Good to hear. > I sent you (Tony) a message at your > seneca.me.umn.

Re: [Flightgear-devel] Possible joystick changes

2002-04-05 Thread David Megginson
Tony Peden writes: > Did you ever get your pedals and yoke working? If so, what did you do? Yes, I did (I don't have a yoke yet, but the pedals are working fine). I sent you (Tony) a message at your seneca.me.umn.edu address, but for the benefit of anyone else with the same problem, here's an

Re: [Flightgear-devel] glass cockpit

2002-04-05 Thread John Wojnaroski
Hi, > > But comunication between fgfs and opengc doesn't work. It could be problem of > cvs version of FG > > Thank, > Madr > > -- > Martin Dressler > > e-mail: [EMAIL PROTECTED] > http://www.musicabona.com/ > Are you running with linux, Cygwin, or ..? There is a file called opengc_data.hxx

Re: [Flightgear-devel] glass cockpit

2002-04-05 Thread Martin Dressler
On Thu 4. April 2002 20:34, you wrote: > - Original Message - > From: "Martin Dressler" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Thursday, April 04, 2002 7:46 AM > Subject: Re: [Flightgear-devel] glass cockpit > > > Please, give me some advice how to run it with FG on the same

Re: [Flightgear-devel] Possible joystick changes

2002-04-05 Thread Tony Peden
Did you ever get your pedals and yoke working? If so, what did you do? On Fri, 2002-04-05 at 04:41, David Megginson wrote: > The plib maintainer, Steve Baker, has agreed to let me mess with plib > so that the joystick code can report the device's id string, as in > "Logitech Inc. WingMan Extrem

[Flightgear-devel] Possible joystick changes

2002-04-05 Thread David Megginson
The plib maintainer, Steve Baker, has agreed to let me mess with plib so that the joystick code can report the device's id string, as in "Logitech Inc. WingMan Extreme Digital 3D". Once that's working, it might be worth doing some restructuring of the input code. Essentially, right now we have s

[Flightgear-devel] Building PPE with Python-2.1 !?

2002-04-05 Thread Martin Spott
Hello, has anyone gotten PPE to link against libpython2.1 ? Am I running a "well known problem" ? I didn't find a hint on the net that fits :-/ g++ -O3 -O6 -Wall -s -o ppe ppeMad.o ppe.o ../src/gui/libppegui.a ../src/viewer/libppeviewer.a../src/core/libppecore.a ../src/materia

Re: [Flightgear-devel] View hat on FlighSimYoke USB

2002-04-05 Thread David Megginson
Alexander Kappes writes: > I should mention that the problems occur under Linux 2.4.? (? < 10) > and that the hat switch works ok under Windows though I don't know the > mapping there as it is hidden. So I think that the explanation > from David Megginson (bug in the kernel joystick code) so

Re: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread David Megginson
Tony Peden writes: > The latter would certainly be easier, no code would need to be changed. > Wouldn't it have the effect of forcing client code to keep track of > which vehicle was being referenced in the tree? A good example here, I > think, would be the view manager. Another good exampl

RE: [Flightgear-devel] Moving carrier, and Repositioning questions

2002-04-05 Thread David Megginson
Norman Vine writes: > it would behoove the project to stop thinking in spherical terms > xcept when doing user input / output. Converting back and forth > between sperical and cartesian representation is a time sink that > doesn't need to happen at all as far as the inner workings of the