[Flightgear-devel] Re: [Terragear-devel] VMAP0 resolution

2003-09-14 Thread Martin Spott
Erik Hofman [EMAIL PROTECTED] wrote: I was wondering, since we have a global developers base, how difficult would it be to measure the error of the VMap0 data globally [...] You mean to take kown places for reference and determine the error of their placement in VMap0 data ? We'll have only

Re: [Flightgear-devel] Re: [Terragear-devel] VMAP0 resolution

2003-09-14 Thread Erik Hofman
Martin Spott wrote: Erik Hofman wrote: I was wondering, since we have a global developers base, how difficult would it be to measure the error of the VMap0 data globally [...] You mean to take kown places for reference and determine the error of their placement in VMap0 data ? We'll have only a

Re: [Flightgear-devel] Re: [Terragear-devel] VMAP0 resolution

2003-09-14 Thread Martin Spott
Norman Vine [EMAIL PROTECTED] wrote: There is no shortcut to be found here, spend your energies looking for higher res data sets to splice in to the vmap0 locally ! Oh, we _do_ have the ability to produce higer res data by hand. The missing bit is a mechanism to modify the automatic scenery

Re: [Flightgear-devel] Re: [Terragear-devel] VMAP0 resolution

2003-09-14 Thread William Earnest
Martin Spott wrote: Norman Vine [EMAIL PROTECTED] wrote: There is no shortcut to be found here, spend your energies looking for higher res data sets to splice in to the vmap0 locally ! Oh, we _do_ have the ability to produce higer res data by hand. The missing bit is a mechanism to modify the

[Flightgear-devel] OT: 200 hours

2003-09-14 Thread David Megginson
For everyone who's been following my real-life flying experience since my agonies over the first intro flight, on my way back from Brampton (CNC3) to Ottawa (CYOW) with my family last night, my logbook rolled past 200 hours. The second 100 hours has gone fast. This flight was memorable in other

[Flightgear-devel] Sound probs

2003-09-14 Thread Tony Peden
Over the past couple of weeks, I've been having problems with the sound in FG. I get this message: slDSP: getBufferInfo: Broken pipe on the terminal and lose the sound altogether. My audio apps and tuxracer work fine, so I suspect an FG or plib issue. This is from yesterday's CVS of FG, SG, and

RE: [Flightgear-devel] Re: [Terragear-devel] VMAP0 resolution

2003-09-14 Thread Norman Vine
Martin Spott writes: Norman Vine [EMAIL PROTECTED] wrote: There is no shortcut to be found here, spend your energies looking for higher res data sets to splice in to the vmap0 locally ! Oh, we _do_ have the ability to produce higer res data by hand. The missing bit is a mechanism to

Re: [Flightgear-devel] Sound probs

2003-09-14 Thread Matevz Jekovec
Tony Peden wrote: Over the past couple of weeks, I've been having problems with the sound in FG. I get this message: slDSP: getBufferInfo: Broken pipe on the terminal and lose the sound altogether. My audio apps and tuxracer work fine, so I suspect an FG or plib issue. This is from yesterday's

Re: [Flightgear-devel] Sound probs

2003-09-14 Thread Tony Peden
On Sun, 2003-09-14 at 09:27, Matevz Jekovec wrote: Tony Peden wrote: Over the past couple of weeks, I've been having problems with the sound in FG. I get this message: slDSP: getBufferInfo: Broken pipe on the terminal and lose the sound altogether. My audio apps and tuxracer work fine,

[Flightgear-devel] Fog problems back!

2003-09-14 Thread Matevz Jekovec
Using the latest cvs, I'm experiencing fog dissappear again when facing the sun. I was flying in t6texan2 aircraft from LJLJ. I have Gf2mx w/ 32MB, latest 44.96 nVidia drivers and Debian Sid. Running fgfs in 16 bpp. - Matevz ___ Flightgear-devel

Re: [Flightgear-devel] Sound probs

2003-09-14 Thread Tony Peden
On Sun, 2003-09-14 at 09:35, Tony Peden wrote: On Sun, 2003-09-14 at 09:27, Matevz Jekovec wrote: Tony Peden wrote: Over the past couple of weeks, I've been having problems with the sound in FG. I get this message: slDSP: getBufferInfo: Broken pipe on the terminal and lose the sound

Re: [Flightgear-devel] Re: [Terragear-devel] VMAP0 resolution

2003-09-14 Thread Martin Spott
Norman Vine [EMAIL PROTECTED] wrote: Martin Spott writes: Oh, we _do_ have the ability to produce higer res data by hand. The missing bit is a mechanism to modify the automatic scenery build so that we can specify an order of different data sources to query. This way we could have a set of

Re: [Flightgear-devel] Sound probs

2003-09-14 Thread Matevz Jekovec
Over the past couple of weeks, I've been having problems with the sound in FG. I get this message: slDSP: getBufferInfo: Broken pipe on the terminal and lose the sound altogether. My audio apps and tuxracer work fine, so I suspect an FG or plib issue.

Re: [Flightgear-devel] Sound probs

2003-09-14 Thread Frederic Bouvier
Matevz Jekovec wrote: But I'm having this strange feeling why are we the very few which have this Alsa problems. What about the others, Erik, Curtis, Norman, Frederic, Jim, LeeE?? Which driver/card are you using and does sound work for you normally? coughTry windows ?/cough -Fred

Re: [Flightgear-devel] OT: 200 hours

2003-09-14 Thread Arnt Karlsen
On Sun, 14 Sep 2003 10:53:59 -0400, David Megginson [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: For everyone who's been following my real-life flying experience since my agonies over the first intro flight, on my way back from Brampton (CNC3) to Ottawa (CYOW) with my family last

Re: [Flightgear-devel] Sound probs

2003-09-14 Thread Matevz Jekovec
Frederic Bouvier wrote: Matevz Jekovec wrote: But I'm having this strange feeling why are we the very few which have this Alsa problems. What about the others, Erik, Curtis, Norman, Frederic, Jim, LeeE?? Which driver/card are you using and does sound work for you normally?

Re: [Flightgear-devel] Sound probs

2003-09-14 Thread Tony Peden
On Sun, 2003-09-14 at 12:13, Frederic Bouvier wrote: Matevz Jekovec wrote: But I'm having this strange feeling why are we the very few which have this Alsa problems. What about the others, Erik, Curtis, Norman, Frederic, Jim, LeeE?? Which driver/card are you using and does sound work

RE: [Flightgear-devel] Re: [Terragear-devel] VMAP0 resolution

2003-09-14 Thread Norman Vine
Martin Spott writes: Norman Vine [EMAIL PROTECTED] wrote: This can be turned into a Polygon Algebra abstraction, Every piece of manually refined land cover or terrain elevation could be tagged with a surrounding polygon. Sure sounds like polygon algebra to me :-) see

Re: [Flightgear-devel] Sound probs

2003-09-14 Thread Arnt Karlsen
On Sun, 14 Sep 2003 12:34:56 -0700, Tony Peden [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: On Sun, 2003-09-14 at 12:13, Frederic Bouvier wrote: Matevz Jekovec wrote: But I'm having this strange feeling why are we the very few which have this Alsa problems. What about the

[Flightgear-devel] Killing Zone (was OT: 200 hours)

2003-09-14 Thread David Megginson
Arnt Karlsen writes: ..the 200'th hour is also the most dangerous period for average pilots according to the stats, these usually _assume_ things instead of _preparing_ for them, because their 200 hour experience may be construed to have taught them this is allways ok to do. That

[Flightgear-devel] .btg file format

2003-09-14 Thread Ivo
Hi all, After seaching with google and browsing through various mailinglist archives, I failed to find a description of the .btg file format. Can anyone point to the right direction? Thanks in advance, --Ivo ___ Flightgear-devel mailing list [EMAIL

re: [Flightgear-devel] Killing Zone (was OT: 200 hours)

2003-09-14 Thread David Megginson
David Megginson writes: For example, private and student pilots with 100-149 hours accounted for 309 fatal aircraft accidents in the U.S. from 1983 to 2000, while private and student pilots with 350-399 hours accounted for 109 accidents. Who's more dangerous? It depends on how many

[Flightgear-devel] Binary tag for rgb

2003-09-14 Thread Frederic Bouvier
Hi, regularly, .rgb files are added to the CVS repository without the -kb binary expansion flag. This affect Windows users that get corrupted texture files. There is a way to remove this problem for all. Could someone with write access to the 'CVSROOT' module add *.rgb-k 'b' to the

Re: [Flightgear-devel] Killing Zone (was OT: 200 hours)

2003-09-14 Thread Arnt Karlsen
On Sun, 14 Sep 2003 16:21:46 -0400, David Megginson [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: Arnt Karlsen writes: ..the 200'th hour is also the most dangerous period for average pilots according to the stats, these usually _assume_ things instead of _preparing_ for

Re: [Flightgear-devel] Killing Zone (was OT: 200 hours)

2003-09-14 Thread David Megginson
Arnt Karlsen writes: however, since the FAA does not release statistics about the number of pilots and hours flown at different experience levels, his numbers are meaningless. ..huh??? Why the hell not??? They indicate nothing about what level of experience is really the most

Re: [Flightgear-devel] Killing Zone (was OT: 200 hours)

2003-09-14 Thread Arnt Karlsen
On Sun, 14 Sep 2003 19:23:19 -0400, David Megginson [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: Arnt Karlsen writes: however, since the FAA does not release statistics about the number of pilots and hours flown at different experience levels, his numbers are

Re: [Flightgear-devel] Sound probs

2003-09-14 Thread Arnt Karlsen
On Sun, 14 Sep 2003 21:44:55 +0100, Lee Elliott [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: On Sunday 14 September 2003 20:13, Frederic Bouvier wrote: Matevz Jekovec wrote: But I'm having this strange feeling why are we the very few which have this Alsa problems. What about

Re: [Flightgear-devel] Dutch Scenery

2003-09-14 Thread Bert Driehuis
On Tue, 9 Sep 2003, Ivo wrote: On Tuesday 09 September 2003 10:17, Erik Hofman wrote: Could you make absolutely sure the creator of these textures agrees with the terms of the GPL? Otherwise we won't be able to include them in the default distribution of FlightGear. There are a *lot*

Re: [Flightgear-devel] Killing Zone (was OT: 200 hours)

2003-09-14 Thread David Megginson
Arnt Karlsen writes: To take a different example, if I could show that more people die every year from falling off chairs than from high-altitude mountain climbing without oxygen, would that prove that sitting on a chair is more dangerous? ..reminds me of the safest mode of human

Re: [Flightgear-devel] Dutch Scenery

2003-09-14 Thread Arnt Karlsen
On Mon, 15 Sep 2003 02:26:37 +0200 (CEST), Bert Driehuis [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: On Tue, 9 Sep 2003, Ivo wrote: But, back to the topic at hand: it might be worthwhile to see if we couldn't just join forces with the MSFS guys. I've got no clue how scenery is

Re: [Flightgear-devel] Sound probs

2003-09-14 Thread Geoff Reidy
Matevz Jekovec wrote: Over the past couple of weeks, I've been having problems with the sound in FG. I get this message: slDSP: getBufferInfo: Broken pipe on the terminal and lose the sound altogether. My audio apps and tuxracer work fine, so I suspect an FG or plib issue. This is from

Re: [Flightgear-devel] Killing Zone (was OT: 200 hours)

2003-09-14 Thread Arnt Karlsen
On Sun, 14 Sep 2003 20:36:13 -0400, David Megginson [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: Arnt Karlsen writes: To take a different example, if I could show that more people die every year from falling off chairs than from high-altitude mountain climbing without

Re: [Flightgear-devel] Specular Highlights

2003-09-14 Thread Cameron Moore
* [EMAIL PROTECTED] (Norman Vine) [2003.09.13 10:39]: Jim Wilson wwrites: Norman Vine [EMAIL PROTECTED] said: This is a nice effect but I think this should default to off though in that this can cause quite a peformance hit on 'older' cards. On my geForce2 GTS the