Re: [Flightgear-devel] 2D-Panel for A320

2005-02-01 Thread David Culp
> I started to create a 2D-panel for the A320. > ... > But now i got stuck, because I have 3 questions: Nice work Hans-Georg! It seems to me that the FlightGear developers who have OpenGL experience have lost interest in the 2D panel code some time ago, and their answer to you will be to swi

Re: [Flightgear-devel] Thermal Model in FG

2004-11-08 Thread David Culp
to change the present code to look for thermal nearest-edges instead of centers. Dave -- **** David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.

Re: [Flightgear-devel] FG on Mac OSX

2004-11-08 Thread David Culp
have tops. Dave -- **** David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d

Re: [Flightgear-devel] Model animations

2004-11-08 Thread David Culp
epending on whether the engine/prop is running in constant speed or variable speed mode. The turbine does report N2, which varies from 65.0 to 100.0. /engines/engine[0]/n2 Erik has a nice prop animation done in his PC-7 model. See Aircraft/pc7/Models/pc7.xml Dave -- *******

Re: [Flightgear-devel] ..modelling night vision loss to hypoxia rant ; -), was; The Rant

2004-11-08 Thread David Culp
, but in the military it was sometimes used to cure hangovers :) Dave -- **** David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mail

Re: [Flightgear-devel] ..modelling night vision loss to hypoxia rant ; -), was; The Rant

2004-11-07 Thread David Culp
r the HUD, it would have to be drawn after the windscreen effects, but before the eye effects. Dave -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://m

[Flightgear-devel] St. Elmo's Fire

2004-11-01 Thread David Culp
quot;, like St. Elmo's Fire, rain, snow, glare? Dave -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d

Re: [Flightgear-devel] AI carrier

2004-10-28 Thread David Culp
ject in a model file as > the solid deck. Thanks for your input. Forward your code to Erik. Dave -- **** David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] htt

Re: [Flightgear-devel] AI carrier

2004-10-28 Thread David Culp
we have it solid then we can do catapult and wire placement, which will require even more coordinate transformations. Dave -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing lis

Re: [Flightgear-devel] AI carrier

2004-10-27 Thread David Culp
l" 7) Add pitching and rolling deck capability 8) Add wind and turbulence effects 9) ? Dave -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] ht

Re: [Flightgear-devel] AI carrier

2004-10-27 Thread David Culp
uot;Sky Captain", with airborne carriers? You can give the AICarrier that shape and put it in the sky if you like. It won't know the difference. Dave -- David Culp [EMAIL PROTECTED]

Re: [Flightgear-devel] AI carrier

2004-10-27 Thread David Culp
't care). The numbers are something like deck_velocity_east and deck_velocity_north. The FDM can build a deck velocity vector from this, constraining deck_velocity_down to 0.0 for now. Dave -- David Culp [EMAIL PROTECTED] _

[Flightgear-devel] AI carrier

2004-10-27 Thread David Culp
ailing away from under it. The difference between the aircraft's and carrier's velocity vectors will be applied to the ground reactions to accelerate the aircraft. That's the first two steps anyway, AFAICT. Dave -- ******** D

Re: [Flightgear-devel] Re: [SPEWS] Re: submodels - config file

2004-10-27 Thread David Culp
demo.xml file to saratoga.xml, and replaced sailboat.xml with saratoga.ac. It works fine (except the ship points backwards). Maybe your sailboat.xml is putting the ship under water? Dave -- David Culp [EMAIL PROTECTED] __

Re: [Flightgear-devel] Re: [SPEWS] Re: submodels - config file

2004-10-27 Thread David Culp
isappeared. A new file will have to be made in order for the ship to face the right way. Dave -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flig

Re: [Flightgear-devel] Re: [SPEWS] Re: submodels - config file

2004-10-27 Thread David Culp
> I've already smartened up the Saratoga model: taken away the ski-jump etc. > It'll do for trials. But if anyone has anything better ... What is the Saratoga doing, or not doing, that needs to be fixed? Dave -- **** David Culp

Re: [Flightgear-devel] submodels - config file

2004-10-27 Thread David Culp
Never mind. I somehow got some DOS line endings in my file. Must have been a cut/paste from a DOS document. Dave -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL

Re: [Flightgear-devel] submodels - config file

2004-10-27 Thread David Culp
file: /home/dave/FlightGear/data/Aircraft/FW190/submodels.xml Dave -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d

[Flightgear-devel] submodels - config file

2004-10-26 Thread David Culp
r. Dave -- ******** David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d

Re: [Flightgear-devel] Trajectory show when replay?

2004-10-26 Thread David Culp
in > > the > > initial pitch. > > You didn't - all submodels align with the trajectory, and the option to > turn this off hasn't been implemented. Not difficult: do we want it? I > could do it this week sometime. Yes, I think it's needed for contrails to

Re: [Flightgear-devel] Instrument/Panel Design (zooming instruments)

2004-10-26 Thread David Culp
quot;minimized" and looks like a button, and in the other state it is "maximized". You could use the same XML code to make an instrument appear "unzoomed" or "zoomed". Dave -- ***

Re: [Flightgear-devel] Trajectory show when replay?

2004-10-25 Thread David Culp
e so I don't remember if I ever added the "aerostabilize" configuration item. This allows the submodel to ignore aerostabilization (which is on by default), so it will maintain the initial pitch. Dave --

Re: [Flightgear-devel] Trajectory show when replay?

2004-10-25 Thread David Culp
> While the markers indicate roll, they don't show pitch - I think > this may be because of the high degree of 'air-braking' :) Do you have a screenshot? Dave -- **** David

Re: [Flightgear-devel] Other segfaults -- the same? (was Re: segfault in AI code)

2004-10-21 Thread David Culp
e two different and completely seperate systems. Dave -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d

Re: [Flightgear-devel] segfault in AI code

2004-10-21 Thread David Culp
(as pointed out by Fred) might be a good place to look. Dave -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flight

[Flightgear-devel] segfault in AI code

2004-10-20 Thread David Culp
Dave -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d

Re: [Flightgear-devel] Submodels

2004-10-19 Thread David Culp
an airplane can have many different submodels now. If Erik agrees, I can move it over. Dave -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightg

Re: [Flightgear-devel] A voice for FG

2004-09-22 Thread David Culp
, the ATIS reading robot" can pronounce things right. Usually only a couple words need to be altered though, so Sparky does a good job with english. Dave -- **** David Culp [EMAIL PROTECTED] ___

Re: [Flightgear-devel] speed-with-pitch

2004-09-21 Thread David Culp
7;m doing an idle descent at 250 kts and reset the speed to 300, I need to keep the airplane from going straight down. Dave -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [E

[Flightgear-devel] speed-with-pitch

2004-09-20 Thread David Culp
irplane's performance. Dave -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d

[Flightgear-devel] AI scenarios

2004-09-20 Thread David Culp
Is anyone else having trouble getting AI scenarios to work in the latest CVS? Or is it just me? Dave -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http

Re: [Flightgear-devel] Runway distance remaining signs+placementscript "done".

2004-09-09 Thread David Culp
uld we use YASim or JSBSim for the bird FDM? The AIAircraft FDM will do it. A non-flapping bird, like an orbiting hawk will be easy (it's just like the KC-135). The flapping kind will take some animation work. As for flocking behavior, that's a whole 'nother thing. Dave -- *

Re: [Flightgear-devel] ..OT: 11'oclock high...

2004-09-08 Thread David Culp
> ...and at what clip does thrown 737 tires clip wings? ;-) Somewhere above 196 knots ground speed. Dave -- **** David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTEC

Re: [Flightgear-devel] Multiple instruments and systems, and configuration of these

2004-09-07 Thread David Culp
> David Culp, is it ok if I modify the new submodel so that it can be > configured in the systems.xml file along with the rest of the systems? Or > do you have another plan for this? Sounds OK to me. Dave -- **** David Culp [EMAIL

Re: [Flightgear-devel] Particle system with FlightGear

2004-09-07 Thread David Culp
orld coordinates. Then the vectors need to be summed to get the submodel's initial condition. Dave -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d

Re: [Flightgear-devel] How to compute Takeoff speeds

2004-09-03 Thread David Culp
the 737-300 model in FlightGear, flaps 1 gives a value of 0.125 for flaps_norm, so the result is: 0.9678 + 0.375 = 1.3428 It's in the ballpark anyway :) Dave -- David Culp [EMAIL PROT

Re: [Flightgear-devel] contrails

2004-08-28 Thread David Culp
#x27;s possible. Does Plib support scaling an object over time? Dave -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d

[Flightgear-devel] contrails

2004-08-28 Thread David Culp
system set a boolean property, like /environment/contrails, to true when the user is above the contrail level. The submodel can then use /environment/contrails as a trigger. Dave -- **

Re: [Flightgear-devel] sky-writing

2004-08-27 Thread David Culp
systems/submodels/submodel[0]/trigger 0.0 true 0.1 4000 0.0 0.0 -4.0 0.0 0.0 1000.0 That should do it. I guess the OV-10 would make a good demonstrator. It's already the thunderstorm and weather radar demonstrator. Dave -- ********

[Flightgear-devel] sky-writing

2004-08-27 Thread David Culp
One of the uses of the new submodel code - sky writing :) http://home.comcast.net/~davidculp2/sky-writing.jpg Dave -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL

[Flightgear-devel] 3-space coordinate transformations

2004-08-24 Thread David Culp
many more ways of getting this wrong than there are of getting it right :) Especially for me. I'm flexible on the coordinate system. I know axis conventions might be different. Dave -- **** David C

Re: [Flightgear-devel] Spawning new AI instances

2004-08-04 Thread David Culp
two parameters, the model path and the flightplan. This aircraft will terminate itself when it reaches the end of its flightplan. The flightplans can be pre-calculated and stored in XML files, or they can be created on-the-fly by another module (see Durk's traffic manager). Dave -- *

Re: [Flightgear-devel] Spawning new AI instances

2004-08-04 Thread David Culp
model and a fightplan. Dave -- **** David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d

Re: [Flightgear-devel] Stabilizer Trim

2004-07-27 Thread David Culp
8 doesn't even *have* an elevator. Dave -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d

Re: [Flightgear-devel] Success

2004-07-25 Thread David Culp
> and it ran. I even flew it. Another glowing testimonial from a satisfied user! Dave -- **** David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] h

Re: [Flightgear-devel] Inserting Disturbances

2004-07-19 Thread David Culp
u items: Weather | Weather Conditions You can adjust the turbulence magnitude with the slider. The turbulence is very strong, so I'd only use a little bit. Dave -- ******** David Culp [EMAIL PROTECTED]

Re: [Flightgear-devel] MD11 related messages in the console

2004-07-17 Thread David Culp
without an off switch. Dave -- **** David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] status of aircraft carrier

2004-07-07 Thread David Culp
of a catapult key the force will have a certain magnitude for a certain time (much easier than for a certain distance). It's important to remember that the FDM doesn't know a ship from Shinola. Dave -- **

Re: [Flightgear-devel] slow start-up

2004-07-07 Thread David Culp
ss bar in the middle of the screen. 3) An hour-glass cursor? 4) A message box "Scenery Loading. Stand By..." Dave -- **** David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list

Re: [Flightgear-devel] status of aircraft carrier

2004-07-05 Thread David Culp
ing a periodic altitude adjustment to the ship's location. That's the easy part. Dave -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] status of aircraft carrier

2004-07-05 Thread David Culp
.net/~davidculp2/saratoga_SFO_bay.jpg The static one is part of the scenery. The moving one is an instance of FGAIShip, one of the AI object types. Dave -- **** David Culp [EMAIL PROTECTED] ___ Flightgear-de

[Flightgear-devel] slow start-up

2004-07-05 Thread David Culp
e pitch vary wildly until the frame-rate settles down. Anyone else seeing this? Dave -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] 1st flight

2004-06-30 Thread David Culp
On Wednesday 30 June 2004 10:09, thraloc wrote: > The true about flight history!!! ... and then there's this: http://www.first-to-fly.com/History/History%20of%20Airplane/santos_dumont.htm Dave -- **** David Culp [EMAIL P

[Flightgear-devel] refueling screenshot

2004-06-10 Thread David Culp
Here's a screenshot of refueling (a 737 and T-38 ???) http://home.comcast.net/~davidculp2/refuel.jpg I've added a green light between the fuel guages that illuminates when you're within the refueling envelope. Useful for testing the envelope. Dave -- ****

Re: [Flightgear-devel] MD11 Performance notes

2004-06-10 Thread David Culp
(non-improved) GE powered MD11's could do. :-) Aeromatic got lucky. Dave -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] DME bias question

2004-06-09 Thread David Culp
to subtract off the > real value so it reads 0.00 at the touch down point. I've never seen a negative DME, and I don't think it's possible to see one. As far as I know (I'll confirm today at work) there is no requirement that the DME read zero at touchdown. Dave -- **

[Flightgear-devel] air refueling

2004-06-09 Thread David Culp
the tanker's 3D model appears to jump in about 50 foot leaps, probably due to seperate renderer threading? I don't know enough about the graphics side of things to fix that bit. Dave -- ******** David Culp [EMAIL

Re: [Flightgear-devel] Aircraft perturbed by visibility controls.

2004-06-09 Thread David Culp
hear, isn't it? The effect looks very exaggerated, probably because it happens too quickly. Dave -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Aircraft perturbed by visibility controls.

2004-06-09 Thread David Culp
u're seeing. I don't think it was ever resolved though. Dave -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] New Scenery - a few notes

2004-06-09 Thread David Culp
evel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > > ___ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

[Flightgear-devel] disable-sound doesn't

2004-05-31 Thread David Culp
On startup with --disable-sound I still get what sounds like an inner marker sound for about four seconds. After that the sounds are disabled. CVS FlightGear, as of yesterday. Built with g++ (GCC) 3.3.2 (Mandrake Linux 10.0 3.3.2-6mdk) Dave -- David Culp [EMAIL

Re: [Flightgear-devel] Looped AI Flight Plans

2004-05-29 Thread David Culp
t AIModel config files reside in data/Data/AI and data/Data/AI/FlightPlans. Dave -- **** David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

[Flightgear-devel] debugging couts left in

2004-05-28 Thread David Culp
Just did a SimGear/FlightGear/JSBSim CVS build and see the following debugging console output left in: dist = 1.54278 bias = 2 dist = -0.457218 dist = 1.54243 bias = 2 dist = -0.457567 etc ... Look familiar to anyone? Dave -- David Culp [EMAIL

Re: [Flightgear-devel] fgfs Seg Faults

2004-05-18 Thread David Culp
ee an AI count of 3, but only the boat and one airplane show in the property browser. After the airplanes terminate, the AI count goes to 1, but the airplane[1] properties remain. I'll investigate some more. Thanks for the report. Dave -- **** Dav

Re: [Flightgear-devel] [OT, article] Memphis Belle pilot passes away

2004-05-16 Thread David Culp
> > I hope this doesn't offend anyone's sensitivities, but from a purely... > > Only because it's from fox news. > Don't bother wasting time on a reply, just eat shit Tex. Jeez, shouldn't there be a minimum age for posting to this list? Dave -- **

Re: [Flightgear-devel] A/C turns without power

2004-05-12 Thread David Culp
or Yasim, I tried the A-10, but it either sits on its tail, or bounces continualy on its gear. Maybe I have an old config. Dave -- David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing

Re: [Flightgear-devel] A/C turns without power

2004-05-12 Thread David Culp
Which FDM(s)? Dave -- **** David Culp [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] nav radio ident

2004-05-11 Thread David Culp
er shows the property is true even after being set to false. The audio button properties for the other radios retain the values set at the command line. Dave -- David Culp [EMAIL PROTECTED] __

Re: [Flightgear-devel] nav radio ident

2004-05-05 Thread David Culp
e it is setting the correct > property name under the correct circumstances. FGNavCom::update() looks like it handles the audio_btn correctly, but I think it is being overridden every time FGNavCom::search() is called? Dave -- **

[Flightgear-devel] nav radio ident

2004-05-05 Thread David Culp
The property /radios/nav[n]/audio-btn seems to have no effect on whether the nav ident is audible (it's always on). Has this ever worked? Dave -- David Culp [EMAIL PROTECTED] ___ Fligh

Re: [Flightgear-devel] Re: JSBSim config file

2004-04-30 Thread David Culp
ngines are running 4) any point masses you added are symmetrical about the x-axis Dave -- David Culp davidculp2[at]comcast.net ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] (no subject)

2004-04-30 Thread David Culp
the problem is not lift but rather elevator authority (or CG location). Did the airplane rotate at a reasonable speed? Dave -- David Culp davidculp2[at]comcast.net ___ Flightgear-devel mail

Re: [Flightgear-devel] Beech 99

2004-04-30 Thread David Culp
oing to first implement the multiple-thrusters-per-engine change, so that the turbine's output could be sent partly to the propeller and partly to a nozzle. But it would be a few days before I could get to it. Dave -- **** Davi

Re: [Flightgear-devel] Beech 99

2004-04-30 Thread David Culp
The Piston and Electric models use PowerRequired and return horsepower. Dave -- David Culp davidculp2[at]comcast.net ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Beech 99

2004-04-30 Thread David Culp
. As a result, the best way to model a turboprop is to use a turbine with a direct thruster, and adjust the thrust table to simulate a propeller (see the OV-10). Dave -- David Culp davidculp2[at]comcast.net __

Re: [Flightgear-devel] MD-11

2004-04-22 Thread David Culp
g time to figure out where aeromatic is failing, as the values look plausible. Dave -- David Culp davidculp2[at]comcast.net ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] VRP and Camera View

2004-04-18 Thread David Culp
ot yet set the values appropriately. If I understand the VRP correctly, for almost all the airplanes the VRP location will be 0 0 0 Dave -- David Culp davidculp2[at]comcast.net ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Memory Corruption

2004-04-09 Thread David Culp
you want. Dave -- **** David Culp davidculp2[at]comcast.net ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] More on JSBSim ground trimming issue

2004-04-05 Thread David Culp
ng routine it does at start-up. No shortcuts are allowed. Dave -- **** David Culp davidculp2[at]comcast.net ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] JSBSim initialization bug

2004-04-02 Thread David Culp
T38 using the menu item "Location | Position Aircraft (on ground)", and this works every time. Is there a different reset function? If so, then the answer might be in the code attached to the above menu item. Dave -- **** David Culp d

Re: [Flightgear-devel] last-minute addition

2004-03-24 Thread David Culp
> On the flip side though, there's nothing in the upcoming release that > requires or uses this patch; I don't see any benefit worth muddying up > the water this close to a release. Missed it by a milimeter ... Dave -- **** David Culp davidc

Re: [Flightgear-devel] last-minute addition

2004-03-24 Thread David Culp
velopers can sneak it in :) Dave -- David Culp davidculp2[at]comcast.net ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

[Flightgear-devel] last-minute addition

2004-03-24 Thread David Culp
age" made up? Dave -- **** David Culp davidculp2[at]comcast.net ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] autoflight

2004-03-22 Thread David Culp
but hopefully someone who knows Airbus or other systems can add some info. Dave -- David Culp davidculp2[at]comcast.net ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] autoflight

2004-03-22 Thread David Culp
of n1-hold (target = idle). If all this, and more, can be done with nasal then that's great. Dave -- David Culp davidculp2[at]comcast.net ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] autoflight

2004-03-22 Thread David Culp
so many days playing with it, so C++ would be most efficient for me. Dave -- David Culp davidculp2[at]comcast.net ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

[Flightgear-devel] autoflight

2004-03-22 Thread David Culp
ck of the various autoflight modes and to automatically switch from one to another. For instance, switching from level-change to altitude-capture, and from approach mode to autoland mode, to name two examples. Dave -- David Culp davidculp2[at]comcas

Re: [Flightgear-devel] RFD: base package aircraft and aliases

2004-03-17 Thread David Culp
ers would never know the capabilities exist, or how to activate them. Dave -- David Culp davidculp2[at]comcast.net ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] xml - multiple includes

2004-03-15 Thread David Culp
> The problem there is that whitespace is allowed in filenames on some OS's, > so we'd have to escape it, and things would get fairly messy. Thanks Dave, I'll just keep the autothrottle stuff separate and leave the rest where it is. That'll do. Dave -- ****

[Flightgear-devel] xml - multiple includes

2004-03-15 Thread David Culp
would be a last resort)? Dave -- ******** David Culp davidculp2[at]comcast.net ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

[Flightgear-devel] tile queue

2004-03-15 Thread David Culp
I'm getting alot of this: "Alert: catching up on tile delete queue" on the console, in "quiet mode", while flying the T-38. There doesn't seem to be any effect on the sim, though. Is there a way to make this go away? Dave -- **** David

Re: [Flightgear-devel] nasal question

2004-03-14 Thread David Culp
lse initializes. Dave -- **** David Culp davidculp2[at]comcast.net ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

[Flightgear-devel] nasal question

2004-03-14 Thread David Culp
The problem is that the script is executed while the aircraft's heading is still zero, prior to it being oriented with the runway. Is there a way to have the script execute only after the aircraft is aligned with the runway? Dave -- D

Re: [Flightgear-devel] xml autopilot

2004-03-14 Thread David Culp
t committed that are required. The autothrottle works pretty well > too. The alt hold/gs/vs has some problems so that will be next. Thanks, I'll hold off the 737 then. Dave -- ****

[Flightgear-devel] xml autopilot

2004-03-14 Thread David Culp
Has anybody completed an autopilot config using the new xmlauto that he considers finished? Dave -- David Culp davidculp2[at]comcast.net ___ Flightgear-devel mailing list [EMAIL PROTECTED

Re: [Flightgear-devel] AUTOPILOT

2004-03-12 Thread David Culp
elease. Dave -- ******** David Culp davidculp2[at]comcast.net ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] FlightGear talk at UseLinux, Boston, July 2004

2004-03-07 Thread David Culp
, or orbit in a circle. Other AI screenshots: http://home.comcast.net/~davidculp2/concorde_t38.jpg http://home.comcast.net/~davidculp2/KC135-002.jpg http://home.comcast.net/~davidculp2/refueling2.jpg http://home.comcast.net/~davidculp2/tanker3.jpg Dave -- **** David Cu

Re: [Flightgear-devel] thermals

2004-02-29 Thread David Culp
mal would be created by calling int FGAIManager::createThermal( lat, lon, strength, diameter); The return value is a unique ID for that AI object. To destroy the thermal you call: void FGAIManager::destroyObject( id ); Dave -- **** David Culp davidculp2[at]co

Re: [Flightgear-devel] thermals

2004-02-29 Thread David Culp
hermals will behave uniformly no matter who or what calls for their creation. The properties "strength-fps" and "diameter-ft" are at the creator's discretion. Dave -- *

[Flightgear-devel] thermals

2004-02-29 Thread David Culp
much. Enough to soar a long distance? I'm guessing yes. I'll give more specifics once the files are in CVS. Dave -- David Culp davidculp2[at]comcast.net ___ Flightgear-devel mailing l

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