[Flightgear-devel] GPS

2009-11-15 Thread syd adams
Hello James , Just tried the b1900d after a long while , and I have no idea how to use my own KLN90B anymore ... any pointers on how I can fix this ? In particular , I cant set the destination waypoint , though it appears with a search. Thanks.

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread syd adams
After the last commit , emissive materials work again , but all "chrome" animations are still emissive ... I used to have this problem long ago if I didnt remove any texture from the object before exporting from Blender. Are default textures being applied to these objects somehow ? Cheers On 11/15

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread Tim Moore
On 11/16/2009 02:30 AM, Victhor Foster wrote: > FG works again here, but there are bugs with your code. Some models are > untextured, some are textured, and the shading is weird. Like when you have > the ambient value lower than rgb on a material setting on a model. The side > away from the ligh

Re: [Flightgear-devel] FlightGear logo; Was: t-shirt give away

2009-11-15 Thread Rob Shearman, Jr.
Curt: "I think we also need a good slogan or motto ... I kind of like: 'FlightGear: Educate, Entertain, Inspire.'" Gijs: "On the FSweekend posters, we had printed out: 'Naturally flying is free'. I like it ;)" Curt: "I think this might be a phrase that doesn't quite sounds as smooth in Engli

Re: [Flightgear-devel] Ignoring MP pilots

2009-11-15 Thread Pete Morgan
Seperate ports are gonna be a problem with firewalls. Is there a way to create a group using the callsign? eg my_group:callsign ? just a thought. Pete Jacob Burbach wrote: > Trying to fit everyone into a few "pre-defined" groups is not a very > good idea in my opinion. Peoples wants, needs, and

Re: [Flightgear-devel] Ignoring MP pilots

2009-11-15 Thread Jacob Burbach
Trying to fit everyone into a few "pre-defined" groups is not a very good idea in my opinion. Peoples wants, needs, and uses are to varied to be known ahead of time. It also doesn't address the need for an ignore chat / ignore model feature, as having a group doesn't not mean people will behave ap

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread Victhor Foster
FG works again here, but there are bugs with your code. Some models are untextured, some are textured, and the shading is weird. Like when you have the ambient value lower than rgb on a material setting on a model. The side away from the light is dark. ---

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread syd adams
Material animation lighting works here , but ac objects with an emmisive setting no longer 'emit' , (as already reported on IRC)... On 11/15/09, Tim Moore wrote: > On 11/15/2009 08:21 PM, Vivian Meazza wrote: >> Csaba Halász wrote: >> >>> >>> On Sun, Nov 15, 2009 at 11:18 AM, Hans Janssen >>> wr

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread Tim Moore
On 11/15/2009 08:21 PM, Vivian Meazza wrote: > Csaba Halász wrote: > >> >> On Sun, Nov 15, 2009 at 11:18 AM, Hans Janssen >> wrote: >>> >>> I just did a build from cvs and did a quik run on KSFO with the c172 >>> witch seems to be ok, but running at an airport that is not in the base >>> pkg, lik

Re: [Flightgear-devel] Ignoring MP pilots

2009-11-15 Thread Tom P
Hi Vivian I think that a majority of users configures MP through a launcher interface, so the convention would be enforced through the UI. The launcher (fgrun or other) would show a drop-down menu with the Groups (their name) that a user can join. The port numbers that I showed were an example, I

Re: [Flightgear-devel] Ignoring MP pilots

2009-11-15 Thread Tom P
Hi James, hi Jon Why geek-appeal, if I must ask? My idea was to provide a very clean interface for the user. In Fgrun, beside the multiplayer check flag, you would have a drop-down menu specifying the Group that you want to join instead of the current port number. Pretty natural as far as user ex

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread Vivian Meazza
Csaba Halász wrote: > > On Sun, Nov 15, 2009 at 11:18 AM, Hans Janssen > wrote: > > > > I just did a build from cvs and did a quik run on KSFO with the c172 > > witch seems to be ok, but running at an airport that is not in the base > > pkg, like EHLE or EDDI, it starts but stays at the splash s

Re: [Flightgear-devel] FlightGear logo; Was: t-shirt give away

2009-11-15 Thread Ron Jensen
On Sun, 2009-11-15 at 07:35 -0600, Gene Lege wrote: > I like: Freedom in Flight Hmm... "FlightGear: 7 Degrees of Freedom" -- Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplif

Re: [Flightgear-devel] T-Shirt competition: the next generation

2009-11-15 Thread Heiko Schulz
Hmm ... > > Torsten > > P.S.: > Don't wait to long. No deadline is set, but the winner may > be declared at any > time within the next days or so. > Woulden't be it much more fair, if we would set a deadline? --

[Flightgear-devel] T-Shirt competition: the next generation

2009-11-15 Thread Torsten Dreyer
I have just started a new poll for the next winner of a FlightGear T-Shirt sponsored by Curt. Candidates were nominated by users of the Forum during the last week. Please hop over to the forum and vote! May the best one win! http://www.flightgear.org/forums/viewtopic.php?f=10&t=6352 Torsten P

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread Csaba Halász
On Sun, Nov 15, 2009 at 11:18 AM, Hans Janssen wrote: > > I just did a build from cvs and did a quik run on KSFO with the c172 > witch seems to be ok, but running at an airport that is not in the base > pkg, like EHLE or EDDI, it starts but stays at the splash screen and > it's beginning to eat me

Re: [Flightgear-devel] International Runway Issue (leading zeros)

2009-11-15 Thread J. Holden
Given the number of airfields in the US I think this is a good idea as long as we can implement it without breaking genapts, I'm going to go forward with heuristically-defining other runway markings since there shouldn't be any problems with defining single-wide markings for some European count

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread John Denker
On 11/15/2009 06:05 AM, Anders Gidenstam wrote: > Hi John, > > Can you check if > > aptitude install libboost-all-dev > > doesn't upgrade your system to boost 1.40? Wow. Thanks for the clue. Simgear and FGFS compile OK here now. > It did here. I had at some previous time explicitly installe

Re: [Flightgear-devel] FlightGear logo; Was: t-shirt give away

2009-11-15 Thread Gene Lege
On Sat, Nov 14, 2009 at 2:01 AM, Stuart Buchanan < stuart_d_bucha...@yahoo.co.uk> wrote: > Curtis Olson wrote: > >On Fri, Nov 13, 2009 at 1:34 AM, Gijs de Rooy wrote: > >>> Curt Olson wrote: > >>> I think we also need a good slogan or motto ... I kind of like: > >>> > >>> FlightGear: Educate, Ent

Re: [Flightgear-devel] International Runway Issue (leading zeros)

2009-11-15 Thread John Denker
On 11/15/2009 06:08 AM, Curtis Olson wrote: > On Sun, Nov 15, 2009 at 12:28 AM, John Denker wrote: > >> On 11/14/2009 11:36 AM, Curtis Olson wrote: >> >>> I suppose we could use some heuristic such as: >>> >>> 4 character airport code that do not start with "K" or "P" use a leading >>> zero, and

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread leee
On Sunday 15 Nov 2009, Alasdair Campbell wrote: > On Sun, 2009-11-15 at 05:11 -0700, John Denker wrote: > > 2) The following observations may be useful, even though they > > don't directly respond to the question that was asked. > > Squeeze (at the moment at least) is providing boost 1.35 > > wh

Re: [Flightgear-devel] International Runway Issue (leading zeros)

2009-11-15 Thread Curtis Olson
On Sun, Nov 15, 2009 at 12:28 AM, John Denker wrote: > On 11/14/2009 11:36 AM, Curtis Olson wrote: > > > I suppose we could use some heuristic such as: > > > > 4 character airport code that do not start with "K" or "P" use a leading > > zero, and all other airports omit the leading zero? We coul

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread Alasdair Campbell
On Sun, 2009-11-15 at 05:11 -0700, John Denker wrote: > > 2) The following observations may be useful, even though they > don't directly respond to the question that was asked. > Squeeze (at the moment at least) is providing boost 1.35 > which in turn provides > /usr/include/c++/4.3/unord

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread Anders Gidenstam
On Sun, 15 Nov 2009, John Denker wrote: > 2) The following observations may be useful, even though they > don't directly respond to the question that was asked. > Squeeze (at the moment at least) is providing boost 1.35 Hi John, Can you check if aptitude install libboost-all-dev doesn't upgrad

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread John Denker
On 11/15/2009 03:46 AM, Tim Moore wrote: > The critical feature from 1.37 is unordered_map; does > Debian stable have std::tr1::unordered_map (i.e., > /usr/include/c++//unordered_map)? 1) Talking about Debian "stable" is problematic, especially in a discussion that will be archived. The cu

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread Vivian Meazza
I wrote > Tim Moore > > > > On 11/15/2009 10:04 AM, Martin Spott wrote: > > > "Vivian Meazza" wrote: > > >> Tim Moore wrote > > > > > >>> This requires updating flightgear, simgear, and data. Also, version > > 1.37 of Boost > > >>> is now required. > > > > > >> Sounds good to me. I'll start to d

Re: [Flightgear-devel] International Runway Issue (leading zeros)

2009-11-15 Thread John Denker
On 11/15/2009 04:11 AM, Martin Spott wrote: > John Denker wrote: > >> If anybody is interested, I can provide a file "apt-state.dat" >> that non-heuristically specifies which airports are in the >> US -- and even specifies which state. This would lower the >> error rate rather dramatically. > >

Re: [Flightgear-devel] Center Runway Issue

2009-11-15 Thread Martin Spott
Ron Jensen wrote: > Yes, I understand that. My vision was the flag would be set before > genapts is ran. Or are all airports generated at a single pass? For the World Scenery build: Yes as long as 'genapts' doesn't randomly crash at some airfield. Well, in theory we could call 'genapts' o

Re: [Flightgear-devel] International Runway Issue (leading zeros)

2009-11-15 Thread Martin Spott
John Denker wrote: > If anybody is interested, I can provide a file "apt-state.dat" > that non-heuristically specifies which airports are in the > US -- and even specifies which state. This would lower the > error rate rather dramatically. I think we're talking about a 'problem' which is seeking

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread Vivian Meazza
Tim Moore > On 11/15/2009 10:04 AM, Martin Spott wrote: > > "Vivian Meazza" wrote: > >> Tim Moore wrote > > > >>> This requires updating flightgear, simgear, and data. Also, version > 1.37 of Boost > >>> is now required. > > > >> Sounds good to me. I'll start to do battle with MSVC9 today. But w

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread Martin Spott
Tim Moore wrote: > [...] The critical feature from 1.37 is unordered_map; does > Debian stable have std::tr1::unordered_map (i.e., > /usr/include/c++//unordered_map)? jive: 11:56:47 ~> find /usr/include/ -name unordered_map\*|xargs ls -l -rw-r--r-- 1 root root 8140 2. Jan 2009 /usr/inclu

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread Erik Hofman
Tim Moore wrote: > I've just checked in code that applies effects to all models in FG. There's no > documentation yet for how to use new features -- and not really any examples > either; I want to shake out what the changes may have broken first. > Animations, > particularly material animations, m

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread Tim Moore
On 11/15/2009 10:04 AM, Martin Spott wrote: > "Vivian Meazza" wrote: >> Tim Moore wrote > >>> This requires updating flightgear, simgear, and data. Also, version 1.37 of >>> Boost >>> is now required. > >> Sounds good to me. I'll start to do battle with MSVC9 today. But why Boost >> 1.37 when 1.

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread Hans Janssen
> Tim Moore wrote >> >> >>> I've just checked in code that applies effects to all models in FG. >>> There's no >>> documentation yet for how to use new features -- and not really any >>> examples >>> either; I want to shake out what the changes may have broken first. >>> Animations, >>> particularl

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread Jari Häkkinen
On 2009-11-15 09.38, Vivian Meazza wrote: > Tim Moore wrote > > >> I've just checked in code that applies effects to all models in FG. >> There's no >> documentation yet for how to use new features -- and not really any >> examples >> either; I want to shake out what the changes may have broken fir

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread Martin Spott
"Vivian Meazza" wrote: > Tim Moore wrote >> This requires updating flightgear, simgear, and data. Also, version 1.37 of >> Boost >> is now required. > Sounds good to me. I'll start to do battle with MSVC9 today. But why Boost > 1.37 when 1.40 is available? Indeed. To put it the sarcastic way (i

Re: [Flightgear-devel] heads up -- effects for models

2009-11-15 Thread Vivian Meazza
Tim Moore wrote > I've just checked in code that applies effects to all models in FG. > There's no > documentation yet for how to use new features -- and not really any > examples > either; I want to shake out what the changes may have broken first. > Animations, > particularly material animatio