Re: [Flightgear-devel] Ongoing positioned work, DCLGPS

2008-12-08 Thread Frederic Bouvier
Hi James, - "James Turner" a écrit : > On 5 Dec 2008, at 00:08, James Turner wrote: > > > Hmm, strange, I must have messed up something in my local tree, > I'll > > test with a clean checkout and re-submit. > > Here's these patches again - the DCLGPS one should apply cleanly, and I am sorr

Re: [Flightgear-devel] FlightGear 1.99.5: Release Candidate

2008-12-07 Thread Frederic Bouvier
Durk Talsma a écrit : > Hi Fred, > > Yikes. That's probably a resulting from getting my triple screen setup > working. Agreed that shouldn't go into CVS. Thanks for catching this. > > http://durktalsmal.xs4all.nl/FlightGear-data-1.99.5.tar.bz2 To be clear, the problematic pr

Re: [Flightgear-devel] FlightGear 1.99.5: Release Candidate

2008-12-07 Thread Frederic Bouvier
Frederic Bouvier a écrit : > Durk Talsma a écrit : > >> Hi Everybody, >> >> I just placed the sources and base package for the pending FlightGear 1.9 >> release on my webserver: >> >> http://durktalsmal.xs4all.nl/SimGear-1.99.5.tar.gz >> http:

Re: [Flightgear-devel] FlightGear 1.99.5: Release Candidate

2008-12-07 Thread Frederic Bouvier
Durk Talsma a écrit : > Hi Everybody, > > I just placed the sources and base package for the pending FlightGear 1.9 > release on my webserver: > > http://durktalsmal.xs4all.nl/SimGear-1.99.5.tar.gz > http://durktalsmal.xs4all.nl/FlightGear-1.99.5.tar.gz > http://durktalsmal.xs4all.nl/FlightGear-da

Re: [Flightgear-devel] Ongoing positioned work, DCLGPS

2008-12-04 Thread Frederic Bouvier
- "James Turner" a écrit : > Attached patches are not very interesting, but I'm trying to keep > changes incremental in case I break something. > > The first updates how filtering is done on the various FGPositioned > query functions - both spatial and ident-based. The query interface is

Re: [Flightgear-devel] Another simple question

2008-12-04 Thread Frederic Bouvier
- "Gordon Hart (UK)" a écrit : > Hello again, > > Thanks for your previous assistance - your suggestions were most > helpful. > > Now, I'm working in Visual Studio. However, how the devil do I set up > the project so that the entire code is not recompiled from scratch > every time I make th

Re: [Flightgear-devel] Aircraft inter-dependencies for sound and OpenAL

2008-12-04 Thread Frederic Bouvier
- "Stuart Buchanan" a écrit : > Geoff Air wrote: > >> (AL_INVALID_VALUE): constructor (alBufferData) > >> Fatal error: Failed to buffer data. > >I think the ONLY reason you would get this not very helpful specific > message is that the FG/SG is compiled against an ALUT previous to > version 1

Re: [Flightgear-devel] Route manager waypoint adding

2008-12-03 Thread Frederic Bouvier
- "James Turner" a écrit : > Anyone had a chance to try this? I'd like to see it applied before > submitting further patches in this area. It is commited now. -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery - album photo http://fgsd.sourceforge.net/

Re: [Flightgear-devel] FlightGear 1.99.5: Release Candidate

2008-12-02 Thread Frederic Bouvier
- "Curtis Olson" a écrit : > On Tue, Dec 2, 2008 at 7:36 PM, Tatsuhiro Nishioka wrote: >> First of all, many thanks for your effort on this. >> >> I've been downloading the tar files but these are still being >> downloaded and will take about 24 or more hours My network is TFFH >> but it

Re: [Flightgear-devel] Tarball of bleeding edge CVS snapshot

2008-12-02 Thread Frederic Bouvier
- "Csaba Halász" a écrit : > On Tue, Dec 2, 2008 at 3:48 PM, Fabian Grodek > <[EMAIL PROTECTED]> wrote: > > Hello, > > I've been unable to open the link to the tarball of the bleeding > edge CVS > > snapshot found in the Download Souce page: > > > http://cvs.flightgear.org/cgi-bin/viewvc/viewvc

Re: [Flightgear-devel] FlightGear 1.99.5: Release Candidate

2008-12-01 Thread Frederic Bouvier
- "AJ MacLeod" a écrit : > On Monday 01 December 2008 08:32:40 James Sleeman wrote: > > > Don't know about the Camel, ... having engine throttle is really > not > > realistic etc... > > I'd suggest that you do a bit more research on that issue... Do you mean this is a FAQ ? -Fred -- Frédé

Re: [Flightgear-devel] Yet Another Clouds Patch

2008-11-30 Thread Frederic Bouvier
- "Heiko Schulz" a écrit : > Sounds great! > If someone comit this patch can he also comit (as long noone has > something against) my last cloudset? Both are in CVS now. -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery - album photo http://fgsd.sourceforge.

Re: [Flightgear-devel] FlightGear 1.99.5: Release Candidate

2008-11-30 Thread Frederic Bouvier
Durk Talsma a écrit : > Hi Everybody, > > I just placed the sources and base package for the pending FlightGear 1.9 > release on my webserver: > > http://durktalsmal.xs4all.nl/SimGear-1.99.5.tar.gz > The version number is quite confusing. Would it be 1.9 or 1.99.5 . Maybe this snapshot should

Re: [Flightgear-devel] 3d clouds interaction with overcast layer

2008-11-27 Thread Frederic Bouvier
- "Curtis Olson" a écrit : > The solution is to draw transparent objects in sorted order back to > front ... including clouds ... so in this case it appears that the 3d > clouds are being drawn before the 2d cloud layers, and in reality the > 2d cloud layers need to be intermixed inthe correct

Re: [Flightgear-devel] Performance and initialization patch

2008-11-27 Thread Frederic Bouvier
- "Yon Uriarte" a écrit : > Nothing i can do about that, let the CVS commiters pass a replace over > the files. MSVS is a hard master. Or is there an option to tell it not > to mess with my spaces? Tools > Options > Text editor > C/C++ > Tabs -Fred -- Frédéric Bouvier http://my.fotolia.com

Re: [Flightgear-devel] Further 3D Clouds updates

2008-11-25 Thread Frederic Bouvier
Hi Stuart, I cheched your patch in but I still have the checkerboard : http://frbouvi.free.fr/flightsim/fgfs_clouds_checker.jpg but only when the weather scenario is set to none. -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery - album photo http://fgsd.sourcef

Re: [Flightgear-devel] Memory corruption in Nasal with MSVC

2008-11-25 Thread Frederic Bouvier
- "Andy Ross" a écrit : > Frederic Bouvier wrote: > > I get memory corruption caused by writing outside an malloc'ated > memory > > bloc. I tracked the problem down to the recsize() function ( in > hash.c ) > > computing a memory size that is not eno

Re: [Flightgear-devel] bugs on current fg cvs/osg

2008-11-25 Thread Frederic Bouvier
- "Markus Zojer" a écrit : > Hi all! > > I don't know if you are aware of the 2 described bugs so I drop a > short note. > > I am using latest sg/fg cvs with OSG 2.7.5(svn) and boost 1.34.1. > > 1.) Mouseclicks on terrain only register in the vicinity of the > aircraft (lets say 30ft), t

Re: [Flightgear-devel] Further 3D Clouds updates

2008-11-23 Thread Frederic Bouvier
Hi Stuart, Stuart Buchanan a écrit : > Hi All, > > Attached is a small patch for 3D clouds. > > It provide the following: > 1) Proper spherical distribution of sprites (previously they were distributed > cylindrically - whoops) > 2) Better shading, so the bottom of the cloud is darker than the to

[Flightgear-devel] Memory corruption in Nasal with MSVC

2008-11-23 Thread Frederic Bouvier
Hi Andy, I get memory corruption caused by writing outside an malloc'ated memory bloc. I tracked the problem down to the recsize() function ( in hash.c ) computing a memory size that is not enough for subsequent initialization in resize() ( also in hash.c ). I think the problem lies in the fact t

Re: [Flightgear-devel] Z-near problem with new code

2008-11-23 Thread Frederic Bouvier
Tim Moore a écrit : > I've been completely unable to recreate the Z-near problem. From the few > details > about versions of OSG used etc., it seems to be either a mismatch between > compiled / installed versions of OSG, or possibly a bug in OSG itself. I do > recommend installing OSG SVN. >

Re: [Flightgear-devel] Z-near problem with new code

2008-11-22 Thread Frederic Bouvier
Scott Hamilton a écrit : > On Sat, 2008-11-22 at 18:39 -0500, Matthew Tippett wrote: >> I have seen something similar too. The splash screen seems to be >> 800x600 unscaled in the bottom left of the screen. It then seems to >> go full screen shortly after though. I doubt it is related to >> clip

Re: [Flightgear-devel] Z-near problem with new code

2008-11-22 Thread Frederic Bouvier
08, Tim Moore <[EMAIL PROTECTED]> wrote: > >> Frederic Bouvier wrote: >> >>> Hi Tim, >>> With the new code, I have a zNear problem shown in this screenshot : >>> http://frbouvi.free.fr/flightsim/fgfs_near_problem.jpg >>> >>>

Re: [Flightgear-devel] Z-near problem with new code

2008-11-22 Thread Frederic Bouvier
Tim Moore a écrit : > Frederic Bouvier wrote: > >> Hi Tim, >> With the new code, I have a zNear problem shown in this screenshot : >> http://frbouvi.free.fr/flightsim/fgfs_near_problem.jpg >> >> This build is still OSG 2.6 based. >> >> -Fred >&

[Flightgear-devel] Z-near problem with new code

2008-11-22 Thread Frederic Bouvier
Hi Tim, With the new code, I have a zNear problem shown in this screenshot : http://frbouvi.free.fr/flightsim/fgfs_near_problem.jpg This build is still OSG 2.6 based. -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery http://fgsd.sourceforge.net/FlightGear Scenery Desig

Re: [Flightgear-devel] recent model update and FG before Boost

2008-11-21 Thread Frederic Bouvier
- "gerard robin" a écrit : > There won't be any problem, but i heard that a more recent not stable > OSG > version was necessary. > If it is the case that is the problem. > > Until we don't have the next OSG stable version. > Do i have to freeze every model development ? > > Or is it really

Re: [Flightgear-devel] heads up: Boost dependency

2008-11-19 Thread Frederic Bouvier
- "Tim Moore" a écrit : > Curtis Olson wrote: > > I appear to get the same compile error here with OSG v2.7.1: > > > > CameraGroup.cxx:126: error: 'clone' is not a member of 'osg' > > CameraGroup.cxx:131: error: 'clone' is not a member of 'osg' > > > > Thanks, > > > > Curt. > The overloade

Re: [Flightgear-devel] heads up: Boost dependency

2008-11-19 Thread Frederic Bouvier
- "Tim Moore" a écrit : > Frederic Bouvier wrote: > > Hi Tim, > > > > - "Tim Moore" a écrit : > >> No new libraries are needed at this point; we're just using Boost > >> header files. > > > > It looks like t

Re: [Flightgear-devel] heads up: Boost dependency

2008-11-18 Thread Frederic Bouvier
Hi Tim, - "Tim Moore" a écrit : > No new libraries are needed at this point; we're just using Boost > header files. It looks like there is also a dependency on a newer than 2.6 version of OSG -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery - album photo

Re: [Flightgear-devel] What happened to San Francisco ?

2008-11-18 Thread Frederic Bouvier
Hi Martin, - "Martin Spott" a écrit : > Frederic Bouvier wrote: > > > surprisingly, the Oracle buildings didn't move : > [...] > > but was added more recently in the base package > > Ok, I've now reverted the positions of your static Base Pack

Re: [Flightgear-devel] release thoughts

2008-11-16 Thread Frederic Bouvier
Tim Moore a écrit : > I'm happy to punt Windows and Mac issues to people who are knowledgeable > about > that. For Linux, should we try to build a binary release to an LSB standard? > http://ldn.linuxfoundation.org/lsb > For Windows users, I already provide builds that includes the complete c

Re: [Flightgear-devel] What happened to San Francisco ?

2008-11-15 Thread Frederic Bouvier
Martin Spott a écrit : > Frederic Bouvier wrote: > > >> Were you able to look at it ? >> > > I recently did, but I was unable to link this to any specific > modification at the DB. Could you provide a timestamp to a 'version' > which had the

Re: [Flightgear-devel] What happened to San Francisco ?

2008-11-15 Thread Frederic Bouvier
Martin Spott a écrit : > Frederic Bouvier wrote: > > >> Were you able to look at it ? >> > > I recently did, but I was unable to link this to any specific > modification at the DB. Could you provide a timestamp to a 'version' > which had the prope

Re: [Flightgear-devel] What happened to San Francisco ?

2008-11-15 Thread Frederic Bouvier
Hi Martin, Martin Spott a écrit : > Hi Frederic, > > Frederic Bouvier wrote: > >> Looking at the new scenery, I am puzzled to see that models shifted >> horizontally. I understand why they moved vertically, although I took >> great care to place them at there ri

Re: [Flightgear-devel] TerraSync/SVN should be ready to use

2008-11-13 Thread Frederic Bouvier
- "Stuart Buchanan" a écrit : > Frederic Bouvier wrote: > > > I'll be able to build Unix binaries for the most common > platforms. > > > Would someone do us the honour of providing a standalone > 'terrasync' > > > binary fo

Re: [Flightgear-devel] TerraSync/SVN should be ready to use

2008-11-13 Thread Frederic Bouvier
Martin Spott a écrit : > I'll be able to build Unix binaries for the most common platforms. > Would someone do us the honour of providing a standalone 'terrasync' > binary for Win32 - statically linked against libsvn in order to save > the users from installing yet another dependency ? Terrasync/

Re: [Flightgear-devel] How I spend my spare time

2008-11-11 Thread Frederic Bouvier
Curtis Olson a écrit : > Fred, your demo movies look really interesting. I'm looking forward > to continued great results! Here are two new movies of my current progress. Shader programming inside : http://frbouvi.free.fr/flightsim/yafseng_6.avi [9.23 MB] http://frbouvi.free.fr/flightsim/yafseng_

Re: [Flightgear-devel] RFC: use of boost libraries

2008-11-02 Thread Frederic Bouvier
Tim Moore wrote: > I've been working on effects support for FlightGear, as part of the > work I've been doing on integrating shadows into the OSG version. > Roughly speaking an effect is like a material for an object, but it > can support different techniques based on OpenGL features and user >

Re: [Flightgear-devel] Rendering option /Precipitation

2008-11-02 Thread Frederic Bouvier
Nicolas a écrit : > Le samedi 01 novembre 2008 à 15:35 -0600, Ron Jensen a écrit : > >> On Sat, 2008-11-01 at 18:22 +0100, Nicolas wrote: >> >>> Hello, >>> >>> I have posted several months ago, a patch to complet the precipitation >>> manager. >>> >>> So I send again a little patch to impro

[Flightgear-devel] What happened to San Francisco ?

2008-11-01 Thread Frederic Bouvier
Looking at the new scenery, I am puzzled to see that models shifted horizontally. I understand why they moved vertically, although I took great care to place them at there right position. But something or someone decided to shake the whole town and repositioned building randomly. Here is an exampl

Re: [Flightgear-devel] 3D Clouds - patch and progress report

2008-10-28 Thread Frederic Bouvier
Detlef Faber wrote : > I noticed that gimp adds such edges as anti-aliasing, so maybe this > is something similar? The color will full alpha is not defined and could be black or another ugly color that show up after filtering. I had better result by setting the whole image to white and then usi

[Flightgear-devel] No moon at night

2008-10-26 Thread Frederic Bouvier
Hi, I just noticed that the full moon disappear at night. It looks like there is no emissive color, but trying to put one, I get permanent full moon. It seems that the moon is a lit sphere, but its light source is switched off at night, just like the whole scenery. -Fred -- Frédéric Bouvier htt

Re: [Flightgear-devel] 3D Clouds - patch and progress report

2008-10-26 Thread Frederic Bouvier
> on the console. Luckily, a driver update fixed the problem. Now > committing ... > Commited -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery http://fgsd.sourceforge.net/FlightGear Scenery Designer ---

Re: [Flightgear-devel] 3D Clouds - patch and progress report

2008-10-26 Thread Frederic Bouvier
Georg Vollnhals a écrit : > Frederic Bouvier schrieb: > >> Georg Vollnhals a écrit : >> >> >>> For those who want to have another look at the stuff, here are some >>> screenshots from my first flight - no art, just some pics for demo: >

Re: [Flightgear-devel] 3D Clouds - patch and progress report

2008-10-25 Thread Frederic Bouvier
Georg Vollnhals a écrit : > For those who want to have another look at the stuff, here are some > screenshots from my first flight - no art, just some pics for demo: > > http://home.arcor.de/vollnhals-bremen/NewClouds/images.html > I applied the patch but I am not able to see anything. What is

Re: [Flightgear-devel] Add optional build dependency: libsvn

2008-10-19 Thread Frederic Bouvier
Frederic Bouvier a écrit : > I will commit your patch as soon as I manage to run it correctly under > Windows. It builds but I currently experience a segfault > that I need to investigate. > I found a workaround, and apparently, it now runs under Windows. Sorry for the error d

Re: [Flightgear-devel] Add optional build dependency: libsvn

2008-10-19 Thread Frederic Bouvier
Hi Alex, Alex Perry a écrit : > This patch changes terrasync so it links against the subversion > library if you have it installed. It supports people who build binary > releases for use by non-developers by removing the runtime external > dependency on having command line svn or rsync available.

Re: [Flightgear-devel] warning to modelers: texture repeat in ac3d

2008-10-18 Thread Frederic Bouvier
Heiko Schulz a écrit : > Hi, > > > >> My building models at SFO, LA or Paris heavily use texture >> repetition. >> A window is in a small texture, and the window is repeated >> along the >> building walls. The ac files in CVS have the texrep >> directive. I use >> Blender only. >> >> -Fred >>

Re: [Flightgear-devel] warning to modelers: texture repeat in ac3d

2008-10-18 Thread Frederic Bouvier
- "Csaba Halász" a écrit : > And what does that do wrt texrep? Sorry I am not a modeler ... My building models at SFO, LA or Paris heavily use texture repetition. A window is in a small texture, and the window is repeated along the building walls. The ac files in CVS have the texrep directi

Re: [Flightgear-devel] png textures

2008-10-13 Thread Frederic Bouvier
I wrote : > James Turner wrote : > > On 13 Oct 2008, at 12:29, Melchior FRANZ wrote: > > > > > To switch the sky textures to PNG one will have to change > > > the source code, as the file names are hardcoded: > > > > I believe Syd's point was that he *had* changed the code, but was > > neverthe

Re: [Flightgear-devel] png textures

2008-10-13 Thread Frederic Bouvier
James Turner wrote : > On 13 Oct 2008, at 12:29, Melchior FRANZ wrote: > > > To switch the sky textures to PNG one will have to change > > the source code, as the file names are hardcoded: > > I believe Syd's point was that he *had* changed the code, but was > nevertheless encountering the erro

Re: [Flightgear-devel] Mailing list weirdness

2008-10-07 Thread Frederic Bouvier
James Turner wrote : > On 6 Oct 2008, at 19:28, AJ MacLeod wrote: > > > I realise I'm dragging up an old (and repeated) thread here, but the > > > first > > time round I had no opinion either way and so didn't comment. > > Nine copies of this message so far, and counting. Many other messages >

Re: [Flightgear-devel] How I spend my spare time

2008-10-04 Thread Frederic Bouvier
Hi Heiko, - Heiko Schulz a écrit : > Hi, > > > > srtm4 is a height field. there is a special value for sea > > level, but > > that's all. From what I understand of the problem with > > current scenery, > > it is less a data problem than a bug in the triangulator. > > Having worked > > on fgsd

Re: [Flightgear-devel] How I spend my spare time

2008-10-04 Thread Frederic Bouvier
Hi Gérard, - gerard robin a écrit : > On jeudi 02 octobre 2008, Frederic Bouvier wrote: > > Hi, > > > > in case someone care, here is what I am doing for about a year : > > http://frbouvi.free.fr/flightsim/yafseng_2.avi [Xvid, 7.698kb] > > Nice result, > a

Re: [Flightgear-devel] How I spend my spare time

2008-10-04 Thread Frederic Bouvier
- gerard robin a écrit : > > SRTM is about ground elevation. Coastline is a > > different topic and experience has shown that all these nice attempts > > to automagically derive coastlines from imagery, be it SWBD or PGS, > > return pretty flaky results. Unfortunately > > Well, i thoug

Re: [Flightgear-devel] How I spend my spare time

2008-10-03 Thread Frederic Bouvier
Martin Spott a écrit : > > Frederic Bouvier wrote: > > > The algorithm I am trying to implement doesn't use triangle to > > define landuse. Instead, the earth surface is divided into > > squares of different size ( there are currently 16 lod, > > there w

Re: [Flightgear-devel] How I spend my spare time

2008-10-03 Thread Frederic Bouvier
Martin Spott a écrit : > Frederic Bouvier wrote: > > > The algorithm I am trying to implement doesn't use triangle to > define > > landuse. Instead, the earth surface is divided into squares of > different > > size ( there are currently 16 lod, there will be 20

Re: [Flightgear-devel] How I spend my spare time

2008-10-03 Thread Frederic Bouvier
[resending again] - gerard robin a écrit : > > SRTM is about ground elevation. Coastline is a > > different topic and experience has shown that all these nice attempts > > to automagically derive coastlines from imagery, be it SWBD or PGS, > > return pretty flaky results. Unfortunately >

Re: [Flightgear-devel] How I spend my spare time

2008-10-03 Thread Frederic Bouvier
[resending...] Hi Gérard, - gerard robin a écrit : > On jeudi 02 octobre 2008, Frederic Bouvier wrote: > > Hi, > > > > in case someone care, here is what I am doing for about a year : > > http://frbouvi.free.fr/flightsim/yafseng_2.avi [Xvid, 7.698kb] > > N

Re: [Flightgear-devel] How I spend my spare time

2008-10-02 Thread Frederic Bouvier
Hi Martin, Martin Spott a écrit : > Hi Frederic, > > you wrote: > > > in case someone care, here is what I am doing for about a year : > > http://frbouvi.free.fr/flightsim/yafseng_2.avi [Xvid, 7.698kb] > > Do you plan/intend to compete with ossimPlanet here or do you have a > different aim ? I'

[Flightgear-devel] How I spend my spare time

2008-10-02 Thread Frederic Bouvier
Hi, in case someone care, here is what I am doing for about a year : http://frbouvi.free.fr/flightsim/yafseng_2.avi [Xvid, 7.698kb] This is very preliminary stuff and sources are not published yet. The data come from Blue Marble NG that has a resolution of 15 arc-seconds. It is an OSG program an

Re: [Flightgear-devel] FlightGear 1.0.0 compilation error

2008-09-30 Thread Frederic Bouvier
gerard robin wrote : > On mardi 30 septembre 2008, Csaba Halász wrote: > > On Tue, Sep 30, 2008 at 3:01 AM, gerard robin <[EMAIL PROTECTED]> > wrote: > > > Hello, > > > > > > Does somebody could tell me where i must look for, where is the > error ? > > > > I haven't looked at it yet, but note it i

Re: [Flightgear-devel] mingw fixes

2008-09-28 Thread Frederic Bouvier
Csaba Halász a écrit : > On Sun, Sep 28, 2008 at 10:33 AM, Frederic Bouvier <[EMAIL PROTECTED]> wrote: > >> Hi Csaba, >> >> I commited a modified version of your patch. >> >> Csaba Halász a écrit : >> >>> Hi! >>> >&

Re: [Flightgear-devel] mingw fixes

2008-09-28 Thread Frederic Bouvier
Hi Csaba, I commited a modified version of your patch. Csaba Halász a écrit : > Hi! > > Here are some fixes for the mingw platform that I had to make for a > successful build. > Note, in 2 places I have changed a #include to a #include > , but that should be ok. For safety, somebody using msvc >

Re: [Flightgear-devel] FlightGear on 32 bits versus 64 bits system

2008-09-23 Thread Frederic Bouvier
Tim Moore wrote : > > Vivian Meazza wrote: > >> Er ... couple of words spring to mind there - grandmother and eggs > :-). But > >> I know that you are trying to help. I thought if was related to the chicken and egg problem, but I didn't see why grandmother should be involved ;-) > I think you mi

Re: [Flightgear-devel] Loading Textures for Photo-Scenery?

2008-09-23 Thread Frederic Bouvier
Tim Moore wrote : > Frederic Bouvier wrote: > > Hi Tim, > > > > Tim Moore wrote : > >> This code did survive the OSG port, but was removed in a later > >> reorganization of the tile loading code. It's easy enough > >> to put this back in

Re: [Flightgear-devel] Loading Textures for Photo-Scenery?

2008-09-23 Thread Frederic Bouvier
Hi Tim, Tim Moore wrote : > > This code did survive the OSG port, but was removed in a later > reorganization of the tile loading code. It's easy enough > to put this back in, but the old code would add the local > material permanently to the material library; is that really > desired? I woul

Re: [Flightgear-devel] FlightGear on 32 bits versus 64 bits system

2008-09-22 Thread Frederic Bouvier
Hi Vivian, Vivian Meazza wrote : > As you know, I am. I have profiled the cvs-head. Nasal/hash.c seems to > be a _very_ significant CPU hog, but I can't link it to the staggers. I > note however that when I profile an old FG/osg from last Apr, it is stagger > free, and hash.c doesn't figure in the

Re: [Flightgear-devel] Loading Textures for Photo-Scenery?

2008-09-18 Thread Frederic Bouvier
Hi, Ralf Gerlich wrote : > Hi! > > Curtis Olson wrote: > > Sure, just like any aircraft or object model can have it's own > textures. > > There may be some nuances that have disappeared over the years since > I doubt > > this has been heavily tested, but I used to have a KSJC demo with > about 1

Re: [Flightgear-devel] FlightGear on 32 bits versus 64 bits system

2008-09-18 Thread Frederic Bouvier
Hi Vivian, Vivian Meazza wrote : > My latest build with MSVC9 (32 bit) is suffering severe jitter, so > much that > it is unusable, as I mentioned earlier. I have profiled the code, but > nothing obvious showed up yet. I'm continuing to look. I tried to compile FG with MSVC9 and it is far more s

Re: [Flightgear-devel] [Flightgear-cvslogs] CVS: source/src/Navaids navdb.cxx, 1.27, 1.28 navdb.hxx, 1.11, 1.12 navlist.cxx, 1.21, 1.22 navlist.hxx, 1.17, 1.18 navrecord.cxx, 1.1, 1.2 navrecord.hxx, 1

2008-09-13 Thread Frederic Bouvier
Hi James, > Update of /var/cvs/FlightGear-0.9/source/src/Navaids > In directory baron.flightgear.org:/tmp/cvs-serv9789/Navaids > > Modified Files: > navdb.cxx navdb.hxx navlist.cxx navlist.hxx navrecord.cxx > navrecord.hxx > Log Message: > James Turner: > Convert FGNavRecord to inher

Re: [Flightgear-devel] Windows and source code

2008-09-04 Thread Frederic Bouvier
Hi, - "Geoff" a écrit : > Hi all, > > I am a noobie at FG development and I am trying to compile the > Windows version of FG. I understand from the forum, that all development > talk is done here, and that I just missed the same question being asked. > So, please pardon my request but is t

Re: [Flightgear-devel] GIT

2008-09-03 Thread Frederic Bouvier
- "Martin Spott" a écrit : > Frederic Bouvier wrote: > > > While working on git-svn, we realized that there are a few scripts > > in msysGit that cannot possibly work (yet), so we excluded them from > > the Git installer. These scripts are: archimpo

Re: [Flightgear-devel] GIT

2008-09-03 Thread Frederic Bouvier
Hi Martin, - Martin Spott a écrit : > Hi Frederic, > > Frederic Bouvier wrote: > > > You mean that it is Martin who do the 'cvs update' and we only have to do > > 'git update' ( or whatever the command is ) ? > > The GIT toolbox contains

Re: [Flightgear-devel] GIT

2008-09-03 Thread Frederic Bouvier
- "James Turner" a écrit : > On 3 Sep 2008, at 14:05, Frederic Bouvier wrote: > > > there is another thing that is unclear to me. How GIT currently > > interface with CVS ( and tomorrow SVN ) ? > > How do you merge content from CVS in your GIT repository

Re: [Flightgear-devel] GIT

2008-09-03 Thread Frederic Bouvier
Hi Melchior, there is another thing that is unclear to me. How GIT currently interface with CVS ( and tomorrow SVN ) ? How do you merge content from CVS in your GIT repository ? How do you commit changes in CVS after commiting in GIT ? Thank, -Fred -- Frédéric Bouvier http://my.fotolia.com/frf

Re: [Flightgear-devel] FG development under windows

2008-09-03 Thread Frederic Bouvier
- Stefan C. Müller a écrit : > > One more question: There isn't a prebuilt set of 3rdParty dependencies > around somewhere, is there? There is a set of 3rd party dependencies for OSG that we can reuse. There is a link in the download page of OSG. Also google "osgtoy". There are libraries in

Re: [Flightgear-devel] FG development under windows

2008-09-02 Thread Frederic Bouvier
Hi Stefan, - Stefan C. Müller a écrit : > Hi > > I'm trying to get my development environment ready under windows and > I'm > having some difficulties. After some evenings of collecting 3rdParty > dependencies and fixing the VC project files, I got it build and > running > now. But some th

Re: [Flightgear-devel] Patch: Minor bugfixes for MSVC compatibility

2008-08-31 Thread Frederic Bouvier
Stefan C. Müller a écrit : > * Replaced an rint() call with floor() (MSVC does not offer rint). I am a bit worried that floor and rint are not the same. I don't know if it matters in this context but how about using the code below instead ? // round double to 10^g double rnd(double r, int g = 0)

Re: [Flightgear-devel] Patch: Minor bugfixes for MSVC compatibility

2008-08-31 Thread Frederic Bouvier
Frederic Bouvier a écrit : > Stefan C. Müller a écrit : > >> * Replaced an rint() call with floor() (MSVC does not offer rint). >> > > Are you sure you don't need > #include > ? > because rint is already used in Main/Options.cxx > Forget that

Re: [Flightgear-devel] Patch: Minor bugfixes for MSVC compatibility

2008-08-31 Thread Frederic Bouvier
Stefan C. Müller a écrit : > * Replaced an rint() call with floor() (MSVC does not offer rint). Are you sure you don't need #include ? because rint is already used in Main/Options.cxx -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery http://fgsd.sourceforge.net/Flight

Re: [Flightgear-devel] Patch: Minor bugfixes for MSVC compatibility

2008-08-31 Thread Frederic Bouvier
James Turner a écrit : > On 30 Aug 2008, at 23:16, Stefan C. Müller wrote: > > >>> As far as I can tell, this is not true. The third parameter type is >>> independant from the type of the container, and should only match >>> the type of the second parameter of the predicate. The current code

Re: [Flightgear-devel] GIT

2008-08-30 Thread Frederic Bouvier
- "Frederic Bouvier" a écrit : > - "Stefan C. Müller" a écrit : > > Thomas schrieb: > > > Thanks for that review. I'm still wary of the auto line term > > > conversion and would probably favor disabling it. > > > > >

Re: [Flightgear-devel] Patch: Minor bugfixes for MSVC compatibility

2008-08-30 Thread Frederic Bouvier
Hi Stefan, - "Stefan C. Müller" a écrit : > Small patch fixing bugs I've encountered while getting the current CVS > to build in MSVC. > * std::lower_bound was used with the key-type of a map, but > lower_bound expects the value-type of the collection it works on, with is > std::pair. MSVC see

Re: [Flightgear-devel] GIT

2008-08-30 Thread Frederic Bouvier
- "Stefan C. Müller" a écrit : > Thomas schrieb: > > Thanks for that review. I'm still wary of the auto line term > > conversion and would probably favor disabling it. > > > That's of course the safest choise for binary files. But it would > certainly mess up the text files. > While most wi

Re: [Flightgear-devel] GIT

2008-08-27 Thread Frederic Bouvier
- "Martin Spott" <[EMAIL PROTECTED]> a écrit : > Hi James, > > James Turner wrote: > > > [...], a git primary code repo, and the git-svn proxy > > allowing people who don't wish to use git for whatever reason to > > continue using SVN. Whether that's true for the data repository is >

Re: [Flightgear-devel] Error in HUD

2008-08-24 Thread Frederic Bouvier
Alex Buzin a écrit : > ... > Can somebody fix this in CVS. > Done, thanks -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery http://fgsd.sourceforge.net/FlightGear Scenery Designer - This SF.Ne

Re: [Flightgear-devel] GIT; Was: _Sport Model_

2008-08-20 Thread Frederic Bouvier
> HHS > > > --- Martin Spott schrieb am Mi, 20.8.2008: > > > Datum: Mittwoch, 20. August 2008, 21:51 > > Frederic ! > > > > Frederic Bouvier wrote: > > > > > how git is supported on systems that are not Linux ? > > > > Depends o

Re: [Flightgear-devel] GIT; Was: _Sport Model_

2008-08-20 Thread Frederic Bouvier
Hi Curt, Hi Martin, how git is supported on systems that are not Linux ? -Fred - Curtis Olson a écrit : > Hey Martin, > > I guess I'd like to ponder this a little while longer. Should be no > problem > to use the existing mapserver name (i.e. not having git.flightgear.org > just > yet do

Re: [Flightgear-devel] HEADS UP: Scenery regeneration

2008-08-07 Thread Frederic Bouvier
- "Curtis Olson" a écrit : > On Thu, Aug 7, 2008 at 7:08 AM, Ralf Gerlich wrote: > > > I have just checked once more and found that triangles for the extremely > > small triangle parts simply do not exist. They are not generated by > > TriangleJRS. > > > Hi Ralf, > > As far as I know, ter

Re: [Flightgear-devel] Cockpit displays (rendering, modelling)

2008-08-04 Thread Frederic Bouvier
- "Tim Moore" <[EMAIL PROTECTED]> a écrit : > If a vector description of instruments is the way to go, then you > should look at using SVG with OpenGL and OSG. The big player here > is cairo+glitz, but the last time I looked at this it was hard, > perhaps impossible, to coax glitz to draw i

Re: [Flightgear-devel] Crash-dump with /menu/view/rendering options

2008-08-03 Thread Frederic Bouvier
Hi Gérard, gerard robin a écrit : > Hello, > With the last CVS, and OSG 2.6-rc1, nvidia driver Linux-x86-173.14.12 > I get the following crash-dump if i try to use the /view/rendering options > menu. > > > *** glibc detected *** fgfsOSG: malloc(): memory corruption: 0x008e1108 *** > === Backt

Re: [Flightgear-devel] No sky with last CVS version

2008-08-03 Thread Frederic Bouvier
Tim Moore a écrit : > Tim Moore wrote: > >> Frederic Bouvier wrote: >> >>> Hi, >>> >>> in order to build the last CVS version, I got OSG 2.6.0 RC1 and >>> compilation went fine. But I now have a display problem with the sky. It >

[Flightgear-devel] No sky with last CVS version

2008-08-02 Thread Frederic Bouvier
Hi, in order to build the last CVS version, I got OSG 2.6.0 RC1 and compilation went fine. But I now have a display problem with the sky. It looks like the sky dome is not drawn. No sun, no stars, no moon, no blue sky. Last version I build with OSG 2.4.0 on 7/23 was fine. Here are few snapshot

[Flightgear-devel] Required version of OSG ?

2008-08-01 Thread Frederic Bouvier
I am using OSG v2.4, and today, I have this compilation error : FGManipulator.cxx \Devel\FlightGear\src\Main\FGManipulator.cxx(147) : error C2039: 'getGraphicsContext' : n'est pas membre de 'osgGA::GUIEventAdapter' ..\..\..\OpenSceneGraph\include\osgGA\GUIEventAdapter(26) : voir la décla

Re: [Flightgear-devel] Mac #ifdef clean-ups

2008-07-29 Thread Frederic Bouvier
Hi Tat, - "Tatsuhiro Nishioka" <[EMAIL PROTECTED]> a écrit : > Anyway, could someone apply his (and my) patches and commit to cvs? > RCS file: /var/cvs/FlightGear-0.9/source/src/Main/fg_init.cxx,v > retrieving revision 1.201 > diff -u -r1.201 fg_init.cxx 1.201 is a bit

Re: [Flightgear-devel] windows.h

2008-07-27 Thread Frederic Bouvier
Melchior FRANZ a écrit : > * Frederic Bouvier -- Sunday 27 July 2008: > >> you have no idea about the cruft windows.h is dragging. >> > > True. But I had the impression that you were adding the > #if ... #include #endif to every single file, > anyway. :-

Re: [Flightgear-devel] windows.h

2008-07-27 Thread Frederic Bouvier
Melchior FRANZ a écrit : > * Frederic Bouvier -- Sunday 27 July 2008: > >> That would mean even longer compilation time. >> > > Yes, a few milliseconds. Come on! The file is loaded into the > file cache and then takes almost *no* time for loading, and not > mo

Re: [Flightgear-devel] windows.h

2008-07-27 Thread Frederic Bouvier
Melchior FRANZ a écrit : > * Frederic Bouvier -- Sunday 27 July 2008: > >> My next commit will please you. Most are gone. ;-) The real problem was >> unneeded inclusion of GLU.h and GL.h that required windows.h >> > > Sounds good. :-) > > I've

Re: [Flightgear-devel] windows.h

2008-07-27 Thread Frederic Bouvier
Melchior FRANZ a écrit : > * Curtis Olson -- Sunday 27 July 2008: > >> It wouldn't surprise me if the standard hello world example for windows is: >> > [...] > > Wouldn't surprise me either. But I don't see why the noisy > include lines aren't then in config.h, rather than in every > single

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