[Flightgear-devel] Hi res textures

2011-08-18 Thread John Wojnaroski
How does one specify use of high res textures? Or is this an "auto-select" feature during startup based on driver and graphic card features JW -- Get a FREE DOWNLOAD! and learn more about uberSVN rich system, user admi

[Flightgear-devel] GCC options

2011-07-15 Thread John Wojnaroski
Hi Curt, Silly question, if you have a moment... Want to change the compiler option. Tried ./configure CFLAGS=-O3 but seemed to have no effect if g++ -DHAVE_CONFIG_H -I. -I. -I../../src/Include -I../.. -I../../src -I/usr/local/include -g -O2 -D_REENTRANT -MT air something stepping on the conf

Re: [Flightgear-devel] Effects and shaders

2011-07-09 Thread John Wojnaroski
Never mind, find them in materials.xml file, however, would still like to turn these off while testing and mucking with the shaders. Is this possible with crashing the program? John On Sat, 2011-07-09 at 13:31 -0700, John Wojnaroski wrote: > Hi, > > Trying to get my head aroun

[Flightgear-devel] Effects and shaders

2011-07-09 Thread John Wojnaroski
Hi, Trying to get my head around all the effects and shader stuff... Are there some default effects and shaders that must run? Or can they be disabled? As a test I "removed" the Effects directory and turned off all the shaders called out in the original preferences.xml file (running FG-2.2 and

[Flightgear-devel] Definition of "toOsg"

2011-07-04 Thread John Wojnaroski
HI, Have been digging into the source trying to better understand the structure of the FG lighting system and constructs. Keep coming across this function "toOsg" as in bb.expandBy(toOsg(_lights[i].position)); or fog->setColor(toOsg(fogColor)); and light->setDiffuse(toOsg(l->scene_diffuse()));

Re: [Flightgear-devel] Matrox TripleHead2Go

2011-06-26 Thread John Wojnaroski
On Sun, 2011-06-26 at 16:38 -0700, Gene Buckle wrote: > On Sun, 26 Jun 2011, Torsten Dreyer wrote: > > > Buenos Dias Ezequiel and welcome aboard! > > > > We have a fairly complex multi-monitor display setup on our presentation > > machine. You can find our configuration from last year's FSweeken

[Flightgear-devel] Shader stuff

2011-05-23 Thread John Wojnaroski
Hi, Got a basic distortion/shader program working to do edge blending and gamma correction for multi-projector systems. Also includes changes to Tim's basic distortion code to handle reading in a mesh file created by external programs for a cylindrical screen Now the question is where to place the

Re: [Flightgear-devel] Extracting stability derivatives in JSBsim/Yasim

2010-08-24 Thread John Wojnaroski
On Mon, 2010-08-23 at 23:16 -0600, Ron Jensen wrote: > On Monday 23 August 2010 21:37:06 Ampere K. wrote: > > > Thank you very much Jon and Ron. That certainly cleared things up for me. > > You're welcome > > > I only have one question left, which is my original question regarding > > turbofan

[Flightgear-devel] Curved screens

2010-08-11 Thread John Wojnaroski
There is a program called Nthusim ( http://nthusim.com ) that will "warp" an MS windows screen for projection onto a curved surface. Is there any such capability in OSG? If not, any thoughts on adding the function to FlighrGear or OSG that would work with X windows under Linux. JW

Re: [Flightgear-devel] AI and Traffic Manager

2010-07-29 Thread John Wojnaroski
Hi Durk Are departure/arrival times specified in GMT or local times? Created some UAL flights from KSFO to KDFW and KPHX with departure times of 12:10 and 12:15 once a day. started FG with a time of noon, a number of AI aircraft were created (repeat time was WEEK) at the gates but after that not

Re: [Flightgear-devel] AI and Traffic Manager

2010-07-28 Thread John Wojnaroski
Hi Durk, Thank you for the expanded explanation. It's making a lot more sense to me now. :-) Have a few more questions, but for now need to spend some time/effort to build a scenario using the wiki tools. Regards John ---

Re: [Flightgear-devel] AI and Traffic Manager

2010-07-26 Thread John Wojnaroski
Thanks Innis, Think that answers my earlier question, in that all the airport activity can be created via the AI traffic manager and the tools on the wiki page. Then how would one create ramp activity for vehicles other that aircraft (tows, fuelers, baggage, etc) or is that just some wild raving

Re: [Flightgear-devel] AI and Traffic Manager

2010-07-26 Thread John Wojnaroski
you created for the AI world! I'll take a look at EHAM. Are the old demo files still available? Thanks for the info John On Mon, 2010-07-26 at 07:16 +0200, Durk Talsma wrote: > Hi John, > > > On Monday, July 26, 2010 06:06:14 am John Wojnaroski wrote: > > Could someone

[Flightgear-devel] AI and Traffic Manager

2010-07-25 Thread John Wojnaroski
Could someone tell me if the AI and traffic manager are active? Looking at the source, seems a lot of code is commented out. Haven't tried to walk thru the code just yet to figure out logic and flow and data structures. When starting at KSFO the "default" seems to be four 737's from Air Canada a

[Flightgear-devel] Startup problem

2010-07-24 Thread John Wojnaroski
Doing this build on a new machine, thinking I have all the required support files and libraries loaded and new data files. Things work fine with 1.9.1 on the other machine, but that was done almost two years ago and the memory is fuzzy and any notes are long gone. Just a quick try to see if thin

Re: [Flightgear-devel] Cloud Rendering and threading

2010-07-18 Thread John Wojnaroski
Looks like it is based on the work of Mark Harris which was used for the initial set of 3D cloud rendering in FG. (See his Phd thesis for more details.) Multi-core CPUs are becoming the norm, might be worth a second look. John On Sun, 2010-07-18 at 22:47 -0300, Pablo Rogina wrote: > A paper fr

[Flightgear-devel] Control System Pics

2010-07-18 Thread John Wojnaroski
Hi, A while back a few folks asked for some pics on the control loading system I was working on. Finally a little time to post a few pics see http://www.flickr.com/photos/flyr15/ Currently working on the PID and control algorithms and some code in FG to compute neutral elevator/stick position.

Re: [Flightgear-devel] Interesting new book...

2010-05-25 Thread John Wojnaroski
I've got a copy. aka everything you wanted to know about flight simulation in 25 words or less" Probably not a bad book for someone who is thinking of doing some simulation stuff, but really light on any in-depth analysis. So if you're an aero major, you'll blow off the stuff on flight dynamics,

Re: [Flightgear-devel] Single engine takeoff simulation

2009-06-06 Thread John Wojnaroski
ines/engine[*]/running to 0 in the jsbsim-set >file? > >Fabian > > > >On Sat, Jun 6, 2009 at 11:22 PM, John Wojnaroski wrote: > > > >>We've implemented that capability in our version of FG supplied to >>NASA/Ames as part of the 737NG project; however

Re: [Flightgear-devel] Single engine takeoff simulation

2009-06-06 Thread John Wojnaroski
Fabian Grodek wrote: >Hello, > >Is it possible to simulate an engine failure during takeoff (or at any >flight stage) in Flightgear? If the answer is positive, is there an aircraft >model (with two or more engines, of course) ready to do that? > >I've tried to set "set-running" property to false o

[Flightgear-devel] F106 model

2009-06-04 Thread John Wojnaroski
Hi, A while back I noticed a model of the F-106 in the list of downloaded aircraft on the FG website. It appears to be missing on the latest set shown on the aircraft download page. Is it available and compatible with FG-1.9.1? Regards John W. --

Re: [Flightgear-devel] Reverse for 737-300 model (patch)

2009-05-15 Thread John Wojnaroski
Gene Buckle wrote: >>There are reverse "REV" indications in the cockpit located above the N1 >>gauges and digital readout window on the EICAS display. To deploy the >> >> > >Is that indication present on the -200 series? If so, I'd never noticed >it. :) That's the only model I have experien

Re: [Flightgear-devel] Reverse for 737-300 model (patch)

2009-05-15 Thread John Wojnaroski
Gene Buckle wrote: >The thrust reversers require that you go to idle power to engage them. >However, after that you can run the power back up. In the real aircraft >there is no "indication" that the reversers are on. This is because the >reverser lever is attached to the throttle arm for each

[Flightgear-devel] Red Bird Contact

2009-05-11 Thread John Wojnaroski
Hi Curt, Took the liberty to talk to the folks at Red Bird, Todd (spelling?) in particular. explained our relationship, etc, etc. One of the items for your gap study to consider is how to handle the hardware interfacing, especially if they want to use the "modular" approach. My questions foc

Re: [Flightgear-devel] Startup Problem

2009-04-26 Thread John Wojnaroski
a suitable boost version is not found. Required >minimum version of boost is 1.34 > >-Fred > > >- "John Wojnaroski" a écrit : > > > >>I'm asking the same question again. :-( >> >>Started a build of the CVS on an older 32-bit machine and

Re: [Flightgear-devel] Startup Problem

2009-04-26 Thread John Wojnaroski
;Curt. > > >On Sun, Apr 26, 2009 at 3:51 PM, John Wojnaroski wrote: > > > >>I'm asking the same question again. :-( >> >>Started a build of the CVS on an older 32-bit machine and wound up in >>the same place >> >><<<<<

Re: [Flightgear-devel] Startup Problem

2009-04-26 Thread John Wojnaroski
I'm asking the same question again. :-( Started a build of the CVS on an older 32-bit machine and wound up in the same place <<< clude -DPKGLIBDIR=\"/usr/local/share/FlightGear\" -g -O2 -D_REENTRANT -MT fg_os_osgviewer.o -MD -MP -MF ".deps/fg_os_osgviewer.Tpo" -c -o fg_

Re: [Flightgear-devel] Q: OpenGL version requirement for FlightGear 1.9.1

2009-02-06 Thread John Wojnaroski
Csaba Halász wrote: >On Fri, Feb 6, 2009 at 6:10 PM, John Wojnaroski wrote: > > >>Do you mean "shaders" as in vert and frag program running on the GPU >>that are loaded, compiled, and linked with GLSL? There is support in >>OSG for these types of shaders

Re: [Flightgear-devel] Q: OpenGL version requirement for FlightGear 1.9.1

2009-02-06 Thread John Wojnaroski
Alex Buzin wrote: >David L. Page wrote: > > >>Unfortunately, Chromium doesn't support OpenGL 2.0 or higher, right now. >> >> > As I know FG 1.9.0 is using shaders to render trees and clouds. May be >this is a problem. >Try to find FG 1.0.0 or 0.9.10, it can be at the same FTP resource as 1.

Re: [Flightgear-devel] airliner ditching miracle ... or not

2009-01-17 Thread John Wojnaroski
Curtis Olson wrote: >On Sat, Jan 17, 2009 at 6:30 PM, John Denker wrote: > > > >>On 01/17/2009 05:16 PM, Curtis Olson wrote: >> >> >> >>>http://www.atcflightsim.com/index.html >>> >>> >>If I may be permitted to answer in kind: >> >>http://www.atcflightsim.com/pricing.html >> >> >

Re: [Flightgear-devel] airliner ditching miracle ... or not

2009-01-17 Thread John Wojnaroski
Curtis Olson wrote: >On Sat, Jan 17, 2009 at 6:00 PM, syd adams wrote: > > > >>So, how about it? Who is serious about going down that >>road? >>I am , for one, which is why I dont get the apperent need to impress the >>general user community... I didn't think we were creating a game here... >>

[Flightgear-devel] OSG error

2008-12-30 Thread John Wojnaroski
I recently setup a dual core 64-bit machine with FG-1.0 which works just fine. Now doing the same with a single core 64 bit machine. After instaling OSG-2.6.0 tried to run an example program and got the following error [cas...@rampart OpenSceneGraph]$ osgparticle Error: Unabl

Re: [Flightgear-devel] 3D Clouds - patch and progress report

2008-10-28 Thread John Wojnaroski
Matthew Tippett wrote: >For comparison, can anyone show some screenshots of MS FSX or X-Plane clouds? > >Regards... Matthew > > FWIW here are a few pics of a 737 sim we just delivered to NASA/HCSL at Ames. We'll be using FlightGear on a 64bit machine with OSG and a high end graphics system on

Re: [Flightgear-devel] 3D clouds - progress report·

2008-08-09 Thread John Wojnaroski
Stuart Buchanan wrote: >--- On Sat, 9/8/08, John Wojnaroski wrote: > > >>just 2 more cts. >> >>if you're porting to OSG why not consider Mark >>Harris' cloud code? far >>superior in texture, appearance, extendibility, >>transparency, ligh

Re: [Flightgear-devel] 3D clouds - progress report·

2008-08-09 Thread John Wojnaroski
gerard robin wrote: >On sam 9 août 2008, Ralf Gerlich wrote: > > >>Hi Stuart! >> >>Stuart Buchanan wrote: >> >> >>>Just to keep everyone up to date on where I am with porting 3D clouds to >>>FG OSG: >>> >>>http://www.nanjika.co.uk/flightgear/clouds.jpg >>> >>>Obviously there is still a lot o

Re: [Flightgear-devel] John Wojnaroski - 747 help please

2008-05-29 Thread John Wojnaroski
Gijs de Rooy wrote: > > >Hello John, Thanks to Georg Vollnhals I found your emailadres, but becayse I >didn't get an answer I try to reach you through the mailinglist. > Sorry, I did not see your earlier post. Possible my spam filters may have blocked it. ATM, I'm very busy getting some soft

Re: [Flightgear-devel] FG on a 64bit dual core machine

2008-04-26 Thread John Wojnaroski
Flightgear) Curt will be getting a DVD of the 2-day proceedings. Might be worthwhile to post portions on the website. If anyone wants a complete set of all the proceedings, will be happy to copy and mail a DVD for the cost of handling and postage ($10.00 ???) John W. Georg Vollnhals wro

[Flightgear-devel] FG on a 64bit dual core machine

2008-04-26 Thread John Wojnaroski
Hi, Just finished putting together a dual-core 64 bit machine with Centos5.1 The FlightGear build and install was going just fine until trying to compile FlightGear ( the CVS version ) right at the start, the gl-info complained about not finding glut functions. Looking in /usr/include/GL and

Re: [Flightgear-devel] Trees

2008-04-14 Thread John Wojnaroski
Syd wrote: >Vivian Meazza wrote: > > >> >> >> >>>Behalf Of Syd >>>Sent: 14 April 2008 08:03 >>>To: FlightGear developers discussions >>>Subject: Re: [Flightgear-devel] Trees >>> >>> >>>John Wo

[Flightgear-devel] Trees

2008-04-13 Thread John Wojnaroski
My apologies to all the "tree-huggers" out there ;-) but how does one disable all the trees? Great for mountains and forests scenery tiles; however last month when I was up at Ames don't recall all that lumber around the runway and know that NASA will not care for all the trees around KDFW whe

Re: [Flightgear-devel] Multiple graphics card and displays on one machine

2008-03-14 Thread John Wojnaroski
Vikas N Kumar wrote: >On Fri, Mar 14, 2008 at 7:47 PM, Vikas N Kumar < >[EMAIL PROTECTED]> wrote: > > > >>I reinstalled FlightGear, SimGear, OpenSceneGraph from their respective >>CVS/SVN repositories and rebuilt everything successfully. >> >>However, SimGear required plib so I had to install pl

Re: [Flightgear-devel] Multiple graphics card and displays on one machine

2008-03-13 Thread John Wojnaroski
Vikas N Kumar wrote: >Hi > >I am sure this question has come up many times on this and the users mailing >lists. > >I now have setup a machine with an AMD Athlon X2 4200+ dual core CPU, 2GB >RAM, Slamd64 Linux and 2 NVIDIA Graphics cards (FX5200 PCI based Dual head >and FX 8600 GTS PCI-E based dua

[Flightgear-devel] UFO and menus

2008-02-15 Thread John Wojnaroski
Hi Curt, I started working on setting signs at KDFW and got stuck immediately :-( Started the UFO but the old style menus came up; not at all like the ones you used. Is there a property value to set for the menu? Using FG-1.0. Is that menu in the osg version only? Any tips/suggestions on ho

Re: [Flightgear-devel] Fwd: [Scale-announce] SCALE is this Weekend!

2008-02-05 Thread John Wojnaroski
: >Just a reminder that SCALE is this weekend in Los Angeles, CA (USA). I will >be there with John Wojnaroski (http://www.lfstech.com) demoing his 747 >simulator. If anyone is in the neighborhood, please stop by and say hi, we >should be pretty easy to find! > Just look for the

[Flightgear-devel] Dihedral aero coefficients

2008-01-23 Thread John Wojnaroski
Hi, Looking over a couple of xml aircraft files and aero numbers... Can any of you aero experts out there identify the coefficients that account for wing dihedral? I can't seem to find anything that would account for the difference in wing lift on left side versus right side thereby creating t

Re: [Flightgear-devel] Nasal error with YASim aircraft having < 4 fuel tanks [OFFLINE]

2008-01-07 Thread John Wojnaroski
Berndt, Jon S wrote: >>Unfortunately, the supporting code is not part of the JSBSim >>baseline so it is impossible to see how it works , although >>it has been submitted a while back. You can see the >>supporting source changes by downloading the tar file of the >>code used at a Mathworks expo

Re: [Flightgear-devel] Nasal error with YASim aircraft having < 4 fuel tanks

2008-01-07 Thread John Wojnaroski
LeeE wrote: >On Monday 07 January 2008 18:24, LeeE wrote: > > >>On Monday 07 January 2008 11:07, Chris Metzler wrote: >> >> >>>On Sun, 6 Jan 2008 23:00:22 + >>> >>>LeeE wrote: >>> >>> Can anyone else confirm this problem on the OSG cvs branch? >>>Yes, I see it

[Flightgear-devel] Pressure altitude

2007-12-09 Thread John Wojnaroski
Hi, have come across an interesting problem (maybe) Looking at data coming across the opengc socket interface. in 0.9.10 the pressure altitude is reported as 29.9069 in the 0.9.11-pre2 it is reported as 5.32503e-315 in the CVS osg head it is reported as 29.9017 Need to dig further, but thoug

Re: [Flightgear-devel] dual head problem

2007-12-04 Thread John Wojnaroski
left, center, right). You'll need pretty hefty graphics cards to get a decent frame rate. John jean pellotier wrote: >hi, I think i did (I'm using a script to compile). >I've got the following line in my configure.log: >#define ENABLE_OSGVIEWER 1 > > > &g

Re: [Flightgear-devel] dual head problem

2007-12-03 Thread John Wojnaroski
Hi, did you run configure with " --enable-osgviewer" ? JW jean pellotier wrote: >Hi all >I tryed to run flightgear cvs-OSG using two displays, running two X >instances (different resolution) and when I start flightgear in a >terminal on the second display, it always start on the fist one. >

Re: [Flightgear-devel] Informal version number poll

2007-11-30 Thread John Wojnaroski
Curtis Olson wrote: > >I say it's "go time". :-) > >Curt. > > I say go with 0.9.11. And for those worried about that number, work extra hard updating/improving the code so we can then quickly move to 0.9.12 :-) Or better still, start a new versioning system with OSG. JW

Re: [Flightgear-devel] FlightGear prerelease

2007-11-29 Thread John Wojnaroski
Hi Durk, looking over my logs, there was quite a bit of traffic downloading the pre-release version of FG and the base files. Glad I could help. Do you want to continue with this arrangement or has Curt had a chance to setup the ftp server for you? If not I can give you ftp access and perhaps

[Flightgear-devel] Scale6X

2007-11-26 Thread John Wojnaroski
Hi, Flightgear at Scale this year will be either the OSG version or 0.9.11. We're trying to negotiate for a bit more space and power to set up three large scale screens. Curt posted a notice to the upcoming events regards the show. Joysticks? We don't need no stickin' joysticks ;-) The show

[Flightgear-devel] Mirror site

2007-11-22 Thread John Wojnaroski
Hi, The pre-release tar files have been uploaded to an alternate site for the interim to relieve the load on Durk's machine. Files are at http://www.lfstech.com/pub/flightgear or ftp://www.lfstech.com/pub/flightgear. Should also be quite a bit faster. JW ---

[Flightgear-devel] Frame rate drops

2007-11-18 Thread John Wojnaroski
Hi, Having a strange problem with the latest osg version. Upon startup, the initial frame rate sitting on the runway at KSFO is around 27fps, not bad for the older Nvidia graphic boards currently in the system. With multiple cameras and monitors (3) it drops to around 15fps, marginal but pe

Re: [Flightgear-devel] Default glider model

2007-11-18 Thread John Wojnaroski
Melchior FRANZ wrote: >* John Wojnaroski -- Sunday 18 November 2007: > > >>Vivian Meazza wrote: >> >> >>> >>> Models/Geometry/null.ac >>> >>> >>> > > > &g

Re: [Flightgear-devel] Default glider model

2007-11-18 Thread John Wojnaroski
Vivian Meazza wrote: >John Wojnaroski > > > >>Sent: 18 November 2007 16:15 >>To: FlightGear developers discussions >>Subject: [Flightgear-devel] Default glider model >> >> >>Hi, >> >>Running OSG-2.2 and FG cvs... >> >>Af

[Flightgear-devel] Default glider model

2007-11-18 Thread John Wojnaroski
Hi, Running OSG-2.2 and FG cvs... After turning off all the models, panels, views, etc, I'm left with the default yellow-green glider model in the scene. Does one have to set the view or eyepoint in front of the model to make it disappear or is there a more "correct" way to eliminate the airc

Re: [Flightgear-devel] And again: VATSIM and FG?

2007-09-17 Thread John Wojnaroski
Jon Stockill wrote: >Curtis Olson wrote: > > > >>2. In terms of who does the interfacing work, us or them. I think that >>boils down to who benefits. I suspect that the FlightGear users will >>have a bigger benefit from getting access to the vatsim world than visa >>versa. Based on what I'

Re: [Flightgear-devel] Particle Systems

2007-09-02 Thread John Wojnaroski
AnMaster wrote: >-BEGIN PGP SIGNED MESSAGE- >Hash: SHA512 > > > >John Wojnaroski wrote: > > >>I've yet to see a system that IMHO tops what Mark Harris did a few years >>ago part of his doctoral thesis. >> >>See http://www.lfstech

Re: [Flightgear-devel] Particle Systems

2007-09-02 Thread John Wojnaroski
Tim Moore wrote: >-BEGIN PGP SIGNED MESSAGE- >Hash: SHA1 > >Harald JOHNSEN wrote: > > >>Vivian Meazza wrote: >> >> >> >>>John Wojnaroski >>> >>> >>> >>> >>> >... > &g

Re: [Flightgear-devel] Particle Systems

2007-09-02 Thread John Wojnaroski
Detlef Faber wrote: >Am Samstag, den 01.09.2007, 22:24 +0100 schrieb Vivian Meazza: > >... > > > >>I'm with you on this one John, except I can't see how to integrate that >>solution, or the particle solution with the weather radar. But perhaps some >>real expert can ... >> >> I'm working o

Re: [Flightgear-devel] Particle Systems

2007-09-01 Thread John Wojnaroski
I've yet to see a system that IMHO tops what Mark Harris did a few years ago part of his doctoral thesis. See http://www.lfstech.com/img/sfo_clouds.jpg. Someone made a decision a few years ago to replace rather than improve. Think we all lost a very promising implementation, but there might be

[Flightgear-devel] Callback problem??

2007-08-18 Thread John Wojnaroski
Hi, Working with the latest CVS from Flightgear and OSG-2.1.5. Seeing this message repeating over and over...and over. Also did a cvs update on the data. Using the 737-300 aircraft model at the moment > Cannot find image file "" > Cannot find image file "" > Cannot find image file "" >

[Flightgear-devel] Compile error

2007-08-16 Thread John Wojnaroski
Hi, > renderer.cxx: In member function `void FGRenderer::splashinit()': > renderer.cxx:403: error: `setUpdateVisitor' undeclared (first use this >function) > renderer.cxx:403: error: (Each undeclared identifier is reported only > once for >each function it appears in.) > renderer.cxx: In

Re: [Flightgear-devel] Gas turbine engines modeling

2007-08-09 Thread John Wojnaroski
Ulrik Hjort wrote: >Hi, >On the goal/wish list gas turbine engine modeling is mentioned. Anyone who >know the status on this project ? I'm interested in this topic but will not >jump into it before I know what the status is. Anyone already started on it ? > > > I use a gas turbine model for th

[Flightgear-devel] Remote freezing

2007-07-25 Thread John Wojnaroski
Hi, I'm looking for a way to pause/unpause Flightgearfrom a remote workstation either via an ssh/telnet command string (ssh preferred for security) or from a separate interactive bash script running on the same host. At the moment, my mind is drawing a complete blank and the docs don't seem

Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar

2007-06-15 Thread John Wojnaroski
Vivian Meazza wrote: >John > > > >>Sent: 15 June 2007 16:26 >>To: FlightGear developers discussions >>Subject: Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar >> >> >>Vivian Meazza wrote: >> >> >> >>>embryo plans for adding ground echoes. We have yet to port >>> >>> >>3D clo

Re: [Flightgear-devel] [ANN] OSG - Improved Weather Radar

2007-06-15 Thread John Wojnaroski
Vivian Meazza wrote: >embryo plans for adding ground echoes. We have yet to port 3D clouds to osg, >so there is no weather to display on the osg version of wxradar. > > > FWIW... Unfortunately, I won't have any time for about two or three months, but might suggest a relook at Mark Harris' code

Re: [Flightgear-devel] Impressions from LinuxTag

2007-06-07 Thread John Wojnaroski
Matthias Boerner wrote: >Hallo Stuart, > >we had two SUN Ultra 40 workstations each with two dual core Opterons >280, 8GB of memory and two Nvidia Quadro FX 3500 graphic cards. The >monitors were four SUN 20,1" TFT displays with a resolution of >1600x1200. > > > >>It's not a particularly new

Re: [Flightgear-devel] Static pressure

2007-06-04 Thread John Wojnaroski
oops, me bad.. think I found the problem. Forgot to load in the new scenery tiles for those locations Sorry about that, apologies all around John W. - This SF.net email is sponsored by DB2 Express Download DB2 Express C -

[Flightgear-devel] Static pressure

2007-06-03 Thread John Wojnaroski
Hmm, it's been a while since I updated the FG version, was using 0.9.9 and just updated to the latest pre-release for 0.9.11 Somewhere along the way the property for static pressure was altered; now that real bums me out as I use it as an input to the ADC on the 747 and now the altimeter doe

Re: [Flightgear-devel] John's position on combat simulation;

2007-05-13 Thread John Wojnaroski
Martin Spott wrote: >John Wojnaroski wrote: > > >>Martin Spott wrote: >> >> > > > >>>Sorry, John, this has nothing to do with "selective morality" - as you >>>allege. After reading these lines I'd say you have seve

Re: [Flightgear-devel] John's position on combat simulation; Was: Data change log for next release

2007-05-12 Thread John Wojnaroski
Martin Spott wrote: >John Wojnaroski wrote: > > > >>As Curt noted we've already crossed over into the "twilight zone". If >>you're opposed to the idea then lets remove ALL models of military >>aircraft AND civilian derivatives and ALL oper

Re: [Flightgear-devel] Data change log for next release

2007-05-12 Thread John Wojnaroski
John Wojnaroski wrote: >>>The other thing I didn't notice mention of is the superb improvement in >>>ground >>>type representation in YASim which finally gives us water (with >>>waves/swell) >>>for seaplane operations and of course correct beh

Re: [Flightgear-devel] Data change log for next release

2007-05-10 Thread John Wojnaroski
>>The other thing I didn't notice mention of is the superb improvement in >>ground >>type representation in YASim which finally gives us water (with >>waves/swell) >>for seaplane operations and of course correct behaviour on other >>surfaces for >>other types of aircraft. >> >> > >I'm sure

[Flightgear-devel] Simgear updates for next release

2007-05-09 Thread John Wojnaroski
OK, here is the list of salient changes for the next release of Simgear. If I've missed any please let us know Redefined airport signage class to a more general class for all signs Added new commands to create signs More stringent header dependencies Sign emissive values settable via material xm

[Flightgear-devel] Frame rates

2007-05-03 Thread John Wojnaroski
Hi, Is there any info/data on FG frame rates with OSG vis-a-vis previous plib versions running on comparable hardware? Running with the 23 Apr release of OSG and the latest FG/SG software I'm seeing frame rates around 22 fps. The same configuration at KSFO with plib and the 0.9.10 release pro

Re: [Flightgear-devel] Strange compile error

2007-04-30 Thread John Wojnaroski
msg to self ;-) problem is with neither distribution, just a dumb error on my part setting up the openGL libraries and include files. Sorry for the noise John > John Wojnaroski wrote: > >> Hi, >> >> I'm not sure where or who this problem belongs to, so posting t

[Flightgear-devel] Strange compile error

2007-04-30 Thread John Wojnaroski
Hi, I'm not sure where or who this problem belongs to, so posting to both groups Using Debian 'etch', linux-2.6.17, gcc-4.1. OSG is SVN from 23 Apr 07 and Simgear/FlightGear is latest CVS as of 27 Apr 07. Initial build went just fine on all programs and flightgear program came up just fine.

[Flightgear-devel] Compile error

2007-04-25 Thread John Wojnaroski
Downloaded the latest OSG version (23APR07) and latest flightgear source from CVS. Here is the error mesgs... make[2]: Entering directory `/usr/local/src/FlightGear/src/ATC' if g++ -DHAVE_CONFIG_H -I. -I. -I../../src/Include -I../.. -I../../src -I/usr/local/include -g -O2 -D_REENTRANT -MT ATC

Re: [Flightgear-devel] CVS Base package

2007-04-25 Thread John Wojnaroski
Yes, that's it. :-) Thank you Georg John W. Vollnhals wrote: >John Wojnaroski schrieb: > > >>Silly question follows >> >>After several months I finally found the time to do a new and fresh >>install of the latest OSG software and FlightGear.

[Flightgear-devel] CVS Base package

2007-04-24 Thread John Wojnaroski
Silly question follows After several months I finally found the time to do a new and fresh install of the latest OSG software and FlightGear. Build went just fine and now ready to run, except can't load the base package. I'm having trouble finding the link to the CVS base package and can't

[Flightgear-devel] airport scenery

2007-03-12 Thread John Wojnaroski
Hi, Curt was going to post a short request on this topic, but given his very busy schedule, he may not have a chance. So if this winds up as a double post on the topic, my apologies. I need a scenery type person who could build detailed scenes of selected airports in South America. Ground ve

Re: [Flightgear-devel] FG segfault

2007-02-24 Thread John Wojnaroski
It's been a while, I found it. JW John Wojnaroski wrote: >Hi, > >Just did an update from cvs of the latest and greatest, build went just >fine, but... > >at run time, the program segfaults after the welcome screen comes up. >Before running down the halls scream

[Flightgear-devel] FG segfault

2007-02-24 Thread John Wojnaroski
Hi, Just did an update from cvs of the latest and greatest, build went just fine, but... at run time, the program segfaults after the welcome screen comes up. Before running down the halls screaming and setting my hair on fire, thought an update to the base package might be appropriate ;-)

Re: [Flightgear-devel] Zero lag altimeter

2007-02-22 Thread John Wojnaroski
AJ MacLeod wrote: >On Thursday 22 February 2007 13:28, John Denker wrote: > > >>Solving this problem is easy: >> >> > >I'd say so too... for "exact" values rather which don't rely on modelled >instrumentation can't one just use the values provided under "/position" in >the property tree? >

Re: [Flightgear-devel] Flightgear remote "modules"

2007-02-13 Thread John Wojnaroski
Ralf Gerlich wrote: >Hi, > >Rob Ratcliff wrote: > > >>You could use an event distribution (Pub/Sub) paradigm based on >>something like the CORBA Notification Service (Event Service), the CORBA >>property service, the newer Data Distribution Service (DDS) or something >>like the High Level Arc

Re: [Flightgear-devel] Flightgear remote "modules"

2007-02-12 Thread John Wojnaroski
leee wrote: >On Monday 12 February 2007 17:54, Jim Campbell wrote: > > >>Hi, >>Curtis has already hinted as to how the following may be done with his >>"remote" FDM. >>To my mind flightgear can be broken down into distinct plugin >>"modules". There is the FDM, the "external world" visualisation,

Re: [Flightgear-devel] Flightgear and IVAO

2007-01-25 Thread John Wojnaroski
Pep Ribal wrote: >What I'm asking to you is some help regarding communication between >Flightgear and the client, which will have to produce an information >flow between the simulator and the server, regarding weather, planes >position, and so on. > > > Hi Pep, Over the past few years we've

Re: [Flightgear-devel] altAlert problems

2007-01-22 Thread John Wojnaroski
Roy Vegard Ovesen wrote: >On Sunday 21 January 2007 19:15, John Wojnaroski wrote: > > >>Likewise, not sure where you're going with this. ATC simply reports the >>current altimeter setting to the pilot. Above FL180 all altimeters are >>set to 29.92 or 1013. En

Re: [Flightgear-devel] altAlert problems

2007-01-21 Thread John Wojnaroski
Roy Vegard Ovesen wrote: >On Sunday 21 January 2007 17:42, Martin Spott wrote: > > >>Roy Vegard Ovesen wrote: >> >> >>>I asked on the developer list if anyone knew how ATC converted from >>>pressure altitude to altitude, because I think that would be the correct >>>way to do it. Does anyone

Re: [Flightgear-devel] Idea: VOR/ILS/NDB "Emergency" Localizer

2007-01-10 Thread John Wojnaroski
Curtis Olson wrote: > On 1/10/07, Martin Spott <[EMAIL PROTECTED] > > wrote: > > Yup, this is not really new to me as I've been already trying > different > yokes and rudder pedals with different simulated C172's. This is why I > was asking for the type

Re: [Flightgear-devel] Forums?

2006-11-28 Thread John Wojnaroski
Curtis Olson wrote: > Now that I am hosting the FlightGear web site with a commercial > hosting service, it becomes quite easy to setup online "forums" using > phpBB2. > > I know our development culture is built around mailing lists. I'm > sure the FlightGear community will be decisively spl

[Flightgear-devel] 747 Project Page update

2006-11-27 Thread John Wojnaroski
Looking over the FG-747 project page this weekend... Most of the photos are dated and need updating. Hopefully I'll find some time this month to do that and update the text as well. One new area is completion of the throttle quadrant. Not a bad piece of work, if I must say. A big accomplishment

Re: [Flightgear-devel] real-time data

2006-11-26 Thread John Wojnaroski
Vikas N Kumar wrote: >Hi All >I need some help in collecting real-time data from FlightGear while >the aircraft is being flown. I will need it when I interface it with >hardware for instrument panels etc. >Could someone point where I could look for some info on this ? Either >in the source code or

Re: [Flightgear-devel] C/C++ code to interface with FlightGear

2006-11-22 Thread John Wojnaroski
Melchior FRANZ wrote: >* Curtis Olson -- Tuesday 21 November 2006 18:22: > > >>Does anyone have any sample C/C++ code that will interface with FlightGear's >>--telnet interface? >> >> > >What about ./scripts/example/fgfsclient.{c,cxx} ? > > > You might take a look at Chap 15, page 589 in

[Flightgear-devel] Success

2006-11-19 Thread John Wojnaroski
Okay, enough fun for one day.. Flightgear cvs built and runs with OpenSceneGraph cvs. Looks like around 40fps out of KSFO Thanks for all the help JW - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.n

Re: [Flightgear-devel] Cockpit builders USB interface

2006-11-19 Thread John Wojnaroski
Hi Martin, I think I have just what your looking for and can help you. Have a prototype board I just finished for interfacing my throttles on the 747 project. I'll also be using it for the flight yoke, rudders, toe brakes, spoilers, etc It provides eight A/D channels with a 12 bit data word p

Re: [Flightgear-devel] Cockpit builders USB interface

2006-11-19 Thread John Wojnaroski
IMHO sounds a like a bit of a forced fit for a limited capability... OTH I've built a board for the 747 project that provides input/output for 128 discrete static switches, 64 momentary switches, 16 rotary encoders, and drivers 128 LEDs and/or 16 numeric 7-segment LED displays. It all fits on

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