Re: [fltk.general] FLTK Platform

2013-04-14 Thread Edzard Egberts
> pre-configured > framework with all the standard bells and whistles for your average > forms-based application: E.G. - Main Window - Menu (File, Open, Save, > Help - all functional) I know this kind of frameworks from Microsoft and Borland and one of my reasons to use fltk was, that they doesn'

Re: [fltk.general] Caps Lock detection

2013-04-05 Thread Edzard Egberts
Howard Rubin schrieb: > Thanks for the quick reply. Here's what I have now. It's reporting the > opposite of of the Caps Lock state. In other words, (Fl::event_state() & > FL_CAPS_LOCK) is zero when Caps Lock is on, and nonzero when it's off. > > Is that what you meant in your last message? Yes, i

Re: [fltk.general] Caps Lock detection

2013-04-05 Thread Edzard Egberts
>> virtual int handle(int event) { > if (event== FL_SHORTCUT) if (event== FL_SHORTCUT && Fl::event_key()== 65509) Without check of key every shortcut signals caps lock, thats wrong. And it seems, the real state establishs after the events had run through, but because of binary sta

Re: [fltk.general] Caps Lock detection

2013-04-05 Thread Edzard Egberts
> #include > #include > #include > #include > > class myWindow : public Fl_Window { > public: > myWindow(int x, int y, const char* l) : Fl_Window(x, y, l) { } > > virtual int handle(int event) { if (event== FL_SHORTCUT) { > static int n = 0; > if (F

Re: [fltk.general] [FLTK 1.3] Fl_Helpview doesn't take care of ?

2013-04-04 Thread Edzard Egberts
> and that was last thing preventing me from publishing it. http://www.edzeg.net/pt100/ Not sure, whether there is any interest, because this is a german tool for solving a particular electronic problem, now published in an electronics group. And I failed in writing a fltk-config-makef

Re: [fltk.general] [FLTK 1.3] Fl_Helpview doesn't take care of ?

2013-04-04 Thread Edzard Egberts
MacArthur, Ian (Selex ES, UK) schrieb: > As a hackaround, it looks like replacing with seems to do > something... Any good? Thank you, that solves my problem. I tried to make a little "all inclusive" tool - one file containing program, helpfiles, info and a picture - and that was last thing p

[fltk.general] [FLTK 1.3] Fl_Helpview doesn't take care of ?

2013-04-04 Thread Edzard Egberts
I tried to show some html-text for help, but Fl_Helpview doesn't take care of and mucks up formatting. Doc tells, Fl_Helpview should take care of , shouldn't it? Is there a way to get linefeeds, as aspired in the following example. My system shows no distance between the two lines: #include

Re: [fltk.general] incorrect button label text in Fl_Pack

2013-04-03 Thread Edzard Egberts
> 3. When the add menu item is clicked, a new button appears, but has garbage > text. Garbage text sounds like a well known problem: > void set( string str ) { label(str.c_str()); } label() doesn't copy the string (but there is a copy_label()), but just saves the given const char*. But yo

Re: [fltk.general] Correct way to fire graphics updates from abackground thread

2013-03-18 Thread Edzard Egberts
memoryl...@tin.it schrieb: > My app is multithreaded ; the main() loop and some other working > threads, receiving / sending data and doing calculations. > > The question: what is the correct way to fire a graphics update from > a thread ? We see, there are several correct ways. For measurements m

Re: [fltk.general] Linker problem with Fl_Output

2013-03-13 Thread Edzard Egberts
> #include > #include > #include > #include > > int main() { > > Fl_Window win(400, 600, "TestWindow"); > > win.begin(); > > Fl_Output test(50, 50, 300, 500, "Test"); This is wrong, you must create widgets dynamically when inserting them to a window. This might work better:

Re: [fltk.general] OT: Making application run once

2013-02-17 Thread Edzard Egberts
Gonzalo Garramuno schrieb: > I would like my application to have only one instance of it running at a time. > How would I go about coding this? Pipes? Sockets? None of the above. AFAIK mutex or semaphore are ment to realise this. ___ fltk mailing lis

Re: [fltk.general] Detect Resizing

2013-02-06 Thread Edzard Egberts
Ups, forgot to initialise, must be: > Fl_Resize_Window(int w, int h, const char* l= 0): > Fl_Double_Window(w, h, l), mp_Callback(0) > {} > > Fl_Resize_Window(int x, int y, int w, int h, const char* l= 0): > Fl_Double_Window(x, y, w, h, l), mp_Callback(0) > {}

Re: [fltk.general] Detect Resizing

2013-02-06 Thread Edzard Egberts
> How can I detect Window resizing since It's a virtual method of the window. My way to use this method directing resize to a main program: struct i_callback { // main program should be inherited: class main: public i_callback // and overwrite Resize(): virtual void Resize(int x, int y

Re: [fltk.general] Fl_Menu_Item offset calculation

2013-02-05 Thread Edzard Egberts
> [OK, but only as long as the the menu_item name is not modified... :-( ] It's also possible to use callback pointer or userdata value entry: // // Menu using additional "foo" name: // Menu.add("&File",0,0,0,FL_SUBMENU);

Re: [fltk.general] Need help for ask popup

2012-12-14 Thread Edzard Egberts
> By default in ask popup, ENTER is the shorucut for YES and ESC > is the shortcut to NO. How can I change. My requirement is focus should be > on NO and ENTER should for NO only. When I pressed ESC button then YES > should be done. You could use fl_choice, rename the buttons and inve

Re: [fltk.general] how Do I Compile fltk in eclipse

2012-12-09 Thread Edzard Egberts
Albrecht Schlosser schrieb: > On 06.12.2012 13:23, Edzard Egberts wrote: >>> I'd like to add something like this to the README files for FLTK. >>> However, I'm not using eclipse myself, so I'd depend on your knowledge >>> to do it right. Would you mind

Re: [fltk.general] Keyboard Extension with function keys

2012-12-07 Thread Edzard Egberts
>> The main problem would be the pcb and the keys, for controller today I >> would use one of them http://arduino.cc/en/Main/Products (for little >> amount of pieces) - they are very easy to program (C++!), so there is no >> "controller development" to do. > > Thanks for this info. If we can't find

Re: [fltk.general] Keyboard Extension with function keys

2012-12-06 Thread Edzard Egberts
Edzard Egberts schrieb: > Albrecht Schlosser schrieb: >> I'm looking for a keyboard extension or a special function keyboard >> that can be used to type special keys normally not found on a standard >> computer keyboard, or maybe a keyboard extension that can be us

Re: [fltk.general] Keyboard Extension with function keys

2012-12-06 Thread Edzard Egberts
Albrecht Schlosser schrieb: > I'm looking for a keyboard extension or a special function keyboard > that can be used to type special keys normally not found on a standard > computer keyboard, or maybe a keyboard extension that can be used > with FLTK. For a vending machine I once designed an addit

Re: [fltk.general] how Do I Compile fltk in eclipse

2012-12-06 Thread Edzard Egberts
> I'd like to add something like this to the README files for FLTK. > However, I'm not using eclipse myself, so I'd depend on your knowledge > to do it right. Would you mind if we'd take your text for a README > file? Could you maybe help to make it even more clear? Yes, at home I can try Linux, W

Re: [fltk.general] how Do I Compile fltk in eclipse

2012-12-04 Thread Edzard Egberts
siaswar tompani schrieb: > How can I compile my projects in eclipse. It can't find th fl librarys. > I can Compile in command line so it is not mingw issue Select your project, than go to [File]->[Properties]->"C/C++ Build" -> "Settings": "GCC/MinGW C++ Compiler - Includes" there must be a path

Re: [fltk.general] Modal windows in fltk?

2012-11-27 Thread Edzard Egberts
Howard Rubin schrieb: > I'm used to windows where a call to DoModal() doesn't return until you > close the popped up window. Is there a way to do that in fltk? void popup() { pWindow->show(); while (pWindow->visible() && Fl::check()) Fl::wait(); } This should work, when window can

Re: [fltk.general] want immediate update

2012-11-26 Thread Edzard Egberts
David Allen schrieb: > parent()->redraw() works! thank you so much! When the redrawn content is inside of you box, you should set a box-style and not a frame-style to this box, eg. FL_DOWN_BOX instead of FL_DOWN_FRAME. This will the box will redraw it's background before drawing some content. _

Re: [fltk.general] libpng-problemwhencompilingfltk-1.1.10usingFedora17

2012-11-13 Thread Edzard Egberts
Thank you, problem solved. ___ fltk mailing list fltk@easysw.com http://lists.easysw.com/mailman/listinfo/fltk

Re: [fltk.general] libpng-problem whencompilingfltk-1.1.10usingFedora17

2012-11-12 Thread Edzard Egberts
Ian MacArthur schrieb: > Here's a thing; I've been using the 1.1.x svn, are you? Or are you > using the last tarball? I just wonder of maybe the svn has had some > minor tweaks subsequently, that fix the configure or something? Yes, the svn builds all libraries, also fluid and test apps execute.

Re: [fltk.general] libpng-problem whencompilingfltk-1.1.10usingFedora17

2012-11-11 Thread Edzard Egberts
Ian MacArthur schrieb: > > Here's a thing; I've been using the 1.1.x svn, are you? Or are you > using the last tarball? The last tarball from the download side (fresh download ;o). > I just wonder of maybe the svn has had some > minor tweaks subsequently, that fix the configure or something? May

Re: [fltk.general] libpng-problem when compilingfltk-1.1.10usingFedora17

2012-11-11 Thread Edzard Egberts
Ian MacArthur schrieb: > > On 11 Nov 2012, at 10:44, Edzard Egberts wrote: > > >> Now the main libraries are built, but there is a problem regarding >> fluid: >> >> Linking fluid... /usr/bin/ld: ../lib/libfltk.a(fl_font.o): >> undefined reference to symbol

Re: [fltk.general] libpng-problem when compiling fltk-1.1.10usingFedora17

2012-11-11 Thread Edzard Egberts
Ian MacArthur schrieb: > > On 10 Nov 2012, at 16:37, Edzard Egberts wrote: > >> Ian MacArthur schrieb: >>> >>> On 10 Nov 2012, at 10:46, Edzard Egberts wrote: >>>> So, how to solve the png.h problem, or how to build without >>>> using syst

Re: [fltk.general] status bar in FLTK ?

2012-11-10 Thread Edzard Egberts
> I am wondering if I am on the right track regarding status bars. I found > this post here: > http://www.gidforums.com/t-26030.html?highlight=status > > This person was using a button for a status bar. There does not seem to > be a native status bar in FLTK but is this the best way to simulate one

Re: [fltk.general] libpng-problem when compiling fltk-1.1.10 usingFedora17

2012-11-10 Thread Edzard Egberts
Ian MacArthur schrieb: > > On 10 Nov 2012, at 10:46, Edzard Egberts wrote: >> So, how to solve the png.h problem, or how to build without using >> system files? > > Anyway, I tried two trees, one with the system png and one with the > local fltk png; both built just fi

[fltk.general] libpng-problem when compiling fltk-1.1.10 using Fedora17

2012-11-10 Thread Edzard Egberts
For older projects I need fltk 1.1.10 and tried to compile it at new set up system. Compiling fltk-1.3.0 works, but 1.1.10 tells about an error in "png.h" and doesn't create libfltk_images.a (libfltk.a and libfltk_forms.a it creates): /usr/include/png.h:722:16: Fehler: forward declaration of »p

Re: [fltk.general] how to leave Fl::run

2012-11-01 Thread Edzard Egberts
Klaus Rudolph schrieb: > Stupid beginner question: > > I have a main window with a menu bar. One of the menus should be "&Exit" > and the callback should terminate the application. > > As I read, I should delete the main window. If I do a > Fl::delete_widget(win) my application crashes with double

Re: [fltk.general] add or insert a widget

2012-10-22 Thread Edzard Egberts
w. szukalski wrote: >>> The solution is adding the widgets to the main window. >> >> All widgets must either be created within the "begin/end" scope of their = >> container widget, or must be explicitly "add"ed to their container = >> widget (window or group) for them to function, so I'm not sure w

Re: [fltk.general] add or insert a widget

2012-10-15 Thread Edzard Egberts
w. szukalski schrieb: > The HelpView.cxx does not allow to add() or insert() a widget. > I have tried to do that. No visible result either using add() > or insert(). > > The number of children() is incremented by one. That is all > I see. > > Is there a way to add() or insert() a widget ? Yes, you

Re: [fltk.general] Shortcut keys are not working, how to make shortcut keys work?

2012-08-30 Thread Edzard Egberts
> This is in menu.. > {"&Close ",FL_CTRL+'X',(Fl_Callback *) window_cb}, > so CTRL+'X' should work.. but it doesn't work ? I just took a look by the way and I wonder about uppercase 'X' - maybe FL_CTRL + 'x' works better? ___ fltk mailing list flt

Re: [fltk.general] How to wait for window or menu clearance?

2012-08-27 Thread Edzard Egberts
Edzard Egberts schrieb: > Fl_Native_File_Chooser chooser(Fl_Native_File_Chooser::BROWSE_FILE); > if (!chooser.show()) > { > m_Log.Load(chooser.filename()); > if (m_Log.Error.empty()) > { > for (unsigned i= 0; i< 3; ++i) > { // Clear graphi

[fltk.general] How to wait for window or menu clearance?

2012-08-27 Thread Edzard Egberts
I had some problems regarding offscreen drawing - sometimes it worked, sometimes not. I found modal loops causing the problem, e.g. dialogues or menus. They seem to catch the graphic and offscreen drawing starts to work, when those windows are totally cleared: Fl_Native_File_Chooser chooser(Fl_

Re: [fltk.general] FLTK X11 icon

2012-06-17 Thread Edzard Egberts
Gonzalo Garramuno schrieb: >> Gonzalo Garramuno schrieb: window must be shown before setting the icon. >>> >>> Thanks, that prevents the crash but the icon is not shown in the window. >> >> Yes, to show the icon, it must be set, before the window is shown. >> >> Maybe this helps: >> >>> i

Re: [fltk.general] MS Paint Replication

2012-05-30 Thread Edzard Egberts
Casey schrieb: > So I am trying to replicate my own version of mspaint with fltk. I > have two problems, my first problem is that I am limited to a certain > number of points. My current method is using a predetermined amount > of points(line 46: point points[1000]; ) Is there a better method > tha

Re: [fltk.general] FLTK X11 icon

2012-05-30 Thread Edzard Egberts
Gonzalo Garramuno schrieb: >> >> window must be shown before setting the icon. > > Thanks, that prevents the crash but the icon is not shown in the window. Yes, to show the icon, it must be set, before the window is shown. Maybe this helps: > int main( int argc, char** argv ) > { > fltk::Win

Re: [fltk.general] Screenshots draw

2012-05-26 Thread Edzard Egberts
> Thank you Edzard for the files you posted, I was going that way anyway, but > your posts will save me a lot of time! Just forwarding help. > Is there a real need to have the fl_read_image() call at a > specific place? or is the only important thing that drawing be finished? You might want to

Re: [fltk.general] Another item of using fl_read_image

2012-05-16 Thread Edzard Egberts
MacArthur, Ian (SELEX GALILEO, UK) schrieb: > of course. Finally I found what causes my problem - it is because of the menu! When I call my offscreen-drawing from a button, it works, when I call it from the menu, it fails "X_FreePixmap: BadPixmap (invalid Pixmap parameter) 0x340001e". This is ea

Re: [fltk.general] Another item of using fl_read_image

2012-05-16 Thread Edzard Egberts
MacArthur, Ian (SELEX GALILEO, UK) schrieb: >> Now I wonder, how to draw a window taller than screensize: > I create my own group widget, that draws into the offscreen, and use > that as my outer window, and also I can grab the "full" oversized > "window" from the offscreen, of course. "of course

Re: [fltk.general] Popup window

2012-05-16 Thread Edzard Egberts
Rajesh Kumar schrieb: > Hi all, > > When I clicked on a button, am incrementing a variable. If that > variable reaches to some number lets say 50 then a popup window showing the > value of that variable should appear. After 2 secs the popup window should > hide. This should happen untill

Re: [fltk.general] Screenshots write_jpeg

2012-05-14 Thread Edzard Egberts
#ifndef HAVE_WRITE_JPEG_H #define HAVE_WRITE_JPEG_H #ifndef WRITE_DATA_ERROR # define WRITE_DATA_ERROR -1 #endif #ifndef WRITE_DATA_OK # define WRITE_DATA_OK 0 #endif #ifndef MAX_JPG_COM_LENGTH # define MAX_JPG_COM_LENGTH 65000L /* must be <= 65533 in any case */ #endif /* Allow C++ Port

Re: [fltk.general] Screenshots write_png

2012-05-14 Thread Edzard Egberts
/* * write_png.h * */ #ifndef WRITE_PNG_H_ #define WRITE_PNG_H_ extern int write_png(const char *file_name, /* Name of file to be written */ unsigned char *datap, /* pointer to image data array */ int

Re: [fltk.general] Screenshots draw

2012-05-14 Thread Edzard Egberts
Simon schrieb: > Hi there, >is there a quick and simple way to save a window's drawn contents to a > file (like a screenshot but clipped to the fltk window)? there is a way, but "quick and simple" seems a bit euphemistic to me. You can get the windows content out of the draw-function and then

[fltk.general] Another item of using fl_read_image

2012-05-14 Thread Edzard Egberts
Now I wonder, how to draw a window taller than screensize: When I'm using fl_offscreen, I can define a drawing area much taller than the real screen resolution and draw to it, using the fl_draw-functions. This works fine and I used it, to export png images of plots. But this morning $BOSS was

Re: [fltk.general] Does fltk work for "C", as well as c++?

2012-05-08 Thread Edzard Egberts
> is there a "C" gui Designer out there? http://www.free-soft.org/guitool/ ___ fltk mailing list fltk@easysw.com http://lists.easysw.com/mailman/listinfo/fltk

Re: [fltk.general] PNG file corrupted by ASCII conversion

2012-05-07 Thread Edzard Egberts
Greg Ercolano schrieb: > On 05/04/12 02:36, MacArthur, Ian (SELEX GALILEO, UK) wrote: >> >>> Hmpf - the default is text and I know this, but forgot to take care >>> about. Very stupid, of course it works now... >> >> For what it's worth, I just use "rb" and "wb" regardless of >> platform since the

Re: [fltk.general] PNG file corrupted by ASCII conversion

2012-05-04 Thread Edzard Egberts
MacArthur, Ian (SELEX GALILEO, UK) schrieb: > >> Hmpf - the default is text and I know this, but forgot to take >> care about. Very stupid, of course it works now... > > For what it's worth, I just use "rb" and "wb" regardless of platform > since the *nix versions ignore the "b" anyway... This doe

Re: [fltk.general] PNG file corrupted by ASCII conversion

2012-05-04 Thread Edzard Egberts
Albrecht Schlosser schrieb: > On 04.05.2012 09:53, Edzard Egberts wrote: >> I'm not sure, whether this problem comes from fltk, but maybe someone >> knows it: >> Where could the problem come from? Maybe related to utf8? How to go on? > > How did you open the file?

[fltk.general] PNG file corrupted by ASCII conversion

2012-05-04 Thread Edzard Egberts
I'm not sure, whether this problem comes from fltk, but maybe someone knows it: I'm using a write_png() function and it works under Linux. But after compiling it for MS-Windows, the software also writes png-files, but it's not possible to open them - "PNG file corrupted...". The only differenc

Re: [fltk.general] fl_read_image from offscreen?

2012-05-03 Thread Edzard Egberts
MacArthur, Ian (SELEX GALILEO, UK) schrieb: > >> Is there a special way to connect fl_read_image() to offscreen >> buffer? Maybe the real problem comes from this function? Do I need >> some make_current()? But I'm using the offscreen inside of draw(), >> so drawing should work. > > You need to "beg

Re: [fltk.general] fl_read_image from offscreen?

2012-05-02 Thread Edzard Egberts
Albrecht Schlosser schrieb: > On 02.05.2012 15:51, Edzard Egberts wrote: > I don't think that this has anything to do with the screen_xywh() > functions. You're calling: > > Fl_Offscreen OF= fl_create_offscreen(1000, 1000); > fl_begin_offscreen(OF); > Fl_Window::dra

Re: [fltk.general] fl_read_image from offscreen?

2012-05-02 Thread Edzard Egberts
Matthias Melcher schrieb: > > On 02.05.2012, at 14:27, Edzard Egberts wrote: >> Is it a known problem, that offscreen drawing doesn't work for >> both screens of dual screen systems? I'm using Fedora 14, Kernel >> 2.6.35.14, GNOME 2.32.0 > > No. I hear this

Re: [fltk.general] fl_read_image from offscreen?

2012-05-02 Thread Edzard Egberts
Matthias Melcher schrieb: > > On 02.05.2012, at 12:03, Edzard Egberts wrote: > >> Edzard Egberts schrieb: >>> Must be something more basic. >> >> I just found out - it was a problem of x-/y- coordinates. Need to >> tell fl_read_image() the position of the

Re: [fltk.general] fl_read_image from offscreen?

2012-05-02 Thread Edzard Egberts
Edzard Egberts schrieb: > Must be something more basic. I just found out - it was a problem of x-/y- coordinates. Need to tell fl_read_image() the position of the window, otherwise it is out of drawing area. Sorry, I was looking for some hours for this problem, but just when I posted

Re: [fltk.general] fl_read_image from offscreen?

2012-05-02 Thread Edzard Egberts
I missed to tell using FLTK 1.3 this time. > fl_rect(100, 100, 100, 100, FL_BLACK); This is from a test, I also tried to draw inside of offscreen and I tried to provide a buffer to fl_read_image(). Must be something more basic. ___ fltk mailing list fl

[fltk.general] fl_read_image from offscreen?

2012-05-02 Thread Edzard Egberts
I really don't understand, what's wrong with this code, but I never "Got Image". Think it worked before this way, but what is it missing now? To me it seems, fl_read_image() doesn't find the offscreen: #include #include #include #include #include #include using std::cout;

Re: [fltk.general] Gereral issue of zoom and change of font and fontsize for FLTK

2012-04-17 Thread Edzard Egberts
Albrecht Schlosser schrieb: > or will we move to FLTK 3 with styles and such soon??? Anyway you are right, this is the way to go. I just took a look to the code and "Style *style_;" is exactly what I need to realise my concept. Okay, we will see... ___

Re: [fltk.general] Gereral issue of zoom and change of font and fontsize for FLTK

2012-04-16 Thread Edzard Egberts
Greg Ercolano schrieb: > On 04/16/12 11:14, Edzard Egberts wrote: >> I'm in doubt of Exceptions, but I love using STL and I don't like char*. >> To me it's not C++ without STL, at the very most a C+. > However, FLTK 3.x might be an opportunity to draw

Re: [fltk.general] Gereral issue of zoom and change of font and fontsize for FLTK

2012-04-16 Thread Edzard Egberts
Albrecht Schlosser schrieb: >> I know this working (using another approach, see my template example) >> and it's fine - when there is a high resolution monitor, you just need >> to resize the window, save size and the whole software is adjusted to >> the current resolution. > > Probably only if al

Re: [fltk.general] Gereral issue of zoom and change of font and fontsize for FLTK

2012-04-15 Thread Edzard Egberts
Albrecht Schlosser schrieb: > in general, we *can* now add ABI-breaking features if we're convinced > that they will/should be in a future version of FLTK and that they are > not too big a change so that we can maintain the code with all the > necessary #ifdef's. In general it is possible, but you

Re: [fltk.general] Gereral issue of zoom and change of font and fontsize for FLTK

2012-04-15 Thread Edzard Egberts
Albrecht Schlosser schrieb: > On 15.04.2012 12:26, Edzard Egberts wrote: >>> (1) Adding data to Fl_Widget would change the ABI, and we probably >>> wouldn't do this, because this would only become generally usable in >>> a new FLTK version (1.4 or 3.0), but

Re: [fltk.general] Gereral issue of zoom and change of font and fontsize for FLTK

2012-04-15 Thread Edzard Egberts
Albrecht Schlosser schrieb: > On 14.04.2012 14:22, Edzard Egberts wrote: >> Fl_Fontsize textsize() const { return h0 ? (l0 * h())/h0 : l0; } >> void textsize(Fl_Fontsize s) { h0 ? l0= (s * h0)/h() : l0= s; } >> >> So the origin values will be kept and it is only possible

Re: [fltk.general] Gereral issue of zoom and change of font and fontsize for FLTK

2012-04-14 Thread Edzard Egberts
Domingo Alvarez Duarte schrieb: > We don't need to remember the original sizes at widget level, a better > place is at group level like it is now and add the font sizes to this > structure (look at this thread > http://www.fltk.org/newsgroups.php?s1+gfltk.development+v5+T0+Qst_widget_sizes). I nee

Re: [fltk.general] Gereral issue of zoom and change of font and fontsize for FLTK

2012-04-14 Thread Edzard Egberts
Edzard Egberts schrieb: > > Harhar - I just went through the examples... and I wondered, why some texts are wrong sized. It's because there is no redefinition of starting values l0 and t0. So this approach is too basic. To make a version, that would work fine for existing code,

Re: [fltk.general] Gereral issue of zoom and change of font and fontsize for FLTK

2012-04-14 Thread Edzard Egberts
Edzard Egberts schrieb: > Edzard Egberts schrieb: > >> The appended patch realises this for Fl_Widget and after rebuilding FLTK >> all widgets will zoom their fonts, until h0 is cleared >> (pWidget->H0(0);). > > There was a little bug - the resize() should use new

Re: [fltk.general] Gereral issue of zoom and change of font and fontsize for FLTK

2012-04-14 Thread Edzard Egberts
Edzard Egberts schrieb: The appended patch realises this for Fl_Widget and after rebuilding FLTK all widgets will zoom their fonts, until h0 is cleared (pWidget->H0(0);). There was a little bug - the resize() should use new H, not current h(). Fixed patch appended. --- ./fltk-1.3_Original/

[fltk.general] Gereral issue of zoom and change of font and fontsize for FLTK

2012-04-14 Thread Edzard Egberts
Ian MacArthur schrieb: > That still does not address the more general issue of being able to > "zoom" the entire app on the fly You also asked how to realise it for FLTK 1.3 and I thougt about it. It is not a real problem to add this functionality, but it is a problem to keep it light: There i

Re: [fltk.general] Redrawing overlapping wigets

2012-04-13 Thread Edzard Egberts
David Lopez schrieb: > I would like to get boxes #90 and #91 to be redrawn but not the other 98 > boxes. Where is the problem to redraw 98 boxes? ___ fltk mailing list fltk@easysw.com http://lists.easysw.com/mailman/listinfo/fltk

Re: [fltk.general] Redrawing overlapping wigets

2012-04-13 Thread Edzard Egberts
David Lopez schrieb: > Hi, I have the following problem: Suppose that you have two widgets, > let's say Fl_Boxes, overlapped in a window. You need to redraw the > one in the back. parent()->redraw(); > Is there any way to get FLTK 1.3 > to keep track of the widgets that are above a given widget t

Re: [fltk.general] FLUID fonts

2012-04-13 Thread Edzard Egberts
Edzard Egberts schrieb: > fl_basic_font_size< Fl_Window > Window(400, 200); > Window.resizable(&Window); > new Fl_Box(100, 100, 100, 25, "Hello World"); > Window.end(); > Window.show(); I should test examples before posting - I forgot the format! #in

Re: [fltk.general] FLUID fonts

2012-04-13 Thread Edzard Egberts
Edzard Egberts schrieb: He also could wait until tomorrow not really necessary. fl_basic_font_size< Fl_Window > Window(400, 200); Window.resizable(&Window); new Fl_Box(100, 100, 100, 25, "Hello World"); Window.end(); Window.show(); return Fl::run(); If you don't w

Re: [fltk.general] FLUID fonts

2012-04-12 Thread Edzard Egberts
Greg Ercolano schrieb: > On 04/12/12 17:53, David Topham wrote: > Still, I'll bet you can either zoom your screen or change > the display's resolution to make the application larger. > A Mac is best at this, since you can zoom in and out easily > with keyboard shortcuts. He

Re: [fltk.general] FLUID fonts

2012-04-12 Thread Edzard Egberts
Edzard Egberts schrieb: > There is no problem, but you just want to use FLUID to set some > different fonts to some widgets? sorry, forget about it - now I figured out, what you are talking about. ___ fltk mailing list fltk@easysw.co

Re: [fltk.general] FLUID fonts

2012-04-12 Thread Edzard Egberts
David Topham schrieb: > I searched around and found the place where > I think it is this section since the title of the > input box where I am entering code is "Code Properties"; > yet even though I changed it from "textsize 11" to > "textsize 15" here > (and did the write code and rebuilt fltk/f

Re: [fltk.general] FLUID fonts

2012-04-08 Thread Edzard Egberts
Edzard Egberts schrieb: > Edzard Egberts schrieb: http://www.edzeg.net/komponenten/FLTK/font_size/ > Yes, it works, but for the moment there is a bug remaining I think it is fixed. ___ fltk mailing list fltk@easysw.com http://lists.easysw.com/m

Re: [fltk.general] FLUID fonts

2012-04-08 Thread Edzard Egberts
Edzard Egberts schrieb: > David Topham schrieb: >> One feature I would like to see added (or add myself) is some way to >> make the fonts much larger. > > What's about this? > http://www.edzeg.net/komponenten/FLTK/font_size/ > > It worked for FLTK 1.1 and I t

Re: [fltk.general] FLUID fonts

2012-04-07 Thread Edzard Egberts
David Topham schrieb: > One feature I would like to see added (or add myself) is some way to > make the fonts much larger. What's about this? http://www.edzeg.net/komponenten/FLTK/font_size/ It worked for FLTK 1.1 and I think it will also work for FLTK 1.3. There is a readme and an exam

Re: [fltk.general] [FLTK 1.3] How to save image from offscreen?

2012-03-19 Thread Edzard Egberts
Ian MacArthur schrieb: > What I am trying to say is that if you draw all the things you want > to capture, into the fl_offscreen, then you can use fl_read_image() > to get a pointer to the raw offscreen data, that you can then write > out to a PNG or etc. Thank you, that's it! I really didn't unde

Re: [fltk.general] [FLTK 1.3] How to save image from offscreen?

2012-03-19 Thread Edzard Egberts
Ian MacArthur schrieb: > > On 19 Mar 2012, at 14:43, Edzard Egberts wrote: > Sorry - I think you have misunderstood my intent; if you have the > data, and I took to from your original post that you did Maybe that's the problem, let me repeat with other words: I'm using f

Re: [fltk.general] [FLTK 1.3] How to save image from offscreen?

2012-03-19 Thread Edzard Egberts
Ian MacArthur schrieb: > > On 19 Mar 2012, at 13:34, Edzard Egberts wrote: > What I did was just read back the data from the offscreen, repack it as RGB, > then write it to a PNG using the stock PNG API directly. > > Getting the data out was done as per this howto: > >

[fltk.general] [FLTK 1.3] How to save image from offscreen?

2012-03-19 Thread Edzard Egberts
This is a FAQ, but I missed to keep track of this. I need to save a plotted graph as a picture, e.g. png, bmp, jpg. I think, I should use Fl_Offscreen and something like Fl_Offscreen::Save_Png() is what I need. I found an existing function "write_jpg()" which needs "unsigned char *datap; // po

Re: [fltk.general] double-click vs. click example

2012-03-07 Thread Edzard Egberts
> The thing is that when it's a double click you will first print 1 and > then 2. Could you post an example that prints "single" when it's a > single click and only prints "double" (without printing "single" as > well) when it's a double-click ? The thing is, that a double click really is meant a

Re: [fltk.general] hide and show problem

2012-02-25 Thread Edzard Egberts
Richard Sanders schrieb: > What has recently started is that the field that should be hidden is > not, with the resulting mess on the screen. Switch back and forth 2-3 > times and things then get back to normal > Has anyone beat this or a simular problem to death. Maybe it's a common problem - so

Re: [fltk.general] Printing images with resolution higher than screen resolution?

2012-02-21 Thread Edzard Egberts
Albrecht Schlosser schrieb: > On 21.02.2012 09:34, Domingo Alvarez Duarte wrote: >> Yor proposed solution doesn't address the resolution problem. > > And why do you think so? What if Edzard's "window" has a width of > 10.000 and a height of 30.000 ? No, this is not, why I posted the code: in

Re: [fltk.general] Printing images with resolution higher than screen resolution?

2012-02-20 Thread Edzard Egberts
Greg Ercolano schrieb: > On 02/20/12 10:45, Domingo Alvarez Duarte wrote: >> The actual printing capabilities of fltk is a great advance, but the >> quality of image printing isn't all good because it's using screen >> resolution to print, there is a way to allow higher resolutions for >> printing

Re: [fltk.general] Scroll bar in Choice box

2012-02-10 Thread Edzard Egberts
MacArthur, Ian (SELEX GALILEO, UK) schrieb: > Rather, you (we all...) need to think differently about how the user > interacts with large lists in a touch environment. Basically, a > choice-style widget, a drop-down box, menus, all these things we are > used to on the desktop no longer make any sen

Re: [fltk.general] Scroll bar in Choice box

2012-02-09 Thread Edzard Egberts
> My choice box will contain large list . Am not > getting scroll bar in choice box. So that itbecame too difficult to select > items. Can anybody suggest me how to get scroll bar in choice box. Maybe there is another solution - do you know, that a choice can be used like a menu with a tree-struc

Re: [fltk.general] jpeg image data from blob

2012-02-07 Thread Edzard Egberts
> Is there any other way doing it? I don't have to used jpeg. > Could provide as well a raw bitmap (in rgb?). Its actually for a logo > so it won't be very big. You should consider to use xpm format, maybe using GIMP to create it out of a jpeg. xpm is ASCII text and you can include it directly to

Re: [fltk.general] fl_offscreen drawing and widget offsets

2012-01-23 Thread Edzard Egberts
MacArthur, Ian (SELEX GALILEO, UK) schrieb: > >> Wasn't that a difference between FLTK 1.1 and 1.3? >> >> 1.3 works this way, but 1.1 needs some pWindow->x() + pWidget->x() to >> meet the coordinate? > > Um, I don't *think* so - the example I posted was originally a fltk-1.1 > example I made, but t

Re: [fltk.general] fl_offscreen drawing and widget offsets

2012-01-23 Thread Edzard Egberts
MacArthur, Ian (SELEX GALILEO, UK) schrieb: > >> I try to create a Fl_Group derived widget, which redirects pixels >> by means of a fl_offscreen buffer for manipulation. >> fl_offscreen works fine, pixel manipulation is fine, but drawing is >> displaced. > > > Hmm, I dunno - this seems to work OK f

Re: [fltk.general] Clickable URLs in text

2012-01-20 Thread Edzard Egberts
Johan R schrieb: > seems this is a very primitive forum > :). This is not a forum, but a newsgroup. A forum is the very primitive successor of a newsgroup, designed to be usable by every ordinary person, who can click around with a browser. > I have considered making my own widget since i feel

Re: [fltk.general] XRequest.137: BadWindow

2012-01-18 Thread Edzard Egberts
Edzard Egberts schrieb: >You should try a linux group. There must be a group related to X. ___ fltk mailing list fltk@easysw.com http://lists.easysw.com/mailman/listinfo/fltk

Re: [fltk.general] XRequest.137: BadWindow

2012-01-18 Thread Edzard Egberts
Barry Branham schrieb: > So kmod-nvidia + twinview on el6 give the problem. > > Any suggestions? I think it is more a linux problem, than fltk related, because it works without twinview. You should try a linux group. I started using Fedora 13 on a twin view system and there always was some trou

Re: [fltk.general] getting parent class

2012-01-17 Thread Edzard Egberts
Greg Ercolano schrieb: > void ShowWidgets_CB(Fl_Widget *w, void*) { > Fl_Window *win = w->window(); // get button's parent window > for ( int i=0; ichildren(); i++ ) { // walk all window's children > const char *classname = "?"; > Fl_Widget *w = win->chil

Re: [fltk.general] getting parent class

2012-01-16 Thread Edzard Egberts
Greg Ercolano schrieb: > On 01/16/12 14:28, ORL wrote: >> I need to get the parent of a Fl_Box type to determine what the handle >> method does. >> To be more accurate, I need to check if the parent class is light_xyPad >> (which is a class I've written, quite close to Fl_Group, but with some >>

Re: [fltk.general] MingW make error

2011-11-28 Thread Edzard Egberts
fltkgui schrieb: > I have an odd mingW 'make' error, with a portable version. > MingW 4.5.3, GCC 4.6.1. FLTK v1.3.x. > > Fl_JPEG_Image.cxx:158:33: error: 'boolean' was not declared in this scope > Fl_JPEG_Image.cxx:158:41: error: expected ';' before 'FALSE' It's a problem of jpeglib and to me it

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