Re: [Audyssey] new game idea: teddy bear machines

2009-12-22 Thread Nicol Oosthuizen
Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 21 December 2009 09:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] new game idea: teddy bear machines Hi Nicol, Yes, we have those machines here in the United States too. However

Re: [Audyssey] new game idea: teddy bear machines

2009-12-22 Thread Thomas Ward
Hi Nicol, Yeah, you could say that. Your chances of getting lucky at one of those toy machines is pretty low so in a way it is like gambling. You throw a few coins in the machine and see what you can get. Nicol Oosthuizen wrote: HI Tom As always, you are so informative. Thanks for the nice

[Audyssey] new game idea: teddy bear machines

2009-12-21 Thread Nicol Oosthuizen
Attention all south African members: arrie willem and jakob But you guys in other parts of the world may also comment. Have you seen those machines where one can win a teddy bear by beating a little game? My mom has always told me about these machines, they are very tricky. Basically you are

Re: [Audyssey] new game idea: teddy bear machines

2009-12-21 Thread dark
gamers@audyssey.org Sent: Monday, December 21, 2009 12:56 PM Subject: [Audyssey] new game idea: teddy bear machines Attention all south African members: arrie willem and jakob But you guys in other parts of the world may also comment. Have you seen those machines where one can win a teddy bear

Re: [Audyssey] new game idea: teddy bear machines

2009-12-21 Thread Ryan Strunk
that. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Monday, December 21, 2009 7:19 AM To: Gamers Discussion list Subject: Re: [Audyssey] new game idea: teddy bear machines I have seen these machines, we have them in England too

Re: [Audyssey] new game idea: teddy bear machines

2009-12-21 Thread peter Mahach
indeed the tune may very. I saw some with no music at all using retro sfx instead and I even saw one with a techno beat with fred saying yaba daba do! if you managed to get the bear. however according to brainiac if you get the bear or not is very much controled. the first thing is the not

Re: [Audyssey] new game idea: teddy bear machines

2009-12-21 Thread Jacob Kruger
...' - Original Message - From: Nicol Oosthuizen noosthui...@sars.gov.za To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 21, 2009 2:56 PM Subject: [Audyssey] new game idea: teddy bear machines Attention all south African members: arrie willem and jakob But you guys

Re: [Audyssey] new game idea: teddy bear machines

2009-12-21 Thread Claudio Zeni
Hi Nicol! Oh, I know them very good. You can find these machines in most contries in gaming centres. A game simmilar to this concept would be really gread and shouldn't be to tricky for create. My problem is, I can't imagine how this really would sound like in an audio version. Do you have an

Re: [Audyssey] new game idea: teddy bear machines

2009-12-21 Thread dark
Yes, that is unfortunately true about the crane jaws, but I suppose the owners of the game would lose a lot of cash if everyone could win teddybears. the kirby series in general was famous for having innumerable minigames included. In kirby's nightmare in dremland for the Gba (an

Re: [Audyssey] new game idea: teddy bear machines

2009-12-21 Thread Thomas Ward
Hi Nicol, Yes, we have those machines here in the United States too. However, they aren't exactly fair. The main reason is they are specifically designed not to be able to pick up the larger stuffed toys, and in many other cases there is a switch in the arm that prevents it from grabbing the

Re: [Audyssey] new game idea: teddy bear machines

2009-12-21 Thread Thomas Ward
Hi Dark, Yeah, they are a scam alright. I haven't found many people who actually have beaten one of those things. My uncle is the only person I've met who has any luck at all with those machines, and he says it is because there is a trick to getting things out of one of them. They usually put

Re: [Audyssey] new game idea: teddy bear machines

2009-12-21 Thread Thomas Ward
Hi Claudio, The sounds should be easy enough. Since these toy machines usually have all kinds of stuffed animals besides bears you could give each toy a sound like the animal it is suppose to be. A toy dog could bark, a toy cat could meow, a lion could roar, a bear could growl, a cow could

Re: [Audyssey] new game idea: teddy bear machines

2009-12-21 Thread shaun everiss
yes I have once. although it was a gift not necessarily a teddy. we also have a game where you put a coin in a slot and click a trigger. you only have around 30 seconds to click that trigger because after that the coin will drop back in the basket. even if you hit the trigger there is a 50-50

Re: [Audyssey] new game idea: teddy bear machines

2009-12-21 Thread shaun everiss
, your probably talking about a completely different game entirely. Beware the grue! Dark. - Original Message - From: Nicol Oosthuizen noosthui...@sars.gov.za To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 21, 2009 12:56 PM Subject: [Audyssey] new game idea: teddy bear

[Audyssey] a game idea... wall bumper

2009-10-28 Thread peter Mahach
I thought of this when writing my message about mota's future, and this *is* not any real idea. The game takes place in a giant maze, probably 1000x1000. you were drunk... but you slep, and you are over the hangover. you're fresh... but no! you've no orientation! rack up points in this fast

Re: [Audyssey] a game idea... wall bumper

2009-10-28 Thread Thomas Ward
Hi Peter, Lol! That was funny. Thanks for the laughs. Smile. peter Mahach wrote: I thought of this when writing my message about mota's future, and this *is* not any real idea. The game takes place in a giant maze, probably 1000x1000. you were drunk... but you slep, and you are over the

Re: [Audyssey] a game idea... wall bumper

2009-10-28 Thread Charles Rivard
: Wednesday, October 28, 2009 12:06 PM Subject: [Audyssey] a game idea... wall bumper I thought of this when writing my message about mota's future, and this *is* not any real idea. The game takes place in a giant maze, probably 1000x1000. you were drunk... but you slep, and you are over the hangover

Re: [Audyssey] A Game Idea

2008-01-01 Thread dark
] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 31, 2007 7:29 PM Subject: Re: [Audyssey] A Game Idea I tend not to enjoy games like Elder Ages. You get the same thing, over and over and over and over and over. The thing about Pokemon is the strategy of pitting monster

[Audyssey] A Game Idea

2007-12-31 Thread kelby carlson
Dear List, A game idea just hit on me. This, in concept, doesn't sound like it would be that hard to program. The idea is a Yu-Gi-Oh card duelling game. I've never been a fan of the show, but I like the card game. You wouldn't even need voice-actors--SAPI or JAWS could do all the work.

Re: [Audyssey] A Game Idea

2007-12-31 Thread dark
Hi. the problem I can see here, is that ccg (collectable card games), such as pokemon, yugio, warlord, magic the gathering etc work on a collectable model. there are literally thousands of cards for each game, with new expantions being bought out each year, which require the players to addapt

Re: [Audyssey] A Game Idea

2007-12-31 Thread kelby carlson
Hmm. You do have a point there. The other idea I had was a game based on the Pokemon games. (Again--hate the show, love the concept.) Maybe something along the lines of NetBattle for the sighted. See, here's what you would do. You pick a six Pokemon team, and battle the computer or

Re: [Audyssey] A Game Idea

2007-12-31 Thread dark
- From: kelby carlson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 31, 2007 7:05 PM Subject: Re: [Audyssey] A Game Idea Hmm. You do have a point there. The other idea I had was a game based on the Pokemon games. (Again--hate the show, love the concept

Re: [Audyssey] A Game Idea

2007-12-31 Thread kelby carlson
I tend not to enjoy games like Elder Ages. You get the same thing, over and over and over and over and over. The thing about Pokemon is the strategy of pitting monster against monster. Elder Ages has none of that. Heck, I'd be happy with a Pokemon text game if it emulated the strategy well

Re: [Audyssey] A Game Idea

2007-12-31 Thread Charles Rivard
I don't even know what a Yu-Gi-Oh card duelling game is. --- Laughter is the best medicine. Look around you and find a dose. - Original Message - From: kelby carlson [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Monday, December 31, 2007 9:08 AM Subject: [Audyssey] A Game Idea Dear

Re: [Audyssey] silly game idea

2007-02-01 Thread Ken the Crazy
, February 01, 2007 2:22 AM Subject: Re: [Audyssey] silly game idea Never underestimate the power of Pizza Hawaii! However, have you tried Technoshock? It's not as good as SOD, but also not as expensive. - Original Message - From: Kim Etheridge [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] silly game idea

2007-02-01 Thread damien c. sadler - head of x-sight interactive
and number of bangs etc. regards, damien c. sadler x-sight interactive - Original Message - From: nicol [EMAIL PROTECTED] To: Audyssey Blind gaming Gamers discussion list Gamers@audyssey.org Sent: Tuesday, January 30, 2007 6:37 PM Subject: [Audyssey] silly game idea HI all since

Re: [Audyssey] silly game idea

2007-02-01 Thread Davy Kager
There should be a clean the toilet scene in it! - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 01, 2007 4:33 PM Subject: Re: [Audyssey] silly game idea lol i now have

Re: [Audyssey] silly game idea

2007-02-01 Thread damien c. sadler - head of x-sight interactive
lol foot bang and toilet clean lol regards damien - Original Message - From: Davy Kager [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, February 01, 2007 3:50 PM Subject: Re: [Audyssey] silly game idea There should be a clean the toilet scene

Re: [Audyssey] silly game idea

2007-02-01 Thread Liam Erven
: Re: [Audyssey] silly game idea lol i now have visual studio set up on my system, so i'm starting that game now. heheheh, here we go ... don't know how long it'll take me to make, i've added a few little things in there too ... like you can't bang certain places on the floor because

Re: [Audyssey] silly game idea

2007-01-31 Thread aaron danvers-jukes
ok. another thing, while you are smashing up the house he (or it???) tries to destract you. with, say, pots and pans, he throws them at you. no matter if it hits you or not, it will land on the floor. and, you guessed it... you can pick them up. and then you can use the things he throws at you

Re: [Audyssey] silly game idea

2007-01-31 Thread Kim Etheridge
] silly game idea ok. another thing, while you are smashing up the house he (or it???) tries to destract you. with, say, pots and pans, he throws them at you. no matter if it hits you or not, it will land on the floor. and, you guessed it... you can pick them up. and then you can use

Re: [Audyssey] silly game idea

2007-01-31 Thread K4NKZ SICK and derange Jim
: Wednesday, January 31, 2007 11:50 AM Subject: Re: [Audyssey] silly game idea I agree. It sounds like it would be a good birthday present for someone. Speaking of birthdays, I'm 34 today. - Original Message - From: aaron danvers-jukes [EMAIL PROTECTED] To: Gamers Discussion list gamers

Re: [Audyssey] silly game idea

2007-01-31 Thread Liam Erven
: [Audyssey] silly game idea I agree. It sounds like it would be a good birthday present for someone. Speaking of birthdays, I'm 34 today. - Original Message - From: aaron danvers-jukes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 31, 2007 10:11

Re: [Audyssey] silly game idea

2007-01-31 Thread Kim Etheridge
Thanks. It has been a nice day so far. Forgive me if I'm getting a bit off topic here. - Original Message - From: K4NKZ SICK and derange Jim [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 31, 2007 10:54 AM Subject: Re: [Audyssey] silly game idea

Re: [Audyssey] silly game idea

2007-01-31 Thread Dennis
idea Thanks. It has been a nice day so far. Forgive me if I'm getting a bit off topic here. - Original Message - From: K4NKZ SICK and derange Jim [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 31, 2007 10:54 AM Subject: Re: [Audyssey] silly game

Re: [Audyssey] silly game idea

2007-01-31 Thread Davy Kager
Congrats! Any nice presents got? Some gaming stuff? - Original Message - From: Kim Etheridge [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 31, 2007 6:24 PM Subject: Re: [Audyssey] silly game idea Thanks. It has been a nice day so far. Forgive

Re: [Audyssey] silly game idea

2007-01-31 Thread Davy Kager
] silly game idea ok. another thing, while you are smashing up the house he (or it???) tries to destract you. with, say, pots and pans, he throws them at you. no matter if it hits you or not, it will land on the floor. and, you guessed it... you can pick them up. and then you can use the things he

Re: [Audyssey] silly game idea

2007-01-31 Thread Cara Quinn
@audyssey.org Sent: Wednesday, January 31, 2007 10:11 AM Subject: Re: [Audyssey] silly game idea ok. another thing, while you are smashing up the house he (or it???) tries to destract you. with, say, pots and pans, he throws them at you. no matter if it hits you or not, it will land

Re: [Audyssey] silly game idea

2007-01-31 Thread Kim Etheridge
] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 31, 2007 11:30 AM Subject: Re: [Audyssey] silly game idea Congrats! Any nice presents got? Some gaming stuff? - Original Message - From: Kim Etheridge [EMAIL PROTECTED] To: Gamers Discussion list gamers

Re: [Audyssey] silly game idea

2007-01-31 Thread Dennis
To: Gamers Discussion list Subject: Re: [Audyssey] silly game idea I wish. The other day, I tried to purchase Sod 1.2 from GMA games, and tried to use the Paypal shopping cart. After I added the cheat codes and the game itself to the cart, and logged into my account, I was told that the purchase

Re: [Audyssey] silly game idea

2007-01-31 Thread Davy Kager
Subject: Re: [Audyssey] silly game idea I wish. The other day, I tried to purchase Sod 1.2 from GMA games, and tried to use the Paypal shopping cart. After I added the cheat codes and the game itself to the cart, and logged into my account, I was told that the purchase was above my sending limit. Boy

[Audyssey] silly game idea

2007-01-30 Thread nicol
HI all since the audio game maker project is going to kick in soon after the bartimious project have settled in after the fire, I thought of dropping a silly game idea which came in my mind. It happened all like this. One day at work my computer stressed me out completely because it was hanging

Re: [Audyssey] silly game idea

2007-01-30 Thread damien c. sadler - head of x-sight interactive
er, even i could code that in vb if you wanted. regards, damien - Original Message - From: nicol [EMAIL PROTECTED] To: Audyssey Blind gaming Gamers discussion list Gamers@audyssey.org Sent: Tuesday, January 30, 2007 6:37 PM Subject: [Audyssey] silly game idea HI all since

Re: [Audyssey] silly game idea

2007-01-30 Thread Yohandy
- Original Message - From: nicol [EMAIL PROTECTED] To: Audyssey Blind gaming Gamers discussion list Gamers@audyssey.org Sent: Tuesday, January 30, 2007 1:37 PM Subject: [Audyssey] silly game idea HI all since the audio game maker project is going to kick in soon after the bartimious project

Re: [Audyssey] silly game idea

2007-01-30 Thread ian and riggs
yohondie's is better - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 30, 2007 7:15 PM Subject: Re: [Audyssey] silly game idea Lol. that's just hilarious. Killing robbers under the floor? Heh. How about

Re: [Audyssey] silly game idea

2007-01-30 Thread damien c. sadler - head of x-sight interactive
no, i mean, i could make that into a game and code t with vb it's so basic. regards, damien - Original Message - From: ian and riggs [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 30, 2007 7:20 PM Subject: Re: [Audyssey] silly game idea

Re: [Audyssey] silly game idea

2007-01-30 Thread aaron danvers-jukes
i also have a silly game idea. it's kind of like old man stanley's house but different, as it's not pinball and it's a different story: you are on your computer like normal when all of a sudden your screen reader stops. it then suddenly says, in the eloquents voice, you stupid blind person! i

Re: [Audyssey] silly game idea

2007-01-30 Thread aaron danvers-jukes
no. a better thing: how about infinite levels and every 4th the robber boss comes, until like level 100. perhaps not infinite, or, even better, it starts with 20. you beat the game. 40 levels. beat it again. 60 levels. and you keep on beating the more levels you complete the more are added to

Re: [Audyssey] silly game idea

2007-01-30 Thread damien c. sadler - head of x-sight interactive
come on aaron, tell us more ... regards, damien - Original Message - From: aaron danvers-jukes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 30, 2007 7:41 PM Subject: Re: [Audyssey] silly game idea i also have a silly game idea. it's kind

Re: [Audyssey] silly game idea

2007-01-30 Thread damien c. sadler - head of x-sight interactive
aaron, calm down! lol you're getting carried away! lol regards, damien - Original Message - From: aaron danvers-jukes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 30, 2007 7:58 PM Subject: Re: [Audyssey] silly game idea no. a better thing

Re: [Audyssey] silly game idea

2007-01-30 Thread Kim Etheridge
Good idea, Aaron. - Original Message - From: damien c. sadler - head of x-sight interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 30, 2007 2:08 PM Subject: Re: [Audyssey] silly game idea come on aaron, tell us more ... regards

Re: [Audyssey] silly game idea

2007-01-30 Thread shaun everiss
grin Sounds like a bofh type thing, At 08:41 a.m. 31/01/2007, you wrote: i also have a silly game idea. it's kind of like old man stanley's house but different, as it's not pinball and it's a different story: you are on your computer like normal when all of a sudden your screen reader stops. it

Re: [Audyssey] silly game idea

2007-01-30 Thread Mich
game idea no. a better thing: how about infinite levels and every 4th the robber boss comes, until like level 100. perhaps not infinite, or, even better, it starts with 20. you beat the game. 40 levels. beat it again. 60 levels. and you keep on beating the more levels you complete

Re: [Audyssey] silly game idea

2007-01-30 Thread Mich
@audyssey.org Sent: Tuesday, January 30, 2007 3:08 PM Subject: Re: [Audyssey] silly game idea come on aaron, tell us more ... regards, damien - Original Message - From: aaron danvers-jukes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, January 30

Re: [Audyssey] silly game idea

2007-01-30 Thread Nicol Oosthuizen
Discussion list Subject: Re: [Audyssey] silly game idea yohondie's is better - Original Message - ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo

[Audyssey] new game idea

2007-01-06 Thread Kim Etheridge
Hi. I know I've posted ideas for games in the past, but if they were to be developed, they'd need to be updated. That's not true with this idea, though. What about a speech friendly Uno game, or a speech friendly War game? There aren't any puzzles or information to be updated, or at least not

Re: [Audyssey] new game idea

2007-01-06 Thread Charles Rivard
: Saturday, January 06, 2007 2:38 PM Subject: [Audyssey] new game idea Hi. I know I've posted ideas for games in the past, but if they were to be developed, they'd need to be updated. That's not true with this idea, though. What about a speech friendly Uno game, or a speech friendly War game

Re: [Audyssey] new game idea

2007-01-06 Thread Thomas Ward
Hi Sarah, I have from time to time thought about writing a speech friendly Uno game. I'd certainly be up for it if I didn't have Montezuma's Revenge and Raceway to deal with first. However, if there isn't one by the time I finish the two mentioned titles I'll certainly look at writing one.

Re: [Audyssey] new game idea

2006-06-08 Thread Jim Kitchen
Hi Kim, The only thing is that I had lost my sight before Mario came out. So I have never played it and thus don't know the game. BFN Jim Communication.. without it, everyone's a mushroom. [EMAIL PROTECTED] http://www.kitchensinc.net 1-440-286-6920 Chardon Ohio

Re: [Audyssey] new game idea

2006-06-08 Thread Thomas Ward
Hi, Kim. Again no problem on the effects. I am loaded for stuff like that. I have dragon sounds for the Dragon caves as well as the sound of swinging vines. I suppose as a dev I am probably the best one to take on a project of that type. Marrio is a side scroller like Montezuma's Revenge, and

Re: [Audyssey] new game idea

2006-06-08 Thread Thomas Ward
Hi, Yes. That is true. There is several wourlds and levels in Marrio. Would take a while to create that old classic, but it was very addictive. Nicol Oosthuizen wrote: NB: This email and its contents are subject to our email legal notice which can be viewed at

Re: [Audyssey] new game idea

2006-06-08 Thread Kim Etheridge
game idea Hi, Kim. Again no problem on the effects. I am loaded for stuff like that. I have dragon sounds for the Dragon caves as well as the sound of swinging vines. I suppose as a dev I am probably the best one to take on a project of that type. Marrio is a side scroller like Montezuma's

Re: [Audyssey] new game idea

2006-06-08 Thread Thomas Ward
a difference here. By the way, what's a side scroller engine, and how does it work? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 08, 2006 10:11 AM Subject: Re: [Audyssey] new game idea Hi, Kim. Again

Re: [Audyssey] new game idea

2006-06-08 Thread Kim Etheridge
Are you really going to start work on Mario tomorrow, or were you just giving me an example? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 08, 2006 1:39 PM Subject: Re: [Audyssey] new game idea Hi, Kim

Re: [Audyssey] new game idea

2006-06-08 Thread Thomas Ward
Hi, Kim. My comment of working on Marrio tomorrow was an example. It was not meant to be taken litterally. Smile. The point I was trying to get at is with a game engine when you want to write a game the engine has built in code that makes writing a new game faster, and a good majority of the

Re: [Audyssey] new game idea

2006-06-08 Thread Kim Etheridge
Hmm. At least now I know what you meant. Sorry if I took it out of context.- Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 08, 2006 2:35 PM Subject: Re: [Audyssey] new game idea Hi, Kim. My comment

Re: [Audyssey] new game idea

2006-06-08 Thread Thomas Ward
No problem. As it happens I will look around for some Mario sound effects to see if I have enough to get the project at least on the drawing board. However, I have to get STFC and Monty out before I sattle another game project. Kim Etheridge wrote: Hmm. At least now I know what you meant.

[Audyssey] new game idea

2006-06-07 Thread Kim Etheridge
Hi. I know this may not make any sense, but I've been thinking about something lately. I know it's virtually impossible to produce a Mario game for the blind, although I wish it could be done. However, I've been thinking. What if someone created a game like Mario? Of course they couldn't name

Re: [Audyssey] new game idea

2006-06-07 Thread Thomas Ward
Hi, Kim. I think your suggestion is a very good one. As a dev of such games let me expand upon some of your ideas. In the PCS Games such as packman when you need to get an item which normally has no sound like an apple, charries, etc Phil simply uses a voice file to repete the word cherrries

Re: [Audyssey] new game idea

2006-06-07 Thread Ian McNamara
i vote you should try and do it if their is a dev that could or would - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 07, 2006 10:34 PM Subject: Re: [Audyssey] new game idea Hi, Kim. I think your suggestion