! are! finished!!
-Original Message-
From: dark
Sent: Saturday, March 26, 2016 10:26 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] frogger questions - Re: a couple of new games
outfromkidfriendlysoftware
Hi.
No need to use any sort of 3D sound, many of the windows games that used
for an arcade game anyway.
All the best,
Dark.
- Original Message -
From: "Marty Schultz" <ma...@kidfriendlysoftware.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, March 21, 2016 2:46 AM
Subject: Re: [Audyssey] frogger questions
One of the limitations I have is that only stereo is available; I cannot
do sounds in front of you versus behind you. By varying the amplitude,
I can make a sound seem further away, and it usually sounds in front of
you. I licensed the Something Else 3D audio engine for the iphone, but
ran
Hi Marty.
Obviously previous games of this type haven't had analogue control, but it's
a cool idea.
The simplest way would be for the frog to stay static and the cars move from
side to side ahead of you and then a tap to hop past each car or set of cars
when the coast was clear not using
Thanks, but I still have a question how the audio game would be played.
Would the frog sit still, and wait for the right moment to move up to
the next object, or would you be able to swing the phone left and right,
and then jump when its the right moment? With the lilypads, you can
swing left
Hi Charlse.
In the original frogger, you began at the bottom of the screen and had to
make your way to the top.
First, your frog had to pass several lanes of traffic moving from right to
left without getting splatted, hence my suggestion, then when you finished
hopping the traffic you had
Sent: Sunday, March 20, 2016 7:02 AM
To: Gamers Discussion list
Subject: [Audyssey] frogger questions - Re: a couple of new games out
fromkidfriendlysoftware
Was the idea of the original "frogger" game that you had to get your frog to
safely hop from one side of a highway to
Was the idea of the original "frogger" game that you had to get your frog to
safely hop from one side of a highway to the other, with the highway getting
more busy with different types of vehicles as you complete each round?
Having been blind since birth, I never played the original. I like
Hi Dark and Thomas,
I envision the airplane level of my Awesome Homer game as all of the airplanes are
flying at the same altitude height) and then you jump from the wing of one
airplane to the wing of another airplane just as they pass each other as they move
horizontally left and right. So
Hi Dark,
I thought that one level of Frogger was where you are a frog on a moving log in
the water and you have to jump to the next moving log, the next etc to get
across the water. If you jump wrong you are in the water and eaten by an
alligator.
- Original Message -
Hi Jim.
I
drangle me with crinkly bindlewurdles,
or I will rend thee in the gobberwarts with my blurglecruncheon, see if I
don't!
-Original Message-
From: Jim Kitchen
Sent: Tuesday, May 20, 2014 3:45 AM
To: dark
Subject: Re: [Audyssey] frogger
Hi Dark,
I thought that one level of Frogger was where you
Hi Jim,
Correct. At the end of the level there is a section of river where you
have to jump from log to log to get to the other side of the river.
However, the way in which the logs move and the way you have to jump
to get to them is a bit different from Awesome Homer's plane jumping
level which
Hi Dark,
I thought that one level of Frogger was where you are a frog on a moving log in
the water and you have to jump to the next moving log, the next etc to get
across the water. If you jump wrong you are in the water and eaten by an
alligator.
- Original Message -
Hi Jim.
I
them when there is
a close distance, not when they're exactly together.
Of course I might be wrong on this.
Beware the grue!
Dark.
- Original Message -
From: Jim Kitchen j...@kitchensinc.net
To: dark Gamers@audyssey.org
Sent: Monday, May 19, 2014 11:43 PM
Subject: Re: [Audyssey] frogger
Hi Jim,
That is correct. the last part of the level in Frogger is where
Frogger has to use the logs to get across the river.
Cheers!
On 5/19/14, Jim Kitchen j...@kitchensinc.net wrote:
Hi Dark,
I thought that one level of Frogger was where you are a frog on a moving log
in the water and
hmmm somehow I don't imagine me keeping that game would keep my
interest for long but thanks for explaining, at least I know.
At 06:11 a.m. 17/05/2014, you wrote:
Hi Shaun,
Frogs and Flies was an old arcade game for the Atari. Basically, there
wasn't much to it. You were a frog in a swamp and
hmmm that would be interesting if you could get it right I guess but
to what end would be another thing.
At 06:37 a.m. 17/05/2014, you wrote:
Hi Shaun,
A frog can't jump over a car. Let's be realistic here. Cars are many
times larger than that frog, and the only way to avoid them is to jump
, see
if I don't!
-Original Message- From: Thomas Ward
Sent: Wednesday, May 14, 2014 11:13 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] frogger - Re: some suggestions and comments
for betteraudio games
Hi Dark,
LOL. That is hilarious. If I ever made a Frogger game I'd have
Not only that tom but depending on the game it could do weird things
to the system it was on.
I have played various games on various systems.
some with a lot of sounds.
On my now dead xp system some of these games would totally crash the
card, and freez the system, forcing a restart.
In some
Subject: Re: [Audyssey] frogger - Re: some suggestions and comments
for betteraudio games
Hi Dark,
LOL. That is hilarious. If I ever made a Frogger game I'd have to have
the splat sound with the ribbit just for kicks. Sick joke I know, but
also kind of cute.
That said, an audio Frogger would
thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, May 15, 2014 3:54 PM
Subject: Re: [Audyssey] frogger - Re: some suggestions and comments for
betteraudio games
Hi Dark,
That's a real problem. I don't think one can accurately indicate where
the cars
Hi charlse.
As I said, it was the closeness of the lanes that made the graphical game
hard, isnse you weren't just reacting and running but actually having to
judge the position of a number of moving objects.
This is one reason why the audio versions of space invaders, though very
unique in
Hi Thomas,
In level 2 of my Awesome Homer game you jump from airplane to airplane. I know
that it is not as good as or exactly like the original Frogger game, but I
thought of it as sort of a Frogger like level.
BFN
Jim
You have a frog in your pocket?
j...@kitchensinc.net
: Shaun Everiss
Sent: Thursday, May 15, 2014 10:01 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] frogger - Re: some suggestions and comments for
betteraudio games
what is that stuff about.
frogs eating flies sounds a bit pointless to me but surely there is
more than that surely.
I don't mean
Hi Jim.
I enjoyed the airoplane jumping level, but I'm afraid I really didn't see
how that was much like frogger, unless i missed something or am
missremembering the original frogger.
Beware the grue!
Dark.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list,
Hi Bryan.
What were the mechanics like? Could you move in all directions sort of like
the deakout and super egghunt style games, or did they work differently. And
if you were a frog did this affect how you moved?
If they were similar in design to Egghunt I could definitely imagine an
audio
You were a frog on a lily pad. I think you could jump by pushing the joystick
up but I don't recall for sure. You could also fall off your lily pad into the
water which would cost you time.
Sent from my iPhone
On May 16, 2014, at 10:44 AM, dark d...@xgam.org wrote:
Hi Bryan.
What were
Well, that does sounjd distinctly different from the egghunt style games.
Beware the grue!
Dark.
- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 16, 2014 5:54 PM
Subject: Re: [Audyssey] frogger - Re
Hi Shaun,
Frogs and Flies was an old arcade game for the Atari. Basically, there
wasn't much to it. You were a frog in a swamp and you hopped around
eating flies. Although, the game sounds simplistic it was also
challenging because catching the flies was easier said than done.
Cheers!
On
Hi Dark,
No, you couldn't move in all directions. As I recall in Frogs and
Flies you could basically move in one of three directions. That is
left, right, or jump up to catch a fly. Like most games of the early
1980's it was fairly simplistic in terms of game mechanics.
Cheers!
On 5/16/14,
position and so the game could be based on judgement
rather than reaction.
Beware the grue!
Dark.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, May 15, 2014 3:54 PM
Subject: Re: [Audyssey] frogger - Re
though.
Beware the grue!
Dark.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 16, 2014 7:16 PM
Subject: Re: [Audyssey] frogger - Re: some suggestions and comments
forbetteraudio games
Hi Dark,
No, you
.
Beware the grue!
Dark.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 16, 2014 7:16 PM
Subject: Re: [Audyssey] frogger - Re: some suggestions and comments
forbetteraudio games
Hi Dark,
No, you
Hi Shaun,
A frog can't jump over a car. Let's be realistic here. Cars are many
times larger than that frog, and the only way to avoid them is to jump
when the coast is clear per se.
Cheers!
On 5/16/14, Shaun Everiss sm.ever...@gmail.com wrote:
Well I wouldn't think so.
The only thing you
,
or I will rend thee in the gobberwarts with my blurglecruncheon, see if I
don't!
-Original Message-
From: Thomas Ward
Sent: Friday, May 16, 2014 12:11 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] frogger - Re: some suggestions and comments for
betteraudio games
Hi Shaun
in the gobberwarts with my blurglecruncheon, see if I
don't!
-Original Message-
From: Thomas Ward
Sent: Friday, May 16, 2014 12:16 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] frogger - Re: some suggestions and comments
forbetteraudio games
Hi Dark,
No, you couldn't move in all
Sent: Friday, May 16, 2014 12:33 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] frogger - Re: some suggestions and comments
forbetteraudio games
Hi Dark,
Yes, Frogs and Flies is quite a bit different from the games we have.
It was definitely different from Pac-Man and even Space Invaders
Hi Dark,
Yeah, I am afraid I don't get the connection either. While I enjoyed
the airplane level in Awesome Homer myself I don't see any connection
to Frogger.
Cheers!
On 5/16/14, dark d...@xgam.org wrote:
Hi Jim.
I enjoyed the airoplane jumping level, but I'm afraid I really didn't see
with crinkly bindlewurdles,
or I will rend thee in the gobberwarts with my blurglecruncheon, see if I
don't!
-Original Message-
From: Thomas Ward
Sent: Friday, May 16, 2014 1:27 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] frogger
Hi Dark,
Yeah, I am afraid I don't get the connection
Hi Bryan.
That is true, but the logs in frogger were always going away from you so you
had to jump forwards while moving sideways, where as on the plane stage,
both planes are coming towards eachother sideways so you have sort of a
standard side scroller view, which is why you need to jump
Hi Bryan,
Ah, yes. Froggy did have to jump from log to log towards the end of
the level so I do kind of see the similarities now.
cheers!
On 5/16/14, Bryan Peterson bpeterson2...@cableone.net wrote:
Well Froggie did have to jump log to log during the river part did he not?
That I believe was
Hi Tom.
Well sounds and music would be an issue, and of course being busy is a
problem, though my main concern with audio frogger would be the mechanics
side of things sinse unless you were able to correctly create the somewhat
unwieldy motions of the frog and represent to the player not just
foonting turlingdromes,
And hooptiously drangle me with crinkly bindlewurdles,
or I will rend thee in the gobberwarts with my blurglecruncheon, see if I
don't!
-Original Message-
From: Thomas Ward
Sent: Wednesday, May 14, 2014 11:13 PM
To: Gamers Discussion list
Subject: Re: [Audyssey
Hi Dark,
That's a real problem. I don't think one can accurately indicate where
the cars, trucks, and other vehicles are by audio alone in a game like
Frogger. Sure we can indicate speed by using pitch/frequency, we can
measure distance somewhat by volume, and the direction left/right via
Hi Bryan,
Yeah, I can see why. Audio Game Maker didn't have the mechanics of
making a decent version of Frogs and Flies let alone anything else.
Biggest problem was no ability to script and modify the game mechanics
the way one can with BGT.
Cheers!
On 5/15/14, Bryan Peterson
, May 14, 2014 10:56 PM
Subject: Re: [Audyssey] frogger - Re: some suggestions and comments for
better audio games
Hi Charles,
Hahaha. Yeah, I guess when Froggy dies he croaks. However, usually he
goes splat instead.
Cheers!
On 5/14/14, Charles Rivard wee1s...@fidnet.com wrote:
I know that some
thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, May 15, 2014 12:13 AM
Subject: Re: [Audyssey] frogger - Re: some suggestions and comments for
betteraudio games
Hi Dark,
LOL. That is hilarious. If I ever made a Frogger game I'd have to have
the splat
Hi Charles,
Somehow I don't think there would be enough of old Froggy left for
that. Especially, if he got smashed by a big truck. He would be a
grease spot on the road.
Go Froggy go. Hop your way to the top. Go Froggy go. Keep on hopping
and don't stop. Go Froggy go.
-Buckner Garsia, Froggy's
Hi Charles,
That's the problem. Having too many cars and trucks on the road would
mean that in effect they would drown out the other sounds and that
would make it hard to tell weather various cars were near or far.
Especially, considering a large truck with a big diesel engine would
naturally be
I know that some people that lived near me at one time had a handheld game
of frogger. I have a question about the Atari game. If you don't win the
game, do you croak? (rotten grin)
---
Be positive! When it comes to being defeated, if you think you're finished,
you! really! are! finished!
!
-Original Message-
From: Charles Rivard
Sent: Wednesday, May 14, 2014 6:43 PM
To: Gamers Discussion list
Subject: [Audyssey] frogger - Re: some suggestions and comments for
betteraudio games
I know that some people that lived near me at one time had a handheld game
of frogger. I have
Hi Charles,
Hahaha. Yeah, I guess when Froggy dies he croaks. However, usually he
goes splat instead.
Cheers!
On 5/14/14, Charles Rivard wee1s...@fidnet.com wrote:
I know that some people that lived near me at one time had a handheld game
of frogger. I have a question about the Atari game.
easy to wait until a free space and peg
it across the road.
Beware the grue!
Dark.
- Original Message -
From: Charles Rivard wee1s...@fidnet.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, May 15, 2014 1:43 AM
Subject: [Audyssey] frogger - Re: some suggestions
in the gobberwarts with my blurglecruncheon, see if
I don't!
-Original Message- From: Charles Rivard
Sent: Wednesday, May 14, 2014 6:43 PM
To: Gamers Discussion list
Subject: [Audyssey] frogger - Re: some suggestions and comments for
betteraudio games
I know that some people that lived near me
Hi Dark,
LOL. That is hilarious. If I ever made a Frogger game I'd have to have
the splat sound with the ribbit just for kicks. Sick joke I know, but
also kind of cute.
That said, an audio Frogger would be pretty simple to make. Main thing
is finding all the sounds/music I'd need. I'm sure I
, 2010 8:56 AM
Subject: [Audyssey] frogger game
Hi Folks,
There already is an accessible frogger game.
Frogger
Description: Audio version of frogger
Developer: Nikki Kuppens
Requirements: Flash
Instructions: Up and down arrow keys
Link: Play
http://www.audiogames.net/playcenter/index_exp.php
:32:06 -0400
Subject: Re: [Audyssey] frogger game
It's not nearly as advanced as a real frogger game though--just back and
forth movements, and only cars as far as I know. I think it's a mod of
the
curb game unless there's a new one out I haven't seen.
Do you live near Sandusky Ohio
someone please explain?
- Original Message -
From: Ken kenwdow...@neo.rr.com
To: Gamers Discussion list gamers@audyssey.org
Date: Sun, 11 Apr 2010 03:32:06 -0400
Subject: Re: [Audyssey] frogger game
It's not nearly as advanced as a real frogger game though--just back and
forth movements
To: kevin.weispfen...@gmx.net; Gamers Discussion list
Subject: [Audyssey] frogger game
Hi Folks,
There already is an accessible frogger game.
Frogger
Description: Audio version of frogger
Developer: Nikki Kuppens
Requirements: Flash
Instructions: Up and down arrow keys
Link: Play
http
Hi Folks,
There already is an accessible frogger game.
Frogger
Description: Audio version of frogger
Developer: Nikki Kuppens
Requirements: Flash
Instructions: Up and down arrow keys
Link: Play
http://www.audiogames.net/playcenter/index_exp.php
---
Gamers mailing list __ Gamers@audyssey.org
60 matches
Mail list logo