because they're friggin lazy, that's why.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Thursday, September 21, 2006 7:28 AM
Subject: Re: [Audyssey] the negativity of santa claus in accessible games
Hi Lisa,
I do have a son, and I agree. He isn't old enough to begin playing
games, but in a couple of years I'll start him out on classic arcade
games like space invaders, Packman, etc which I feel is appropriate for
children. Sure there is some violence in those games, but it is very low
key.
; On Behalf Of Bryan Peterson
> Sent: 21 September 2006 07:20 PM
> To: gamers@audyssey.org
> Subject: Re: [Audyssey] the negativity of santa claus in accessible
> games
>
> I agree. Another example I could use was a time a few years back when my
>
> mother, my sister and I spent some
gt; From: "Thomas Ward" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list"
> Sent: Thursday, September 21, 2006 5:08 AM
> Subject: Re: [Audyssey] the negativity of santa claus in accessible games
>
>
>
>> Hmmm... Now, that is an interesting game id
Hi Bryan,
Yeah, I don't know where some of these parents are when these kids are
buying or playing some of these games. Then, usually they are the first
ones to point the finger at the game rather than little Jonnie's actions.
When I was growing up one or both of my parents knew what games I had.
Hi Brandon,
I agree with you. WE are a culture where just about everything anything
is available. It is up to the individuals or there parent to purchase
it. It then becomes his or her responcibility.
Personally, games about shooting Santa doesn't bother e. However, for
others it is disterbing o
Hi Shaun,
Oh, yeah. I have violent games on my system as well. SOD comes to mind.
I enjoy cutting down and slottering monsters by the score, but when it
comes to reality no.
shaun everiss wrote:
> tom I think the thing is we have easy targets.
> Games are violent, so lets blame that.
> Hmm I'd
Hi Shaun,
Perhaps, but one could just as easily finger the real offender in the
case. If someone reacts violently the responcibility still lies with the
individual not the violent game.
shaun everiss wrote:
> Its easy to blame the the games, etc, because its just easy.
> And well it can happen.
santa claus in accessible
games
I agree. Another example I could use was a time a few years back when my
mother, my sister and I spent some time at a downtown park in Oregon. My
sister's dog was with us and, being a more aggressive breed, she was on
leash. That was also the law, that all do
ROTECTED]>
To: "Gamers Discussion list"
Sent: Thursday, September 21, 2006 5:25 PM
Subject: Re: [Audyssey] the negativity of santa claus in accessible games
> tom I think the thing is we have easy targets.
> Games are violent, so lets blame that.
> Hmm I'd think we
ge -
>From: "Thomas Ward" <[EMAIL PROTECTED]>
>To: "Gamers Discussion list"
>Sent: Thursday, September 21, 2006 5:08 AM
>Subject: Re: [Audyssey] the negativity of santa claus in accessible games
>
>
> > Hmmm... Now, that is an interesting game idea.M
tom I think the thing is we have easy targets.
Games are violent, so lets blame that.
Hmm I'd think we'd blame the dog if anyone would believe us.
Its our nature unfortunately.
Its something we will have to really stop doing.
Read my previous msg.
As I said there is no stopping someone under 18 buy
Its easy to blame the the games, etc, because its just easy.
And well it can happen.
After all thats why games, movies, etc have a r type rating system mostly.
like r18.
Ofcause this is not law, you can buy an r 18 game even if you are yung.
I think even if you have a parent with you you shouldn't
ames is enjoyable, that it is harmless
> fun, its a standpoint taken. It was just my opinion.
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
> On Behalf Of Ken the Crazy
> Sent: 21 September 2006 08:56 AM
> To: Gamers Discussion list
>
"
Sent: Thursday, September 21, 2006 5:08 AM
Subject: Re: [Audyssey] the negativity of santa claus in accessible games
> Hmmm... Now, that is an interesting game idea.Make a game that can go
> out and kill someone. Then, the shrinks can really say the game done it.
> Wicked Grin.
&
e game go to their head.
It ain't pretty when the pretty leaves you with no place to go.
>From: Thomas Ward <[EMAIL PROTECTED]>
>Reply-To: Gamers Discussion list
>To: Gamers Discussion list
>Subject: Re: [Audyssey] the negativity of santa claus in accessible games
>
Hi Bryan,
I don't think anyone in living memory can forget the coffee case. To me
that is simply another sign of the times that many people are unwilling
to stand up and admit they made a mistake and take responcibility for
it. If they burn themselves it's the other guys fault, if they buy a
ga
Hi Nicol,
Oh, I respect your opinion, but I don't completely agree with it.
Probably mostly personal experience more than anything else.
I've seen the theories on tv, radio, etc that violent games, tv shows,
etc is influencing more and more children to grow up and misbehave.
Perhaps, there may b
Hi Ken,
That is a very interesting observation you made, and one I tend to agree
with. People who generally kill have other mental issues
besides a violent game telling them to go and kill. Generally, killers
are angry at the world for some reason, they may have a over all lack of
compassion for
Hi Lisa,
Good point. Also if the kids don't know the difference between right and
wrong, and then the parents aren't doing their job of instructing their
children in what is exceptable and unexceptable conduct. I certainly
don't think some games are suitable for 5 year olds, and if a parent
buy
Hmmm... Now, that is an interesting game idea.Make a game that can go
out and kill someone. Then, the shrinks can really say the game done it.
Wicked Grin.
How about games going to the head. Perhaps a game were your conscience
is transfered in side a computer and the only way to come back to th
I think they are available from www.aifcommunity.org under the games and
then the tads section. Note that the term AIF stands for adult
interactive fiction where as IF stands for interactive fiction which is
of the more traditional kind. So, most everything at aifcommunity.org
will be adult in
ot; <[EMAIL PROTECTED]>
Reply-To: Gamers Discussion list
To: "Ken the Crazy" <[EMAIL PROTECTED]>,"Gamers Discussion list"
Subject: Re: [Audyssey] the negativity of santa claus in accessible games
Date: Thu, 21 Sep 2006 09:16:23 +0200
NB: This email and its
PROTECTED]
On Behalf Of Ken the Crazy
Sent: 21 September 2006 08:56 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] the negativity of santa claus in accessible
games
I agree 100%. I love Grand theft Auto, even though I can't play much of
it--but does that mean I'm going to go o
there are
> people who kill people because of the games they play
No, no. That's not right. There are people, already killers at some level,
who play these games for practice. The games don't make killers--but
killers may use some of these games as stepping-stones or tools. Can games
negativ
sky for me to drive.
Ken Downey
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, September 20, 2006 9:06 AM
Subject: Re: [Audyssey] the negativity of santa claus in accessible games
> Hi, Nicol,
>
: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Raul A. Gallegos
Sent: 20 September 2006 03:43 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the negativity of santa claus in accessible
games
There is an adult interactive fiction game called Santa's Little Helper
in which you pl
Lol sounds like a Jim kitchen game to me! :) hahaha
anyway where does one download this? Lol
Cheers!
At 11:42 PM 20/09/2006, you wrote:
>There is an adult interactive fiction game called Santa's Little Helper
>in which you play an elf trying to get things organized for the big
>night out for Sant
gt;
To: "Gamers Discussion list"
Sent: Wednesday, September 20, 2006 1:01 AM
Subject: [Audyssey] the negativity of santa claus in accessible games
>
> NB: This email and its contents are subject to our email legal notice
> which can be viewed at http://www.sars.gov.za/Email_Discl
Wasn't someone hosting the game Giftanum?
- Original Message -
From: "AudioGames.net" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, September 20, 2006 4:27 AM
Subject: Re: [Audyssey] the negativity of santa claus in accessible games
&
d enough to play the
games are smart enough to realize that.
- Original Message -
From: "Nicol Oosthuizen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, September 20, 2006 1:01 AM
Subject: [Audyssey] the negativity of santa claus in accessible g
es Rivard" <[EMAIL PROTECTED]>
>Reply-To: Gamers Discussion list
>To: "Gamers Discussion list"
>Subject: Re: [Audyssey] the negativity of santa claus in accessible games
>Date: Wed, 20 Sep 2006 06:51:47 -0700
>
>Well put, Tom. If people can only tell the differe
??
It's yours! The same idea applies in games.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, September 20, 2006 6:06 AM
Subject: Re: [Audyssey] the negativity of santa claus in accessible games
There is an adult interactive fiction game called Santa's Little Helper
in which you play an elf trying to get things organized for the big
night out for Santa. If anything, Santa is made out to be a non-computer
and a non-smart person but he really comes off like a corporate big-wig
who owns a
hose I mentioned is the only 2 christmass games still available.
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
> On Behalf Of AudioGames.net
> Sent: 20 September 2006 11:27 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] the negativi
Hi, Nicol,
Don't worry no one is going to moderate you for giving an honest
opinion. I felt you expressed yourself quite well.
Now, as to the games you have a point a majority of the time the
Christmas games out there are negative in nature. I am not just talking
accessible games, but mainstream
Sent: 20 September 2006 01:24 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the negativity of santa claus in accessible
games
Hi Nicol,
I know :)
By the way, in the line of your "positive/negative" approach:
Santa Claus is back is pretty "positive", whereas you might c
ut in the accessible gaming community.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of AudioGames.net
Sent: 20 September 2006 12:30 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the negativity of santa claus in accessible
games
Santa Claus is ba
Greets,
Richard
- Original Message -
From: "Nicol Oosthuizen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, September 20, 2006 1:03 PM
Subject: Re: [Audyssey] the negativity of santa claus in accessible games
>
> NB: This email an
.
- Original Message -
From: "Nicol Oosthuizen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, September 20, 2006 12:07 PM
Subject: Re: [Audyssey] the negativity of santa claus in accessible games
>
> NB: This email and its contents are s
Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of AudioGames.net
Sent: 20 September 2006 11:27 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] the negativity of santa claus in accessible
games
Hi,
*quote*
So far there are 2 accessible games around the theme christmass
Original Message -
From: "Nicol Oosthuizen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, September 20, 2006 8:01 AM
Subject: [Audyssey] the negativity of santa claus in accessible games
>
> NB: This email and its contents ar
NB: This email and its contents are subject to our email legal notice
which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf
HI all
Thomas and raul, I beg you; please don't put me on moderated status. I
would like to give upbuilding criticism. I'm not use to offer upbuilding
cri
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