;Hayden Presley"
> To: "'Gamers Discussion list'"
> Sent: Sunday, November 21, 2010 7:10 PM
> Subject: Re: [Audyssey] MOTA Rock Remix
>
>
>> Hi,
>> I really don't understand that. I'm not sure why you want it assigned back
>> to
Hi Hayden,
As per request I have added some vanishing platforms to the game.
People who played Montezuma's Revenge no doubt noticed the same sound
of the platform was used here in the demo of beta 17.
On 11/21/10, Hayden Presley wrote:
> Hi Thomas,
> Aha. I'm looking forward to those. It seems f
om: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Lori Duncan
Sent: Sunday, November 21, 2010 1:23 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA Rock Remix
Hi I think control key feels more natural to press than the alt key and it's
the same key for oth
say torch instead of
burning torch?
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Sunday, November 21, 2010 5:21 PM
Subject: Re: [Audyssey] MOTA Rock Remix
Hi Hayden,
Yes, in a manner of speaking. All the old bosses are still
Hi I think control key feels more natural to press than the alt key and it's
the same key for other side-scrolers too.
- Original Message -
From: "Hayden Presley"
To: "'Gamers Discussion list'"
Sent: Sunday, November 21, 2010 7:10 PM
Subject: Re:
On
Behalf Of Thomas Ward
Sent: Sunday, November 21, 2010 12:17 PM
To: Lori Duncan; Gamers Discussion list
Subject: Re: [Audyssey] MOTA Rock Remix
Hi Lori,
Already done. Several people have made that request to return the jump
key back to control which I have done in beta 17. So that is
def
amers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Sunday, November 21, 2010 11:22 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA Rock Remix
Hi Hayden,
Yes, in a manner of speaking. All the old bosses are still in the
game, but have been reasigned to different levels. I've been p
tead of
burning torch?
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Sunday, November 21, 2010 5:21 PM
Subject: Re: [Audyssey] MOTA Rock Remix
Hi Hayden,
Yes, in a manner of speaking. All the old bosses are still in the
game, but have b
ssage -
From: "Lori Duncan"
To: "Gamers Discussion list"
Sent: Sunday, November 21, 2010 11:36 AM
Subject: Re: [Audyssey] MOTA Rock Remix
Hi Tom would you also consider adding in a key which would say yes or no
depending on your location, so you could remember if you
riginal Message -
> From: "Thomas Ward"
> To: "Gamers Discussion list"
> Sent: Sunday, November 21, 2010 5:21 PM
> Subject: Re: [Audyssey] MOTA Rock Remix
>
>
>> Hi Hayden,
>>
>> Yes, in a manner of speaking. All the old bosses are still i
Hi Lori,
Already done. Several people have made that request to return the jump
key back to control which I have done in beta 17. So that is
definitely no problem. Consider it done.
On 11/21/10, Lori Duncan wrote:
> Oh and I meant to also ask if you'd think about maybe re-asigning the
> control
e -
From: "Lori Duncan"
To: "Gamers Discussion list"
Sent: Sunday, November 21, 2010 5:36 PM
Subject: Re: [Audyssey] MOTA Rock Remix
Hi Tom would you also consider adding in a key which would say yes or no
depending on your location, so you could remember if you've
Hi Hayden,
Yes, in a manner of speaking. All the old bosses are still in the
game, but have been reasigned to different levels. I've been playing
with the layout some with beta 17 and have decided to make Arachne and
the Lamia the first two bosses. The Cyclops, Nessus, Kerberos,
Minotaur, etc come
Hi Tom very impressive, the music really captured the mood, I just tried it
myself with some Evanescence, but found it harder than it seemed, it doesn't
help that I'm still finding my way around.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Sunday, Novem
st
Subject: Re: [Audyssey] MOTA Rock Remix
Hi Hayden,
No. There is a lot of stuff still being worked on that wasn't featured
in the game play. For example, the game registration system, level 3,
and a few other things I've got going. I wouldn't expect any updates
until December or so.
Hi Hayden,
No. There is a lot of stuff still being worked on that wasn't featured
in the game play. For example, the game registration system, level 3,
and a few other things I've got going. I wouldn't expect any updates
until December or so. Of course, I'm not going to give any specific
dates at
Discussion list
Subject: Re: [Audyssey] MOTA Rock Remix
Hi Charles,
Yeah, it is cool. Right now I just played a game with Michael
Jackson's Thriller album in the background. Imagine fighting monsters
to Beat It and Thriller. Now, that is fun.
Although, like I said in a previous e-mail I often play
Hi Charles,
Yeah, it is cool. Right now I just played a game with Michael
Jackson's Thriller album in the background. Imagine fighting monsters
to Beat It and Thriller. Now, that is fun.
Although, like I said in a previous e-mail I often play with harder
stuff in the background. Metallica, AC-DC,
If I could play the game rather than concentrate on the music, I'd give it a
try, but I know better. But that's a rockin' cool way to play Mysteries of
the Ancients, the best beta I know of. And it's only going to get better!
---
Shepherds are the best beasts!
- Original Message -
Fr
Hi,
Well, definitely not true in this case. Versions beta 14 and beta 15
were based on the cross-platform engine. Problem is the library I use
for that version of the engine has serious issues with vidio card
drivers on Windows XP which caused the game to crash. The solution was
to create a Window
I didn't know how long it was out and usually sometimes the previous version
has or can be better then the new one.
thanks so much.
- Original Message -
From: "Hayden Presley"
To: "'Gamers Discussion list'"
Sent: Tuesday, November 09, 2010 10:04 P
ay" X
Talking Heads - "Burning Down the House" X
- Original Message - From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Wednesday, November 10, 2010 10:00 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
I heard about something like that. And I
e easy levels just to win. If I
want a challenge, I'll go higher.
---
Shepherds are the best beasts!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, November 10, 2010 1:38 PM
Subject: Re: [Audyssey] MOTA Beta 16 Rel
Hi Charles,
Well, I always use myself as the first and primary tester for
difficulty levels. I figure I can beat it at a certain difficulty
level then so can somebody else once they get enough skill at the
game. If I feel something like expert is too hard to be realistic I
tone it down which is so
t: Re: [Audyssey] MOTA Beta 16 Released!
I thought so. I have my theory on what it is now... and also the
weapon to be used. Not knowing that much about greek weaponry though,
I can't make too accurate of a guess. But I think I've figured it out.
At 04:27 AM 10/11/2010, you wrote:
&g
Maybe it would be a dagger which'll have poison in it. The dagger in the
game.
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Wednesday, November 10, 2010 2:49 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hence why I starte
ren't Born to Follow"
Bon Jovi - "Who Says You Can't Go Home"
Bon Jovi - "You Give Love a Bad Name (RB3 version)" X
Deftones - "My Own Summer (Shove It)" X
New Order - "Blue Monday" X
Talking Heads - "Burning Down the House" X
---
decide it's too
hard.
We are the Knights who say...Ni!
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Wednesday, November 10, 2010 8:03 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
In part, isn't that where the leve
Theoretically, that's how it would be based... off how difficult the
developer thinks the game should be. The developer's own gaming
experience and preference in difficulty might factor into it too.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to ga
Could the level's difficulty be based on the gaming skill of the developer,
at least as a starting point?
---
Shepherds are the best beasts!
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Wednesday, November 10, 2010 9:07 AM
Sub
That, Charles my friend, is where things can get a bit confused.
Because everyone has a different notion of what's difficult. What I
consider to be intermediate difficulty could be hard for someone
else. What I consider hard could be someone else's advanced. It's all
opinion, and everyone has a
Look at how we're already enjoying
what we have, and that's only a partial beta!
---
Shepherds are the best beasts!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, November 10, 2010 7:01 AM
Subject: Re: [Audyssey] M
list"
Sent: Wednesday, November 10, 2010 8:24 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Here here.
Developers should listen to fans to a certain extent is what I
think. For minor things like little gameplay tweeks, small-scale
feature suggestions... but on the larger scale like diff
uot;
Sent: Wednesday, November 10, 2010 8:24 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Here here.
Developers should listen to fans to a certain extent is what I think. For
minor things like little gameplay tweeks, small-scale feature
suggestions... but on the larger scale like diff
Message -
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Wednesday, November 10, 2010 6:24 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Here here.
Developers should listen to fans to a certain extent is what I think. For
minor things like little gameplay
Hi,
And you would be right. There is something more to it.
On 11/9/10, Clement Chou wrote:
> That is very true. But at the same time, I'm starting to wonder...
> using that sword to defeat the hydra.. that sounds a bit too easy to
> me. Maybe it's all the video game experience... but something t
y.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of aadorno
Sent: Tuesday, November 09, 2010 9:01 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA Beta 16 Released!
hi is there a previous version of this game that is out?
Also where can I get this new game it sounds cool.
- Ori
Hi,
Sorry, to say you guys are barking up the wrong tree. There is
something else in the game you have to find, and I'm not going to tell
you what it is.
As you already know a Hydra can't be defeated by lopping off its heads
without using a torch to burn the necks shut. Of course, you can't do
th
Hi,
If you are asking about Mysteries of the Ancients you can grab the demo from
http://www.usagamesinteractive.com
but keep in mind it is only a beta. Therefore the game is incomplete
and certain aspects of it is still in development.
Cheers!
On 11/9/10, aadorno wrote:
> hi is there a previou
Here here.
Developers should listen to fans to a certain extent is what I think.
For minor things like little gameplay tweeks, small-scale feature
suggestions... but on the larger scale like difficulty, the developer
should totally do things his own way. I think this is why a lot of
mainstrea
10, 2010 6:01 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hi Bryan,
That’s a pretty aped point. Over the passed six years or so since I
started writing accessible games I’ve learned one very important
thing. Simply put, it is impossible to please everybody. We all have
different skills, di
I thought so. I have my theory on what it is now... and also the
weapon to be used. Not knowing that much about greek weaponry though,
I can't make too accurate of a guess. But I think I've figured it out.
At 04:27 AM 10/11/2010, you wrote:
Hi,
Sorry, to say you guys are barking up the wrong
Hi Bryan,
That’s a pretty aped point. Over the passed six years or so since I
started writing accessible games I’ve learned one very important
thing. Simply put, it is impossible to please everybody. We all have
different skills, different ideas what is the ideal game, whatever and
trying to imple
Hi,
Right. Although, being underwater helps, because Angela will have to
hold her breath while underwater. The Hydra's breath was only faytal
if you were unfortunate enough to breath it in. Holding your breath
therefore protected you from that attack. If you were bitten, though,
that would be a di
sey.org] On
Behalf Of Charles Rivard
Sent: Tuesday, November 09, 2010 8:44 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Word of warning: Keep in mind who is designing this game. Think it'll be
as
easy as it seems?
---
Shepherds are the best beasts!
harm it.
We are the Knights who say...Ni!
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Tuesday, November 09, 2010 7:49 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hence why I started to question myself. Tom has experience w
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Tuesday, November 09, 2010 7:44 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Word of warning: Keep in mind who is designing this game. Think it'll be
as easy as it seems?
To: "Gamers Discussion list"
Sent: Tuesday, November 09, 2010 7:14 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
That is very true. But at the same time, I'm starting to wonder... using
that sword to defeat the hydra.. that sounds a bit too easy to me. Maybe
it's all t
esday, November 09, 2010 9:29 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA Beta 16 Released!
I'd actually like the ability, maybe since this is semi arcade to
jump when the laser fires or whatever wall mounted trap and pull it
off the wall swapping it for your gun, then every tr
On
Behalf Of Clement Chou
Sent: Tuesday, November 09, 2010 8:58 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] MOTA Beta 16 Released!
It'd better be hard. I've had enough of boss fights that weren't very
challenging. Good fights, well-designed... but too easy.
---
Gamers mailing lis
day, November 09, 2010 8:57 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
> It'd better be hard. I've had enough of boss fights that weren't very
> challenging. Good fights, well-designed... but too easy.
>
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
>
Remember the meaning of boss. Backwards, it's double s o b. Doesn't that
mean that it's supposed to be hard? (ornery grin)
---
Shepherds are the best beasts!
- Original Message -
From: "Clement Chou"
To:
Sent: Tuesday, November 09, 2010 8:57 PM
Subject:
I sure hope so.
---
Shepherds are the best beasts!
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Tuesday, November 09, 2010 8:49 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hence why I started to question myself. Tom has e
list
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Yeah. I think that laser could've been a bit more random when locking
on to spots... then you would've had to watch where it aimed at. A
few more traps wouldn't've gone amiss either. But there you have it.
We got what we go
, 2010 8:58 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] MOTA Beta 16 Released!
It'd better be hard. I've had enough of boss fights that weren't very
challenging. Good fights, well-designed... but too easy.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave
amers@audyssey.org
Subject: Re: [Audyssey] MOTA Beta 16 Released!
It'd better be hard. I've had enough of boss fights that weren't very
challenging. Good fights, well-designed... but too easy.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mai
hi is there a previous version of this game that is out?
Also where can I get this new game it sounds cool.
- Original Message -
From: "Hayden Presley"
To: "'Gamers Discussion list'"
Sent: Tuesday, November 09, 2010 9:46 PM
Subject: Re: [Audyssey] MOTA B
It'd better be hard. I've had enough of boss fights that weren't very
challenging. Good fights, well-designed... but too easy.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscr
Hence why I started to question myself. Tom has experience with video
games, and every single video game down to the simplest fighting game
has some sort of secret gimmic hidden in it. And I think Mota's going
to have a few of them. And tom's keeping quiet on this one it
seems... which leads me
amers Discussion list
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Word of warning: Keep in mind who is designing this game. Think it'll be as
easy as it seems?
---
Shepherds are the best beasts!
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list&quo
Word of warning: Keep in mind who is designing this game. Think it'll be as
easy as it seems?
---
Shepherds are the best beasts!
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Tuesday, November 09, 2010 8:14 PM
Subject: Re
Agreed there. It'll do well as a boss fight.
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Tuesday, November 09, 2010 9:14 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
That is very true. But at the same time, I'm sta
wrote:
Well it makes the most sense considering the situation.
We are the Knights who say...Ni!
- Original Message - From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Tuesday, November 09, 2010 6:07 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Well it makes the most sense considering the situation.
We are the Knights who say...Ni!
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Tuesday, November 09, 2010 6:07 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Thin
x27;s intolerable to
monsters. Sort of the reverse of the curses on the Morgul knives of
the Ringwraiths in Lord of the Rings.
We are the Knights who say...Ni!
- Original Message - From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Tuesday, November 09, 2010 4
--- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Tuesday, November 09, 2010 4:39 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
I'll go with the sword seems that seems to be the most logical way to lop
off heads. But if the my
Hi,
No, there are only 8. There's room for two more.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Tuesday, November 09, 2010 5:40 PM
To: Gamers Discussion list
Subject: Re: [Audyssey]
: "Gamers Discussion list"
Sent: Tuesday, November 09, 2010 8:44 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Um... an enchanted torch? lol. Kidding. I'm going to pin my bet on
the enchanted sword... or another similar weapon found later on the game.
At 07:20 AM 09/11/2010
Maybe not, grin.
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Tuesday, November 09, 2010 5:36 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
We'll have to wait until we get the game to find out for sure.
---
Shep
We'll have to wait until we get the game to find out for sure.
---
Shepherds are the best beasts!
- Original Message -
From: "Bryan Peterson"
To: "Gamers Discussion list"
Sent: Tuesday, November 09, 2010 6:21 AM
Subject: Re: [Audyssey] MOTA Beta 16 Relea
mers Discussion list"
Sent: Tuesday, November 09, 2010 8:44 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Um... an enchanted torch? lol. Kidding. I'm going to pin my bet on the
enchanted sword... or another similar weapon found later on the game.
At 07:20 AM 09/11/2010, you wrot
Um... an enchanted torch? lol. Kidding. I'm going to pin my bet on
the enchanted sword... or another similar weapon found later on the game.
At 07:20 AM 09/11/2010, you wrote:
Hi,
Not only that, but it wouldn't work in this case. The place where the
hydra shows up is under water. That is in or
Yep, that had occurred to me as well.
We are the Knights who say...Ni!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesday, November 09, 2010 8:20 AM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hi,
Not only that, but it w
Hi,
Not only that, but it wouldn't work in this case. The place where the
hydra shows up is under water. That is in order to fight and kill it
you have to be swimming under water. How many torches work under
water?
On 11/9/10, Bryan Peterson wrote:
> It is an enchanted sword so possibly, I'd ev
quot;
Sent: Monday, November 08, 2010 7:08 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hi Muhammed,
Possibly. Although, if we go by the myth of Heracles, we can safely assume
it is not going to be. Remember that Heracles cut off the heads at first,
but in doing so the Hydra not only got it
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA Question
Hi Hayden,
I updated the sound and sound description for the chasms. The Previous
chasms sound wasn't working on Linux, and when I replaced the sounds
of the chasms with an alternative sound it work fine. So if you listen
more cl
closed.
Although, perhaps thesword will do this for us?
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Muhammed Deniz
Sent: Monday, November 08, 2010 2:39 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA
Hi Thom,
just wanted to drop in my two cents worth.
1. With the latest build, I did not receive the blue screen upon exiting.
Very nice.
2. Got a whip and noticed that when using it, the character would make a
sound like it was hit before the whip had made it's snapping sound. Seems
like it sh
The sword.
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Monday, November 08, 2010 2:29 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Bet I know what that weapon is too. lol. Unless there are weapons we don't
know about
I can help test on mac if needed.
Mike
---
Gamers mailing list __ Gamers@audyssey.org
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You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All mess
Bet I know what that weapon is too. lol. Unless there are weapons we
don't know about yet.
At 01:40 AM 08/11/2010, you wrote:
Hi,
Well, I can tell you that you can't kill it with a gun. there is only
one weapon that will kill it.
On 11/7/10, Clement Chou wrote:
> Bet I know where that hint l
Yup
On Nov 8, 2010, at 10:01 AM, Thomas Ward wrote:
> Hi William,
>
> I don't really know when we will be releasing a Mac version. We are
> developing one, of course, but it largely hasn't been tested on Mac.
> The reason we have not as yet released a Mac build on our website is I
> don't own a
Hi William,
I don't really know when we will be releasing a Mac version. We are
developing one, of course, but it largely hasn't been tested on Mac.
The reason we have not as yet released a Mac build on our website is I
don't own a Mac personally and don't have a Mac system to use for
development
Hi Orin,
That's certainly our goal. The thing is since I personally don't own a
Mac I have to out source that build to a third-party developer. I
don't know when we will produce the Mac OS build, but probably for
1.0.
There is also another alternative we are working on at the moment.
Seeing as th
-Original Message-
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Bryan Peterson
> Sent: Sunday, November 07, 2010 3:20 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] MOTA Beta 16 Released!
>
> S
> P
> O
> I
> L
Hi,
Well, I can tell you that you can't kill it with a gun. there is only
one weapon that will kill it.
On 11/7/10, Clement Chou wrote:
> Bet I know where that hint leads... wonder how we are going to kill
> that sucker.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the li
When will a version of the sidescroller if possible, then be out for mac?
I assume that the initial release which I can understand entirely will just be
windows and Linux?
On Nov 8, 2010, at 9:31 AM, Thomas Ward wrote:
> Hi Shaun,
>
> As I said before Mysteries of the Ancients and Mysteries of
Hi Shaun,
As I said before Mysteries of the Ancients and Mysteries of the
Ancients 3D are separate products. So yes you will have to buy them
separately if you want them both, and I don't think I'm being
unreasonable doing it this way either. Mainstream companies do it all
the time.
For example,
Hi Hayden,
I updated the sound and sound description for the chasms. The Previous
chasms sound wasn't working on Linux, and when I replaced the sounds
of the chasms with an alternative sound it work fine. So if you listen
more closely you will see the sounds of the chasms are different than
earlie
ou
do have to buy both separeately.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Sunday, November 07, 2010 5:57 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA 3D - Re: MOTA Be
2010 5:57 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA 3D - Re: MOTA Beta 16 Released!
willl we have to buy the 3d version or do we get it once we buy mota
side scroler.
At 09:29 a.m. 8/11/2010, you wrote:
>Hi Will,
>
>Unfortunately, no. The 3d version is falling furth
willl we have to buy the 3d version or do we get it once we buy mota
side scroler.
At 09:29 a.m. 8/11/2010, you wrote:
Hi Will,
Unfortunately, no. The 3d version is falling further and further
behind the current production release. In part becaus it took me
several months to get the cross-platf
our friend give it to us? No, that would be
cheating.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Sunday, November 07, 2010 3:28 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA
Discussion list
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Bet I know where that hint leads... wonder how we are going to kill
that sucker.
At 01:20 PM 07/11/2010, you wrote:
>S
>P
>O
>I
>L
>E
>R
>And would it be something with a multitude of heads? Something which
Sunday, November 07, 2010 2:11 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
> Hi Hayden,
>
> I can answer that one. No, level 3 isn't the only level with water in
> it. There is a later level with something extremely nasty swimming
> around in the water.
>
>
>
!
- Original Message - From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Sunday, November 07, 2010 2:11 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hi Hayden,
I can answer that one. No, level 3 isn't the only level with water in
it. There is a later level with
2010 2:11 PM
Subject: Re: [Audyssey] MOTA Beta 16 Released!
Hi Hayden,
I can answer that one. No, level 3 isn't the only level with water in
it. There is a later level with something extremely nasty swimming
around in the water.
On 11/7/10, Hayden Presley wrote:
Hi Thomas,
So, leve
Hi Hayden,
I can answer that one. No, level 3 isn't the only level with water in
it. There is a later level with something extremely nasty swimming
around in the water.
On 11/7/10, Hayden Presley wrote:
> Hi Thomas,
> So, level 3 is the only levelwith water? I doubt you'll answer that one.
>
>
7;
Subject: Re: [Audyssey] MOTA Beta 16 Released!
How much is this bad boy gonna cost?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 07 November 2010 11:20
To: Gamers Discussion list
Subject: Re: [Audyssey] MO
Subject: Re: [Audyssey] MOTA 3D - Re: MOTA Beta 16 Released!
Oh I read the question right. He asked if it would be out soon. I said it'll
be out when it's ready. After all, even Thomas can't say when it'll be
released, though my guess is well after the side scroller.
We are the
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