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LOL. Tells you what this guy knows.
Technically if you are on the 'lawn' at the 'CO', no one would get service. Since when
grass carries data packets.
"Sirius F. Crackhoe" <[EMAIL PROTECTED]> wrote:
You clearly are NOT a tech at any CO. It does
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of spartibus
> Sent: Tuesday, July 27, 2004 9:29 PM
> To: [EMAIL PROTECTED]
> Subject: RE: [hlds] Problems with steam client and HLDS
>
>
> Tissue?
>
> Seem's like you are almost out to make steam crash/not wo
You clearly are NOT a tech at any CO. It doesn't matter if you are on the
lawn of the CO, DSL is DSL, it's based on ATM or Frame Relay private line
availability... It is not a guaranteed product and has no SLA's associated
with it.
-Original Message-
From: Adam [mailto:[EMAIL PROTECTED]
Se
>From: "spartibus" <[EMAIL PROTECTED]>
>To: <[EMAIL PROTECTED]>
>Subject: RE: [hlds] Problems with steam client and HLDS
>Date: Tue, 27 Jul 2004 18:28:37 -0700
>Reply-To: [EMAIL PROTECTED]
>
>Tissue?
>
>Seem's like you are almost out to make steam crash/not work just so you
have something
>to gripe
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Good suggestion here.
GL HF
And WELCOME to the HL family.
-DOA
www.cybergamezone.com
n30n <[EMAIL PROTECTED]> wrote:
Michael Miller wrote:
> hi, i need some help with half life.
>
> bascially i cant join servers cause it ses that a newer pro
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You will need to update your HL.
That protocol is old.
If you are talking client side, just when you start HL, you can select update.
If you are talking Windows Server side, go to a DOS prompt and do the HLDS update.
Instructions are in your HL
Michael Miller wrote:
hi, i need some help with half life.
bascially i cant join servers cause it ses that a newer protocol is
used, i
only got halflife 1 day ago, and it ses i have protocol 38, and that i
need
protocol 46, please help me :)
_
hi, i need some help with half life.
bascially i cant join servers cause it ses that a newer protocol is used, i
only got halflife 1 day ago, and it ses i have protocol 38, and that i need
protocol 46, please help me :)
_
Play Love Hun
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Correction:
NOT true if you live across the street from a LEC CO.
I monitor the bandwidth and get 90% of my bandwidth always.
I am a Telecom Tech for a living. We just know stuff. Ask any Telco guy.
Other than that, I agree with the NOT guarante
Yep
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of m0gely
Sent: Wednesday, July 28, 2004 7:30 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] Problems with steam client and HLDS
John wrote:
> I have had no problems. So am I liar?
Yep, you're saying your serv
On Wed, 28 Jul 2004 16:23:06 -0500, Dustin <[EMAIL PROTECTED]> wrote:
Anyone know how you even kill yourself with a medikit in the first place?
Much less how its crashing the server.
It does happen if prematch is enabled, and a medic has the medikit
selected. When prematch ends all players are suic
John wrote:
I have had no problems. So am I liar?
Yep, you're saying your server did not experience the lag issue a little
while ago, that you're magically protected against the shield glitches
that have always existed (assuming you run CS), that Alfred has never
muttered on the list "We have a fix
> Anyone who
> says they have no problems with steam/valves (beta) releases is a liar
> or has no memory.
I guess i'm lucky then. Personally, I have not had nearly enough
issues with Steam (W32 or linux) that would cause me to call it "an
absolute piece of sh*t" and claim that "Valve will die soon
I have had no problems. So am I liar?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of m0gely
Sent: Wednesday, July 28, 2004 6:42 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] Problems with steam client and HLDS
[EMAIL PROTECTED] wrote:
> A) How come so many p
Can you guys say "Way Off Topic"?
There is an hlds_linux list this could have been posted to. Windows
admins know this, and will subscribe to that list if they want to
discuss it.
I'm surprised this thread lasted this long without someone screaming about it.
On Wed, 28 Jul 2004 15:08:41 -0700, J
[EMAIL PROTECTED] wrote:
A) How come so many people have been running Steam servers for almost
a year successfully, yet when one person doesn't read the docs and
can't get it running, it is a failure.
Because you've been living under a rock? The success stories are people
who have problems and do
Has someting changed in the last week or so with this?
This has never been a problem before and nothin on my server has changed in
its setup in months.
With more testing I have found that the infection does stay after the
infector leaves the server, but this does not kill the timer. They still end
80-90 is fine? That doesn't seem fine to me. You should not run any more
than about 24 slots total, mainly because your line is not a "guaranteed"
line. You are not always going to get your 768k up. This will cause crazy
lag and maybe even some packet loss if you overload your line.
-Origi
I run mainly FreeBSD, Gentoo and Suse. They all seem to give me really good
performance. It is really all in how you install them and what you do to
optimize your installation.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Matt White
Sent: Wednesday, J
An infection kill used to be registered as "timer" not "medikit", is it
not now?
Although Voogru might be right in saying that the infector has to leave
the server as this may destroy the timer and TFC might fallback to the
weapon name which is plausible judging by the hacks added to the SDK to
ch
Sounds like someone is infecting someone then leaving the server.
-Original Message-
From: Dustin [mailto:[EMAIL PROTECTED]
Sent: Wednesday, July 28, 2004 5:23 PM
To: [EMAIL PROTECTED]
Subject: [hlds] committed suicide with medikit
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L 07/28/2004 - 13:58:14: "hor<287>" committed suicide with
"medikit"
This is something I have started seeing on my Steam TFC server in the last week.
People killing themselfs with a medikit?!?! How is
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One of our servers is a 1.5/896 and it works fine.
Ping is 80-90
OS: 2k
Game: CS 1.6
Mod/addons: WC3, AdminMOD, AMX, HLG.
Players: 20 Pub.
-DOA
Martin Dickson <[EMAIL PROTECTED]> wrote:
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I think people just start accepting it again before it gets made worse.
-- Rob
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: 28 July 2004 19:09
To: [EMAIL PROTECTED]
Subject: Re: [hlds] Problems with steam client and HLDS
A) How
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About how many players could a 1.5m/768k connection support running off a 3.0p4 (ht)
winxp pro, hlds dedicate with amxx 0.16?
could it support a 20player pub and a 14player private?
Thanx
--
___
A) How come so many people have been running Steam servers for almost
a year successfully, yet when one person doesn't read the docs and
can't get it running, it is a failure.
B) part of me wishes I had archived the crying and gripes from every
version upgrade from the time I started playing/admi
List Keeper wrote:
Doesn't Fedora use yum instead of up2date?
I use up2date, so I hope not :P
/fox
___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
Doesn't Fedora use yum instead of up2date?
- Original Message -
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, July 28, 2004 12:04 PM
Subject: RE: [hlds] Linux server, Advice
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We upgraded 2 of our servers from redhat 9 t
This reminds me of my first dual xeon system. First thing I did was
fire up a 32 player dod server running avalanche. I wanted to see how
this thing compared to a dual amd system.
It was a dual xeon 2.8 system.
It showed the dod server only using 7% of cpu (which really equals 14%
of one). I g
I forget, you are using Windows 2000 right? If you are, do you have the latest service
packs and updates?
- Original Message -
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, July 28, 2004 11:59 AM
Subject: RE: [hlds] RE: AMD vs Intel.
This is a multi-part message in
Well, you could try posting on the Linux HLDS list :)
There really is no "best" flavor, it's whatever you prefer. I for one will recommend
Slackware Linux. Packages are easily available for it, has an updating tool, and is
rock-solid. The learning curve is steeper than that of Fedora, but once y
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We upgraded 2 of our servers from redhat 9 to fedora core 2 42 days ago, uptime on
both systems is 42 days not 1 reboot since installation! Havent had any stability
issues whatsoever, and 1 box has survived 2 heavy dos attacks. Running kernel versi
I have heard gentoo linux is a good one.
Regards,
Matt White
[ [EMAIL PROTECTED] ]
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steve!
Sent: 28 July 2004 09:37
To: [EMAIL PROTECTED]
Subject: [hlds] Linux server, Advice
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Even the 2.67 P4 is doing better, in terms of clock speed it is only a little faster
than one of the chips, but this is a dual, if we look at amd's naming system then
2400+ should as you say be eqivilant to a p4 2.4, but im just not seeing the
perf
Also it should be noted that the 2400+ was only meant to be compete with a 2.4 GHz
Intel CPU, not the 2.8 or 3.0 GHz that you are using.
- Original Message -
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, July 28, 2004 11:31 AM
Subject: RE: [hlds] RE: AMD vs Intel.
T
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Well to be fair the P4's are all 800FSB, using PC400 ram. Compared to the mp2400's
which only run PC2100 ram, and the fsb is 266.
Both CPU's are being used, and on my original test both cpu's were at 100% on the dual.
I agree that 2 single chip syste
I couldn't help but think that this is the exact resistance to change
that leads people to praise WON over steam.
Dave
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dennis
Sent: Wednesday, July 28, 2004 10:22 AM
To: [EMAIL PROTECTED]
Subject: RE: [hlds]
We need to get back to the original focus of this thread. Was the
chipset on the amd boards specified?
It wouldn't be fair if you were comparing a P4 with DDR 333 to an Athlon
mp with DDR 233, would it? I'm just saying that there are other parts
of the machine to consider besides the processor s
I'd stay away from the less popular linux flavors...getting rpm's will
be difficult.
When I came onboard with my server company, all of our machines were
running redhat. I've since converted all machines to windows server
2003. I'm not sure why you'd want to go backwards.
I have a bunch of scri
On Wed, 28 Jul 2004 11:22:07 -0400, K. Mike Bradley <[EMAIL PROTECTED]>
wrote:
Each process will only run on separate CPU if you set the apps processor
affinity.
Yes what I meant was it will only run on one CPU at one moment in time.
It will not run on two CPUs at the same time. It may use two diff
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lol.
Im agreeing with you, this is how it used to work when we first started using these
duals a year ago (still under windows), we allow each hlds to use both cpu's and let
the windows scheduler take care of it.
However im not arguing that, im ju
HLDS WILL see and advantage with multi processor
WILL WILL WILL WILL ,,
How many times do I have to explain this common misconception?
Even if HLDS.exe runs a single thread ...
There are OS threads supporting applications function calls In the
background which means
Being able to r
Each process will only run on separate CPU if you set the apps processor
affinity.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Maarten van der
Zwaart
Sent: Wednesday, July 28, 2004 7:03 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] RE: AMD vs Intel.
On
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of Maarten van der
> Zwaart
> Sent: Wednesday, July 28, 2004 6:59 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds] Problems with steam client and HLDS
>
> Windows NT is not supported. Quote from steampowered.c
On Wed, 28 Jul 2004 08:18:11 +0100, Mark Duffy <[EMAIL PROTECTED]>
wrote:
Dumb question but does the software (mods and game) actually support
multi
processors?
Yes, meaning they will run on such a system. But each HLDS instance will
only run on one processor.
Maarten
--
A: Because it fouls the
On Tue, 27 Jul 2004 21:22:22 -0400, Dennis <[EMAIL PROTECTED]> wrote:
Also, after installing Steam on my server box (Windows NT), and running
HLDSUpdateTool with the -create option, I get the following:
"The procedure entry point GetLongPathNameA could not be located in the
dynamic link library ker
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At this point I dont really want to invest in any more AMD hardware, especially as
most of the boards for the duals operate on the same chipset afaik. With the p4's we
have an asus board running with the springdale chipset, and also a gigabyte with
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hlsd isnt coded to be multithreaded so wont see any advantage with having 2 cpus
available, but because we are running more than 2 process on each box, the os is able
to scedule the invdividual load between the 2 chips.
Neil.
-Original
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lol
-Original Message-
From: [EMAIL PROTECTED] on behalf of Philipp G.
Sent: Wed 28/07/2004 02:01
To: [EMAIL PROTECTED]
Cc:
Subject: RE: [hlds] AMD vs Intel.
too late, I called dibs
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Windows 2000 pro on all of them.
Neil.
-Original Message-
From: [EMAIL PROTECTED] on behalf of GreyFox
Sent: Wed 28/07/2004 00:55
To: [EMAIL PROTECTED]
Cc:
Subject: Re: [hlds] AMD vs Intel.
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No.
-Original Message-
From: [EMAIL PROTECTED] on behalf of John
Sent: Wed 28/07/2004 01:18
To: [EMAIL PROTECTED]
Cc:
Subject: RE: [hlds] AMD vs Intel.
Do you need a son?
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Okay, am sick of 'strange' behaviour on windoze server, I can get it running, is fine,
then 'something' changes... So..
Which flavour of Linux might be best to install? I need to run HLDS, also a webs
I'm sure I've seen pings of 2000 on servers during mapchanges, Apologies
that I haven't read the whole thread, but maybe he should look at whether
the map IS being loaded (if not, at which point is hlds hanging?), can he
play locally?
Steve!
- Original Message -
From: "Skirecs" <[EMAIL PRO
Dumb question but does the software (mods and game) actually support multi
processors?
Just a thought
mark duffy
___
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