I hate when junk flame mails keep clogging up my email account.
Jason
Ps. I miss Kyle's rants some times:-(
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Adam Sando
Sent: Wednesday, May 02, 2007 12:42 AM
To: hlds@list.valvesoftware.com
Subject: RE:
The guy is upset with vanilla servers, leave him alone :)
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If you want REAL 1000Hz timer on Windows you don't want to use an
application to do it:
http://www.microsoft.com/technet/sysinternals/information/bootini.mspx
Specifically:
*/TIMERES=*
•
Sets the resolution of the system timer on the standard x86
multiprocessor HAL (Halmps.dll). The argument
The question is, are you willing to take responsibility for security
breaches on client machines as a result of executable code you have sent
those machines via the Source network system?
The simplest example would be to point the internal browser at a site
which contains IE exploits, there are
First of all it is the users responsibility to protect themselves from such
attacks seeing as they can come from anywhere. The MOTD can point to a
malicious website... what does that have to do with client exec?
Secondly this is a pattern by Valve. They add these great features that
break mods
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I can think of only 2 major plugin functions affected by this.
One is server forwarding. I've heard from people operating 50 servers that
all forward to one, and I've joined many of these types of servers, so I'm
not unhappy about this change at
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The alias command, however there's no chance on valve unlocking that
due to it's potentially unsafe nature. This is why it was ideal to have the
end user be able to choose.
There's a huge difference between enforcing a certain cvar and policing
Here is my question...Maybe Im just dense and am missing it. How do you
allow more than 1player models? I mean if you drop the models into the
models folder and do crc check, you can only do 1 set since they will
overwrite each other if you drop more than 1 in. Is there a way to do
multiple
LDuke wrote:
I can't think of another valid reason to use a client exec from a plugin. I
don't understand why there is so much outcry. What client commands (other
than those listed above) are you execing on players that you miss so much
with the restrictions?
Grant
(L. Duke)
The ability to
I'm posting about the beta.
You are posting about me. As much as I love me, I don't make for a good
topic of discussion on what it is a mailing list for server admins.
Someone asked a question concerning a scenario which bad admins choosing
naff names for their files and expecting consistency on
Bind s kill
LDuke wrote:
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I can think of only 2 major plugin functions affected by this.
One is server forwarding. I've heard from people operating 50 servers that
all forward to one, and I've joined many of these types of servers, so I'm
not
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Crazy idea, but why doesn't everyone just drop the argument completely.
This is a mailing list, not a whine and argue list. Take it to personal
emails if you need to, because you guys are just spamming up the list with
this nonsense now.
On
Is there an anticipated release date for the pure server update barring any
showstopping bugs?
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When its ready :) We are gating the release on resolving certain
reported bugs rather than a fixed date.
- Alfred
NaughtyGeek wrote:
Is there an anticipated release date for the pure server update
barring any showstopping bugs?
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To unsubscribe,
Anyone? Or is my assumption correct stating you can only enforce a
single model?
Hell Phoenix wrote:
Here is my question...Maybe Im just dense and am missing it. How do you
allow more than 1player models? I mean if you drop the models into the
models folder and do crc check, you can only do
I received an email from someone claiming to be Dustin Diamond with files to be
added to my DOD:S server to fix an exploit on Strand. Is this legit? If anyone
wants the link for the files, email me off list and I'll send it to you. Here
is the text:
Hello wonderful server operator (or friend
He is the one who created the map. Dunno if its real or not though.
HP
NaughtyGeek wrote:
I received an email from someone claiming to be Dustin Diamond with files to be
added to my DOD:S server to fix an exploit on Strand. Is this legit? If anyone
wants the link for the files, email me off
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Sounds legit. Have a read through the DoD forum thread for more details --
http://www.dayofdefeat.net/forums/showthread.php?t=72603
On 5/2/07, NaughtyGeek [EMAIL PROTECTED] wrote:
I received an email from someone claiming to be Dustin
Thanks. Installed!
-- Original message --
From: Shawn [EMAIL PROTECTED]
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Sounds legit. Have a read through the DoD forum thread for more details --
http://www.dayofdefeat.net/forums/showthread.php?t=72603
Re: /timers, That's won't fix sleep(1) returnning 9 out of 10 times in 2ms.
I've tried it. What is does is no different from what the high res
multimedia timer does.
The problem isn't getting a timer source at 1000Hz, it's more to do with
the implementation code.
As someone on this list already
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I wholeheartedly agree
On 5/3/07, Frank T. O'Connor [EMAIL PROTECTED] wrote:
Re: /timers, That's won't fix sleep(1) returnning 9 out of 10 times in
2ms.
I've tried it. What is does is no different from what the high res
multimedia timer
Not THE Dustin Diamond is it?
http://en.wikipedia.org/wiki/Dustin_Diamond
He's Screech from saved by the bell.
- Original Message -
From: NaughtyGeek [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Wednesday, May 02, 2007 4:45 PM
Subject: Re: [hlds] Email from Dustin Diamond
I agree with LDuke on this.
All these new features and lock-down type changes are all good, however
the biggest threat that I see at the moment, is cheating/hacking
players.
Since the rollout of the Guest Pass system, every single server I join
will have at least 1 hacker/cheater on it at some
just about cheating:
we got 11 24-slot public servers and have much problems with cheaters the
last weeks.
hard work for us to be present on all servers.
andi
-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von Adam Sando
Gesendet: Donnerstag, 3.
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