RE: [hlds] Pure Server Mode Question / Request

2007-05-02 Thread Jason O. Washburn
I hate when junk flame mails keep clogging up my email account. Jason Ps. I miss Kyle's rants some times:-( -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Adam Sando Sent: Wednesday, May 02, 2007 12:42 AM To: hlds@list.valvesoftware.com Subject: RE:

Re: [hlds] Pure Server Mode Question / Request

2007-05-02 Thread Roman Hatsiev
The guy is upset with vanilla servers, leave him alone :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Frame limiter code....

2007-05-02 Thread James Tucker
If you want REAL 1000Hz timer on Windows you don't want to use an application to do it: http://www.microsoft.com/technet/sysinternals/information/bootini.mspx Specifically: */TIMERES=* • Sets the resolution of the system timer on the standard x86 multiprocessor HAL (Halmps.dll). The argument

Re: [hlds] RE: [hlds_linux] Source Engine Dedicated server beta (cl_restrict_server_commands)

2007-05-02 Thread James Tucker
The question is, are you willing to take responsibility for security breaches on client machines as a result of executable code you have sent those machines via the Source network system? The simplest example would be to point the internal browser at a site which contains IE exploits, there are

Re: [hlds] RE: [hlds_linux] Source Engine Dedicated server beta (cl_restrict_server_commands)

2007-05-02 Thread Yo Mama's A Chump
First of all it is the users responsibility to protect themselves from such attacks seeing as they can come from anywhere. The MOTD can point to a malicious website... what does that have to do with client exec? Secondly this is a pattern by Valve. They add these great features that break mods

Re: [hlds] RE: [hlds_linux] Source Engine Dedicated server beta (cl_restrict_server_commands)

2007-05-02 Thread LDuke
-- [ Picked text/plain from multipart/alternative ] I can think of only 2 major plugin functions affected by this. One is server forwarding. I've heard from people operating 50 servers that all forward to one, and I've joined many of these types of servers, so I'm not unhappy about this change at

Re: [hlds] RE: [hlds_linux] Source Engine Dedicated server beta (cl_restrict_server_commands)

2007-05-02 Thread Wim Barelds
-- [ Picked text/plain from multipart/alternative ] The alias command, however there's no chance on valve unlocking that due to it's potentially unsafe nature. This is why it was ideal to have the end user be able to choose. There's a huge difference between enforcing a certain cvar and policing

Re: [hlds] Pure Server Mode Question

2007-05-02 Thread Hell Phoenix
Here is my question...Maybe Im just dense and am missing it. How do you allow more than 1player models? I mean if you drop the models into the models folder and do crc check, you can only do 1 set since they will overwrite each other if you drop more than 1 in. Is there a way to do multiple

Re: [hlds] RE: [hlds_linux] Source Engine Dedicated server beta (cl_restrict_server_commands)

2007-05-02 Thread Einar S. Idsø
LDuke wrote: I can't think of another valid reason to use a client exec from a plugin. I don't understand why there is so much outcry. What client commands (other than those listed above) are you execing on players that you miss so much with the restrictions? Grant (L. Duke) The ability to

RE: [hlds] Pure Server Mode Question / Request

2007-05-02 Thread Chris Barnett
I'm posting about the beta. You are posting about me. As much as I love me, I don't make for a good topic of discussion on what it is a mailing list for server admins. Someone asked a question concerning a scenario which bad admins choosing naff names for their files and expecting consistency on

Re: [hlds] RE: [hlds_linux] Source Engine Dedicated server beta (cl_restrict_server_commands)

2007-05-02 Thread chad
Bind s kill LDuke wrote: -- [ Picked text/plain from multipart/alternative ] I can think of only 2 major plugin functions affected by this. One is server forwarding. I've heard from people operating 50 servers that all forward to one, and I've joined many of these types of servers, so I'm not

Re: [hlds] Pure Server Mode Question / Request

2007-05-02 Thread Shawn
-- [ Picked text/plain from multipart/alternative ] Crazy idea, but why doesn't everyone just drop the argument completely. This is a mailing list, not a whine and argue list. Take it to personal emails if you need to, because you guys are just spamming up the list with this nonsense now. On

[hlds] Pure Server Release

2007-05-02 Thread NaughtyGeek
Is there an anticipated release date for the pure server update barring any showstopping bugs? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

RE: [hlds] Pure Server Release

2007-05-02 Thread Alfred Reynolds
When its ready :) We are gating the release on resolving certain reported bugs rather than a fixed date. - Alfred NaughtyGeek wrote: Is there an anticipated release date for the pure server update barring any showstopping bugs? ___ To unsubscribe,

Re: [hlds] Pure Server Mode Question

2007-05-02 Thread Hell Phoenix
Anyone? Or is my assumption correct stating you can only enforce a single model? Hell Phoenix wrote: Here is my question...Maybe Im just dense and am missing it. How do you allow more than 1player models? I mean if you drop the models into the models folder and do crc check, you can only do

[hlds] Email from Dustin Diamond

2007-05-02 Thread NaughtyGeek
I received an email from someone claiming to be Dustin Diamond with files to be added to my DOD:S server to fix an exploit on Strand. Is this legit? If anyone wants the link for the files, email me off list and I'll send it to you. Here is the text: Hello wonderful server operator (or friend

Re: [hlds] Email from Dustin Diamond

2007-05-02 Thread Hell Phoenix
He is the one who created the map. Dunno if its real or not though. HP NaughtyGeek wrote: I received an email from someone claiming to be Dustin Diamond with files to be added to my DOD:S server to fix an exploit on Strand. Is this legit? If anyone wants the link for the files, email me off

Re: [hlds] Email from Dustin Diamond

2007-05-02 Thread Shawn
-- [ Picked text/plain from multipart/alternative ] Sounds legit. Have a read through the DoD forum thread for more details -- http://www.dayofdefeat.net/forums/showthread.php?t=72603 On 5/2/07, NaughtyGeek [EMAIL PROTECTED] wrote: I received an email from someone claiming to be Dustin

Re: [hlds] Email from Dustin Diamond

2007-05-02 Thread NaughtyGeek
Thanks. Installed! -- Original message -- From: Shawn [EMAIL PROTECTED] -- [ Picked text/plain from multipart/alternative ] Sounds legit. Have a read through the DoD forum thread for more details -- http://www.dayofdefeat.net/forums/showthread.php?t=72603

RE: [hlds] Frame limiter code....

2007-05-02 Thread Frank T. O'Connor
Re: /timers, That's won't fix sleep(1) returnning 9 out of 10 times in 2ms. I've tried it. What is does is no different from what the high res multimedia timer does. The problem isn't getting a timer source at 1000Hz, it's more to do with the implementation code. As someone on this list already

Re: [hlds] Frame limiter code....

2007-05-02 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] I wholeheartedly agree On 5/3/07, Frank T. O'Connor [EMAIL PROTECTED] wrote: Re: /timers, That's won't fix sleep(1) returnning 9 out of 10 times in 2ms. I've tried it. What is does is no different from what the high res multimedia timer

Re: [hlds] Email from Dustin Diamond

2007-05-02 Thread Sandy
Not THE Dustin Diamond is it? http://en.wikipedia.org/wiki/Dustin_Diamond He's Screech from saved by the bell. - Original Message - From: NaughtyGeek [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Wednesday, May 02, 2007 4:45 PM Subject: Re: [hlds] Email from Dustin Diamond

RE: [hlds] RE: [hlds_linux] Source Engine Dedicated server beta (cl_restrict_server_commands)

2007-05-02 Thread Adam Sando
I agree with LDuke on this. All these new features and lock-down type changes are all good, however the biggest threat that I see at the moment, is cheating/hacking players. Since the rollout of the Guest Pass system, every single server I join will have at least 1 hacker/cheater on it at some

Re: [hlds] RE: [hlds_linux] Source Engine Dedicated server beta (cl_restrict_server_commands)

2007-05-02 Thread Andreas Grimm
just about cheating: we got 11 24-slot public servers and have much problems with cheaters the last weeks. hard work for us to be present on all servers. andi -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Adam Sando Gesendet: Donnerstag, 3.