Re: [hlds] [hlds_announce] Source engine games Steampipe conversion schedule

2013-04-02 Thread Fletcher Dunn
Have expectations of Valve's humor sunken so low!? On April 2nd, the day of 100% seriousness, I declare that if this schedule were an April Fools' joke, it would have been one of the most lame attempts ever. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com]

Re: [hlds] [hlds_announce] Source engine games Steampipe conversion schedule

2013-04-02 Thread Kyle Sanderson
Well, to be fair, seeing the games that receive the least support going first is rather unnerving. They've had the least time to cook, and bugs are still being uncovered. I'm pretty worried about the 16th, as that's the first major game with downloadable content (I'm biased, but numbers don't lie)

Re: [hlds] [hlds_announce] Source engine games Steampipe conversion schedule

2013-04-02 Thread Crapware Wardon
Nope. The schedule is great. After all, the other games are based off of the HL2 engine. Plus you still have to pay for HL2:DM where as TF2 is a giveaway game. Plus there is way more community developed content for HL2:DM than all the other games combined. Let the people that know the game make

Re: [hlds] [hlds_announce] Source engine games Steampipe conversion schedule

2013-04-02 Thread Mart-Jan Reeuwijk
This guy still not banned from the list ? From: Crapware Wardon crapware.war...@hotmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Tuesday, 2 April 2013, 18:14 Subject: Re: [hlds] [hlds_announce] Source engine

[hlds] Counter-Strike, Counter-Strike: Condition Zero and Half-Life beta server update

2013-04-02 Thread Alfred Reynolds
We have released an update for these 3 games, the changes include: - Report bomb position more frequently to T team members when dropped, fixes it appearing at the wrong location on the radar -Improved firing behavior in Counter-Strike, Counter-Strike:Condition Zero and Half-Life Deathmatch, it

Re: [hlds] [hlds_announce] Source engine games Steampipe conversion schedule

2013-04-02 Thread Steve Gonzolos
this is getting old. stop spamming this mail list with your hate, PLEASE. it is way obvious you and your multiple accounts are trying to ruining this list. ban yourself and leave mr.wardon alone. Date: Tue, 2 Apr 2013 09:31:55 -0700 From: mreeu...@yahoo.com To: hlds@list.valvesoftware.com

Re: [hlds] [hlds_announce] Source engine games Steampipe conversion schedule

2013-04-02 Thread Doctor McKay
Ladies and gentlemen, the one person who still uses Hotmail: Mr. Crapware Wardon, aka Steve Gonzolos. Doctor McKay http://www.doctormckay.com mc...@doctormckay.com On Tue, Apr 2, 2013 at 1:25 PM, Steve Gonzolos steve.go...@live.com wrote: this is getting old. stop spamming this mail list

Re: [hlds] [hlds_announce] Source engine games Steampipe conversion schedule

2013-04-02 Thread hooky
You can't trust anything on April 1st. Anything. Nice to know that this isn't some bad joke. Thanks. Going to pass this along. On Tue, Apr 2, 2013 at 11:50 AM, Fletcher Dunn fletch...@valvesoftware.comwrote: Have expectations of Valve’s humor sunken so low!? ** ** On April 2nd, the

Re: [hlds] [hlds_announce] Source engine games Steampipe conversion schedule

2013-04-02 Thread Andy Daly
Just a question with the beta testing. I haven't had much time as yet to play with what's coming but has anyone had any issues with current plugins? I`m more concerned about yet another dodgeball plugin as that's my main concern. I presume it should be ok has anyone else confirmed plugins that do

Re: [hlds] [hlds_linux] [hlds_announce] Source engine games Steampipe conversion schedule

2013-04-02 Thread Ondřej Hošek
On Tue, Apr 2, 2013 at 6:01 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Well, to be fair, seeing the games that receive the least support going first is rather unnerving. They've had the least time to cook, and bugs are still being uncovered. The fact that bugs are still being uncovered is

Re: [hlds] [hlds_linux] [hlds_announce] Source engine games Steampipe conversion schedule

2013-04-02 Thread Gabriel Freitas
after the conversion of my CSS, I have the download and downloads folders... in my download folder it has some models and materials from custom things I downloaded from servers... and inside the downloads folder it has 200mb of .dat files what would be those .dat files? On Tue, Apr 2, 2013 at

Re: [hlds] [hlds_announce] Counter-Strike, Counter-Strike: Condition Zero and Half-Life beta server update

2013-04-02 Thread Jesse Molina
Dear Valve To start off, I don't want to be a huge jerk here and think I'm just griefing you Valve guys. There is plenty of nonconstructive criticism on this mailing lists already, and that's not the kind of community contribution I want to be involved in. I have no question people are

Re: [hlds] [hlds_announce] Counter-Strike, Counter-Strike: Condition Zero and Half-Life beta server update

2013-04-02 Thread Ross Bemrose
It's not +app_update 90 -beta beta any more, it's just +app_update 90 On 4/2/2013 8:20 PM, Jesse Molina wrote: Dear Valve To start off, I don't want to be a huge jerk here and think I'm just griefing you Valve guys. There is plenty of nonconstructive criticism on this mailing lists

Re: [hlds] [hlds_announce] Counter-Strike, Counter-Strike: Condition Zero and Half-Life beta server update

2013-04-02 Thread Alfred Reynolds
Nope, you will want the 90 -beta beta bit usually, to get the beta goodness. Jesse should read https://developer.valvesoftware.com/wiki/SteamCMD so he can find out about the scripting options we support. - Alfred -Original Message- From: hlds-boun...@list.valvesoftware.com

Re: [hlds] [hlds_announce] Counter-Strike, Counter-Strike: Condition Zero and Half-Life beta server update

2013-04-02 Thread Rick Payton
I think the point, Alfred, was that on the old system the command line stuff was simple and to the point - you want to INSTALL this GAME to this DIRECTORY. We all know the new system is better, and I'm sure everyone appreciates it as well. It's just the arguments to get the content got more

Re: [hlds] [hlds_announce] Counter-Strike, Counter-Strike: Condition Zero and Half-Life beta server update

2013-04-02 Thread IBIS Customer Service
Basically the new system no longer follows K.I.S.S. and that is the problem people have. On Tue, Apr 2, 2013 at 8:31 PM, Rick Payton r...@mai-hawaii.com wrote: I think the point, Alfred, was that on the old system the command line stuff was simple and to the point - you want to INSTALL this

Re: [hlds] [hlds_announce] Counter-Strike, Counter-Strike: Condition Zero and Half-Life beta server update

2013-04-02 Thread Ryan Stecker
I believe it was mentioned elsewhere on this list that SteamCMD is used for more than just updating server installations, hence the complexity. That being said, it isn't like you need to memorize the arguments every time you use it. As Alfred mentioned, you simply need to place your update

Re: [hlds] [hlds_linux] [hlds_announce] Source engine games Steampipe conversion schedule

2013-04-02 Thread Dominik Friedrichs
On 2013/04/03 00:37, Gabriel Freitas wrote: after the conversion of my CSS, I have the download and downloads folders... in my download folder it has some models and materials from custom things I downloaded from servers... and inside the downloads folder it has 200mb of .dat files what would