[hlds] Custom maps and server popularity

2008-10-02 Thread Dustin Wyatt
ut. Has anyone struck a good balance on this? Is it possible to run a constantly full server that has a mix? -Dustin Wyatt ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Server browser shenanigans

2008-09-21 Thread Dustin Wyatt
e amount of traffic it will appear to >>>> slow down or halt, which is why it's recommended to set your connection >>>> to a low level. Setting the bandwidth lower shouldn't give you any "lag" >>>> in anything dealing with Steam. >&g

Re: [hlds] Server browser shenanigans

2008-09-20 Thread Dustin Wyatt
server list refreshes... On Sat, Sep 20, 2008 at 12:49 PM, Kevin Ottalini <[EMAIL PROTECTED]> wrote: > Dustin, >The serverbrowsers (both Steam and in-game) use the rate settings in > your Steam > settings > downloads > > If the Steam download settings are set too fast

[hlds] Server browser shenanigans

2008-09-20 Thread Dustin Wyatt
Ok, take a look at this pic: http://www.smackcentral.net/files/server_count.jpg I refreshed the desktop server browser and then immediately refreshed the in-game server browser. No matter how many times I do this, the in-game browser always returns many more servers than the desktop version. Wh

Re: [hlds] Fast DL server zipping

2008-09-10 Thread Dustin Wyatt
Can SourceRSC run on the game server and FTP content to a remote sv_download server? The readme seems to imply it doesnt function in this manner. On Tue, Sep 9, 2008 at 6:00 PM, Alan Huseby <[EMAIL PROTECTED]> wrote: > Check out SourceRSC http://www.brainless.us/downloads.aspx?cid=1 > > It

Re: [hlds] srcds CPU usage, again.

2008-08-28 Thread Dustin Wyatt
;p On Thu, Aug 28, 2008 at 1:10 PM, Cc2iscooL <[EMAIL PROTECTED]> wrote: > Do you have SourceTV running by chance? I've complained before about how srcds chugs massive amounts of CPU, but now that I've enabled SourceTV it's gotten absolutely absurd. Here is my server idling, while

Re: [hlds] The new tagging system

2008-08-21 Thread Dustin Wyatt
Well, didn't the same argument hold for people bypassing the Custom Tab? On Wed, Aug 20, 2008 at 10:36 PM, Nephyrin Zey <[EMAIL PROTECTED]> wrote: > There's no more incentive to lie about your server. People who lie > will just get players that join looking for something they don't > provide, wh

Re: [hlds] The new tagging system

2008-08-20 Thread Dustin Wyatt
That's the problem with "vanilla". I'd call my server vanilla, but we do run custom maps, so others wouldn't. On Wed, Aug 20, 2008 at 8:28 PM, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > and why isnt it vanilla? because it goes to 25/24 when someone with a > reserved slot joins? or that it ha

Re: [hlds] Any good web based bandwidth graphs?

2008-08-13 Thread Dustin Wyatt
Yeah, I use cacti as well. I plot cpu usage, I average all the connected players pings and plot that, bandwidth, etc... On Wed, Aug 13, 2008 at 3:56 PM, Chris Staley <[EMAIL PROTECTED]> wrote: > http://www.cacti.net/ :P > > Mike Stiehm wrote: >> I'm looking for a good bandwidth monitoring app tha

Re: [hlds] New TF2 Crash

2008-08-03 Thread Dustin Wyatt
Yes, I concur. Thanks... On Sun, Aug 3, 2008 at 12:38 AM, chillicane <[EMAIL PROTECTED]> wrote: > thanks for letting us know about this, also thanks for the Sourcemod plugin, > works great. > > On Sun, Aug 3, 2008 at 1:20 AM, Cc2iscooL <[EMAIL PROTECTED]> wrote: > >> It's not a metamod plugin. It

Re: [hlds] SourceTV

2008-08-01 Thread Dustin Wyatt
I dont know what more confirmation you want. It hasn't been fixed. On Fri, Aug 1, 2008 at 6:02 PM, Nephyrin Zey <[EMAIL PROTECTED]> wrote: > I believe it has, actually. I haven't seen it recently. If anyone can > confirm it is still happening, I have a plugin that fixes it.

Re: [hlds] SourceTV

2008-08-01 Thread Dustin Wyatt
No it hasn't. On Fri, Aug 1, 2008 at 8:04 AM, Procyon <[EMAIL PROTECTED]> wrote: > Does anyone who run sourcetv know if the bug where players who tried to > join a gameserver were directed to the sourcetv port erroneously has > been solved? > > ___ > To

Re: [hlds] Sourcetv and DoD:S

2008-07-27 Thread dustin . wyatt
The bug where when you favorite TF2 servers with SourceTV being added as "0.0.0.0" or as the ip:port of the SourceTV instead of the TF2 server is STILL present after months of patches... On 7/26/08, James McKenna <[EMAIL PROTECTED]> wrote: > Neon, > > We use it to spectate reported cheaters. It al

Re: [hlds] Suggestion: Independant PFF Voicecom channel

2008-07-23 Thread Dustin Wyatt
> To: "'Half-Life dedicated Win32 server mailing list'" > > Subject: Re: [hlds] Suggestion: Independant PFF Voicecom channelPointless, > people can still mic-spam without using voice_inputfromfile > -Original Message- > From: [EMAIL PROTECTED] > [ma

Re: [hlds] Suggestion: Independant PFF Voicecom channel

2008-07-23 Thread Dustin Wyatt
e > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Dustin Wyatt > Sent: Wednesday, July 23, 2008 10:59 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Suggestion: Independant PFF Voicecom channel > > Th

Re: [hlds] TF2 Stats Service

2008-07-23 Thread Dustin Wyatt
This is very true, but pointing out the good features of what is available is only going to help him develop something that stands out... On Wed, Jul 23, 2008 at 5:40 AM, Frazer Smith <[EMAIL PROTECTED]> wrote: > There is no doubt that PS and hlstatsX are good stats applications - but I > would m

Re: [hlds] Suggestion: Independant PFF Voicecom channel

2008-07-23 Thread Dustin Wyatt
This sounds like an awful lot of work for a very small minority of people. I can honestly say I've NEVER seen (heard?) anyone on my sever trying playing music for a "shared experience". There's already an SM plugin (http://forums.alliedmods.net/showthread.php?t=72227) that blocks use of HLSS and

Re: [hlds] TF2 Stats Service

2008-07-22 Thread Dustin Wyatt
This was touched on already, but PS already has experimental streaming support and 3.2 will have official support. This SM plugin works well for in-game stats: http://forums.alliedmods.net/showthread.php?t=69102 I got tired of keeping both HLstats and Psychostats running, and since PS is more fu

Re: [hlds] Cacti Rcon Data Collection

2008-07-18 Thread Dustin Wyatt
I just wanted to reply to this somewhat older message and thank Neph for the info. I'd kinda sorta thought about doing something like this in the past but never got around to it. This message gave me a kick in the rear and now I'm working on tracking all sorts of info. SoThanks! On Sun, Ju

Re: [hlds] Cant spawn vehicles and thrusters in gmod 10

2008-07-10 Thread Dustin Wyatt
It was pretty obvious he was talking to JDoc, as that was the person he quoted last...not you. On Thu, Jul 10, 2008 at 6:00 PM, dan <[EMAIL PROTECTED]> wrote: > Forget it ive fixed it my self you wont hear from me again and im not gonna > say what i have done > > -Original Message- > Fro

Re: [hlds] when will these be fixed?

2008-07-10 Thread Dustin Wyatt
So you're saying the best way to address a dubious shortcoming is to not fix a bug? Dustin On Thu, Jul 10, 2008 at 1:36 AM, Ronny Schedel <[EMAIL PROTECTED]> wrote: > Sentries tracking through walls should not be fixed. The engineer is already > the worst character right now,

Re: [hlds] taunts not working

2008-07-09 Thread Dustin Wyatt
I just noticed the disguised spy taunt issue just last night. On Wed, Jul 9, 2008 at 6:32 AM, Saint K. <[EMAIL PROTECTED]> wrote: > Maybe this is related to what we see at Linux; > > A disguised spy can now taunt, but doesn't move. > Medic only does one scream while taunting. > > Taunts seem to

Re: [hlds] UAC kicking in due to active-x controls in the MOTD

2008-06-23 Thread Dustin Tuft
you with the UAC everytime you open your favorite app. Dustin Tuft > Date: Mon, 23 Jun 2008 14:49:38 -0500> From: [EMAIL PROTECTED]> To: > hlds@list.valvesoftware.com> Subject: Re: [hlds] UAC kicking in due to > active-x controls in the MOTD> > And you are probably

Re: [hlds] TF2 Orangebox Dir is Gone?

2008-06-14 Thread Dustin Wyatt
under the already existing orangebox directory, so I end up with c:\Valve\orangebox\orangebox\tf and the other assorted directories at the same level as tf. - Dustin On Fri, Jun 6, 2008 at 11:44 PM, Midnight <[EMAIL PROTECTED]> wrote: > Trying to figure out what happened here. > > I u

Re: [hlds] Team Fortress 2 Update Released

2008-05-10 Thread Dustin Wyatt
I experience this sometimes as well. -Dustin On Sat, May 10, 2008 at 12:51 AM, George Devgru Seal <[EMAIL PROTECTED]> wrote: > I haven't played Goldrush enough to tell if I experience this, but I do > experience something similar with the radar for the flag in 2fort being >

Re: [hlds] Beefy server

2008-05-05 Thread Dustin Tuft
drive Windows Server Standard 2003 R2 with SP2 64-bit ISP is Fiber with a 15/15 connection (but we know how that really goes :) Have never maxed out the slot count, mostly just work buddies and I play on it. Dustin Tuft > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Dat

Re: [hlds] Reliable Snapshot Overflow

2008-05-05 Thread Dustin Wyatt
Yeah, I was just talking about this with some of my server regulars. I haven't noticed the specific time it happens, but previous to the goldrush update I saw people disconnected with that error maybe a couple times. Post-goldrush update I've already seen it 20 times. On Mon, May 5, 2008 at 1:4

Re: [hlds] Team Fortress 2 Update Available

2008-05-04 Thread Dustin Wyatt
008 at 11:38 AM, Mike Stiehm wrote: > > > >> I 3rd that > >> > >> > Date: Sat, 3 May 2008 13:28:20 -0500> From: [EMAIL PROTECTED]> To: > >> [EMAIL PROTECTED]; hlds@list.valvesoftware.com> Subject: Re: [hlds] > >> Team Fortress 2 U

Re: [hlds] Team Fortress 2 Update Available

2008-05-03 Thread Dustin Wyatt
I've had several as wel... -Dustin On Sat, May 3, 2008 at 12:09 PM, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > Ive had a few crashes since this latest update while running goldrush, > where do I send my dump files? > > > > Steve wrote: > > The updat

Re: [hlds] Command line rcon tool

2008-05-02 Thread Dustin Wyatt
Andrew, this tool has really been useful to me. I appreciate your efforts. Anyway to pass commands that require double quotes? For example Beetlesmod bm_task requires a format like so: bm_task "19:00" "changelevel ctf_2fort" -Dustin On Wed, Apr 23, 2008 at 4:43 PM,

Re: [hlds] Feedback about this TF2 update

2008-04-30 Thread Dustin Wyatt
I played for a couple hours on my server tonight and only a couple times did we have more than a couple medics on our team Anecdotal evidence and all, but having a good community around your server will help alleviate any medic whoring. -Dustin On Wed, Apr 30, 2008 at 7:43 PM, James

Re: [hlds] Feedback about this TF2 update

2008-04-30 Thread Dustin Wyatt
After the disaster that was the release, I'm quite liking the update. I dont care about the medic achievements one way or another, and all the morons running around as medic will die out before too long. Goldrush is cool. Fantastic job, Valve. (Except for the release disaster) -Dustin O

Re: [hlds] Win32 Team Fortress 2 Server Update Released

2008-04-29 Thread Dustin Wyatt
Disabled beetlesmod. Everything working fine now. -Dustin On Tue, Apr 29, 2008 at 10:09 PM, Fudgstu <[EMAIL PROTECTED]> wrote: > I'm running Mani mod...it's running, but now, everyone keeps getting moved > to spec randomly. > > > > > On Tue, Apr 29, 2

Re: [hlds] Goldrush makes Server Crash!!!

2008-04-29 Thread Dustin Wyatt
I sometimes get up to a dozen or so players. -Dustin On Tue, Apr 29, 2008 at 9:03 PM, scummy <[EMAIL PROTECTED]> wrote: > Installed the 2nd update made in a vanilla server and as soon as the 2nd > player connects it crashes. > > W2K Server > > > > - Original

Re: [hlds] Goldrush makes Server Crash!!!

2008-04-29 Thread Dustin Wyatt
Still crashtastic... On Tue, Apr 29, 2008 at 9:01 PM, StrontiumDog <[EMAIL PROTECTED]> wrote: > Yep...still crashing *sigh* > > 2008/4/29 James McKenna <[EMAIL PROTECTED]>: > > > > > Also grabbed the new update and crashing hard. Server 2k3 > > > > On Tue, Apr 29, 2008 at 6:54 PM, YankeeDe

Re: [hlds] Team Fortress 2 Update Coming

2008-04-29 Thread Dustin Wyatt
Yes, mine just freezes after a few second. -Dustin On Tue, Apr 29, 2008 at 8:17 PM, P. Bhandal <[EMAIL PROTECTED]> wrote: > Anyone else having problems with their servers crashing? > > > > On Tue, Apr 29, 2008 at 6:13 PM, James McKenna <[EMAIL PROTECTED]> wrote: >

Re: [hlds] Nuke Exploit Info and Prevention

2008-04-29 Thread Dustin Wyatt
No, we're blocking TCP on port 27015. The game functions fine with TCP blocked since it uses UDP for everything but rcon. Then you just specifically allow the IP's that you want to have rcon access. -Dustin On Tue, Apr 29, 2008 at 1:35 PM, Mike Stiehm <[EMAIL PROTECTED]> wro

Re: [hlds] Nuke Exploit Info and Prevention

2008-04-29 Thread Dustin Wyatt
n the right and add a filter, rule, and then policy. (Man the command line is a lot easier) -Dustin On Tue, Apr 29, 2008 at 10:05 AM, Dustin Wyatt <[EMAIL PROTECTED]> wrote: > An FYI for those who didnt know this (like me)... > > You have to install the Windows XP SP2 Support Tools

Re: [hlds] Nuke Exploit Info and Prevention

2008-04-29 Thread Dustin Wyatt
An FYI for those who didnt know this (like me)... You have to install the Windows XP SP2 Support Tools to get ipseccmd on Win2k3 Server. http://support.microsoft.com/kb/838079/ -Dustin On Tue, Apr 29, 2008 at 1:45 AM, Tony Paloma <[EMAIL PROTECTED]> wrote: > So, I was able to make

Re: [hlds] Command line rcon tool

2008-04-23 Thread Dustin Wyatt
Fantastic! Exactly what I need. -Dustin On Wed, Apr 23, 2008 at 3:32 PM, Andrew Simpson <[EMAIL PROTECTED]> wrote: > Hey, I just updated my C# implementation, it now includes precompiled > binaries and solution files, as well as being more user friendly, so you can > send R

Re: [hlds] Command line rcon tool

2008-04-23 Thread Dustin Wyatt
AFAK, hlsw doesn't allow you to issue rcon command through the command line.... -Dustin On Wed, Apr 23, 2008 at 1:46 PM, ShadowMoses <[EMAIL PROTECTED]> wrote: > http://www.hlsw.org/ > > > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAI

[hlds] Command line rcon tool

2008-04-23 Thread Dustin Wyatt
o me... I found references to a program called "ogsRCon" in the archive of this list back in 2006, but none of the links to this work. Any suggestions? -Dustin ___ To unsubscribe, edit your list preferences, or view the list archives,

[hlds] SourceTV still broken

2008-04-18 Thread Dustin Wyatt
s the SourceTV port. People who try to connect seem to randomly connect to game server or SourceTV. I REALLY want to run SourceTV but this just doesn't work. - Dustin ___ To unsubscribe, edit your list preferences, or view the list archives, please v

Re: [hlds] TF2's popularity definitely slipping fast

2008-04-08 Thread Dustin Wyatt
the plain fact that as of RIGHT NOW gamespy is reporting less than a third of the TF2 players than either of the two other sources report while at the same time tracking the other sources pretty closely on other games -Dustin On Tue, Apr 8, 2008 at 3:10 PM, <[EMAIL PROTECTED]> wrote: &g

Re: [hlds] TF2's popularity definitely slipping fast WAS Internet vs. Custom Tab

2008-04-08 Thread Dustin Wyatt
ken at 2:36PM today: serverspy game-monitorgamespy css 87645 68994 74022 cs 140248 128419 102399 bf2 20757 21474 21085 cod440174 41036 29051 tf2 773683171483 -Dustin On Tue, Apr 8, 2008 at 12:19 PM, 1nsane . <[EMAIL PROTECTED]> wrote: &g

Re: [hlds] TF2's popularity definitely slipping fast WAS Internet vs. Custom Tab

2008-04-08 Thread Dustin Wyatt
Another source: http://www.serverspy.net/site/stats/ -Dustin On Tue, Apr 8, 2008 at 11:56 AM, Dustin Wyatt <[EMAIL PROTECTED]> wrote: > Zeitgeist is WAY off. > > As of right now, other sources like game-monitor.com are reporting 6-7 > thousand players and in the evenings

Re: [hlds] TF2's popularity definitely slipping fast WAS Internet vs. Custom Tab

2008-04-08 Thread Dustin Wyatt
Zeitgeist is WAY off. As of right now, other sources like game-monitor.com are reporting 6-7 thousand players and in the evenings (USA) it hits 12k. -Dustin On Tue, Apr 8, 2008 at 11:47 AM, <[EMAIL PROTECTED]> wrote: > I've been following the custom tab topic through the di

Re: [hlds] SourceTV Fixes

2008-04-07 Thread Dustin Wyatt
Any progress on this, Neph? -Dustin On Fri, Mar 21, 2008 at 3:59 AM, Nephyrin Zey <[EMAIL PROTECTED]> wrote: > Ok guys, what bugs are you noticing with sourcetv? We really want to use > it on Nemu's Stomping Ground so i've been writing a plugin to make it > behave.

Re: [hlds] Request: Steam Friends API

2008-04-01 Thread Dustin Wyatt
This is a nice idea and receives my seal of approval. - Dustin On Wed, Apr 2, 2008 at 12:02 AM, Spencer 'voogru' MacDonald <[EMAIL PROTECTED]> wrote: > Speaking of steam community api it would be nice for the server to have this > kind of API available. As well as an AP

Re: [hlds] SourceTV *completely broken*?

2008-03-21 Thread Dustin Wyatt
is the bug Valve referred to in the announcment of the update here on this list that they haven't fixed yet. -Dustin On Thu, Mar 20, 2008 at 11:01 PM, Nephyrin Zey <[EMAIL PROTECTED]> wrote: > Another admin is telling me people keep joining his sourceTV when trying > to joi

Re: [hlds] mp_tournament = no worky

2008-03-19 Thread Dustin Wyatt
in the next update. > > 2. the timelimit just ran out. That's why it showed the UI since it was > finish. If a round is finish and there is less than 5 min left, it's also > finish. > > > 2008/3/19, Dustin Wyatt <[EMAIL PROTECTED]>: > > > > > &g

[hlds] mp_tournament = no worky

2008-03-19 Thread Dustin Wyatt
2. Last night we were playing a match on granary. Win condition as stated on the mp_tournament UI was 30 minutes, but at some point in the middle of that 30 minutes the UI popped up and showed both clans as Not Ready. We had to note scores and reload the map. Dustin

[hlds] Valve: Please give us some details reguarding the future of tabbed server listing.

2008-03-14 Thread Dustin Tuft
either decide to pack up and go home or become Valves number one Server ops supporting a well educated directive that we can all stand behind. Thanks Dustin Tuft ___ To unsubscribe, edit your list preferences, or view the list archives, please visit

Re: [hlds] Why sv_tags wont work.

2008-03-10 Thread Dustin Wyatt
usting for correlation and causation it's all guesswork. Dustin On Fri, Mar 7, 2008 at 7:28 PM, Gregory Matherne <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > They fracture the community? OK, if you say so. Its the same as no AWP &

Re: [hlds] Why sv_tags wont work.

2008-03-07 Thread Dustin Wyatt
That part is ridiculous. Dustin On Fri, Mar 7, 2008 at 3:54 PM, Spencer 'voogru' MacDonald <[EMAIL PROTECTED]> wrote: > Then what about the situation that you essentially can't use sv_tags to > better describe your server (as was promised), because if you dare set it

Re: [hlds] Why sv_tags wont work.

2008-03-07 Thread Dustin Wyatt
I do. I understand people's frustration with it, but I think all the customizations like no-crit just fracture the community, which is a bad thing. Dustin On Fri, Mar 7, 2008 at 2:37 PM, Spencer 'voogru' MacDonald <[EMAIL PROTECTED]> wrote: > Oh I forgot to ask. >

[hlds] Feature request/suggestion

2008-03-04 Thread Dustin Wyatt
orked and didnt after a match or a scrim. It would aid this immensely if we could play back the SourceTV demo on the server and then we could all connect and pause/rewind/slomo/whatever while talking about what's going on and what we should've done. So anyway, thi

Re: [hlds] TF2 SourceTV Problem

2008-03-04 Thread Dustin Wyatt
eport another instance of this bug. Our clan was playing a match on another clan's server and they had SourceTV running on 27020, but when I tried connecting it consistently dropped me onto the live server. I'll reply to my earlier email thread with this info... Dustin On Sun, Mar 2, 2

Re: [hlds] SourceTV and server won't stop sharing same port

2008-03-04 Thread Dustin Wyatt
onto the live server (port 27015) even though I specifically connected to 27020. I've had multiple people report this bug to me on our own server as well. I had to disable SourceTV. Dustin On Mon, Feb 18, 2008 at 5:34 PM, Dustin Wyatt <[EMAIL PROTECTED]> wrote: > Makes no diffe

Re: [hlds] RE: [hlds_linux] Upcoming Team Fortress 2 update

2008-02-20 Thread Dustin Wyatt
No, it's still screwed up. See my message about SourceTV and srds sharing the same port. - Dustin On Feb 20, 2008 12:51 AM, Andrius Pirus <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > And what about server's reporting in steam wi

Re: [hlds] SourceTV and server won't stop sharing same port

2008-02-18 Thread Dustin Wyatt
m/forums/showthread.php?t=648185&highlight=sourcetv On Feb 18, 2008 2:58 PM, Joseph Laws <[EMAIL PROTECTED]> wrote: > > Dustin Wyatt wrote: > > With the new ability to keep SourceTV from taking a player slot I > > decided to give it a try. > > >

[hlds] SourceTV and server won't stop sharing same port

2008-02-18 Thread Dustin Wyatt
the server browser seem to randomly connect to either SourceTV or the game server. I've tried setting tv_enable and tv_port via cfg and via console all with same result. -Dustin ___ To unsubscribe, edit your list preferences, or view the list archives

RE: [hlds] Re: hlds digest, Vol 1 #5446 - 5 msgs

2007-06-22 Thread Dustin Tuft
-- [ Picked text/plain from multipart/alternative ] Well shoot, that kind of takes all the wind right out of the sails... Thanks for setting me straight Whisper :) Dustin Tuft > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: Re: [hlds] > Re: hlds digest, Vol

RE: [hlds] Re: hlds digest, Vol 1 #5446 - 5 msgs

2007-06-22 Thread Dustin Tuft
registered a Domain name..It's public and any one can get it. Whisper did answer your question, but you decide to get all mad because he didn't spoon feed you and made you read it for your self... OMG what has the world come to, cats and dogs living together...etc... Dustin Tu

RE: [hlds] Lag with Bots on 100 Tick CSS ?

2007-04-13 Thread Dustin Tuft
r hard to miss one CPU sitting at a 100% and the rest sitting at 4-8%. Did he ever say how many CPU's/Core's he has? Dustin Tuft > From: [EMAIL PROTECTED]> To: [EMAIL PROTECTED]> Subject: RE: [hlds] Lag with > Bots on 100 Tick CSS ?> Date: Fri, 13 Apr 2007 18:54:44

RE: [hlds] Source Multiplayer Update Released

2007-03-14 Thread Dustin Tuft
-- [ Picked text/plain from multipart/alternative ] How do you solve a 3rd party problem? You hire it :) Sorry I just thought I would add a little humor to the boil, maybe help bring the fire down a bit Dustin Tuft > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com>

RE: [hlds] Alltalk on by default

2007-02-22 Thread Dustin Tuft
-- [ Picked text/plain from multipart/alternative ] Check your Adminmod config file, I think it has turns it off by default Dustin Tuft > To: hlds@list.valvesoftware.com> Subject: Re: [hlds] Alltalk on by default> > From: [EMAIL PROTECTED]> Date: Thu, 22 Feb 2007 19:07:13

RE: [hlds] VALVe wants advertisements in CS 1.6

2006-12-09 Thread Dustin Tuft
or ya valve, why not have water mark ads, think of the new ways you can annoy your gaming player pool with a Tide water mark over every thing a client see. Or hey why not a little logo in the corner like all the Cable Stations load so you know for sure who is providing you the goods? Dustin

RE: [hlds] Server Clan to Inform Valve of their Mistake

2006-11-17 Thread Dustin Tuft
-- [ Picked text/plain from multipart/alternative ] Well then Valve has all ready won, and we all just keep our moths shut and take it. Dustin Tuft > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: Re: [hlds] > Server Clan to Inform Valve of their Mistake>

RE: [hlds] Server Clan to Inform Valve of their Mistake

2006-11-17 Thread Dustin Tuft
es, and as such they need to start hearing what the server admins are dealing with and start working to satisfy the demands of the server admins or sooner or later there will be no public servers. Dustin Tuft > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: Re: [h

RE: [hlds] Workaround for cl_restrict_server_commands ?

2006-11-17 Thread Dustin Tuft
? Seems to me that your kind of biting the hands that feed your clients so to speak. Dustin Tuft > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: Re: [hlds] > Workaround for cl_restrict_server_commands ?> Date: Fri, 17 Nov 2006 13:14:26 > +> &

RE: [hlds] HL1 banner

2006-11-10 Thread Dustin Tuft
chose not to show sprays) then there would be no problem, but again mute point here huh, they decided to remove it from the server and as far as they see it problem solved. Dustin Tuft > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: Re: [hlds] > HL1 banner> Da

RE: [Bulk] Re: [Bulk] Re: [hlds] -steamport for srcds windows

2006-10-02 Thread Dustin Tuft
-- [ Picked text/plain from multipart/alternative ] Wait a sec, your not Valve?? Crap I thought all Valve employees used a gmail account... ...memo to self stop sending e-payment to [EMAIL PROTECTED] and Wikies all ways stay current... Dustin Tuft > From: [EMAIL PROTECTED]> To

RE: [hlds] WinCSX.exe stats rank ordering

2006-09-28 Thread Dustin Tuft
exe is using to determine the rank. Well is that kind of like ording steak at a fish house? sure they might know how to make a steak, but you really out to look else where for the best answer and maybe even hit their web site you might just find a helpful document covering such calc and program function

RE: [hlds] Can't download updates from Valve

2006-08-31 Thread Dustin Tuft
-- [ Picked text/plain from multipart/alternative ] Just keep retrying, that's a server got too busy to talk to your server error. Dustin Tuft > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: [hlds] > Can't download updates from Valve> Date: Thu, 3

RE: [hlds] Third party dedicated server

2006-08-22 Thread Dustin Tuft
would need to run that command from the HLDS.exe folder to start the TS server Dustin Tuft > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: [hlds] > Third party dedicated server> Date: Tue, 22 Aug 2006 14:52:57 -0700> > --> [ > Picked text/plain

RE: [hlds] Funny (note to self 1hole...might be missing the A)

2006-08-21 Thread Dustin Tuft
shows your level of interrogatory. To be willing to insult so many with out even so much as a real reason, I just don't understand it. Dustin Tuft > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: Re: [hlds] > Funny> Date: Tue, 22 Aug 2006 09:14:01 +

RE: [hlds] Funny

2006-08-21 Thread Dustin Tuft
berate you for your ever so witty posts. Dustin Tuft > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: [hlds] > Funny> Date: Mon, 21 Aug 2006 03:05:11 -0700> > --> [ Picked text/plain from > multipart/alternative ]> It's funny how game serv

RE: [hlds] HLSW stopped picking up my server

2006-08-21 Thread Dustin Tuft
every thing else you can do at the same time evenOh my gosh only one server how ever can you justify your job watching one server. Dustin Tuft > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: Re: [hlds] > HLSW stopped picking up my server> Date: S

RE: [hlds] Server invisible

2006-08-16 Thread Dustin Tuft
-- [ Picked text/plain from multipart/alternative ] Shouldn't the download URL end with a "/"? I think with out the "/" your tring to download files called "hlpmapsMAP.BSP" when you need to be downloading "hlpmaps/MAP.BSP" Dustin > From: [E

RE: [hlds] Server invisible

2006-08-14 Thread Dustin Tuft
your terminal server session then that terminal session has the access HL console window, and if you click on the X and leave the Session running, your HL console stays running as well. Dustin Tuft > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: RE: [hlds] > Serve

RE: [hlds] Sdk update

2006-08-08 Thread Dustin Tuft
-- [ Picked text/plain from multipart/alternative ] A lass my evil task is done, Whisper is finally hearing the Whisper's I have been projecting with my cable modem :D Dude the little bird that you have been listing to is quite wrong, I certainly don't hate you, and have found many answers whipp

RE: [hlds] Sdk update

2006-08-08 Thread Dustin Tuft
-- [ Picked text/plain from multipart/alternative ] Well You do have your rights, and are more then welcome to your opinion, but can I just point out this is the Windows HLDS list and not the Linux HLDS list or the SDK list. So Maybe you can go flaunt your opinion and advanced use of computers o

RE: Re: [hlds] Still can see my server in the list

2006-07-17 Thread Dustin Tuft
27;t hold out a anything, and in general unless your in an area that was bought up by Comcast your most likely in bridge mode with the modem at any rate. I lost your thread, did you say if you had a router in between your Server and the Comcast Modem? Dustin Tuft > From: [EMAIL PROTECT

RE: Re: [hlds] Day of deafeat soruce

2006-07-15 Thread Dustin Tuft
-- [ Picked text/plain from multipart/alternative ] Do you have any other HL game servers running? try setting the port (-port 27020) Dustin Tuft > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: Re: [hlds] > Day of deafeat soruce> Date: Sat, 15 Jul 2006

RE: [hlds] Port Forward?!

2006-07-02 Thread Dustin Tuft
correctly so Windows thinks the port is in use. I am sure there is a second option to releasing the port but I have not invested any time in locating it :) Dustin Tuft > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: [hlds] > Port Forward?!> Date: Sun,

RE: [hlds] Re: VAC Problems

2006-06-29 Thread Dustin Tuft
-- [ Picked text/plain from multipart/alternative ] Do both server have there own public IP? becasue if your NATing the two they could be over lapping each other on the single Public IP. > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: [hlds] Re: > VAC Problems> Date: Fri, 30

RE: [hlds] HLDS has issues only on one port?

2006-06-20 Thread Dustin Tuft
emote server. Not sure that's what happening for you, but it's a different angle at least :)Dustin Tuft > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: [hlds] > HLDS has issues only on one port?> Date: Tue, 20 Jun 2006 22:37:39 -0500> > > Ok.

RE: [hlds] Re: bug in srcds and hlds

2006-06-11 Thread Dustin Tuft
the common input function. Dustin Tuft > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: [hlds] Re: > bug in srcds and hlds> Date: Sat, 10 Jun 2006 22:05:02 -0700> > Gentlemen,> > > As soon as you give me an example of single-line comment terminatin

RE: [hlds] bug in srcds and hlds

2006-06-10 Thread Dustin Tuft
-- [ Picked text/plain from multipart/alternative ] I am sorry, but that is not a bug, you have terminated the line and anything after ; is treated as a new line. Try the following: // mp_timelimit 0;//echo timelimit setecho end of test.cfg I am not sure I see the point here, why would you stac

RE: Re: [hlds] Will the XBox Client Connect to SRCDS Servers?

2006-05-30 Thread Dustin Tuft
y of free servers for all Go Valve.... Dustin Tuft > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: Re: [hlds] > Will the XBox Client Connect to SRCDS Servers?> Date: Tue, 30 May 2006 > 16:50:25 -0500> > Through 3rd party hardware, yes (OK You can co

Re: [hlds] This Steam account does not own this game message in console

2006-05-09 Thread Dustin Tuft
erver then double clicked on it, the content would start to load seeing how the contect is truely there, so they would be able to get all the way to authenicat and at that point Steam would match the account to the game and dump player. Thus goes round the cycle of Steam.... Dustin Tuft From: &l

Re: [hlds] SRCDS will not run

2006-04-24 Thread Dustin Tuft
Now be carefull Whisper, next Kyle will use all his police force ablities and acuse you of altering his orginal e-mail.He might have to put in a call to the FBI for help on this excelent fake. Dustin Tuft From: Whisper <[EMAIL PROTECTED]> Reply-To: hlds@list.valvesoftware.com To

Re: [hlds] SRCDS will not run

2006-04-24 Thread Dustin Tuft
server! :) Dustin Tuft From: "kyle" <[EMAIL PROTECTED]> Reply-To: hlds@list.valvesoftware.com To: Subject: Re: [hlds] SRCDS will not run Date: Sun, 23 Apr 2006 16:28:54 -0700 (Pacific Daylight Time) -- [ Picked text/plain from multipart/alternative ] Last night, I teste

Re: [hlds] Disabled Account

2006-04-14 Thread Dustin Tuft
Didn't you promis to end your ties to Valve? I am pretty sure that includes this list, you can't even keep your promis's so what credit do you think you have? Dustin Tuft From: RaynServ <[EMAIL PROTECTED]> Reply-To: hlds@list.valvesoftware.com To: hlds@list.valvesof

Re: [hlds] Disabled Account

2006-04-14 Thread Dustin Tuft
Dam Whisper, that's deep.. From: Whisper <[EMAIL PROTECTED]> Reply-To: hlds@list.valvesoftware.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Disabled Account Date: Sat, 15 Apr 2006 13:56:51 +1000 -- [ Picked text/plain from multipart/alternative ] Blasphemer Actually on a serious no

Re: [hlds] CS1.6 Servers all bound to 1 CPU?

2006-04-10 Thread Dustin Tuft
Whisper, I think he is using the new math...or was that fuzzy logic.. Maybe he has phantom cores that show up at random I am sorry I couldn't resit Dustin Tuft From: Whisper <[EMAIL PROTECTED]> Reply-To: hlds@list.valvesoftware.com To: hlds@list.valvesoftware.com Subject

Re: [hlds] CS1.6 Servers all bound to 1 CPU?

2006-04-10 Thread Dustin Tuft
Well I guess it's just easer to sit on your thumb and wait for someone else to all most fix the problem, so you still have you scape goat ***COUGHVALVECOUGH***... huh Dustin Tuft From: "Steven Hartland" <[EMAIL PROTECTED]> Reply-To: hlds@list.valvesoftware.com To: Subj

Re: [hlds] CS1.6 Servers all bound to 1 CPU?

2006-04-09 Thread Dustin Tuft
that your waiting for something before you move on..... Dustin Tuft From: "Steven Hartland" <[EMAIL PROTECTED]> Reply-To: hlds@list.valvesoftware.com To: Subject: Re: [hlds] CS1.6 Servers all bound to 1 CPU? Date: Sun, 9 Apr 2006 22:39:07 +0100 If you know how to statically d

Re: [hlds] CS1.6 Servers all bound to 1 CPU?

2006-04-09 Thread Dustin Tuft
data then any thing else. Dustin Tuft From: "Steven Hartland" <[EMAIL PROTECTED]> Reply-To: hlds@list.valvesoftware.com To: Subject: Re: [hlds] CS1.6 Servers all bound to 1 CPU? Date: Sun, 9 Apr 2006 12:23:00 +0100 Ah so your saying we need to bind them to other CPU's, a

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