PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of K. Mike Bradley
> Sent: 16 September 2004 21:24
> To: [EMAIL PROTECTED]
> Subject: RE: [hlds] ServerList Destroyed
>
> Peter, I gave up and sold my server when I went to cs 1.6 ... Same problem
> ... No traffic.
>
> -Ori
Destroyed
Peter, I gave up and sold my server when I went to cs 1.6 ... Same problem
... No traffic.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Peter Aldrich
Sent: Thursday, September 16, 2004 1:36 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlds] ServerList
Destroyed
Amen!
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ooks Server
Sent: Thursday, September 16, 2004 11:15 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] ServerList Destroyed
This much I know - a week or so ago, Valve changed something, and ever since
16, 2004 11:15 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds] ServerList Destroyed
>
> This much I know - a week or so ago, Valve changed something, and ever since
> my servers have had almost no traffic. I'm really not sure what to do about
> it. If I can't figure out
Amen!
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ooks Server
Sent: Thursday, September 16, 2004 11:15 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] ServerList Destroyed
This much I know - a week or so ago, Valve changed something, and ever since
my
Move to CS2D, I had no traffic in 1.6, and my server is FULL all the
time is it. Its not really a crazy game though.
On Thu, 16 Sep 2004 08:15:12 -0700, Ooks Server <[EMAIL PROTECTED]> wrote:
> This much I know - a week or so ago, Valve changed something, and ever since
> my servers have had almo
This much I know - a week or so ago, Valve changed something, and ever since
my servers have had almost no traffic. I'm really not sure what to do about
it. If I can't figure out how to get the traffic back, I'll shut down and
move to something that will generate traffic
So - what to do about
If that's gw-cust-VALVESOFTWARE-COM.bllv.eli.net
Its not a problem I wouldnt have thought that will just be
the value FW blocking unwanted traffic.
Steve / K
- Original Message -
From: "Cian Sweeney" <[EMAIL PROTECTED]>
I cant get a complete tracert to taht ip i start timing out ful
Have a check see, your client may well be using a more localised
master browser. If not there is more than likely a network issue
between you and the master. try something like winmtr to discover
where / what that might be.
Actually do you not get the:
Total servers = X, Y
Line?
Steve / K
-
I cant get a complete tracert to taht ip i start timing out fully at 19.
On Thu, 16 Sep 2004 10:03:34 +1200, pete clare <[EMAIL PROTECTED]> wrote:
> Steven Hartland wrote:
> > Ok I have a debug version of qstat with fixed steam master server
> > support up and running. Can everyone download a
Steven Hartland wrote:
Ok I have a debug version of qstat with fixed steam master server
support up and running. Can everyone download and run with the
following command line:
qstat -stm,game=cstrike 207.173.177.12
im down in new zealand and never get to 129. this attempt stopped at 73
before listi
ED]>
Sent: Wednesday, September 15, 2004 6:22 AM
Subject: RE: [hlds] ServerList Destroyed
> And this surprises you guys why?
>
> -Original Message-
> From: Ooks Server [mailto:[EMAIL PROTECTED]
> Sent: Tuesday, September 14, 2004 9:59 PM
> To: [EMAIL PROTECTED]
>
ber 14, 2004 7:34 PM
Subject: Re: [hlds] ServerList Destroyed
> Maybe they're a little busy on that Half-Life 2 thingy. You've probably
> heard of it.
>
> -- trog
>
___
To unsubscribe, edit your list preferences, or view the l
And this surprises you guys why?
-Original Message-
From: Ooks Server [mailto:[EMAIL PROTECTED]
Sent: Tuesday, September 14, 2004 9:59 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] ServerList Destroyed
Valve reads every message that goes through this list. They are very well
aware of the
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Matthew White
Sent: 15 September 2004 11:29
To: [EMAIL PROTECTED]
Subject: RE: [hlds] ServerList Destroyed
Im guessin you don't want full output so here are the last few lines.
No servers = 27051, 117
No se
IL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland
> Sent: Tuesday, September 14, 2004 7:38 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds] ServerList Destroyed
>
> Ok I have a debug version of qstat with fixed steam master server
> support up and running.
Support Services
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Deadman Standing
Sent: den 15 september 2004 12:59
To: [EMAIL PROTECTED]
Subject: RE: [hlds] ServerList Destroyed
You might try adjusting the settings in /autoexec.cfg .
I used to never see
You might try adjusting the settings in /autoexec.cfg .
I used to never see my server in the listings then I bumped up:
max_queries_sec X
max_queries_sec_global X
This seems to of solved the issue for me. I don't want to recommend
values as these can prevent your server from being flooded. You m
bject: Re: [hlds] ServerList Destroyed
Ok I have a debug version of qstat with fixed steam master server
support up and running. Can everyone download and run with the
following command line:
qstat -stm,game=cstrike 207.173.177.12
URL:
http://gaming.multiplay.co.uk/downloads/qstat-steam_debug.zip
>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, September 15, 2004 9:04 AM
Subject: Re: [hlds] ServerList Destroyed
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
One thing i have noticed, every single server in my list of 850 all starts with the IP
It doesn't list servers so I don't know how u can tell that :P
Steve / K
- Original Message -
From: "James Karaganis" <[EMAIL PROTECTED]>
Well, I get some nineteen thousand servers all right, except that my own
isn't anywhere to be seen. If anyone happens to see Chicago WebWars!
show u
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
One thing i have noticed, every single server in my list of 850 all starts with the IP
217.xxx.xxx.xxx and so does my internet connection. Since whatever has changed when I
browse for servers I get a
Maybe they're a little busy on that Half-Life 2 thingy. You've probably
heard of it.
-- trog
Original Message
From: "Ooks Server" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, September 15, 2004 11:58 AM
Subject: Re: [hlds] ServerList Des
4 servers 28
HalfLife servers 316
CS servers 19431
- Original Message -
From: "Deadman Standing" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, September 14, 2004 1:10 PM
Subject: RE: [hlds] ServerList Destroyed
Well step one would be proving there is a pr
PROTECTED]
Subject: Re: [hlds] ServerList Destroyed
Ok I have a debug version of qstat with fixed steam master server
support up and running. Can everyone download and run with the
following command line:
qstat -stm,game=cstrike 207.173.177.12
URL:
http://gaming.multiplay.co.uk/downloads/qstat
05, 128
No servers = 29776, 129
Total servers = 29775, 129
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland
Sent: Tuesday, September 14, 2004 7:38 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] ServerList Destroyed
Ok I have a debug version of
AT least for me the more "Refresh All" I do the fewer servers it
reports, but never reports more than 4,000.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Timothy Lynn
Sent: Tuesday, September 14, 2004 6:23 PM
To: [EMAIL PROTECTED]
Subject:
Ok I have a debug version of qstat with fixed steam master server
support up and running. Can everyone download and run with the
following command line:
qstat -stm,game=cstrike 207.173.177.12
URL:
http://gaming.multiplay.co.uk/downloads/qstat-steam_debug.zip
Note: This is purely a debug version and
s,
Matt White
[ [EMAIL PROTECTED] ]
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Deadman Standing
Sent: 14 September 2004 23:13
To: [EMAIL PROTECTED]
Subject: RE: [hlds] ServerList Destroyed
I am now confused. I look at "status" at www.steam
AIL PROTECTED] On Behalf Of Deadman Standing
Sent: 14 September 2004 23:13
To: [EMAIL PROTECTED]
Subject: RE: [hlds] ServerList Destroyed
I am now confused. I look at "status" at www.steampowered.com and is
says there are 39,335 Counter-Strike servers at 22:52 GMT. In the game I
query al
Deadman Standing wrote:
> I am now confused. I look at "status" at www.steampowered.com and is
> says there are 39,335 Counter-Strike servers at 22:52 GMT. In the
> game I
> query all the regions and get the following info:
> Region: US-West
> Servers: 496
>
> Region: US-East
> Servers: 503
> --
I am now confused. I look at "status" at www.steampowered.com and is
says there are 39,335 Counter-Strike servers at 22:52 GMT. In the game I
query all the regions and get the following info:
Time: 22:45 GMT
Mod: cstrike
Steam Speed: DSL >256k
ISP: 3 mbits down 386 kbits up
Region: World
Servers:
ber 2004 22:30
To: [EMAIL PROTECTED]
Subject: RE: [hlds] ServerList Destroyed
Time: 22:30 GMT
Region: World
Mod: cstrike
Steam Speed: DSL >256k
ISP: 3 mbits down 386 kbits up
Servers: 4129
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Cian Sweene
Time: 22:30 GMT
Region: World
Mod: cstrike
Steam Speed: DSL >256k
ISP: 3 mbits down 386 kbits up
Servers: 4129
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Cian Sweeney
Sent: Tuesday, September 14, 2004 4:40 PM
To: [EMAIL PROTECTED]
Subject: Re: [h
Cian Sweeney wrote:
Time: 19:38 GMT
Region: World
Mod: cstrike
Steam Speed: LAN/T1 >1Mib
ISP: 5 mbits down 1mbits up
Servers:
Time: 14:20 PST
Region: World
Mod: cstrike
Steam Speed: LAN/T1 > 1mbit
ISP: 3 mbit down 384 kpbs up
Servers: 19224
--
Zack Sloane
http://zteknology.com
We Put Per
: Tuesday, September 14, 2004 4:15 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] ServerList Destroyed
Noticing something here... because this is an issue on Valve's end (and
yes,
it is a problem, things are not what they once used to be, there may
have been
issues in the past with the MSL, but the
.
> >
> > These should be all the variable need to isolate the problem.
> >
> > I just did one for the following:
> > Time: 19:31 GMT
> > Region: East USA
> > Mod: cstrike
> > Steam Speed: DSL >256k
> > ISP: 3mbits down 386kbits up
>
te the problem.
>
> I just did one for the following:
> Time: 19:31 GMT
> Region: East USA
> Mod: cstrike
> Steam Speed: DSL >256k
> ISP: 3mbits down 386kbits up
> Servers: 227
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PRO
t;256k
ISP: 3mbits down 386kbits up
Servers: 227
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland
Sent: Tuesday, September 14, 2004 12:07 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] ServerList Destroyed
Strange policies u have there pu
ok at updating qstat's steam master
> support ( seems to be broken atm ) and we may be able
> to tell from the debug output from that what's going on.
>
>Steve / K
> - Original Message -
> From: "Peter Aldrich" <[EMAIL PROTECTED]>
> To: &l
t; <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, September 14, 2004 3:31 PM
Subject: RE: [hlds] ServerList Destroyed
Steve:
Thanks for the offer but I am not going to send you captures. It violates
every security policy on the networks I manage. Sorry.
It is interesting th
: Re: [hlds] ServerList Destroyed
Right lets see if we cant get some info out of this.
On both ur machines get a copy of ethereal installed.
Just before you hit refresh all in steam start a capture.
once the refresh is complete stop the capture.
Save both captures to disk zip em and email me and I
ECTED]
Subject: Re: [hlds] ServerList Destroyed
Oh very helpful. Time to go back to your kinder garden now.
Steve / K
- Original Message -
From: "--Carpy" <[EMAIL PROTECTED]>
> Well I analysed all the data and network traffic and the result that came
>
Oh very helpful. Time to go back to your kinder garden now.
Steve / K
- Original Message -
From: "--Carpy" <[EMAIL PROTECTED]>
Well I analysed all the data and network traffic and the result that came
back is that Steam is gay.
___
To unsubs
Right lets see if we cant get some info out of this.
On both ur machines get a copy of ethereal installed.
Just before you hit refresh all in steam start a capture.
once the refresh is complete stop the capture.
Save both captures to disk zip em and email me and
I'll have a look see if I can see wh
PROTECTED] On Behalf Of TMRh20 .
Sent: 14 September 2004 03:16
To: [EMAIL PROTECTED]
Subject: Re: [hlds] ServerList Destroyed
I completely agree with Steven. Try lowering ur connection speed setting in
steam. -- remember ur "3mb connection" is probably not the same speed upload
as down
Reply-To: [EMAIL PROTECTED]
To: <[EMAIL PROTECTED]>
Subject: Re: [hlds] ServerList Destroyed
Date: Mon, 13 Sep 2004 22:53:11 +0100
Before stupidly demanding things get changed back. Find out what the
problem
is. Have you done a trace on the connection? What's the packet dump you
are seei
OK so here is a scenario. I have multiple locations where I play from. My
office where my server is located on a dedicated line (3xT1). Refresh of
the master list give me Thousands of server approx 9000+ I teach at a local
academy (Cisco Stuff) refresh there gives me 823 servers (also T1). I a
Well I analysed all the data and network traffic and the result that came
back is that Steam is gay.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland
Sent: 13 September 2004 22:53
To: [EMAIL PROTECTED]
Subject: Re: [hlds] ServerList
Before stupidly demanding things get changed back. Find out what the problem
is. Have you done a trace on the connection? What's the packet dump you
are seeing. Is there any loss? Are you seeing out of order packets? Is the
MTU correct on all parts of the network between you and the master servers?
D]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland
Sent: 13 September 2004 21:24
To: [EMAIL PROTECTED]
Subject: Re: [hlds] ServerList Destroyed
Again sounds like your being impatient or are suffering packet loss on your
line
same settings here returns 7807 servers for Europe only.
Again sounds like your being impatient or are suffering packet loss on your line
same settings here returns 7807 servers for Europe only.
Steve / K
- Original Message -
From: "--Carpy" <[EMAIL PROTECTED]>
Full refresh for CS here. Europe selected filter.
Maximum I get is 1600 approx. Mo
-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven Hartland
Sent: 13 September 2004 17:48
To: [EMAIL PROTECTED]
Subject: Re: [hlds] ServerList Destroyed
Sounds like ur being impatient just did a full refresh here and got:
18484 servers for CS alone
Steve / K
Sounds like ur being impatient just did a full refresh here and got:
18484 servers for CS alone
Steve / K
- Original Message -
From: "Bobby" <[EMAIL PROTECTED]>
Hey All!!
You guys already know how I feel about the new serverlist ruining the
community, I have RR cable here at home, my fri
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