RE: [hlds] Team Fortress 2/Dedicated Server updated

2008-03-11 Thread Aaron Rapp
2008 7:16 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Team Fortress 2/Dedicated Server updated I agree with this 100% this is a great idea if it will work! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Spencer 'voogru' MacDonald Sent:

RE: [hlds] Team Fortress 2/Dedicated Server updated

2008-03-07 Thread Rodge Stumbaugh
Excellent Post, couldn't stop laughing! Thank you Tim! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tim Renshaw Sent: Friday, March 07, 2008 1:17 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2/Dedicated Server up

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-03-07 Thread Tim Renshaw
> Today's Topics: > >1. Re: Team Fortress 2/Dedicated Server updated (Kitteny Berk) >2. Re: Remove the custom tab, add the server-tags and the filter-options > into the internet tab and everything would be fine ... people are intelligent > enough to check "this server has no tags, it mus

RE: [hlds] Team Fortress 2/Dedicated Server updated

2008-03-07 Thread Rodge Stumbaugh
MAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Stiehm Sent: Thursday, March 06, 2008 10:44 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Team Fortress 2/Dedicated Server updated -- [ Picked text/plain from multipart/alternative ] Holy 32 player servers batman. They have a lot of

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-03-07 Thread Kitteny Berk
Absolutely, I'm the first to admit the CoD4 server browser is pretty screwed and needs to be replaced, but, at least I have a chance of showing up in that list, unlike the TF2 server list, where i've been kicked off to some crappy second rate list where probably 10% (total guess) of the community

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-03-06 Thread Ronny Schedel
Personally, I'm getting a bit pissed off with it, as much as I like TF2, I'm about ready to kill my servers and give the resources to CoD4 - A groundbreaking game with a 5 year old server browser that does everything valve are trying to, and lets me set the game up how I like. Do you mean th

RE: [hlds] Team Fortress 2/Dedicated Server updated

2008-03-06 Thread Andreas Grimm
om: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Spencer 'voogru' MacDonald Sent: Friday, March 07, 2008 5:28 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Team Fortress 2/Dedicated Server updated " I recently got regulars from my server adding me to friends and

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-03-06 Thread Kitteny Berk
Sounds like a plan to me. Other option of course is what we had to do to get anticheat in CoD2 a few years ago; turn our servers off for 24 hours. These changes are screwing everyone, Forcing us to use totally stock settings (which aren't quite right, IMO) or have our servers put where no-one w

RE: [hlds] Team Fortress 2/Dedicated Server updated

2008-03-06 Thread Spencer 'voogru' MacDonald
: Thursday, March 06, 2008 11:18 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2/Dedicated Server updated -- [ Picked text/plain from multipart/alternative ] Yeah that would work great... But only 10 people will do this. Servers already on the Custom Tab don't coun

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-03-06 Thread 1nsane .
g go complain to valve and valve will have lots of > fun with that. > > I think it'll work great. > > - voogru. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Mike Stiehm > Sent: Thursday, March 06, 2008 10:44 PM

RE: [hlds] Team Fortress 2/Dedicated Server updated

2008-03-06 Thread Spencer 'voogru' MacDonald
[EMAIL PROTECTED] On Behalf Of Mike Stiehm Sent: Thursday, March 06, 2008 10:44 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Team Fortress 2/Dedicated Server updated -- [ Picked text/plain from multipart/alternative ] Holy 32 player servers batman. They have a lot of servers to banvon the i

RE: [hlds] Team Fortress 2/Dedicated Server updated

2008-03-06 Thread Spencer 'voogru' MacDonald
h 06, 2008 10:37 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Team Fortress 2/Dedicated Server updated Lovely. Thanks. - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma Sent: Thursday, March 06, 2008 10:11 P

RE: [hlds] Team Fortress 2/Dedicated Server updated

2008-03-06 Thread Mike Stiehm
Paloma> Sent: > Thursday, March 06, 2008 10:11 PM> To: hlds@list.valvesoftware.com> Subject: > RE: [hlds] Team Fortress 2/Dedicated Server updated> > Yes,> > If you have > something uncapping the 24 player limit (e.g. PLR), this will> happen.> > > -Original Messa

RE: [hlds] Team Fortress 2/Dedicated Server updated

2008-03-06 Thread Spencer 'voogru' MacDonald
Lovely. Thanks. - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tony Paloma Sent: Thursday, March 06, 2008 10:11 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Team Fortress 2/Dedicated Server updated Yes, If you have something

RE: [hlds] Team Fortress 2/Dedicated Server updated

2008-03-06 Thread Tony Paloma
RE: [hlds] Team Fortress 2/Dedicated Server updated Can valve please explain this: hostname: Team Fortress version : 1.0.2.1/14 3407 secure udp/ip : 192.168.1.100:27025 map : hunted at: 0 x, 0 y, 0 z players : 0 (16 max) # userid name uniqueid connected ping loss state adr sv_tag

RE: [hlds] Team Fortress 2/Dedicated Server updated

2008-03-06 Thread Spencer 'voogru' MacDonald
Can valve please explain this: hostname: Team Fortress version : 1.0.2.1/14 3407 secure udp/ip : 192.168.1.100:27025 map : hunted at: 0 x, 0 y, 0 z players : 0 (16 max) # userid name uniqueid connected ping loss state adr sv_tags "sv_tags" = "increased_maxplayers" ( def. "" ) Notify Thank

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-29 Thread Robert Whelan
29, 2008 8:03:43 PM Subject: Re: [hlds] Team Fortress 2/Dedicated Server updated -- [ Picked text/plain from multipart/alternative ] It's inside TF2 only. On Fri, Feb 29, 2008 at 8:27 PM, Robert Whelan <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/al

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-29 Thread Cc2iscooL
-- [ Picked text/plain from multipart/alternative ] It's inside TF2 only. On Fri, Feb 29, 2008 at 8:27 PM, Robert Whelan <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > I'm not seeing this 'custom' tab. My client did update and I've also > tried/tested the bet

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-29 Thread Robert Whelan
-- [ Picked text/plain from multipart/alternative ] I'm not seeing this 'custom' tab. My client did update and I've also tried/tested the beta thats also available for the client. I've chatted to a few in our community as well, they don't see it either. Whats up? - Original Message Fr

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-29 Thread Matthew Cheale
Andreas Grimm wrote: There should be only ONE tab with the option to filter by tags. There is no need to split them into two different tables. No need in your opinion. In retrospect "Custom" is not the best name for the tab, not when the other one is Internet. However having two tabs, one wh

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-29 Thread Nephyrin Zey
; > > -Original Message----- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey > Sent: Friday, February 29, 2008 2:44 PM > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Team Fortress 2/Dedicated Server updated > > Eric - That is completely fair, but

RE: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-29 Thread Spencer 'voogru' MacDonald
ng incorrect tags occasionally. Maxplayers 10 Sv_tags "increased_maxplayers" Uhm... - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey Sent: Friday, February 29, 2008 2:44 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds]

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-29 Thread 1nsane .
ilto: > [EMAIL PROTECTED] On Behalf Of Nephyrin Zey > Sent: Friday, February 29, 2008 8:44 PM > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Team Fortress 2/Dedicated Server updated > > Eric - That is completely fair, but, at least enforce something client > side if you&#x

RE: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-29 Thread Andreas Grimm
Subject: Re: [hlds] Team Fortress 2/Dedicated Server updated Eric - That is completely fair, but, at least enforce something client side if you're making a definitive decision on this. There are like 5 32x servers on the internet tab, and that number will only grow. I'm tempted to joi

RE: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-29 Thread Eric Smith
We're looking into some solutions for this. -Eric -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey Sent: Friday, February 29, 2008 11:44 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2/Dedicated Server updated

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-29 Thread 1nsane .
s already but > for > > how long? And why not have a nice compromise where everyone wins? Hmm > Valve > > works in mysterious ways. > > > > > > > > 2008/2/28 Timothy L Havener <[EMAIL PROTECTED]>: > > > > > I

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-29 Thread Nephyrin Zey
> > > > -Original Message- > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . > Sent: Thursday, February 28, 2008 10:05 PM > To: hlds@list.valvesoftware.com > > Subject: Re: [hlds] Team Fortress 2/Dedicated Server updated > > -

RE: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-29 Thread Eric Smith
February 28, 2008 10:05 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2/Dedicated Server updated -- [ Picked text/plain from multipart/alternative ] Yeah more filters on the Internet tag would be a much better idea. I doubt many 25+ player server admins will like having th

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-28 Thread 1nsane .
-- [ Picked text/plain from multipart/alternative ] Haha, this doesn't fix that sound byte being played through voice chat of course. But it sure helps :). On Thu, Feb 28, 2008 at 11:45 PM, Tony Paloma <[EMAIL PROTECTED]> wrote: > "- Added protection against voice command spamming. Dramatic reduc

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-28 Thread 1nsane .
mething i'm missing perhaps or is > this upadate just fubared? still not showing even with the appropriate > sv_tags in the server.cfg > - Original Message - > From: "o k" <[EMAIL PROTECTED]> > To: > Sent: Thursday, February 28, 2008 10:39 PM >

RE: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-28 Thread Tony Paloma
"- Added protection against voice command spamming. Dramatic reduction in teleporters needed" Am I the only one that thought that was frickin hilarious? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen Sent: Thursday, February 28, 2008 4:48 PM

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-28 Thread Timothy L Havener
27;m not getting the out of date message...my servers just aren't showing up at all in the custom tab with 32 players. - Original Message - From: "1nsane ." <[EMAIL PROTECTED]> To: Sent: Thursday, February 28, 2008 9:34 PM Subject: Re: [hlds] Team Fortress 2/Dedicated S

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-28 Thread o k
aren't showing > up > at all in the custom tab with 32 players. > - Original Message - > From: "1nsane ." <[EMAIL PROTECTED]> > To: > Sent: Thursday, February 28, 2008 9:34 PM > Subject: Re: [hlds] Team Fortress 2/Dedicated Server updated > >

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-28 Thread 1nsane .
-- [ Picked text/plain from multipart/alternative ] Oh these ungrateful people! Valve finally allows them to officially run 32 player servers and they decide to go on the Internet list! It feel good though, being on the top of the "Internet" and all. I wonder how valve will respond to this whole t

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-28 Thread Timothy L Havener
Thursday, February 28, 2008 10:05 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2/Dedicated Server updated -- [ Picked text/plain from multipart/alternative ] Yeah more filters on the Internet tag would be a much better idea. I doubt many 25+ player server admins will like ha

RE: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-28 Thread Spencer 'voogru' MacDonald
om Subject: Re: [hlds] Team Fortress 2/Dedicated Server updated -- [ Picked text/plain from multipart/alternative ] Yeah more filters on the Internet tag would be a much better idea. I doubt many 25+ player server admins will like having their servers outsourced to a second rate "Custom&qu

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-28 Thread Procyon
Jason Ruymen wrote: Added "Custom" tab to the server browser - Servers can now specify metatags describing the custom rules they've adopted So if we tag our servers with something descriptive such as "sweden", if the servers are located in Sweden, will they be considered "custom" and NOT show u

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-28 Thread 1nsane .
s. > - Original Message - > From: "1nsane ." <[EMAIL PROTECTED]> > To: > Sent: Thursday, February 28, 2008 9:34 PM > Subject: Re: [hlds] Team Fortress 2/Dedicated Server updated > > > -- > [ Picked text/plain from multipart/alternative ] > Yes appar

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-28 Thread Timothy L Havener
I'm not getting the out of date message...my servers just aren't showing up at all in the custom tab with 32 players. - Original Message - From: "1nsane ." <[EMAIL PROTECTED]> To: Sent: Thursday, February 28, 2008 9:34 PM Subject: Re: [hlds] Team Fortress

RE: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-28 Thread Tony Paloma
asking what the difference between a custom game and internet game is. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Thursday, February 28, 2008 5:20 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2/Dedicated Server updat

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-28 Thread 1nsane .
-- [ Picked text/plain from multipart/alternative ] Yes apparently it's not the server that is out of date but rather Valve's Master Server(s) :P. On Thu, Feb 28, 2008 at 9:21 PM, "[ЯтR] The-/ wrote: > Aaron Rapp wrote: > > I have the servers updated and I've tried setting them to 32 > > players.

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-28 Thread [ЯтR] The-/
Aaron Rapp wrote: I have the servers updated and I've tried setting them to 32 players..but Is there a trick to it? Keeps saying my server is out of date. Why? Aaron Rapp -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen Sent: Thursday,

RE: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-28 Thread Aaron Rapp
I have the servers updated and I've tried setting them to 32 players..but Is there a trick to it? Keeps saying my server is out of date. Why? Aaron Rapp -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen Sent: Thursday, February 28, 2008 4:

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-28 Thread Darren
So I'm playing a demo right now and I''m starting out with 8/24 stickybombs...was the 16 a typo? On Feb 28, 2008, at 5:03 PM, Darren wrote: Yay for a patch but wow you totally just pissed off every Demo player. On Feb 28, 2008, at 4:47 PM, Jason Ruymen wrote: A required update for Team Fo

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-28 Thread 1nsane .
-- [ Picked text/plain from multipart/alternative ] So now new people to Team Fortress 2 will be able to play on stock configurations (Default crits, 24 maxplayers, etc) while using the "Internet" tab and only those smart or adventurous enough to click on the "Custom" tab will be able to see all th

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-28 Thread 1nsane .
-- [ Picked text/plain from multipart/alternative ] Well this is interesting, official 32 player support? Haha, finally. Now that balancing, i'll be waiting to see how everyone responds to that. On Thu, Feb 28, 2008 at 7:47 PM, Jason Ruymen <[EMAIL PROTECTED]> wrote: > A required update for Team

Re: [hlds] Team Fortress 2/Dedicated Server updated

2008-02-28 Thread Darren
Yay for a patch but wow you totally just pissed off every Demo player. On Feb 28, 2008, at 4:47 PM, Jason Ruymen wrote: A required update for Team Fortress 2 and it's dedicated server have been released. Please run hldsupdatetool to receive the updates. The specific changes include the foll

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-15 Thread John McBroom
We have a dedicated server up and running and we usually have a few customs on and we haven't had any problems since the update except one. On this one particular custom map, it just crashes when the server loads it. This map definatly worked right before the patch was released so it's something th

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-15 Thread Eric Smith
mp_forcechasecam isn't use in the Source games. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of AnAkIn . Sent: Friday, February 15, 2008 12:02 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2/Dedicated Server Updated -- [ P

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-15 Thread AnAkIn .
players who are on RED or BLU. > > > > -Original Message- > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of LouLou Bizou > Sent: Friday, February 15, 2008 11:31 AM > To: hlds@list.valvesoftware.com > > Subject: Re: [hlds] Team Fortress 2/De

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-15 Thread Eric Smith
PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of LouLou Bizou Sent: Friday, February 15, 2008 11:31 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2/Dedicated Server Updated -- [ Picked text/plain from multipart/alternative ] Thanks for the fix, can you explain what are the

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-15 Thread LouLou Bizou
p_forcecamera 1" crash. We're > working on a fix. > > Thanks for the help. > > > -Eric > > > -Original Message- > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Steve S. > Sent: Friday, February 15, 2008 10:32 AM &g

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-15 Thread Eric Smith
software.com Subject: RE: [hlds] Team Fortress 2/Dedicated Server Updated Eric, I don't have any dumps but like the others on this list my server is now stable after changing mp_forcecam to 3. ___ To unsubscribe, edit your list preferences,

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-15 Thread Mike Stiehm
-- [ Picked text/plain from multipart/alternative ] What does mp_forcecamera setting number 3 do anyway? Can't find anything to explain setting number 3. > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: Re: [hlds] > Team Fortress 2/Dedicated Server Updat

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-15 Thread Steve S.
gt; -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of P. Bhandal > Sent: Friday, February 15, 2008 1:02 AM > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Team Fortress 2/Dedicated Server Updated > > -- > [ Picked text/plain fr

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-15 Thread Eric Smith
e.com Subject: Re: [hlds] Team Fortress 2/Dedicated Server Updated -- [ Picked text/plain from multipart/alternative ] I was also getting crashes every few minutes until I changed mp_forcecamera to 3 from 1. On Fri, Feb 15, 2008 at 3:59 AM, Games Admin <[EMAIL PROTECTED]> wrote: > This i

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-15 Thread 1nsane .
-- [ Picked text/plain from multipart/alternative ] I never changed mp_forcecamera on my server so it new crashed :). Which easily explains why I was one of the people who had a server up since the update whit out a single crash. mp_forcecamera 3 is the default. On Fri, Feb 15, 2008 at 12:23 PM, M

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-15 Thread Mike Stiehm
-- [ Picked text/plain from multipart/alternative ] Changed to forcecam 3 last night and not one crash yet on 6 servers so far"removed Quotes :)" -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.va

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-15 Thread Steve S.
ashes. >>> all >>> is good. >>> >>> Hope this works for some of you out there till something gets done >>> regarding the crashes. >>> >>> Regards. >>> >>> >>> - Original Message - >>> From: stev

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-15 Thread steve grout
- Original Message - From: steve grout [mailto:[EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Fri, 15 Feb 2008 08:34:44 +0000 Subject: Re: [hlds] Team Fortress 2/Dedicated Server Updated Add me to the server crashes list.. We only have 2 servers, one is okay , the other crashes every

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-15 Thread [DumB]TeXas
urcemod 'n all enabled. Saint K. -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens [DumB]TeXas Verzonden: Friday, February 15, 2008 1:59 AM Aan: hlds@list.valvesoftware.com Onderwerp: Re: [hlds] Team Fortress 2/Dedicated Server Updated This was under

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-15 Thread P. Bhandal
s. > > Regards. > > > - Original Message - > From: steve grout [mailto:[EMAIL PROTECTED] > To: hlds@list.valvesoftware.com > Sent: Fri, 15 Feb 2008 08:34:44 + > Subject: Re: [hlds] Team Fortress 2/Dedicated Server Updated > > Add me to the server crashe

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-15 Thread Games Admin
rashes. Regards. - Original Message - From: steve grout [mailto:[EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Fri, 15 Feb 2008 08:34:44 +0000 Subject: Re: [hlds] Team Fortress 2/Dedicated Server Updated Add me to the server crashes list.. We only have 2 servers, one is

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-15 Thread DontWannaName!
Message From: Kitteny Berk <[EMAIL PROTECTED]> To: hlds@list.valvesoftware.com Sent: Thursday, February 14, 2008 3:41:43 PM Subject: Re: [hlds] Team Fortress 2/Dedicated Server Updated No issues for me on my 24/7 badlands (~90 mins up so far) Beetlesmod 0.0.0.37B, no othe

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-15 Thread steve grout
ay, February 15, 2008 1:59 AM Aan: hlds@list.valvesoftware.com Onderwerp: Re: [hlds] Team Fortress 2/Dedicated Server Updated This was under windows server 2003 and running the new badlands map. It seems people are getting it on both windows and linux servers, running any map and with or without p

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread Stefan Wichmann
ilto:[EMAIL PROTECTED] Namens [DumB]TeXas > > Verzonden: Friday, February 15, 2008 1:59 AM > > Aan: hlds@list.valvesoftware.com > > Onderwerp: Re: [hlds] Team Fortress 2/Dedicated Server Updated > > > > This was under windows server 2003 and running the new badlands map.

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread [ЯтR] The-/
L PROTECTED] > [mailto:[EMAIL PROTECTED] Namens [DumB]TeXas > Verzonden: Friday, February 15, 2008 1:59 AM > Aan: hlds@list.valvesoftware.com > Onderwerp: Re: [hlds] Team Fortress 2/Dedicated Server Updated > > This was under windows server 2003 and running the new badlands map. >

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread Saint K.
[hlds] Team Fortress 2/Dedicated Server Updated This was under windows server 2003 and running the new badlands map. It seems people are getting it on both windows and linux servers, running any map and with or without plugins. Anyway, it's time for us European people to get some sleep.. I

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread David Ulbrich
t; To: hlds@list.valvesoftware.com> Subject: RE: [hlds] > Team Fortress 2/Dedicated Server Updated> Date: Thu, 14 Feb 2008 21:52:39 > -0600> > --> [ Picked text/plain from multipart/alternative ]> That's the > only server that crashes for me. My 2fort server> crashed

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread Mike Stiehm
since the update. You are lucky if you have had no crashes yet because their is for sure some type of problem. > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: RE: [hlds] > Team Fortress 2/Dedicated Server Updated> Date: Fri, 15 Feb 2008 14:44:32 > +1100>

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread o k
om multipart/alternative ] > badlands was just fine then slowly started going to hell > Now every 15 min it's crashing was going for hours just fine. > > > > > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: > Re: [hlds] Team Fortress 2/Dedicated

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread Andrew Armstrong
, 15 February 2008 2:39 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Team Fortress 2/Dedicated Server Updated -- [ Picked text/plain from multipart/alternative ] badlands was just fine then slowly started going to hell Now every 15 min it's crashing was going for hours just

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread Mike Stiehm
-- [ Picked text/plain from multipart/alternative ] badlands was just fine then slowly started going to hell Now every 15 min it's crashing was going for hours just fine. > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: Re: [hlds] > Team Fortress 2/Dedicat

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread o k
left > the > game > (ERROR! > Reliable > snaphsot > overflow.) > > > >> > -Original > Message----- > >> > From: > [EMAIL PROTECTED] > >> > [mailto:[EMAIL PROTECTED] > On > Behalf > Of > 1nsane > . > >> > Sent:

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread DontWannaName!
2008 5:00:56 PM Subject: RE: [hlds] Team Fortress 2/Dedicated Server Updated I have a linux dedicated server, it's crashing every 10 or 15 mins with or without plugins. on reg and custom maps. > My server runs fine ... win2003, mani, sourcemod, plr, stripper... > > but i se

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread Mike Stiehm
-- [ Picked text/plain from multipart/alternative ] I ran into this last night just add srcds to the DEP exceptions list and you will not have to turn it off > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: Re: [hlds] > Team Fortress 2/Dedicated Server Update

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread TeRmInAtEr2
e > From: Andrew DeMerse <[EMAIL PROTECTED]> > To: hlds@list.valvesoftware.com > Sent: Thursday, February 14, 2008 6:54:34 PM > Subject: RE: [hlds] Team Fortress 2/Dedicated Server Updated > > -- > [ Picked text/plain from multipart/alternative ] > Linux, B

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread Robert Whelan
Server Updated -- [ Picked text/plain from multipart/alternative ] Linux, BM .51b, and hlstatsx with no crashes. > From: [EMAIL PROTECTED] > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Team Fortress 2/Dedicated Server Updated > Date: Thu, 14 Feb 2008 19:49:36 -0500 > >

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread Mike Stiehm
-- [ Picked text/plain from multipart/alternative ] This is a working link to my MDMP file from the crash I'll add them as they come.http://www.matrix-host.com:81/MDMP/ > Subject: RE: [hlds] Team Fortress 2/Dedicated Server Updated> From: [EMAIL > PROTECTED]> To: hlds@list.

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread DontWannaName!
DeMerse <[EMAIL PROTECTED]> To: hlds@list.valvesoftware.com Sent: Thursday, February 14, 2008 4:54:34 PM Subject: RE: [hlds] Team Fortress 2/Dedicated Server Updated -- [ Picked text/plain from multipart/alternative ] Linux, BM .51b, and hlstatsx with no crashes. > From: [EMAIL PROTEC

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread [DumB]TeXas
This was under windows server 2003 and running the new badlands map. It seems people are getting it on both windows and linux servers, running any map and with or without plugins. Anyway, it's time for us European people to get some sleep.. I can barely keep my eyes open. :P Will be taking a cl

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread Mike Stiehm
> -Original Message-> > From: [EMAIL > PROTECTED]> > [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane .> > Sent: > Friday, February 15, 2008 1:44 AM> > To: hlds@list.valvesoftware.com> > > Subject: Re: [hlds] Team Fortress 2/Dedicated Server Updated>

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread Steve S.
snaphsot overflow.) > >> -Original Message- >> From: [EMAIL PROTECTED] >> [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . >> Sent: Friday, February 15, 2008 1:44 AM >> To: hlds@list.valvesoftware.com >> Subject: Re: [hlds] Team Fortress 2/Dedicated Server Updated &g

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread Nephyrin Zey
No crashes here. PLR 1.3 running. Linux 64-bit server. - Neph ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread Darren
I'm running both Sourcemod and HLStatsX on my box and it's been running perfectly since the update. On Feb 14, 2008, at 4:50 PM, Gregory Matherne wrote: -- [ Picked text/plain from multipart/alternative ] Source mod seems to be a no go as well, as well as HLStatsX. Anyone else having these is

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread Andreas Grimm
February 15, 2008 1:44 AM > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Team Fortress 2/Dedicated Server Updated > > -- > [ Picked text/plain from multipart/alternative ] Beetlesmod > (Newest Beta) plr + another plugin running and no crashes here. > > You guys are r

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread Andrew DeMerse
-- [ Picked text/plain from multipart/alternative ] Linux, BM .51b, and hlstatsx with no crashes. > From: [EMAIL PROTECTED] > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Team Fortress 2/Dedicated Server Updated > Date: Thu, 14 Feb 2008 19:49:36 -0500 > > -- > [ P

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread Mike Stiehm
-- [ Picked text/plain from multipart/alternative ] HLstatsX is not really a mod i'm not sure how it could crash the server. Mine works ok so far. > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: Re: [hlds] > Team Fortress 2/Dedicated Server Updated> Da

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread Mike Stiehm
keep my eye open and post any findings win2003 x64 Q6600 4gigs > From: [EMAIL PROTECTED]> To: hlds@list.valvesoftware.com> Subject: Re: [hlds] > Team Fortress 2/Dedicated Server Updated> Date: Thu, 14 Feb 2008 19:44:25 > -0500> > --> [ Picked text/plain from mul

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread 1nsane .
-- [ Picked text/plain from multipart/alternative ] None of mine :P. On Thu, Feb 14, 2008 at 7:42 PM, StrontiumDog <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > All of ours too > > On 14/02/2008, Mike Stiehm <[EMAIL PROTECTED]> wrote: > > > > -- > > [ Picked

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread Gregory Matherne
-- [ Picked text/plain from multipart/alternative ] Source mod seems to be a no go as well, as well as HLStatsX. Anyone else having these issues? On Thu, Feb 14, 2008 at 7:43 PM, Steve Stifler <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > Thanks alot valve.

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread 1nsane .
here. Only on my custom map server. My 24/7 dustbowl > >> server > >> is just fine. > >> > >> > >> > >> -Original Message- > >> From: [EMAIL PROTECTED] > >> [mailto:[EMAIL PROTECTED] On Behalf Of Steve S. > >> Sent: Thursday, Fe

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread Steve Stifler
-- [ Picked text/plain from multipart/alternative ] Thanks alot valve. Here we go again. On 2/14/08, Mike Stiehm <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > Can add my name to the crash list also. Never one crash before the > update.. > -- > > ___

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread StrontiumDog
-- [ Picked text/plain from multipart/alternative ] All of ours too On 14/02/2008, Mike Stiehm <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > Can add my name to the crash list also. Never one crash before the > update.. > > -- > > ___

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread [DumB]TeXas
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steve S. Sent: Thursday, February 14, 2008 2:57 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2/Dedicated Server Updated don't know why but metamod decided to load all the sudden.. after a crash with no

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread Andrew Armstrong
Fortress 2/Dedicated Server Updated We fixed the problem with SourceTV taking up a real slot on the server, but there is a bug with this if you set tv_enable from a .cfg or script file. To be able to run with SourceTV and have it not take up a player slot, you need to have +tv_enable 1 on your command

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread Greg Williams
; From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Steve S. > Sent: Thursday, February 14, 2008 2:57 PM > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Team Fortress 2/Dedicated Server Updated > > don't know why but metamod decided to load all the sudde

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread Jason Ruymen
We fixed the problem with SourceTV taking up a real slot on the server, but there is a bug with this if you set tv_enable from a .cfg or script file. To be able to run with SourceTV and have it not take up a player slot, you need to have +tv_enable 1 on your command line rather than setting it wit

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread Kitteny Berk
No issues for me on my 24/7 badlands (~90 mins up so far) Beetlesmod 0.0.0.37B, no other mods. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2008-02-14 Thread Steve S.
AIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Steve S. > Sent: Thursday, February 14, 2008 2:57 PM > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Team Fortress 2/Dedicated Server Updated > > don't know why but metamod decided to load all the sudde

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