Re: [hlds_linux] Re: Clanservers.com is doing bussiness on hlds-warez?

2005-05-31 Thread Andy Shinn
I give my users access to their entire hlds_l or hlds_source dir. If they choose to run a hacked version that's up to them. As a provider your only providing the platform to run the game on. Not the game itself right? Yes lots of linux installs ftp give access to everything in the users home

Re: [hlds_linux] Re: Clanservers.com is doing bussiness on hlds-warez?

2005-05-31 Thread Andy Shinn
provide them with ability to run it doesn't remove your duty of care to ensure they are not doing anything illegal with your service. Steve - Original Message - From: Andy Shinn [EMAIL PROTECTED] I give my users access to their entire hlds_l or hlds_source dir. If they choose to run

Re: [hlds_linux] VAC 2 Beta

2005-05-09 Thread Andy Shinn
Do server admins get to see cheating violations found by VAC2 also? This would be a nice feature so we might be able to compare with cheaters we actually see (obvious speedhacking, aimbot, etc.) with what VAC2 finds in logs. This would bring a little more confidence to my table for what VAC2 is

Re: [hlds_linux] CS:S on FreeBSD 5

2005-04-25 Thread Andy Shinn
I'm also running 200hz on a 4.x machine. It seemed to give the best performance for CPU tradeoff. I tested 100, 200, 500 and 1000. 1000 just ate way too much CPU and made it difficult to run more than 1 server on a dual 2.8 xeon. Just my experiences with hz on FBSD. -Andy Do you run with a stock

Re: [hlds_linux] Music when connecting to CS server

2005-03-27 Thread Andy Shinn
Is the MOTD loaded at the same time? I have seen servers place embeded streaming mp3 files in the MOTD that play throughout gameply. This is probably different than your question though. -Andy It's a simple AMXX plugin that will play a random mp3 file from the halflife gcf. You can find one at

Re: [hlds_linux] Team Balance after update

2005-03-24 Thread Andy Shinn
Is it just me or is this bug STILL around? I was just playing in my server with 5 T and 12 CT. After each round no team balancing ever happened. I verified mp_autoteambalance was set to 1. I can't believe this bug has not been fixed in the last 2 updates. Is Valve aware of it? -Andy Chris Jones

Re: [hlds_linux] Steam on WINE

2005-03-08 Thread Andy Shinn
Steam has been working on Cedega for a while now. ScratchMonkey wrote: FYI, looks like Steam is working on WINE: http://www.winehq.org/hypermail/wine-devel/2005/03/0294.html ___ To unsubscribe, edit your list preferences, or view the list archives,

Re: [hlds_linux] Re: mp_timelimit

2005-03-08 Thread Andy Shinn
Valve must be playing with the Jokers in the deck. Chris Jones wrote: Invader Zim wrote: So, it's by design that when a server cycles to a map that's not particularly popular that server is doomed to keep that map up until someone decides to change it? I mean, how much cpu time does it take to

Re: [hlds_linux] [OT]: Making a Hot-swap drive.

2005-02-24 Thread Andy Shinn
Never ever do hotswapping in a software RAID. Remember, a hardware RAID controller PATA, SATA, SCSI alike, should costs well over $250. If you paid less than $200 for a hardware raid 1,0,5 card then it is doing bit calculations at the software level and in my experience is VERY unreliable with

Re: [hlds_linux] Weird Lag on CS:S servers

2005-02-12 Thread Andy Shinn
I have no issues like this on FreeBSD 4.10 linux_base-8. kern.hz at 200. Dual Xeon 2.8g. Smooth like buttered babies bottoms (keeping in mind the butter has breadcrumbs in it). Chris Jones wrote: Original message from [EMAIL PROTECTED]: They do work, as long as you don't mind restarting the

Re: [hlds_linux] Massive Lag Spikes

2005-02-01 Thread Andy Shinn
Theres new linux_base packages?!?!? How do they run? I have always used base8. Do the newer ones run better? -Andy Reza A. Ambler wrote: I run FreeBSD 5.3 w/Red Hat 9 emulation. With a modified kernel too, and I'll have tutorial url soon just have to finish it up. -Original Message- From:

Re: [hlds_linux] Steam Server Lists : Favor lower first octet?

2005-01-12 Thread Andy Shinn
Still doesnt make sense to me. If i filter for CS:S de_prodigy and west coast I get maybe 40 -50 servers in the list. I do constant refreshes every 5 minutes and stop the listing when I get 5 responses and not the order they were in BEFORE the list is sorted by name, ping, or player count. Out of

Re: [hlds_linux] Steam Server Lists : Favor lower first octet?

2005-01-11 Thread Andy Shinn
This is very interesting. I own a couple /24's ,maybe I should do some testing and see what I find. Does anyone know actually how in relation to the clients IP they show? First octet closest match to first octet of the server? I wonder why valve wouldn't just shoot out servers to clients at random

Re: [hlds_linux] Steam Server Lists : Favor lower first octet?

2005-01-10 Thread Andy Shinn
Can someone explain to me why this is such a big topic? This is not the first time I have seen this discussed. What is wrong with sorting the list by the best ping or map you want to play? I don't get how different IP address makes one server more favorable over another. If I am missing something

Re: [hlds_linux] specifying x86 architectures

2005-01-01 Thread Andy Shinn
./hlds_run -binary ./hlds_i486 William Warren wrote: On my server hlds defaults to i686, how can i make it use i486 or even i386? -- My Foundation verse: Isa 54:17 No weapon that is formed against thee shall prosper; and every tongue that shall rise against thee in judgment thou shalt condemn.

Re: [hlds_linux] server cpu preference

2004-12-22 Thread Andy Shinn
It always cracks me up when people claim these T3 / OC192 / OC3 pipes for there game server company. Yet my single game server machine housing lots of slots barely tops 2mbits at any time. I hope all those people realize the difference between 5mbit capped link and an OC192 most likely wont be

Re: [hlds_linux] server cpu preference

2004-12-22 Thread Andy Shinn
Message - From: Andy Shinn [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Wednesday, December 22, 2004 1:37 PM Subject: Re: [hlds_linux] server cpu preference It always cracks me up when people claim these T3 / OC192 / OC3 pipes for there game server company. Yet my single game

Re: [hlds_linux] Is this an RCON hole that needs to be patched?

2004-12-04 Thread Andy Shinn
Is it possible to exploit root from rcon or execute code locally from rcon? If not then I don't see why an attacker would want to brute force a game server anyways. [EMAIL PROTECTED] wrote: [ Converted text/html to text/plain ] Just a quick question. I've confirmed that you are able to bring down

Re: [hlds_linux] i r teh b?

2004-10-30 Thread Andy Shinn
9/8 was a wednesday. =p Eric (Deacon) wrote: http://steampowered.com/forums/showthread.php?s=threadid=138796 For those of you who say Valve spends their weekdays on the beach sipping pina coladas with little umbrellas in them and giggling naughtily about how they're making all of you admins suffer

Re: [hlds_linux] cracked cs:source

2004-10-26 Thread Andy Shinn
I hear that using the %n in your name affects the cracked cs:source and not the newly updated. I still see lots of people using %n in their name and they told me it was to crash the cracked cs:s. [EMAIL PROTECTED] wrote: hi does anyone know how effectively to detect clients which use cracked

Re: [hlds_linux] cracked cs:source

2004-10-26 Thread Andy Shinn
I have seen 80% players dropped from a server when someone used %n in their name. Chilling that so many users are using the cracked version... Valve should really take measures against it. Nosferatu wrote: there is a patch for the cracked version, so that does not function now any more. but when

Re: [hlds_linux] cracked cs:source

2004-10-26 Thread Andy Shinn
At least valve can push client updates with their system... wish I could say the same for microsoft... dual_bereta_r0x wrote: hondaman wrote: I 1% agree. I cant believe valve is letting them get away with it. Its a direct loss of revenue, something that they didnt have to face with the

Re: [hlds_linux] More exploits?

2004-10-22 Thread Andy Shinn
I dont know who or how it was done too me. But after an argument with another player he told me something like How bout this bug? and suddenly I couldn't move at all and eventually timed out. This has happened twice on two seperate servers. very odd -Andy Micheal Patterson wrote: Does anyone

Re: [hlds_linux] More exploits?

2004-10-22 Thread Andy Shinn
I have not seen this happen on my linux server though. Is this worse on a win32 machine? -Andy ironchef wrote: Andy Shinn wrote: I dont know who or how it was done too me. But after an argument with another player he told me something like How bout this bug? and suddenly I couldn't move at all

Re: [hlds_linux] hey

2004-10-17 Thread Andy Shinn
I think this ight be better left for the steam forums (http://www.steampowered.com/forums/) as this doesn't exactly pertain to linux hlds. -Andy InspectorGifts wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] when trying to connect to my

Re: [hlds_linux] Dual CPU Usage?

2004-10-15 Thread Andy Shinn
Just wanted to talk about dual hyperthreaded CPU's. I have a dual xeon HT machine on FreeBSD. When compiled with SMP options and enabling the HT sysctl the machine runs with 4 logical CPU's. Which drop the overall CPU usage significantly and it works very well. This has been my experience with

Re: [hlds_linux] Re: Troubling.

2004-10-13 Thread Andy Shinn
Why would they get abusiv replies for fixing issues? No wonder Valve is so reluctant to fix things! We have got to the point where we have problems. But don't want anything changed at all to fix the problem! Bruce Bahamut Andrews wrote: 'eh, we've been bugging them for ages about both on the HLDS

Re: [hlds_linux] srcds lockups

2004-10-12 Thread Andy Shinn
with InterNAP weighed in. The thread has gotten a little out of hand. - Original Message - From: Andy Shinn [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, October 11, 2004 9:14 PM Subject: Re: [hlds_linux] srcds lockups Edge100x, from WHT? Reading posts in my Internap thread from your now quite

Re: [hlds_linux] Troubling.

2004-10-12 Thread Andy Shinn
I have seen the ways to do it on some russian forums. All you need is some modified files and a nice new steam account. Troubling indeed. hondaman wrote: There are _working_ ... ways... to pirate CS:S and play online. This is pretty dissappointing for many reasons. First, the people who bought

Re: [hlds_linux] srcds lockups TEMP FIX

2004-10-12 Thread Andy Shinn
This also makes sense why my servers are not crashing. I just tried to use my rcon and it seems it is not working. Since it is not working for me, it must not for other users, thus no rcon exploit, thus no crash? Just trying to add things up since i am NOT having these lockup issues.

Re: [hlds_linux] srcds lockups

2004-10-11 Thread Andy Shinn
I just wanted to say I have NOT seen any of these mysterious lockups (yet) on any of my FreeBSD 4.x machines. Alfred Reynolds wrote: If anyone has any information as to the cause of the lockups you are seeing please forward them to me. The UTF-8 strings in the console will not cause it. - Alfred

Re: [hlds_linux] Re: srcds lockups

2004-10-11 Thread Andy Shinn
I also notice many UTF-8 names come and go on my server and never a hang or freeze. How could it be UTF-8 related as they are just characters? Maybe you guys should start looking at what else is similar in the setups. Jeff Stuart wrote: m0gely wrote: Andy Shinn wrote: I just wanted to say I have

Re: [hlds_linux] srcds lockups

2004-10-11 Thread Andy Shinn
Edge100x, from WHT? Reading posts in my Internap thread from your now quite large discussion about it =) Edge100x wrote: 7pm PDT? That was the same time that I experienced the crashing as well. John - Original Message - From: WhiskyHornan [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent:

Re: [hlds_linux] new source server when?

2004-10-06 Thread Andy Shinn
There shouldn't be any new maps. It's CS: Source, not CS 2. Daniel wrote: That doesn't sound good. Not many new maps then :( On Wed, 6 Oct 2004, Alfred Reynolds wrote: You will be able to use the hldsupdatetool to upgrade your beta install to the full version once it goes live (the update is less

Re: [hlds_linux] new source server when?

2004-10-06 Thread Andy Shinn
Not sure about an SDK. But I know there is a new mapping tool called Hammer that was leaked a while ago which is why people were able to make new maps for the beta. I'm guessing that may soon follow the HL2/cSS release. Simon Garner wrote: On Thursday, October 07, 2004 2:18 PM NZT, List Keeper

Re: [hlds_linux] CS w/out STEAM joining Internet STEAM server

2004-10-03 Thread Andy Shinn
Glad this was posted. Hopefully this will make it's way to the steam forums. The faster it gets out. The faster Valve will fix it. Bruce Bahamut Andrews wrote: Yeah, I've sent an email to both HLDS mailing lists and started a little war on 'em. It's extremely possible and so easy that any 12 year

Re: [hlds_linux] CS w/out STEAM joining Internet STEAM server

2004-10-03 Thread Andy Shinn
it there. People on these lists are mature and won't exploit it *usually*, you DEFINITELY can't say the same for those forums. Leave it on the lists, not with the 12 year olds. - Bruce Bahamut Andrews -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andy Shinn

Re: [hlds_linux] 16 man pub taking up 35% CPU?

2004-09-17 Thread Andy Shinn
Looks fine to me. Is FreeBSD taking advantage of the HT? I had to manually set the sysctl machdep value to enable HT as it wasn't enabled by default. Though your usage looks in line with average. robg wrote: Hi: Can someone tell me if this seems right? Server: P4 2.8GHz HT (800MHz FSB) 1GB ram

Re: [hlds_linux] [hlds] Auto reboot for server?

2004-09-12 Thread Andy Shinn
Got any tutorials on how to chroot a person to their home directory? Micheal Patterson wrote: What? Never give ssh to anyone? If they're not part of the wheel (freebsd) or root (Linux) groups, then there's no harm as long as it's their server, running in their home dir and they're chrooted to it

Re: [hlds_linux] hlds says its using a pentium II?

2004-09-12 Thread Andy Shinn
You can use the option: -binary ./srcds_i686 -Andy List Keeper wrote: Not sure if there's a better way, but what I do in that case is edit the default binary in the hlds_run script to i686. - Original Message - From: robg [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, September 12,

Re: [hlds_linux] best location for putting gameserver files?

2004-09-11 Thread Andy Shinn
options to set the relavent configs etc. Steve / K - Original Message - From: Andy Shinn [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: 11 September 2004 22:37 Subject: Re: [hlds_linux] best location for putting gameserver files? My game servers used the same amount of memory, shared files

Re: [hlds_linux] Counter-Strike: Source Beta release

2004-09-09 Thread Andy Shinn
Try with the old i486 binary if that was working (worked for me with a similar error). Add to your cmd line:-binary ./srcds_i486 See if that makes a difference. -Andy [EMAIL PROTECTED] wrote: Hi Alfred Reynolds, still can't start cs:s on my Athlon Thunderbird 1.4 Ghz after the last update

Re: [hlds_linux] HLDS on FreeBSD?

2004-09-09 Thread Andy Shinn
Thanks cooky, it was hw.instruction_sse. Tho it does nothing if it still isn't compiled into the kernel. Ah well, reboot can't hurt anything. cookypuss wrote: - Original Message - From: Andy Shinn [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, September 08, 2004 10:11 PM Subject

Re: [hlds_linux] HLDS on FreeBSD?

2004-09-08 Thread Andy Shinn
Hi Micheal, Is there anything else you have done to get hlds_source to run on FreeBSD 4.10? I'm running current 4-STABLE (4.10) with linux_base-8-8.0_4 and the linproc mounted and running. This is the error I get (which is what I also got when the beta was first released): -bash-2.05b$ ./srcds_run

Re: [hlds_linux] HLDS on FreeBSD?

2004-09-08 Thread Andy Shinn
Ah I just found your second post about the SSE kernel option. I'll recompile and try it out. Thanks for the info. -Andy Micheal Patterson wrote: FreeBSD will run HLDS and HLDS Src also. Provided that you have installed linux-base-8 from ports. That port containes the proper glib component. I'm

Re: [hlds_linux] My server load of a FULL 64 PUB

2004-08-22 Thread Andy Shinn
I just wanted to comment on the redhat 9 hz. I'm running one redhat 9 machine. and all the servers on it run at 50fps (which i believe is around 100hz correct?). Maybe i missed something... Will wrote: While the term can be confusing Hz, when referred to the Kernel, really just increases the

Re: [hlds_linux] client video fps problems

2004-08-22 Thread Andy Shinn
I also play with a gf3 and I live with it. It isn't exactly a top of the line card anymore =) PiTaGoRaS wrote: [ Converted text/html to text/plain ] It isn't, accept it. Tom escribió (Sat, 21 Aug 2004 01:16:02 -0600): I'm having a weird problem with the CS:Source beta client. I play on a GF3

Re: [hlds_linux] [SRCDS] Serious Memory Leak . . .

2004-08-19 Thread Andy Shinn
Been running for about 12 hours now (since released for CZ owners) and memory is STILL around 50 megs. Definitely no leak here. Redhat 9 / 1GB RAM ECC / 1.2ghz p3 hondaman wrote: No memory problems here. AMD MP's and Opteron servers. 5-32 player servers. Redhat 9.0 and FC2. Been running 12

Re: [hlds_linux] sv_password

2004-08-18 Thread Andy Shinn
But what if your like me and want a passworded internet server only for friends or a community? =( AgentHH wrote: hondaman wrote: Yes. Please help! Cant get on my own damn servers!!! Michael McKoy wrote: Does sv_password work at all, or was the cvar name changed? I'd really like to password my

Re: [hlds_linux] Counter-Strike: Source Beta Release

2004-08-18 Thread Andy Shinn
Hey Alfred. Hope you can take a look at the password problem next. It's impossible for me to test server with a beta group when it fills up instantly (and i do mean instantly). =) Glad to see you guys are workin out the bugs quickly! Alfred Reynolds wrote: We have just released a new version of

Re: [hlds_linux] [OT] Having trouble preloading CS:S on my computer

2004-08-17 Thread Andy Shinn
Since it was off topic i thought you were talking about the windows steam client. Theres an option to delete the local game content for it i'm pretty sure. hondaman wrote: Hmm... im not sure what you mean, or where you mean it. Andy Shinn wrote: Have you tried deleting the local game content

Re: [hlds_linux] AMD or Intel?

2004-08-17 Thread Andy Shinn
I can probably fit about 64 players total on my dual 2.8 xeons comfortably. Simon Garner wrote: On Wednesday, August 18, 2004 1:03 PM NZT, Simon Garner [EMAIL PROTECTED] wrote: We've always built dual-CPU machines in the past but it seems the Athlon MP CPUs are lagging behind the XP's

Re: [hlds_linux] Counter-Strike: Source Beta server available

2004-08-16 Thread Andy Shinn
man. the steam forums are a joke. i'm just browsing the cs:s forum and it is hilarious. [EMAIL PROTECTED] wrote: Alfred, any news when the ATI coupon/CZ owner will be allowed to fill my idle srcds? I wonder if the dates that are being posted on the steampowered.com foruns are right. (preload 08/16

Re: [hlds_linux] Counter-Strike: Source Beta server available

2004-08-16 Thread Andy Shinn
not sure if you've been peeking Alfred. But there are a lot of assumptions on the forums about an official time. i think it's funny they even predict a time that says ok, preloading starts at this exact minute and then just flat out putting valve down by saying 10 minutes past deadline!. Alfred

Re: [hlds_linux] CS Source dedicated server released

2004-08-12 Thread Andy Shinn
Maybe it could first check the linprocfs and if it is not present use his alternate method? [EMAIL PROTECTED] wrote: On Thu, 12 Aug 2004, Simon Garner wrote: On Thursday, August 12, 2004 2:47 PM NZT, Jeremy Brooking [EMAIL PROTECTED] wrote: Am i missing something, but cant this info be taken

Re: [hlds_linux] CS Source dedicated server released

2004-08-11 Thread Andy Shinn
Woot. I guess i'll have a source server long before i'm able to play =) John Beranek wrote: $ ./steam -command update -game Counter-Strike Source Checking bootstrapper version ... Updating Installation Logging in as '[EMAIL PROTECTED]' Cannot Mix HL1 and Source Dedicated Server Installations -

Re: [hlds_linux] Counter-Strike: Source Beta server available

2004-08-11 Thread Andy Shinn
Great stuff Alfred, Should we attempt to run a server idle and make sure it runs well idle with no players? I guess i will seeing as it wont be using any resources i guess. Alfred Reynolds wrote: The Counter-Strike: Source Beta dedicated server (SRCDS) is now available to both win32 and linux

Re: [hlds_linux] Steam down again?

2004-08-04 Thread Andy Shinn
the scheduled ( if 40mins notice can be called that ) was yesterday so that shouldn't have been the reason. Steve / K - Original Message - From: Andy Shinn [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, August 04, 2004 5:18 PM Subject: Re: [hlds_linux] Steam down again? From

[hlds_linux] High memory usage on FreeBSD?

2004-08-02 Thread Andy Shinn
I've been running FreeBSD 4.10 and hlds for a while now. I have 2 game servers which usually have pretty good performance. One is DOD one is CS on an iceworld only rotation. The DOD after a week running gets to about 400MB ram usage and the iceworld server after a week was running around 950MB.

Re: [hlds_linux] High memory usage on FreeBSD?

2004-08-02 Thread Andy Shinn
It doesn't make sense if my server runs the same after 5 map changes at around 150MB and no changes at all occur and after a while its close to 1GB. I'm also running MM. I will try disabling it to see if it is the cause. I'll keep posted. m0gely wrote: Jizzah wrote: Please let us know how it goes

Re: [hlds_linux] Over half the current players dropped from server?

2004-07-22 Thread Andy Shinn
/paste is screwed, didnt work. - Original Message - From: Andy Shinn [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, July 22, 2004 4:51 PM Subject: Re: [hlds_linux] Over half the current players dropped from server? Sounds exactly what happens to my server. It happened to me once

Re: [hlds_linux] Loss/Choke in FreeBSD servers

2004-07-17 Thread Andy Shinn
enhancements for SMP. Ensure you are running a custom kernel with all debugging turned off, witness etc. Also disable HT it seems to cause issues with multiple servers. Steve / K - Original Message - From: kama On Fri, 16 Jul 2004, Andy Shinn wrote: Wondering if any FreeBSD HLDS users

Re: [hlds_linux] Loss/Choke in FreeBSD servers

2004-07-17 Thread Andy Shinn
[EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, July 17, 2004 5:47 AM Subject: Re: [hlds_linux] Loss/Choke in FreeBSD servers On Fri, 16 Jul 2004, Andy Shinn wrote: Wondering if any FreeBSD HLDS users can help me out. First of all. I'm wondering if FreeBSD was a good choice for HLDS

Re: [hlds_linux] Loss/Choke in FreeBSD servers

2004-07-17 Thread Andy Shinn
I actually have two onboard, one is an fxp and the other is an em (the gigabit one). I highly doubt it is my network causing the loss though. I pay good money for bandwidth =) Steven Hartland wrote: - Original Message - From: Andy Shinn The network card is an integrated intel card

Re: [hlds_linux] Loss/Choke in FreeBSD servers

2004-07-17 Thread Andy Shinn
just to see if you still get the same loss/choke, just so you can rule out the hardware factor. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andy Shinn Sent: Saturday, July 17, 2004 1:14 PM To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] Loss/Choke

[hlds_linux] Loss/Choke in FreeBSD servers

2004-07-16 Thread Andy Shinn
Wondering if any FreeBSD HLDS users can help me out. First of all. I'm wondering if FreeBSD was a good choice for HLDS servers. I mainly went with FreeBSD because all my other machines run FreeBSD and HLDS does seem to run well on it. Recently I built a new machine (dual 2.8ghz xeon, 1gb ram) to