Re: [hlds_linux] Re: [hlds] The Famous Your Map de_dust differs from the server ERROR.

2006-02-17 Thread Munra -hlds
that error. - Original Message - From: kama [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Friday, February 17, 2006 9:05 AM Subject: Re: [hlds_linux] Re: [hlds] The Famous Your Map de_dust differs from the server ERROR. One server is??? One fysical server or one instance

[hlds_linux] Re: [hlds] The Famous Your Map de_dust differs from the server ERROR.

2006-02-16 Thread Munra -hlds
This Problem was on the Windows list But I am haveing the same problems with windows and Linux I am doing an update with verify_all and All server are shut down and I getting this error.(This is putty Log) -bash-3.00$ cd /home/games/cs/test -bash-3.00$ cd /home/games/cs/test -bash-3.00$

[hlds_linux] Re: hlds_linux digest, Vol 1 net.cpp (825) : Assertion Failed: 0 == iRet

2006-02-10 Thread Terry
Reply-To: hlds_linux@list.valvesoftware.com Alfred, I'm still getting the following error during the startup process: net.cpp (896) : Assertion Failed: 0 == iRet net.cpp (899) : Assertion Failed: 0 == iRet I don't know if it can cause problems. It looks like the server is running fine. This

Re: [hlds_linux] Re: hlds_linux digest, Vol 1 #4925 - 13 msgs

2006-02-06 Thread Peter Kirby
On 04/02/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Different story for me, we run an AMD64 3000, 2GB DDR, 120GB SATA which we rent from INX and is located at RedBus Server Farm in London running FC4, on this box we run 2 1.3 DoD Servers and 2 DoD:S Servers, i tried the swapbeta on one of

RE: [hlds_linux] RE: Source and HL1 dedicated server Beta available

2006-02-04 Thread Alfred Reynolds
I have found a bug with the HL1 engine beta going into secure mode on AMD cpus (due to the different floating point behavior of those chips). The next beta update will contain a fix for this, there is no global work around in the mean time. - Alfred BIG Phil wrote: Since the beta, VAC refuses

Re: [hlds_linux] RE: Source and HL1 dedicated server Beta available

2006-02-04 Thread W0kk3L
: [hlds_linux] RE: Source and HL1 dedicated server Beta available I have found a bug with the HL1 engine beta going into secure mode on AMD cpus (due to the different floating point behavior of those chips). The next beta update will contain a fix for this, there is no global work around in the mean

Re: [hlds_linux] RE: Source and HL1 dedicated server Beta available

2006-02-04 Thread W0kk3L
- From: Alfred Reynolds [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Saturday, February 04, 2006 9:09 AM Subject: RE: [hlds_linux] RE: Source and HL1 dedicated server Beta available I have found a bug with the HL1 engine beta going into secure mode on AMD cpus (due

RE: [hlds_linux] RE: Source and HL1 dedicated server Beta available

2006-02-04 Thread Marcelo Bezerra
Does running it with i486 binary makes it work? On Sat, 2006-02-04 at 00:09 -0800, Alfred Reynolds wrote: I have found a bug with the HL1 engine beta going into secure mode on AMD cpus (due to the different floating point behavior of those chips). The next beta update will contain a fix for

RE: [hlds_linux] RE: Source and HL1 dedicated server Beta available

2006-02-04 Thread Marcelo Bezerra
On Sat, 2006-02-04 at 00:09 -0800, Alfred Reynolds wrote: I have found a bug with the HL1 engine beta going into secure mode on AMD cpus (due to the different floating point behavior of those chips). The next beta update will contain a fix for this, there is no global work around in the mean

[hlds_linux] Re: hlds_linux digest, Vol 1 #4925 - 13 msgs

2006-02-04 Thread col
Different story for me, we run an AMD64 3000, 2GB DDR, 120GB SATA which we rent from INX and is located at RedBus Server Farm in London running FC4, on this box we run 2 1.3 DoD Servers and 2 DoD:S Servers, i tried the swapbeta on one of the source servers and the ping for the other 3 shot into

RE: [hlds_linux] RE: Source and HL1 dedicated server Beta available

2006-02-04 Thread BIG Phil
] On Behalf Of Alfred Reynolds Sent: 04 February 2006 08:10 To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] RE: Source and HL1 dedicated server Beta available I have found a bug with the HL1 engine beta going into secure mode on AMD cpus (due to the different floating point behavior

Re: [hlds_linux] RE: Source and HL1 dedicated server Beta available

2006-02-04 Thread Erik Hollensbe
only works for HLDS and not for SRCDS. Thnx in advance -W0kk3L- - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Saturday, February 04, 2006 9:09 AM Subject: RE: [hlds_linux] RE: Source and HL1 dedicated server Beta available I

RE: [hlds_linux] RE: Source and HL1 dedicated server Beta available

2006-02-04 Thread Alfred Reynolds
in advance -W0kk3L- - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Saturday, February 04, 2006 9:09 AM Subject: RE: [hlds_linux] RE: Source and HL1 dedicated server Beta available I have found a bug with the HL1 engine beta

Re: [hlds_linux] RE: Source and HL1 dedicated server Beta available

2006-02-04 Thread Erik Hollensbe
only works for HLDS and not for SRCDS. Thnx in advance -W0kk3L- - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Saturday, February 04, 2006 9:09 AM Subject: RE: [hlds_linux] RE: Source and HL1 dedicated server Beta available I have

Re: [hlds_linux] RE: Source and HL1 dedicated server Beta available

2006-02-04 Thread Steven Hartland
Indeed qstat does it provides the secure server rule 0|1 - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] The A2S_INFO response contains whether the server is secure or not (see http://developer.valvesoftware.com/wiki/Source_server_queries). Qstat should be able to make use

RE: [hlds_linux] RE: Source and HL1 dedicated server Beta available

2006-02-04 Thread BIG Phil
Of BIG Phil Sent: 04 February 2006 18:05 To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] RE: Source and HL1 dedicated server Beta available In addition to the VAC problem I am also getting reports from players (on the version 32 NS server I run) of pings of 2000ms and above. The other

Re: [hlds_linux] RE: Source and HL1 dedicated server Beta available

2006-02-04 Thread W0kk3L
mind... at least i know what is causing it :) -W0kk3L- - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Saturday, February 04, 2006 7:22 PM Subject: RE: [hlds_linux] RE: Source and HL1 dedicated server Beta available The A2S_INFO

[hlds_linux] RE: Source and HL1 dedicated server Beta available

2006-02-03 Thread BIG Phil
Since the beta, VAC refuses to work and hostname -i returns the public IP of the server. It is something in the beta that is doing it as if I roll back to version 29 VAC comes up with problems at all. Phil ___ To unsubscribe, edit your list

[hlds_linux] Re: [hlds_linux] ¿Opteron or Xeon?

2006-02-03 Thread Tyler Cook
AMD is ahead atm - Go for an opteron... 64GB of ram? O RLY? On 2/3/06, kama [EMAIL PROTECTED] wrote: On Fri, 3 Feb 2006, Ludoservers wrote: I want to buy new machines for my srcds hlds servers. My question is: ¿How is the gaming experience on Dual Opteron 64bit (2.2ghz) machines

Re: [hlds_linux] Re: [hlds_linux] ¿Opteron or Xeon?

2006-02-03 Thread kama
where did you find any info about 64GB of ram? On Fri, 3 Feb 2006, Tyler Cook wrote: AMD is ahead atm - Go for an opteron... 64GB of ram? O RLY? On 2/3/06, kama [EMAIL PROTECTED] wrote: On Fri, 3 Feb 2006, Ludoservers wrote: I want to buy new machines for my srcds hlds

Re: [hlds_linux] Re: [hlds_linux] �Opteron or Xeon?

2006-02-03 Thread Nic Strix
google From: kama [EMAIL PROTECTED] Reply-To: hlds_linux@list.valvesoftware.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Re: [hlds_linux] ¿Opteron or Xeon? Date: Fri, 3 Feb 2006 14:38:27 +0100 (CET) where did you find any info about 64GB of ram? On Fri, 3 Feb 2006

[hlds_linux] RE: [hlds] Source and HL1 dedicated server Beta available

2006-01-31 Thread Alfred Reynolds
Not easily available (generating that list is part of our release process). I just know it fixes the swapping problem. - Alfred Adam Sando wrote: Hi Alfred, Do you have a list of all the fixes/updates/changes that this beta includes? I'd be curious to know what benefits there are in

Re: [hlds_linux] RE: Question for Alfred

2006-01-16 Thread Evaldas Zilinskas
But Alfred is the only one (as I see) who still commune with people. Steampowered forums are useless... - Original Message - From: Kevin Ottalini [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Monday, January 16, 2006 1:35 AM Subject: Re: [hlds_linux] RE: Question

RE: [hlds_linux] RE: 64Bits Compatiblity

2006-01-16 Thread Christian Wagner
P. Gerritsen Envoyé : jeudi, 12. janvier 2006 16:25 À : hlds_linux@list.valvesoftware.com Objet : RE: [hlds_linux] RE: 64Bits Compatiblity I was thinking of SLAMD64 ('ve been a slackware fan for a very long time so...) Anyone experience on that distro? Main intention is to run a single gameserver

RE: [hlds_linux] RE: 64Bits Compatiblity

2006-01-16 Thread Dan E
. De : [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] De la part de Reinder P. Gerritsen Envoyé : jeudi, 12. janvier 2006 16:25 À : hlds_linux@list.valvesoftware.com Objet : RE: [hlds_linux] RE: 64Bits Compatiblity I was thinking of SLAMD64 ('ve been a slackware fan for a very long time so

RE: [hlds_linux] RE: 64Bits Compatiblity

2006-01-16 Thread Reinder P. Gerritsen
, just never can remember :o) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dan E Sent: Monday, January 16, 2006 6:22 PM To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] RE: 64Bits Compatiblity I haven't had experience with 64 bit yet

Re: [hlds_linux] RE: 64Bits Compatiblity

2006-01-16 Thread Erik Hollensbe
On Jan 16, 2006, at 11:50 AM, Reinder P. Gerritsen wrote: That's all... (and I dunno if Gentoo was SysV or BSD, just never can remember :o) gentoo isn't traditional BSD, but it closely resembles NetBSD (and now FreeBSD's) dependency system. -- Erik Hollensbe [EMAIL PROTECTED]

[hlds_linux] RE: Question for Alfred

2006-01-15 Thread Andrew Mitcham
I have not heard of... a problem with the banner under hlds -Alfred Reynolds Are you kidding me? Do you even read this list? This has been a topic on this list at least 4+ times since it stopped working. Dates and Subject titles: 10-03-05 banner.gif not working 10-03-05 RE: banner.gif not

[hlds_linux] RE: Question for Alfred

2006-01-15 Thread David A S Carter
Alfred, what about the problems with AMD X2's? FiRe ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] RE: Question for Alfred

2006-01-15 Thread aXeR \(AmmoBOX\)
, January 15, 2006 4:18 PM Subject: [hlds_linux] RE: Question for Alfred Alfred, what about the problems with AMD X2's? FiRe ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman

Re: [hlds_linux] RE: Question for Alfred

2006-01-15 Thread Kevin Ottalini
a banner ad on the loading dialog. - Alfred - Original Message - From: Andrew Mitcham [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Sunday, January 15, 2006 7:00 AM Subject: [hlds_linux] RE: Question for Alfred I have not heard of... a problem with the banner under hlds

[hlds_linux] RE: Question for Alfred

2006-01-15 Thread David A S Carter
Our in tick rate on our X2 3800+ is below what it should be, if I run them at 66 tick, they operate at 40-55. 100 tick, 70-85, out tick rate is what it's supposed to be. Does any else get this, I've see n it on other servers like this run on an X2. And yes, the servers are set up correctly and

Re: [hlds_linux] RE: 64Bits Compatiblity

2006-01-12 Thread Evaldas Zilinskas
EMT64 Intels now suport the thing you named 2) :))) - Original Message - From: Kingsley Foreman [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Thursday, January 12, 2006 1:03 AM Subject: Re: [hlds_linux] RE: 64Bits Compatiblity stolen from theserverside cause im to lazy

Re: [hlds_linux] RE: 64Bits Compatiblity

2006-01-12 Thread Mike Noordermeer
So someone help me, what would be the advantage of a 64 bit dedicated server? 64 bit always has run better here, especially the CPU usage was lower. Probably because AMD Opterons are not just 64 bit but have additional registers too :) -- Mike Noordermeer [EMAIL PROTECTED]

Re: [hlds_linux] RE: 64Bits Compatiblity

2006-01-12 Thread Jon McDermott
[EMAIL PROTECTED] wrote: At least I'm running 3-4 CS 1-6 servers with the hlds_amd64 binary and (!) AMXMODX1.60 in 64bit. The servers are running only with VAC1 due to the oudated binaries, but this means nothing for running public servers ;) What I saw in the past: same servers running with

Re: [hlds_linux] RE: 64Bits Compatiblity

2006-01-12 Thread sirtom__
Debian Sarge 3.1 / AMD64... But the performance can be reached with SuSE's 9.3 64bit too (tested some months ago) hlds_linux@list.valvesoftware.com schrieb am 12.01.06 15:23:34: [EMAIL PROTECTED] wrote: At least I'm running 3-4 CS 1-6 servers with the hlds_amd64 binary and (!)

RE: [hlds_linux] RE: 64Bits Compatiblity

2006-01-12 Thread Reinder P. Gerritsen
] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Thursday, January 12, 2006 3:40 PM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] RE: 64Bits Compatiblity Debian Sarge 3.1 / AMD64... But the performance can be reached with SuSE's 9.3 64bit too (tested some months ago

[hlds_linux] RE: 64Bits Compatiblity

2006-01-11 Thread David A S Carter
Is it me or would you not want to run the AMD64 binary when running EMT64? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

RE: [hlds_linux] RE: 64Bits Compatiblity

2006-01-11 Thread Wagner Christian
David A S Carter Envoyé : mercredi, 11. janvier 2006 17:18 À : hlds_linux@list.valvesoftware.com Objet : [hlds_linux] RE: 64Bits Compatiblity Is it me or would you not want to run the AMD64 binary when running EMT64? ___ To unsubscribe, edit your list

Re: [hlds_linux] RE: 64Bits Compatiblity

2006-01-11 Thread dackz
If you're talking about the Source Dedicated Server, there aren't any 64-bit binaries released yet. I presume the engine_amd binary is just optimized for AMD CPUs in general. If 64-bit binaries were released, you'd need one for every binary in the bin/ folder, as well as one for all the mods you

RE: [hlds_linux] RE: 64Bits Compatiblity

2006-01-11 Thread Christian Wagner
? Most of Dell Servers are now only in 64bits processor version, same for HP. -Message d'origine- De : [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] De la part de dackz Envoyé : mercredi, 11. janvier 2006 19:42 À : hlds_linux@list.valvesoftware.com Objet : Re: [hlds_linux] RE: 64Bits Compatiblity

RE: [hlds_linux] RE: 64Bits Compatiblity

2006-01-11 Thread Glenn Shannon
EMT64 = AMD x64, they are the same. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of dackz Sent: Wednesday, January 11, 2006 11:42 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] RE: 64Bits Compatiblity If you're talking about

RE: [hlds_linux] RE: 64Bits Compatiblity

2006-01-11 Thread Christian Wagner
 : mercredi, 11. janvier 2006 20:44 À : hlds_linux@list.valvesoftware.com Objet : Re: [hlds_linux] RE: 64Bits Compatiblity EMT64 != 64 bits. EMT64 is just a memory arhitecture to support 4GB memory, but the core of Intel still works on 32bits. Unless you're using Itanium. - Original Message

RE: [hlds_linux] RE: 64Bits Compatiblity

2006-01-11 Thread Glenn Shannon
Subject: Re: [hlds_linux] RE: 64Bits Compatiblity EMT64 != 64 bits. EMT64 is just a memory arhitecture to support 4GB memory, but the core of Intel still works on 32bits. Unless you're using Itanium. - Original Message - From: Glenn Shannon [EMAIL PROTECTED] To: hlds_linux

Re: [hlds_linux] RE: 64Bits Compatiblity

2006-01-11 Thread Kingsley Foreman
EMT64=look at me look at me im 64bit tooo see... - Original Message - From: Glenn Shannon [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Thursday, January 12, 2006 6:45 AM Subject: RE: [hlds_linux] RE: 64Bits Compatiblity I did not say: EMT64=64 bits I believe I

Re: [hlds_linux] RE: 64Bits Compatiblity

2006-01-11 Thread Jon McDermott
Not to be a Luddite, but the benefits of a srcds_l / hlds_l server that runs as a 64 bit binary escape me. The server software does not seem to have a need to huge amounts of memory, and it seems difficult to demonstrate any significant differences in application throughput when you compare 64

Re: [hlds_linux] RE: 64Bits Compatiblity

2006-01-11 Thread Joseph Laws
Reduced CPU usage, reduced MEM usage, more stable server refresh rates. IF there was no point in 64bit, why are there 64bit versions of *nix and Windows? Jon McDermott wrote: Not to be a Luddite, but the benefits of a srcds_l / hlds_l server that runs as a 64 bit binary escape me. The server

Re: [hlds_linux] RE: 64Bits Compatiblity

2006-01-11 Thread Evaldas Zilinskas
. - Original Message - From: Joseph Laws [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Thursday, January 12, 2006 12:33 AM Subject: Re: [hlds_linux] RE: 64Bits Compatiblity Reduced CPU usage, reduced MEM usage, more stable server refresh rates. IF there was no point

Re: [hlds_linux] RE: 64Bits Compatiblity

2006-01-11 Thread Kingsley Foreman
more data in memory, making memory-intensive programs like databases faster. Kingsley - Original Message - From: Evaldas Zilinskas [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Thursday, January 12, 2006 9:23 AM Subject: Re: [hlds_linux] RE: 64Bits Compatiblity Because

Re: [hlds_linux] RE: 64Bits Compatiblity

2006-01-11 Thread Steven Hartland
lol its quite funny how many people dont understand the 32bit / 64bit issue. This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is

Re: [hlds_linux] RE: 64Bits Compatiblity

2006-01-11 Thread Jon McDermott
Steven Hartland wrote: lol its quite funny how many people dont understand the 32bit / 64bit issue. I understand 32 and 64 bit issues quite well, thank you very much. The real issue is not getting a recompiled dedicated server application that is built using existing code, it's getting a

Re: [hlds_linux] RE: 64Bits Compatiblity

2006-01-11 Thread Joseph Laws
Pretty soon I'm going to start demanding 128bit bins! :) Jon McDermott wrote: Steven Hartland wrote: lol its quite funny how many people dont understand the 32bit / 64bit issue. I understand 32 and 64 bit issues quite well, thank you very much. The real issue is not getting a recompiled

Re: [hlds_linux] RE: 64Bits Compatiblity

2006-01-11 Thread sirtom__
At least I'm running 3-4 CS 1-6 servers with the hlds_amd64 binary and (!) AMXMODX1.60 in 64bit. The servers are running only with VAC1 due to the oudated binaries, but this means nothing for running public servers ;) What I saw in the past: same servers running with only the 32bit binaries are

[hlds_linux] Re: hlds_linux digest, Vol 1 #4861 - 1 msg

2006-01-07 Thread Jordan Bagwell
-- [ Picked text/plain from multipart/alternative ] If you suspect amxx then update your plugins and your amxx version. 1.65 is slated to be released soon On 1/7/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Send hlds_linux mailing list submissions to hlds_linux@list.valvesoftware.com

Re: [hlds_linux] Re: hlds_linux digest, Vol 1 #4861 - 1 msg

2006-01-07 Thread Stan Bubrouski
FYI anyone not using the latest amxx is also vulnerable to numerous remote security holes fixed in recent versions. -sb On 1/7/06, Jordan Bagwell [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] If you suspect amxx then update your plugins and your amxx version.

[hlds_linux] Re: hlds_linux digest, Vol 1 #4858 - 4 msgs

2006-01-05 Thread Jordan Bagwell
-- [ Picked text/plain from multipart/alternative ] All we can do is wait for the next update... which will fix somethings and break others. On 1/5/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Send hlds_linux mailing list submissions to hlds_linux@list.valvesoftware.com To

[hlds_linux] RE: FAO: Alfred 'Wrong Steam ID assigned to players'

2005-12-20 Thread David A S Carter
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Haven't noticed this on 195.224.41.44:27015, 195.224.41.44:27016, 195.224.41.5:27015 or 195.224.41.9:27015. Is it only limited to HLDS and not SRCDS? [EMAIL PROTECTED] wrote: Send hlds_linux mailing

Re: [hlds_linux] Re: Re: Re: Rediculous CPU usage

2005-12-14 Thread Matt Leonhardt
theres alot of applications on freshmeat.net for cpu usage. other than top. - Original Message - From: Eric (Deacon) [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Tuesday, December 13, 2005 7:16 PM Subject: Re: [hlds_linux] Re: Re: Re: Rediculous CPU usage In a bold

Re: [hlds_linux] Re: Re: Re: Rediculous CPU usage

2005-12-14 Thread Joseph Laws
] To: hlds_linux@list.valvesoftware.com Sent: Tuesday, December 13, 2005 7:16 PM Subject: Re: [hlds_linux] Re: Re: Re: Rediculous CPU usage In a bold display of creativity, Charles wrote: top bottom -- Eric (the Deacon remix) ___ To unsubscribe, edit your

[hlds_linux] Re: hlds_linux digest, Vol 1 #4829 - 7 msgs

2005-12-14 Thread Charles
: [hlds_linux] Re: Rediculous CPU usage Date: Tue, 13 Dec 2005 22:45:15 +0100 Reply-To: hlds_linux@list.valvesoftware.com Same here... The loads has practicly doubled since the last updates. However the pingtimes in-game stayed the same. So the load isn't noticable in-game. Nevertheless it's

Re: [hlds_linux] Re: Rediculous CPU usage

2005-12-13 Thread W0kk3L
@list.valvesoftware.com Sent: Monday, December 12, 2005 11:27 PM Subject: Re: [hlds_linux] Re: Rediculous CPU usage top Craig Moore wrote: Where are you getting these CPU usages from? ___ To unsubscribe, edit your list preferences, or view the list

[hlds_linux] Re: Re: Re: Rediculous CPU usage

2005-12-13 Thread Charles
top ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Re: Re: Re: Rediculous CPU usage

2005-12-13 Thread Eric (Deacon)
In a bold display of creativity, Charles wrote: top bottom -- Eric (the Deacon remix) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Re: Rediculous CPU usage

2005-12-12 Thread Craig Moore
Where are you getting these CPU usages from? On 12/11/05, Scott Pettit [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] I've also noticed heavily increased CPU usage. We have a 32 player WC3 server (which is notorious for using heaps of cpu) 1.6 server running on

Re: [hlds_linux] Re: Rediculous CPU usage

2005-12-12 Thread Scott Pettit
top Craig Moore wrote: Where are you getting these CPU usages from? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

[hlds_linux] Re: Rediculous CPU usage

2005-12-11 Thread Charles
It's a dedcated server in Equinix in Chicago, I've tried a fresh install, 2.6.11 and 2.6.14 kernels, and no plugins running at all. And its srcds, I just want 1 private match server out of it so I have no need to install any mods/plugins other than CSP.

Re: [hlds_linux] Re: Rediculous CPU usage

2005-12-11 Thread Scott Pettit
-- [ Picked text/plain from multipart/alternative ] I've also noticed heavily increased CPU usage. We have a 32 player WC3 server (which is notorious for using heaps of cpu) 1.6 server running on an AMD64 3200+ using 30-40% cpu max. (hlds) However we have a 24 player Source server (stock

Re: [hlds_linux] Re: hlds_linux digest, Vol 1 #4821 - 10 msgs

2005-12-08 Thread Martin Zwickel
-- On Thu, 8 Dec 2005 05:54:20 +0100 [EMAIL PROTECTED] bubbled: Yes, you're right. We had three processes: First process: screen launch Second process: shell and srcds_run launch Third process: srcds_processorspecific launch But now we have five processes: First process: screen launch

[hlds_linux] RE: Source and Half-Life 1 Linux dedicated server Beta update (Alfred Reynolds)

2005-12-07 Thread GameWarrior Avenger
100 tickrate servers do not run good on linux 64 bit platforms. Not sure if this applies to linux in general. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

[hlds_linux] Re: hlds_linux digest, Vol 1 #4821 - 10 msgs

2005-12-07 Thread glenn
Yes, you're right. We had three processes: First process: screen launch Second process: shell and srcds_run launch Third process: srcds_processorspecific launch But now we have five processes: First process: screen launch Second process: shell and srcds_run launch Third process:

Re: [hlds_linux] RE: Server Not Showing in Lan List? (JoeSoap)

2005-12-05 Thread Dominic Cleal
On Sun, 4 Dec 2005 23:15:07 - Andrew Martin [EMAIL PROTECTED] wrote: I'm using the following to launch the server: ./srcds_run -game cstrike +map de_dust2 +maxplayers 10 +ip 192.168.1.1 +log on Drop the +ip parameter so that it binds to all ifaces and ensure you either use +sv_lan 1 or

[hlds_linux] Re: Server Not Showing in Lan List? (Kennycom)

2005-12-05 Thread Andrew Martin
Thanks for the help so far guys.. I've added +sv_lan 1 and -nomaster but the server still isn’t showing up in the LAN server browser but is working fine still if I manually connect to 192.168.1.1 I've since tried some other game servers like UT2004 and Battlefield 2 and they seem to suffer from

[hlds_linux] RE: Re[2]: Subject: RE: [hlds] Steam Server Query Port Problem ?

2005-12-05 Thread Alfred Reynolds
69.25.142.6 isn't a valid master server address, the only valid addresses at this moment are 207.173.177.11, 69.28.151.178 and 69.28.151.162 (DON'T hard code these values anywhere, they are subject to change but you can use them for the next couple of days to debug problems). Albert, I am not

[hlds_linux] RE: Re[2]: Subject: RE: [hlds] Steam Server Query Port Problem ?

2005-12-05 Thread Gary
I know you have filters setup to protect your infrastructure, but: To: 207.173.177.11 9 gw-cust-VALVESOFTWARE-COM.bllv.eli.net (207.173.69.238) [AS 23352] 72 msec 60 msec 64 msec 10 gw-cust-VALVESOFTWARE-COM.bllv.eli.net (207.173.69.238) [AS 23352] !A !A !A 69.28.151.178 5

RE: [hlds_linux] RE: Re[2]: Subject: RE: [hlds] Steam Server Query Port Problem ?

2005-12-05 Thread Alfred Reynolds
The 207.173.177.11 trace is good. The 69.28.151.178 is bad, you aren't even hitting the backbone of the provider for that machine (Limelight networks, llnw.net). I CANNOT trace to 213.200.80.17, my trace looks like: 7 tbr2-cl11.cgcil.ip.att.net (12.122.10.61) 69.287 ms 69.861 ms 69.333 ms 8

RE: [hlds_linux] RE: Re[2]: Subject: RE: [hlds] Steam Server Query Port Problem ?

2005-12-05 Thread Gary
I adjusted my localpref to 110 to another carrier, and tiscali seems to filter traffic.. I'm going to see if I can have my upstream localpref AS22822 to somewhere else for the time being. As a work around, Alfred, what do you recommend? Could we manually override the master server? (i dont

Re: [hlds_linux] Re: Server Not Showing in Lan List? (Kennycom)

2005-12-05 Thread Kennycom
servers in a LAN environment leave out the ip binding and set the -nomaster along with the LAN setting SP_Kenny www.lanpartynw.com - Original Message - From: Andrew Martin [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Monday, December 05, 2005 4:01 AM Subject: [hlds_linux] Re

[hlds_linux] RE: Server Not Showing in Lan List? (JoeSoap)

2005-12-04 Thread Andrew Martin
I'm using the following to launch the server: ./srcds_run -game cstrike +map de_dust2 +maxplayers 10 +ip 192.168.1.1 +log on Message: 12 From: JoeSoap [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Subject: RE: [hlds_linux] Server Not Showing in Lan List? Date: Mon, 5 Dec 2005 09:24:11

Re: [hlds_linux] RE: Server Not Showing in Lan List? (JoeSoap)

2005-12-04 Thread tiberius
iirc there is some some command line argument like +sv_lan 1... try adding this.. and/or -unsecure or sth like this Andrew Martin wrote: I'm using the following to launch the server: ./srcds_run -game cstrike +map de_dust2 +maxplayers 10 +ip 192.168.1.1 +log on Message: 12 From: JoeSoap

RE: [hlds_linux] RE: Server Not Showing in Lan List? (JoeSoap)

2005-12-04 Thread JoeSoap
Of Andrew Martin Sent: Monday, 5 December 2005 10:15 AM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] RE: Server Not Showing in Lan List? (JoeSoap) I'm using the following to launch the server: ./srcds_run -game cstrike +map de_dust2 +maxplayers 10 +ip 192.168.1.1 +log on Message: 12 From

[hlds_linux] Re: [hlds] Source dedicated server update

2005-11-30 Thread Steven Hartland
Did this not get released? I dont see any changes here to the dedicated server only to DOD. Steve / K - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] A Source dedicated server update will be happening in the next few hours. This update is for both Counter-Strike:

Re: [hlds_linux] Re: banner.gif support

2005-11-22 Thread Ben Kennish
Dan Sorenson wrote: We can complain about Valve's priorities, sure, but let's leave the people on the front lines of tech support out. It's not their decisions we're working under, they merely explain how it was told to them. Well said! -- Ben www.benkennish.co.uk

[hlds_linux] Re: banner.gif support (was: A public place...)

2005-11-21 Thread Derek Evan Mart
* Ben Kennish ([EMAIL PROTECTED]) [051117 15:32]: service as the company I work for would consider providing this. This would be particularly true if Valve re-enabled support for banner.gif! So this explains why my banner doesn't appear during map downloads. I was beginning to wonder if I

Re: [hlds_linux] Re: banner.gif support (was: A public place...)

2005-11-21 Thread Ben Kennish
Derek Evan Mart wrote: So this explains why my banner doesn't appear during map downloads. I was beginning to wonder if I changed something on my end. What are the details on this issue? Was it really disabled/broke? Will it be reenabled/fixed? Apparently it will never be re-enabled!!

Re: [hlds_linux] Re: banner.gif support (was: A public place...)

2005-11-21 Thread trunky
EVIL INCARNATE c'mon give it back to us good guys that provide community servers T - Original Message - From: Ben Kennish [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Monday, November 21, 2005 8:26 PM Subject: Re: [hlds_linux] Re: banner.gif support

Re: [hlds_linux] Re: banner.gif support (was: A public place...)

2005-11-21 Thread Dagok
Would also like to see the download box be updated with dynamic Estimated Download Times and Download Speed displays. Dagok - Original Message - From: [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Monday, November 21, 2005 12:43 PM Subject: Re: [hlds_linux] Re

Re: [hlds_linux] Re: banner.gif support (was: A public place...)

2005-11-21 Thread Craig Moore
Download Times and Download Speed displays. Dagok - Original Message - From: [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Monday, November 21, 2005 12:43 PM Subject: Re: [hlds_linux] Re: banner.gif support (was: A public place...) EVIL INCARNATE

Re: [hlds_linux] Re: banner.gif support (was: A public place...)

2005-11-21 Thread Dagok
] To: hlds_linux@list.valvesoftware.com Sent: Monday, November 21, 2005 1:10 PM Subject: Re: [hlds_linux] Re: banner.gif support (was: A public place...) On another note, we'd also like to see lots of more pressing things fixed such as the memory leaks. But, why bother when people still buy the game

Re: [hlds_linux] Re: hlds_linux digest, Vol 1 #4756 - 16 msgs

2005-11-21 Thread Craig Moore
Do they change the URL every once in a while? If not, there are probably several other servers out there leeching from it. I had a redirect server for sounds, and I saw a lot of clients requesting maps and such that I didn't have on my server on a regular basis. Of course, I just removed the vhost

Re: [hlds_linux] Re: banner.gif support (was: A public place...)

2005-11-21 Thread Craig Moore
it through the proper channels. Dagok - Original Message - From: Craig Moore [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Monday, November 21, 2005 1:10 PM Subject: Re: [hlds_linux] Re: banner.gif support (was: A public place...) On another note, we'd also

Re: [hlds_linux] Re: banner.gif support (was: A public place...)

2005-11-21 Thread Dagok
Moore [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com Sent: Monday, November 21, 2005 1:47 PM Subject: Re: [hlds_linux] Re: banner.gif support (was: A public place...) All I'm saying is I doubt that's high on their priority list. Don't turn this in to a flame war. I wasn't attacking you

Re: [hlds_linux] Re: banner.gif support (was: A public place...)

2005-11-21 Thread Ben Kennish
Craig Moore wrote: On another note, we'd also like to see lots of more pressing things fixed such as the memory leaks. But, why bother when people still buy the game, regardless? You have a point. However, although I am not a hardcore C/C++ programmer myself, I do know that memory leaks can

Re: [hlds_linux] Re: banner.gif support (was: A public place...)

2005-11-21 Thread Craig Moore
Yeah, I'd like to see the banner.gif implemented, too. Or perhaps have it run its own webserver, that way the webserver would be able to deny clients that aren't connected to the local server. Either way, I'm not satisfied with people leeching from my sv_downloadurl. I thought of creating a small

Re: [hlds_linux] Re: banner.gif support (was: A public place...)

2005-11-21 Thread Derek Evan Mart
* Craig Moore ([EMAIL PROTECTED]) [051121 21:53]: clients that aren't connected to the local server. Either way, I'm not satisfied with people leeching from my sv_downloadurl. I thought of You might want to try setting chmod o-x on all of your directories. This will prevent them from browsing

[hlds_linux] Re: banner.gif support (was: A public place...)

2005-11-21 Thread Dan Sorenson
At 05:40 PM 11/21/2005 -0800, Dagok wrote: There is always someone who thinks something else is more important. Go discuss them in their appropriate threads. To tie that into the next posting, doesn't that someone tend to be a member of manglement who makes the decisions while the People

[hlds_linux] Re: hlds_linux digest, Vol 1 #4756 - 16 msgs

2005-11-18 Thread col
Our GSP provides a central web server for its customers to use as their sv_downloadurl. I'm not any one host could provide enough bandwidth to cope with having one global resource. But from their perspective it is a good sales tool for attracting new customers, particularly with Source servers

Re: [hlds_linux] Re: srcds with multiple ip address

2005-11-11 Thread Steve Dalberg
K1ll3rD wrote: Replying packets will use the same NIC as the packet came in from for it's gateway. This is referenced in RFC 1122 as Strong End Station Model, check you OS on how to implement Strong ES model, as it varies from platform to platform... Still, this will not work on the same

RE: [hlds_linux] Re: srcds with multiple ip address

2005-11-11 Thread James Tucker
connections. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steve Dalberg Sent: 11 November 2005 08:59 To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Re: srcds with multiple ip address K1ll3rD wrote: Replying packets will use the same

Re: [hlds_linux] Re: Specifying Log file size CS 1.6

2005-11-11 Thread m0gely
devin812 wrote: Hmm interesting.. what does the Cvar mapchangecfgfile do? More specifically when does it exec the .cfg file it specifies? A while ago, the server.cfg was exec'd at each map change, while the autoexec.cfg was only exec'd at startup. Valve decided to make the server.cfg exec

Re: [hlds_linux] Re: Specifying Log file size CS 1.6

2005-11-11 Thread Mike Beane
Is that true? A short while ago Alfred pointed out to me that I had log on in my server.cfg and it need only go in my autoexec.cfg. I've since removed it and the issue has been corrected based on the server.cfg still being read at the map start.. Or better perhaps, about when did that behavior

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