Ahh but then the advertising that is incorporated into Steam won't go out to
all the big Lan parties.
Couldn't have that now...
-Original Message-
From: Florian Zschocke [mailto:[EMAIL PROTECTED]
Sent: Wednesday, September 10, 2003 4:08 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux
i would say lans will resort to using 1.5 till its sorted
- Original Message -
From: Florian Zschocke [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, September 10, 2003 4:08 PM
Subject: Re: [hlds_linux] Steam + LAN Gaming
Mad Scientist wrote:
If everybody read
According to the great words of agenthh:
The question still remains: will we be able to play any Steam games
on LANs? At all of my LAN parties, we don't have any internet
connections available.
A direct answer, please?
The answer is no. If you followed the links Alfred posted, the answer
is
dual_bereta_r0x wrote:
Citando Tony Di Schino [EMAIL PROTECTED]:
There are specific and reliable sources out there that have said (since
mid-spring) that 1.6 will *not* require Steam, and that a subsequent
release would (like 1.7).
URL?
Message: 10
Date: Mon, 8 Sep 2003 14:41:40 -0700 (PDT)
From: Tony Di Schino [EMAIL PROTECTED]
Subject: Re: [hlds_linux] Steam Full Release--I think will be huge
mistake.[OT]
To: [EMAIL PROTECTED]
Reply-To: [EMAIL PROTECTED]
--- Daniel Stroven [EMAIL PROTECTED] wrote:
If I was mistaken
http://steampowered.com/forums/showthread.php?s=threadid=12131
- Original Message -
From: dual_bereta_r0x [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Tuesday, September 09, 2003 8:21 AM
Subject: Re: [hlds_linux] Steam Full Release--I think will be huge
mistake.[OT]
Citando Tony Di
1,6 isnt final yet, its only steam which is final
- Original Message -
From: Daniel Stroven [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Tuesday, September 09, 2003 12:44 PM
Subject: Re: [hlds_linux] Steam Full Release--I think will be huge
mistake.[OT]
So if steam is being released
PM
Subject: Re: [hlds_linux] Steam Full Release--I think will be huge
mistake.[OT]
Message: 10
Date: Mon, 8 Sep 2003 14:41:40 -0700 (PDT)
From: Tony Di Schino [EMAIL PROTECTED]
Subject: Re: [hlds_linux] Steam Full Release--I think will be huge
mistake.[OT]
To: [EMAIL PROTECTED]
Reply
RELEASED won't require steam?
- Original Message -
From: mvettas [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, September 08, 2003 10:59 PM
Subject: Re: [hlds_linux] Steam Full Release--I think will be huge
mistake.[OT]
1,6 isnt final yet, its only steam which is final
- Original
, 2003 6:57 PM
Subject: RE: [hlds_linux] Steam Status
The dedicated server will NOT require a cd-key to use. As always, the
dedicated server will be a free download (but it will still be using
Steam).
- Alfred
Ryan Schulze wrote:
Toby wrote:
The next major release of Steam
PROTECTED]
Sent: Wednesday, August 27, 2003 6:57 PM
Subject: RE: [hlds_linux] Steam Status
The dedicated server will NOT require a cd-key to use. As always, the
dedicated server will be a free download (but it will still be using
Steam).
- Alfred
Ryan Schulze wrote:
Toby wrote:
The next
Alfred Reynolds wrote:
The current beta (and the final release) is not limited in this way. The
only limitation that you can only use a particular steam account on one
machine at a time (so you should create a dedicated server account per
machine, or use the steam binary on a single server and
AMX has some plugins that goes a long way to doing this.
http://www.amxmod.net
-EvilGrin
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of john
Sent: Thursday, August 28, 2003 12:56 AM
To: [EMAIL PROTECTED]
Subject: RE: [hlds_linux] Steam Status
On Wed
Not per server, per machine. As a hosting company it may be easier for you
to run steam on one server and then you can work out how to propagate any
updates it receives (as the linux version of steam simply provides you with
files on disk from which you run the server as usual).
- Alfred
Mikkel
any pointers?
:P
john
On Thu, 28 Aug 2003, mvettas wrote:
there are a few out there
- Original Message -
From: john [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, August 28, 2003 9:55 AM
Subject: RE: [hlds_linux] Steam Status
On Wed, 27 Aug 2003, Jer wrote
what country are you from?
- Original Message -
From: john [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, August 28, 2003 7:44 PM
Subject: Re: [hlds_linux] Steam Status
any pointers?
:P
john
On Thu, 28 Aug 2003, mvettas wrote:
there are a few out there
- Original
Forgive me if I am the last one to learn about this, but I think something
should be said, and in case Valve misses this on the Steam forum, I am going to
say it here too.
An admin on my server brought this to my attention, and I looked it up on the
Steam forums and it appears to be true. So I
I'm habing the same problem in my server.
If anyone knows how to solve this:
- PLEASE, HELP USS!
[]'s Erwin
- Original Message -
From: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Tuesday, July 29, 2003 11:59 PM
Subject: [hlds_linux] steam beta 1.6 cs srver is not listed
./steam -update cstrike
Checking bootstrapper version ...
Updating Installation
[Source file BSLTime.h, line 53] CUnpackedTime out of range (year 2003, month 6, day
31, hour 3, minute 50, second 50, millisecond 714, microsecond 0)
___
To unsubscribe,
I was just going to post that one myself.
- Original Message -
From: James Clark [EMAIL PROTECTED]
To: HLDS Linux List [EMAIL PROTECTED]
Sent: Wednesday, July 30, 2003 11:51 PM
Subject: [hlds_linux] [STEAM] Odd update failure
./steam -update cstrike
Checking bootstrapper version
I am also getting
error verifying steam ticket #1
when map changes and I try to connect to the server.
dan
- Original Message -
From: James Clark [EMAIL PROTECTED]
To: HLDS Linux List [EMAIL PROTECTED]
Sent: Wednesday, July 30, 2003 11:51 PM
Subject: [hlds_linux] [STEAM] Odd update
m0gely wrote:
This affects AM and AMX. I guess the authentication doesn't happen
until late in the connection now, so it brakes the way res slots work.
That is tre if you reserve a slot by STEAM or VALVE id in AM. We
hope to have it fixed in the next release.
Florian.
I was seeing this same problem, what i ended up doing is putting two
lines in my users.ini for anyone i wanted to have a reserve slot. The
first line had their steam ID and actual admin level, the second one
was based on either name or IP and just allowed someone to connect.
Once they're on and
Looks like steam is updating again.
Just like Christmas this is =D
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We have updated our steam release. Servers running with the
-autoupdate flag will automatically update, other servers will need
to manually run steam -update game to get this update.
The changelog for this version can be viewed at:
Linux specific:
]
Sent: Monday, July 21, 2003 8:47 PM
To: Half-Life Dedicated Linux Server Mailing List
Subject: [hlds_linux] Steam linux release
We have updated our steam release. Servers running with the
-autoupdate flag will automatically update, other servers will need
to manually run steam -update game
List
Subject: [hlds_linux] Steam linux release
We have updated our steam release. Servers running with the
-autoupdate flag will automatically update, other servers will need
to manually run steam -update game to get this update.
The changelog for this version can be viewed at:
Linux
Steven Hartland [EMAIL PROTECTED] previously said:
mapplayersavgcpu%
de_dust21625.464137
de_aztec1632.970308
cs_italy 16 36.829508
de_cbble16 37.502273
de_train 16 38.70
de_prodigy 16
mapplayersavgcpu%
de_dust21625.464137
de_aztec1632.970308
cs_italy 16 36.829508
de_cbble16 37.502273
de_train 16 38.70
de_prodigy 16 39.395652
de_nuke 16 39.771429
cs_747
]
To: Half-Life Dedicated Linux Server Mailing List
[EMAIL PROTECTED]
Sent: Wednesday, July 16, 2003 8:08 PM
Subject: RE: [hlds_linux] steam linux error
This message is caused by two machines trying to use a single user account
to update at the same time (the second login kicks the first off). Use
Hi,
It appears the Steam client is now publically available again on the steam
website.. http://www.steampowered.com/
Might help us get some more players on our servers ;-)
john
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-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]
Behalf Of john
Sent: Saturday, July 12, 2003 11:20 AM
To: [EMAIL PROTECTED]
Subject: [hlds_linux] Steam client publicly available
Hi,
It appears the Steam client is now publically
available again on the steam
a terrorist
version of the shield. As it stand now, besides any bugs in the shield and
its uses, it it far to much of an advantage.
- Original Message -
From: Douglas R Taber [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, July 10, 2003 4:22 PM
Subject: [hlds_linux] [STEAM] Riot Shield
--Original Message-
-From: [EMAIL PROTECTED]
-[mailto:[EMAIL PROTECTED] Behalf Of Daniel
-Stroven
-Sent: Thursday, July 10, 2003 5:05 PM
-To: [EMAIL PROTECTED]
-Subject: Re: [hlds_linux] [STEAM] Riot Shield
-
-
-I think there are other exploits to the shield myself as well.
-Ive noticed
We plan to release a fix for this (and a couple other shield bugs) soon.
Douglas R Taber wrote:
I'm sure others running the steam BETA have noticed this, but just
incase it hasn't made its way to others and VALVe already. It seems as
though everyone and their brother has found the most recent
On Thu, Jul 10, 2003 at 04:21:19PM -0400, Kevin J. Anderson wrote:
only reason I ask is that I dont take playing 1.6 on steam very seriously,
kev
Why not?
--
James.
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--Original Message-
-From: [EMAIL PROTECTED]
-[mailto:[EMAIL PROTECTED] Behalf Of James Clark
-Sent: Thursday, July 10, 2003 5:39 PM
-To: [EMAIL PROTECTED]
-Subject: Re: [hlds_linux] [STEAM] Riot Shield
-
-
-On Thu, Jul 10, 2003 at 04:21:19PM -0400, Kevin J. Anderson wrote:
- only reason
On Thu, Jul 10, 2003 at 10:42:21PM -0400, Kevin J. Anderson wrote:
-On Thu, Jul 10, 2003 at 04:21:19PM -0400, Kevin J. Anderson wrote:
- only reason I ask is that I dont take playing 1.6 on steam very
-seriously,
-
- kev
-
-Why not?
hmmm. well, couple reasons. The biggest is that every
Should be quite a basic one if it cant bind the port it doesnt like it much :P
STEAM Auth Server
WARNING: UDP_OpenSocket: port: 27695 bind: Address already in use
FATAL ERROR (shutting down): Couldn't allocate dedicated server IP port 27695.
Segmentation fault (core dumped)
Add -debug to the
then on with shield open you still can't be hurt.
Basics again.
buy shield with knife
close shield holding knife
open with gun
- Original Message -
From: Kevin J. Anderson [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, July 10, 2003 10:42 PM
Subject: RE: [hlds_linux] [STEAM] Riot Shield
From: Alfred Reynolds [EMAIL PROTECTED]
To: Half-Life Dedicated Linux Server Mailing List [EMAIL PROTECTED]
Subject: RE: [hlds_linux] Steam linux release
Date: Mon, 7 Jul 2003 18:12:24 -0700
Reply-To: [EMAIL PROTECTED]
Not enough feedback from people testing (and we could always do
12:39 AM
Subject: RE: [hlds_linux] Steam linux release
Steam servers can autoupdate themselves, and we release updates (bug fixes
and feature tweaks) on a weekly or bi-weekly cycle. The steam beta is also
running the latest code base with various optimisations that are yet to
make
--- Alfred Reynolds [EMAIL PROTECTED] wrote:
Not enough feedback from people testing (and we could always do with
more
linux servers in the steam beta :)
Honestly, I have not once been able to connect as a client on 1.6, I
always get the this game is not available message. The only response
I
Britt wrote:
Is Valve moving toward this way of doing things and slowly get everyone off
the old way of doing things? - Use steam vs. patching yourself and requiring
the steam client?
Probably yes, since it will allow them in the future to cut out the
middle man/distributor for new games and get
Tyler Overkill Schwend wrote:
magnet:?xt=urn:bitprint:LZJNPQJHKH3A6QXVBH3TT4HUJR5AR6PS.Z6W35S45
GXDSDKTQ456OZLI2NIX5EKMS3AI3MTQdn=steam_2_beta_gsi.exe
Hu?
--
/Stefan
Software never has bugs. It just develops random features. =)
___
To unsubscribe,
Of Stefan
Huszics
Sent: Tuesday, July 08, 2003 12:19 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] Steam linux release
Britt wrote:
Is Valve moving toward this way of doing things and slowly get everyone
off the old way of doing things? - Use steam vs. patching yourself and
requiring
Britt Priddy (PZGN) wrote:
I'm kinda lost - sorry - trying to understand.
Then the archive of this list may be of help to you. There have been
official statements from VALVe about this topic, IIRC. I suggest you do
a search on the list archive and google.
Florian.
Stefan Huszics wrote:
Probably yes, since it will allow them in the future to cut out the
middle man/distributor for new games and get the direct revenues from
the players (likely on a monthly-pay-for-account basis).
Well I think there will still be a middle man. It's called Steam Partners.
--
-
PROTECTED]
[mailto:[EMAIL PROTECTED]
Behalf Of Stefan
Huszics
Sent: Tuesday, July 08, 2003 1:03 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] Steam Client
Tyler Overkill Schwend wrote:
magnet:?xt=urn:bitprint:LZJNPQJHKH3A6QXVBH3TT4HUJR5AR6
PS.Z6W35S45
IIRC?
Thanks for the help and insight.
Britt
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Florian
Zschocke
Sent: Tuesday, July 08, 2003 2:58 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] Steam linux release
Britt Priddy (PZGN) wrote:
I'm
: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]
Behalf Of Britt
Priddy (PZGN)
Sent: Tuesday, July 08, 2003 4:08 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlds_linux] Steam linux release
IIRC?
Thanks for the help and insight.
Britt
-Original Message-
From: [EMAIL PROTECTED]
[mailto
According to the great words of PZGN:
IIRC?
If I remember correctly.
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Britt Priddy (PZGN) wrote:
IIRC?
If I Remember Correctly
http://www.gaarde.org/acronyms/?lookup=I
I know I've read them, just not sure if it was on this list. In essence
Steam is an alternative way of distribution but you will still be able
to buy your copy of HL2 or CS or DOD etc. in the
: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mad
Scientist
Sent: Tuesday, July 08, 2003 3:23 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlds_linux] Steam linux release
According to the great words of PZGN:
IIRC?
If I remember correctly
Zschocke
Sent: Tuesday, July 08, 2003 3:38 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] Steam linux release
Britt Priddy (PZGN) wrote:
IIRC?
If I Remember Correctly
http://www.gaarde.org/acronyms/?lookup=I
I know I've read them, just not sure if it was on this list. In essence
Steam
Britt Priddy (PZGN) wrote:
Steam is going to affect this how? Pay for updates now with steam?
For current games, no. The statement is that when you bought the game
it's yours and you aren't going to pay for updates or to play it. But
users will have the choice whether to buy the game in a
Well I finally made time to setup a CS1.6 beta server. But I dont have the
client to even test it.
Where can i get a copy of the client side please?
regards,
Richard aka notTricky
http://www.ozlife.com.au
_
Hot chart ringtones and
You need to run the hlds_run script for the autoupdate parameter to work.
You should also create a steam account per machine you will run steam on,
this will remove the User's ticket has expired message (what is happening
when you run steam on multiple machines with one account is only the last
magnet:?xt=urn:bitprint:LZJNPQJHKH3A6QXVBH3TT4HUJR5AR6PS.Z6W35S45
GXDSDKTQ456OZLI2NIX5EKMS3AI3MTQdn=steam_2_beta_gsi.exe
-
Tyler [TASF]Overkill Schwend
Semper facere bonum, an a amare odium, vita mors.
---
Server operator of [LCGA]Telefragged:
Counter-Strike:
I have a Linux Steam test server that I've been playing with as of late,
and have it running standard config files, w/ the maxplayers set to 16.
Now, I've seen 16 people join it at the same time, but a MAXIMUM of 6
people can play at any given moment. Any ideas?
--agenthh
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Now I am seeing clients having trouble connecting and are getting the
#37 steam error. Any info on what to tell them to do to fix, or what is
causing it?
Dan
--
PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
Reynolds
Sent: Sunday, June 29, 2003 4:14 PM
To: Half-Life Dedicated Linux Server Mailing List
Subject: RE: [hlds_linux] Steam Error 37
error #37 is:
eSteamErrorClientLoginRateTooHigh
They are trying to re-login too often (multiple times
Subject: RE: [hlds_linux] Steam Error 37
Can you get anyone with this problem to email me their username and the
time
(including time zone) they got this message (to the nearest minute if
possible). I will get the Steam Admins to look into this problem in more
detail.
Daniel Stroven wrote
] On Behalf Of Alfred
Reynolds Sent: Sunday, June 29, 2003 4:14 PM
To: Half-Life Dedicated Linux Server Mailing List
Subject: RE: [hlds_linux] Steam Error 37
error #37 is:
eSteamErrorClientLoginRateTooHigh
They are trying to re-login too often (multiple times a minute). Get
them to wait 10 minutes
was having issues with adminmod and not finding
the script_file.
dan
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
Reynolds
Sent: Sunday, June 29, 2003 9:25 PM
To: Half-Life Dedicated Linux Server Mailing List
Subject: RE: [hlds_linux] Steam Error 37
Alfred, please notice somwhere in the Linux doc of Steam that the username
should be an email address.
Voodooman
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I will try that..thx
dan
- Original Message -
From: Alfred Reynolds [EMAIL PROTECTED]
To: Half-Life Dedicated Linux Server Mailing List
[EMAIL PROTECTED]
Sent: Thursday, June 26, 2003 1:55 AM
Subject: RE: [hlds_linux] Steam Beta HLDS server up
If you get this error:
You have been
Alfred Reynolds said:
You have NOT successfully installed the update. Your version line will
read:
version : 46/4.2.0.7/Stdio 2430 insecure
When it is running.
( the exe version info is:
Exe version 4.2.0.7/Stdio
Exe build: 15:39:32 Jun 20 2003 (2430)
)
Double check that the steam
Of Stefan
Huszics
Sent: Friday, 27 June 2003 2:46 a.m.
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] Steam Beta HLDS server up
Scott Pettit wrote:
My shortcut was:
./hlds_run +ip 219.88.241.81 -noipx -port 27020 -game cstrike
+maxplayers 16...
I changed it so it was:
./hlds_run +ip 219.88.241.81
Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
Reynolds
Sent: Thursday, 26 June 2003 4:50 p.m.
To: Half-Life Dedicated Linux Server Mailing List
Subject: RE: [hlds_linux] Steam Beta HLDS server up
You did try to connect via a Steam client right (HL 3.1.1.0 clients
[EMAIL PROTECTED]
To: Half-Life Dedicated Linux Server Mailing List
[EMAIL PROTECTED]
Sent: Thursday, June 26, 2003 12:49 AM
Subject: RE: [hlds_linux] Steam Beta HLDS server up
You did try to connect via a Steam client right (HL 3.1.1.0 clients will
NOT
work)? I was able to connect to your server
on the steam
systray icon and then choose Settings. Then click on the Account tab and
click the logout button.
-Original Message-
From: Daniel Stroven [mailto:[EMAIL PROTECTED]
Sent: Wednesday, June 25, 2003 8:21 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] Steam Beta HLDS server up
I
: [hlds_linux] Steam Beta HLDS server up
My steam server is up and running @ games2.orcon.net.nz:27020
Just been playing with bots etc, the CPU and RAM usage is very nice even
with 8 bots on level 3 and a few players. Very nice game, can't wait
until the real thing is here.
Cheers,
Scott Pettit
: RE: [hlds_linux] Steam Beta HLDS server up
You did try to connect via a Steam client right (HL 3.1.1.0 clients will
NOT
work)? I was able to connect to your server using my public client.
-Original Message-
From: Daniel Stroven [mailto:[EMAIL PROTECTED]
Sent: Wednesday, June 25
On Thu, 09 Jan 2003 01:13:26 -0500, Kevin J. Anderson wrote:
Im pretty sure the current 1.x steam already runs on linux, so I assume
2.0 runs on it also?
I can't get it to run... Has anyone ran it?
I've been a winex user for some time now, and I'll quit playing before I
boot windows.
a few months ago I spoke with Mike over at Steam, he told me there was a
'special' port for steam on linux servers, does anyone have any info about
this? Just want to confirm that when CS 1.6 Beta launches we are able to run
it on linux.
Cheers
-Sebastian
Im pretty sure the current 1.x steam already runs on linux, so I assume 2.0
runs on it also?
kev
--Original Message-
-From: [EMAIL PROTECTED]
-[mailto:[EMAIL PROTECTED]]On Behalf Of Sebastian
-Sent: Thursday, January 09, 2003 12:57 AM
-To: [EMAIL PROTECTED]
-Subject: [hlds_linux] Steam
I've actually have never had any luck using the winex cvs version from
from Gentoo. If I don't use the official release package none of my
games will install.
The guy who was asking about a decent HTML editor for linux. Try Code
Forge. Its not free but its worth the money.
Matt
On Tue,
Does anybody know if steam 2 will support winex users?
I don't use windows at all you see, and this steam thing looks promising...
--
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Can someone please post a URL to a really good guide to installing/running
CS/Half-Life in Linux.
I've got windows on my home machine but if I didn't have to I wouldn't.
There are a few other things I run that need windows but CS is the main
reason I keep it.
For those of you who have mastered
On Tue, 22 Oct 2002 19:43:03 -0400, James Clark wrote:
Can someone please post a URL to a really good guide to
installing/running CS/Half-Life in Linux.
I've got windows on my home machine but if I didn't have to I wouldn't.
There are a few other things I run that need windows but CS is the
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