On 18/04/2012 20:33, Andreas Grimm wrote:
Drogen Viech ... I have no idea how your post is related to this topic, but
ok...
I'll just point out that saigns.de was banned for one month from the master
servers january this year.
Do you really think, that I am so stupid to risk a ban again?
Well,
re.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Drogen Viech
Sent: Wednesday, April 18, 2012 8:16 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Running a CS:GO Dedi Server
I'll just point out that "Andreas Grimm l...@gmx.net" i
I wonder how long it takes him to put his pay2win bullshit into cs:go
2012/4/18 Drogen Viech :
> I'll just point out that "Andreas Grimm l...@gmx.net" is the admin of
> saigns.de and last time i checked they still somehow modified the
> output of the 'status' command.
>
> 2012/4/16 Saul Rennison :
I'll just point out that "Andreas Grimm l...@gmx.net" is the admin of
saigns.de and last time i checked they still somehow modified the
output of the 'status' command.
2012/4/16 Saul Rennison :
> Pretty sure you can just hook IServerGameDLL::ShouldHideServer to make it
> return false and you'd app
Pretty sure you can just hook IServerGameDLL::ShouldHideServer to make it
return false and you'd appear on the master list.
That's assuming HPE have been as lazy with the server browser checks as I
think they have. Maybe someone from SM/MM:S could back me up here.
Kind regards,
*Saul Rennison*
It's MY counter-strike and I want it NOW!
On Mon, Apr 16, 2012 at 1:57 PM, dan wrote:
>
> Everyone will get the software at some point in the future.
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On 16/04/2012 20:18, Collin Howard wrote:
Dan, the point of being able test dedicated servers is to see how they can be tweaked and what kind of
hardware is required. Dont tell me about the "recommended hardware" without testing the
"recommended hardware" its useless info for those of us lookin
y, April 16, 2012 7:45:30 AM
Subject: Re: [hlds_linux] Running a CS:GO Dedi Server
On 16/04/2012 09:57, Collin Howard wrote:
> Agree with ics here. I know people who received beta keys from valve and have
> no interest in it or are not even remotely interested in playing it. The
> better way t
Server binaries will be released during the beta at some point.
On Mon, Apr 16, 2012 at 12:51 PM, Harry Strongburg wrote:
> On Mon, Apr 16, 2012 at 07:07:53PM +0200, Andreas Grimm wrote:
> > Saigns removed all fake clients/plugins 4-5 months ago.
>
> You sure about that? I've seen some sneaky stu
On Mon, Apr 16, 2012 at 07:07:53PM +0200, Andreas Grimm wrote:
> Saigns removed all fake clients/plugins 4-5 months ago.
You sure about that? I've seen some sneaky stuff of them. Regardless,
they still are scum even if they stopped using those plugins.
I honestly see no point in not giving peopl
The thing is the game itself is gonna be played no matter what, but the
matchmaking system is shit and doesn't give very reliable feedback
considering you can't actually ~choose~ what map you want to be on, you
have to make a mapvote, and even then it's unlikely it'll be changed.
If we as players
I thought they were currently testing out the game itself and making
tweaks, that seems like a more important thing to concentrate on before
dealing with the servers, as important as they are. If the game is no fun
then who cares how many servers you can host on your current machine?
__
: Re: [hlds_linux] Running a CS:GO Dedi Server
On Mon, Apr 16, 2012 at 11:14:08AM +0200, AnAkIn wrote:
> How did people running 20-30 servers with fake clients on TF2 got the
> CS GO dedicated server access...? :/
This. It's funny how one of the worst "communities" is allowed
BrutalCS.nu (Biggest Swedish publicserver-community) should get access for
hosting CS:GO Servers.. :P
Who decides who gets to host servers?
> Date: Mon, 16 Apr 2012 16:50:44 +
> From: harry.h...@harry.lu
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Run
On Mon, Apr 16, 2012 at 11:14:08AM +0200, AnAkIn wrote:
> How did people running 20-30 servers with fake clients on TF2 got the
> CS GO dedicated server access...? :/
This. It's funny how one of the worst "communities" is allowed to run
CS:GO servers.
Hopefully Valve will just release the dedica
ling list"
>
> Sent: Monday, April 16, 2012 10:55:03 AM
> Subject: Re: [hlds_linux] Running a CS:GO Dedi Server
> We were told soon when we asked a couple weeks ago. It's still the big
> guys, though.
>
> Thanks,
> Kyle.
>
> On Sun, Apr 15, 2012 at 10:01 P
We were told soon when we asked a couple weeks ago. It's still the big
guys, though.
Thanks,
Kyle.
On Sun, Apr 15, 2012 at 10:01 PM, dan wrote:
> On 16/04/2012 05:17, Kip Kinnunen wrote:
>
>> Yeah and I wouldn't have a problem with that, but most of the providers
>> have VERY high ping, and the
To be fair, Valve is appealing to different userbases with diffrent games.
Sure there is a lot of overlaps as I play both Dota, TF2, L4D and even dip
into Counter-strike now and then (still looking forward to CS:GO since it
seems to breathe some fresh air into the CS series). If something is left
i
On 16/04/2012 08:41, ics wrote:
Now i see bunch of servers, a lot with no players whatsoever. Looks to
me like testing with little effort.
Well, you know, it's called bedtime :)
There's always going to be empty servers because it's always bedtime
somewhere :)
--
Dan.
___
On 16/04/2012 09:57, Collin Howard wrote:
Agree with ics here. I know people who received beta keys from valve and have
no interest in it or are not even remotely interested in playing it. The better
way to approach this beta testing phase is to actually give it to communities
that have active
On 16/04/2012 08:00, Jonah Hirsch wrote:
The point is to get better and not die so quickly. Being the last guy alive
is a rush.
But you don't get better in 20 second chunks with 5+ minutes in between.
At least I don't, I just play something else that I find fun to do :)
It's the same thing tha
quot;
Sent: Monday, April 16, 2012 5:17 AM
Subject: Re: [hlds_linux] Running a CS:GO Dedi Server
Yeah and I wouldn't have a problem with that, but most of the providers
have VERY high ping, and the ones that don't are scarce (west coast citizen
here), if I could run my own server this
om: ics
> To: Half-Life dedicated Linux server mailing list
>
> Sent: Monday, April 16, 2012 3:41:49 AM
> Subject: Re: [hlds_linux] Running a CS:GO Dedi Server
>
> Yes, it's amazing how much they talk and reply here these days. The server
> browser might be 3 days old but
s who keep players interested!
From: ics
To: Half-Life dedicated Linux server mailing list
Sent: Monday, April 16, 2012 3:41:49 AM
Subject: Re: [hlds_linux] Running a CS:GO Dedi Server
Yes, it's amazing how much they talk and reply here these days.
Yes, it's amazing how much they talk and reply here these days. The
server browser might be 3 days old but the dedicated servers that some
folks have access to aren't 3 days old. They are around 3 weeks old, or
even more.
My point was that if they need a playerbase to test on, it's rather
bet
The point is to get better and not die so quickly. Being the last guy alive
is a rush.
---
Jonah Hirsch
On Sun, Apr 15, 2012 at 11:51 PM, dan wrote:
> I just never got into the whole 'live for 20 seconds, sit and watch others
> play for 5 minutes" CS thing.
On 16/04/2012 07:21, ics wrote:
What surprises me that they aren't involving people here or even
asking to test out the beta servers.
Really? Most of the time I'm surprised they even bother replying :)
But, presumably, initially, they wanted people who already provide lots
of CS servers - no
iling
list
Reply-To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Running a CS:GO Dedi Server
What surprises me that they aren't involving people here or even asking
to test out the beta servers. The people who are running active
communities and mo
What surprises me that they aren't involving people here or even asking
to test out the beta servers. The people who are running active
communities and more or less capable of doing some testing.
-ics
16.4.2012 8:01, dan kirjoitti:
On 16/04/2012 05:17, Kip Kinnunen wrote:
Yeah and I wouldn'
On 16/04/2012 05:17, Kip Kinnunen wrote:
Yeah and I wouldn't have a problem with that, but most of the providers
have VERY high ping, and the ones that don't are scarce (west coast citizen
here), if I could run my own server this wouldn't be a problem but I can't
so I'm left to whine, the bonus o
Yeah and I wouldn't have a problem with that, but most of the providers
have VERY high ping, and the ones that don't are scarce (west coast citizen
here), if I could run my own server this wouldn't be a problem but I can't
so I'm left to whine, the bonus of this as well is that your friends can
joi
http://blog.counter-strike.net/index.php/2012/04/step-6238-server-browser/
On 16/04/2012, at 2:03 PM, Kip Kinnunen wrote:
> I have access to CS:GO, I've tried running a listen server before
> testing this, but my listen server wouldn't update to the master list.
> So I decided to try and run a de
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