Can you go to the irc, in freenode, talk in the #gluon channel?
On Sat, Apr 23, 2011 at 8:00 PM, Tomaz Canabrava wrote:
> I`ll gladly help you porting it to KDE,
> you may get in contact with my me directly by tcanabr...@kde.org,
> if you want, I can even upload your software to the KDE repo, and
I`ll gladly help you porting it to KDE,
you may get in contact with my me directly by tcanabr...@kde.org,
if you want, I can even upload your software to the KDE repo, and we
can go porting it on kde`s git.
On Sat, Apr 23, 2011 at 11:33 AM, Francois Blanchette
wrote:
> On Friday, April 22, 2011
On Friday, April 22, 2011 09:08:13 AM Tomaz Canabrava wrote:
> Another thing, that I'v been just pointed out...
> why don't you get in contact with the KDe-Games people? there's also
> the Gluon Project, and they are tying to make a game editor for quite
> some time.
Thank you for taking the time
Another thing, that I'v been just pointed out...
why don't you get in contact with the KDe-Games people? there's also
the Gluon Project, and they are tying to make a game editor for quite
some time.
On Mon, Apr 18, 2011 at 6:24 AM, Francois Blanchette
wrote:
>> ldd lgck-builder | grep png
>
> ld
Am 18.04.2011, 12:24 Uhr, schrieb Francois Blanchette
:
> Out of curiosity. Which of the following packages should be installed?
> (those currently installed on my machine are marked wiht an X)
>
> X libpng12-0
> X libpng12-compat-devel
> X libpng12-devel
>
> X libpng14-14
> libpng14-compat-devel
> ldd lgck-builder | grep png
ldd lgck-builder | grep png
libpng12.so.0 => /usr/lib64/libpng12.so.0 (0x7f6f140a5000)
libpng14.so.14 => /usr/lib64/libpng14.so.14 (0x7f6f0f992000)
On a hunch, I downloaded libpng144 and compiled the sfml libs against it.
Cleared the build dir
Am 17.04.2011, 20:58 Uhr, schrieb Francois Blanchette
:
> So far so good. Where does the 1.2 come from?
ldd lgck-builder | grep png
maybe you link it explicitly from cmake? (try "ccmake" and press "t")
>
>> If your application links the Qt version from SuSE and the Qt version
>> from
>> SuSE
> ldd myApp | grep QtGui
ldd lgck-builder | grep QtGui
libQtGui.so.4 => /usr/lib64/libQtGui.so.4 (0x7fc247671000)
> ldd | grep png
ldd /usr/lib64/libQtGui.so.4 | grep png
libpng14.so.14 => /usr/lib64/libpng14.so.14 (0x7fed34811000)
/usr/include/png.h is symlink to ver
Am 17.04.2011, 16:37 Uhr, schrieb Francois Blanchette
:
> So the problem would be with the already out of date KDE/qt libs that
> camepreinstalled with opensuse 11.3? When I build through the cmake
> chain thosebinaries are called instead of the qt 4.7.1 which I installed
> separately.
Thank you for your reply,
> Qt was compiled against libpng1.4 (current) but your system ships 1.2
> (dated)
> Where and how did you get Qt binaries & what versions of libpng are on
> your system and which does ligQtGui link?
If I compile through qtCreator the libpng issue is not existant since i
Am 16.04.2011, 17:04 Uhr, schrieb Francois Blanchette
:
> libpng warning: Application was compiled with png.h from libpng-1.4.4
> libpng warning: Application is running with png.c from libpng-1.2.44
> libpng error: Incompatible libpng version in application and library
Qt was compiled against
Hello,
Summary
-
I'm asking for a little assistance with the transition process. I have been in
the process of converting my existing project into a KDE app.
It's a game construction kit like the ones you would find in the old days of
the commodore 64.
The projet home page will gi
12 matches
Mail list logo