Jamie Dyer escribió:
Is it possible to make the camera move along a path (spline)?
and possibly keep it pointed at the same point?
Yes, it is possible. Barry Swan have in his site an algorithm for
spline movement. It is implemented for 2D but I´ve made a 3D version and
works fine. You can
- Original Message -
From: Rob Romanek [EMAIL PROTECTED]
a) is no problem, just click on the internal cast to make it the active
window, then use the Property Inspector to change the name.
D'oh! Why did I think that couldn't be done? I'm certain I must have tried
it before sometime...
- Original Message -
From: Shailendra Vijayvergia [EMAIL PROTECTED]
I want to pass a value from one sprite to another sprite located
in another channel. Is there any way to pass this without
using global variable, because i don't want to keep that variable
other than those two frames.
I am writing an application to help a severely disabled child communicate with a head
switch. He only has access to Mac computers and I develop on a Windows machine. The
software is completed and I have ordered the Mac version of Director but the supplier
says it won't be in for about a week
Even if it's for a good cause, it's technically a license violation and/or
illegal, so I have to ask that you not use the list for this sort of
thing. Anyone who wishes to respond should not reply via the list.
Thanks
- Tab
At 09:40 AM 10/23/02, [EMAIL PROTECTED] wrote:
I am writing an
- Original Message -
From: Tab Julius [EMAIL PROTECTED]
Even if it's for a good cause, it's technically a license violation and/or
illegal, so I have to ask that you not use the list for this sort of
thing. Anyone who wishes to respond should not reply via the list.
Couldn't the 30
Say, its now defunct, free, etc...I'm onsite and actually am using it in a
project, but can't grab it from my home...
Does anyone have it available?
[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/lingo-l.cgi To post messages to the list, email
Ok. Tab. My mistake...
Sorry, my apologies to the list.
-Boyd
- Original Message -
From: Tab Julius [EMAIL PROTECTED]
Date: Wednesday, October 23, 2002 9:04 am
Subject: Re: lingo-l Distressflag (request)
Even if it's for a good cause, it's technically a license
violation and/or
Say, its now defunct, free, etc...I'm onsite and actually am using it in a
project, but can't grab it from my home...
Does anyone have it available?
I've sent it.
--
[To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages
On Wednesday, October 23, 2002, at 10:38 AM, [EMAIL PROTECTED]
wrote:
Say, its now defunct, free, etc...I'm onsite and actually am using it
in a
project, but can't grab it from my home...
http://www.blackstone.ca/staff/kenpweb/xnetfix.html
This is a version that's got some code fixes in
At 12:46 PM +0100 10/23/02, you wrote:
- Original Message -
From: Rob Romanek [EMAIL PROTECTED]
a) is no problem, just click on the internal cast to make it the active
window, then use the Property Inspector to change the name.
D'oh! Why did I think that couldn't be done? I'm
At 10:36 AM +0100 10/23/02, you wrote:
Thanx,
That was exactly what I wanted.
My next question is this:
Is it possible to make the camera move along a path (spline)?
and possibly keep it pointed at the same point?
use pointAt ...
the manual
Thanx
JamieD
Jamie Dyer escribió:
How do
On Tue, 22 Oct 2002 09:52:18 -0700, Buzz Kettles [EMAIL PROTECTED] wrote:
don't hold your breath on it getting removed
I wouldn't bother with wishlist - there's no way your request would
get addressed.
Buzz, this strikes me as rather gloomy, especially coming from an ex-Macromedia guy.
I
On Wednesday, October 23, 2002, at 01:12 PM, Brennan wrote:
On Tue, 22 Oct 2002 09:52:18 -0700, Buzz Kettles [EMAIL PROTECTED]
wrote:
don't hold your breath on it getting removed
I wouldn't bother with wishlist - there's no way your request would
get addressed.
Buzz, this strikes me as
- Original Message -
From: Brennan [EMAIL PROTECTED]
On Tue, 22 Oct 2002 09:52:18 -0700, Buzz Kettles [EMAIL PROTECTED] wrote:
don't hold your breath on it getting removed
I wouldn't bother with wishlist - there's no way your request would
get addressed.
Buzz, this strikes me
- Original Message -
From: Buzz Kettles [EMAIL PROTECTED]
why didn't you notice it when I mentioned it early yesterday ;)
'Cos someone (i.e., you) decided to top and bottom post in the same message
;-) Actually, I just noticed because you mentioned it. At the time I assumed
your top
- Original Message -
From: Howdy-Tzi [EMAIL PROTECTED]
There are fundamental realities about the Director architecture, and
the internal cast is one of them. I think what Buzz is indicating is
that it would essentially require a top-down rewrite of the entire
Director engine -- while
On Wednesday, October 23, 2002, at 01:59 PM, Robert Tweed wrote:
- Original Message -
From: Howdy-Tzi [EMAIL PROTECTED]
There are fundamental realities about the Director architecture, and
the internal cast is one of them. I think what Buzz is indicating is
that it would essentially
a) is no problem, just click on the internal cast to make it the active
window, then use the Property Inspector to change the name.
D'oh! Why did I think that couldn't be done? I'm certain I must have tried
it before sometime...
Something else that might be useful is if you could reorder
On Wednesday, October 23, 2002, at 03:10 PM, Kurt Griffin wrote:
Brennan has been after this kind of thing at a more meta level for a
while -
the ability to script Director. If we could script Director, you could
run a
script on startmovie that would check to see if the activeCastLib
(already
- Original Message -
From: Howdy-Tzi [EMAIL PROTECTED]
On what do you base that assessment?
Well, there are no dependencies on casts, as such, as far as I am aware.
There may be dependencies on members, and there needs to be a default cast
(which is the current active cast, not
To my knowledge, Macromedia has repeatedly said they have no objection to projector
sharing.
Regards,
Bruce
At 12:01 PM -0400 10/23/02, [EMAIL PROTECTED] wrote:
Even if it's for a good cause, it's technically a license violation and/or
illegal, so I have to ask that you not use the list for
At 8:12 PM +0200 10/23/02, you wrote:
On Tue, 22 Oct 2002 09:52:18 -0700, Buzz Kettles [EMAIL PROTECTED] wrote:
don't hold your breath on it getting removed
I wouldn't bother with wishlist - there's no way your request would
get addressed.
Buzz, this strikes me as rather gloomy,
At 11:12 AM 10/23/2, Brennan wrote:
If macromedia really are ignoring requests and the wishlist,
we ought to organize to let the management know our dissatisfaction.
We've already seen some kind of response to complaints about
poor developer support.
I'm not Buzz either, but I read it as Rob
Thats good to know. Where have Macromedia stated that Bruce, i'd like to take a look.
cheers
Matt Johansson
Bruce Epstein - Zeus Productions wrote:
To my knowledge, Macromedia has repeatedly said they have no objection to projector
sharing.
Regards,
Bruce
At 12:01 PM -0400 10/23/02,
On Wednesday, October 23, 2002, at 04:56 PM, Robert Tweed wrote:
- Original Message -
From: Howdy-Tzi [EMAIL PROTECTED]
On what do you base that assessment?
Well, there are no dependencies on casts, as such, as far as I am
aware.
I think I see what you're saying here; however I
At 7:59 PM +0100 10/23/02, you wrote:
- Original Message -
From: Howdy-Tzi [EMAIL PROTECTED]
There are fundamental realities about the Director architecture, and
the internal cast is one of them. I think what Buzz is indicating is
that it would essentially require a top-down rewrite
Hi list,
In a CD-ROM project I had 3 digital video cast members (2 x QT, 1 x
MPEG/tabuleiro directmedia) in my internal cast, had them in sprites on the
stage, everything worked fine (Win2K, Dir 8.5.1). Now I have to make a
hybrid version of the cd-rom. The DirectmediaXtra not being available for
- Original Message -
From: Howdy-Tzi [EMAIL PROTECTED]
Well, there are no dependencies on casts, as such, as far as I am
aware.
I think I see what you're saying here; however I believe it's fair to
see Director as needing at least one cast in much the same way as it
needs a stage
On Wednesday, October 23, 2002, at 06:33 PM, Robert Tweed wrote:
That's fine. I never suggested that a movie should have no casts,
My misunderstanding then.
just that
there should be the option to delete the Internal cast after at least
one
other cast has been added.
Or, barring that, to
At 5:59 PM -0400 10/23/02, Bruce Epstein - Zeus Productions wrote:
To my knowledge, Macromedia has repeatedly said they have no objection to projector
sharing.
Regards,
Bruce
At 12:01 PM -0400 10/23/02, [EMAIL PROTECTED] wrote:
Even if it's for a good cause, it's technically a license violation
On Wednesday, October 23, 2002, at 07:35 PM, Randal wrote:
At 5:59 PM -0400 10/23/02, Bruce Epstein - Zeus Productions wrote:
To my knowledge, Macromedia has repeatedly said they have no
objection to projector sharing.
At 12:01 PM -0400 10/23/02, [EMAIL PROTECTED]
wrote:
Even if it's for a
Interestingly, there seems to be some disagreement on this, but some
interesting legal points have come up...
At 5:59 PM -0400 10/23/02, Bruce Epstein - Zeus Productions wrote:
To my knowledge, Macromedia has repeatedly said they have no objection to
projector sharing.
To my knowledge, it is
On Wednesday, October 23, 2002, at 08:14 PM, Robert Tweed wrote:
Interestingly, there seems to be some disagreement on this, but some
interesting legal points have come up...
You know, Robert, if you and I keep agreeing on things, we're going to
bring about the end of the world. I think
For your information:
(B
(B[DIRECT-L] director 8 stub mac
(Bhttp://listserv.uark.edu/scripts/wa.exe?A2=ind0104CL=direct-lP=R16754
(B_
(Bmatt johansson wrote:
(B
(B Thats good to know. Where have Macromedia stated that Bruce, i'd like to take a look.
(B
(BGood luck,
(B
(BFumio
At 12:53 Uhr -0700 22.10.2002, Buzz Kettles wrote:
At 1:45 PM -0500 10/22/02, you wrote:
I'm having a great deal of trouble getting a dictionary to work
correctly.
Here's the scenario...
Text cast members at the top of the screen representing the alphabet.
User clicks on a letter. A field cast
Hi all,
I want to pass a value from one sprite to another sprite located
in another channel. Is there any way to pass this without
using global variable, because i don't want to keep that variable
other than those two frames. I think sendsprite and
sendallsprite works on all sprites located
Thanx,
That was exactly what I wanted.
My next question is this:
Is it possible to make the camera move along a path (spline)?
and possibly keep it pointed at the same point?
Thanx
JamieD
Jamie Dyer escribió:
How do I get all the model's camera's etc. out of an imported w3d
file. I want
If you search Direct-L archives for posts by John Dowdell you'll probbaly find it. It
has come up at least half a dozen times over the years.
At 06:43 PM -0400 10/23/02, [EMAIL PROTECTED] wrote:
Thats good to know. Where have Macromedia stated that Bruce, i'd like to take a look.
cheers
Matt
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