get it?
Goodbye EMBED.
Goodby Shockwave, goodby
Flash!!!1
Is it not true that Active-X able media will be safe? that includes
Shockwave, Flash, and QuickTime.
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I've tried different scripts, those given in this list, to add collision to
a camera, but unfortunately it doesn't work :-((
I think I make a mistake on the place for this script.
Have you succeeded in adding collision to a model? If you have, then
just move that model around the world, and
I'm trying to use a flash 4 interface as a background
and then play a quicktime direct to stage (director
projector, v8) but the video is flickering like mad.
if i use a bitmap as the background it runs fine.
can't qt and swfs coincide? any help would be
appreciated.
If the Flash sprite is
The quickest and easiest method would be to write the sound
control setting into a global variable and then when you
reach the new movie, set the sound controllers postion based
on the setting from the global variable that you have
previously written to.
Most of what I was going to say. The
Is this normal? I never noticed it before.
How big is huge? QuickTime will load some frames into memory, ready
for a smooth take off. Don't worry about it.
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YES, that is it!
Really poor memory, thanks, now I can stop wondering.
I'm glad you're memory is back, but the clickon only refers to the
sprite that was clicked on, and not the sprite that the cursor is
over when it's not pressed. One other thing to be away of is that it
may not work well
Our choice to go with D7 (rather than D6) basically causes our product
(a 23-title cd-rom series) to look awful on any machine set to 8-bit.
(and yes, I'm quite experienced at palettes and all... it's a
combination of 2 8-bit bugs in D7). Thank you Macromedia. :(
I was on the D7 beta, and
Ok, this is plain silly, but I can't remember the function that returns the
spritenumber of the sprite the mouse is currently over...
I remember the mousemember and the rollover() functions, but those returns
any sprite, and I only want it to return the spritenumber, if the sprite
contains a
I am playing (hold your breath)
Can you send another message soon, say within the next minute or so.
I'm already turning blue.
As for the other questions, Director 8 has a flushinputevents to get
rid of mouse and keyboard entries, and you might get somewhere with
setting the stagecolor to
I want to keep the user busy while a shockwave movie is loading. I
figured I'll use the idleLoad while playing a small movie to check
if the desired members have arrived. When the cast members are
loaded I will start the main feature.
I haven't been able to figure out from the documentation
As the main movie is full screen, after the window pops up and I
click on the main movie, it disappears behind the main movie.
Is there a way of preventing that and keeping the pop-up in the
foreground until i specifically close it with 'close' or 'forget'?
possibly without an xtra, as I am
Let me just say some things out of My experience:
- QuickTime Is Great
- Sorenson is terriffic
- Director Rocks
The way that QuickTime uses memory can confuse the memory inspector.
Have you seen a symptom of the alleged 4 GB of RAM being used?
Doesn't everything just proceed fine if you ignore
Not really. I've had some very freaky problems. Videos start to stutter,
(the first video never does it, the third or fourth will...) Director frame
rates drop (slightly), sometimes I get the freakiest crashes
(Explorer/Finder crashes when running the nth video in Dir...)
I would always set the
hi Colin.
This seems to be becoming a dialogue...
I'm not sure what of my comments you are answering, but let me guess:
The stuttering which I am referring to is:
a# not only at the start of the Clip, but throughout (and gets worse as time
passes)
b# I also am doing that...
c# The stuttering
Thanks, Tab! That's interesting. Overflow of what? I turn on my
computer, fire up my D8, and get an classic overflow symptom. The
stack must be brimming, and life is getting more exciting by the
second :-).
! At 09:46 PM 7/29/2001 -0400, you wrote:
It's a classic overflow symptom, but I'm
am I right in thinking that .ls is the usual suffix for external
lingo scripts?
You probably are, but I think Kerry was concatenating all his scripts
into one text file.
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Does anyone know an alternative to ScrnXtra for capturing a protion of the
screen to a cast member? I'd been using ScrnXtra but it fails sometimes in
D8.5. Thanks.
You can set the picture of a bitmap to the picture of the stage, and
then crop the bitmap to what you need. Or you can use imaging
Maybe Colin's gone all 'sensitive' ?
That could be the case. Sometimes I'm case sensitive.
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The last job I had, in the US, the salesguy said get the sound
from Eye4U.com.
I said I tried, but they haven't responded to my email.
No, I think salesguy and ceo just want you to capture it. said
projectManager.
Uh...you can't do that! quoth I.
Sure you canjust hold the microphone up to
I just worked this out, with a combination of reading Werner posts
and looking at the help:
on islands m1,m2,m3
i = member(m1).image.duplicate()
i2 = image(i.width,i.height,32)
i.copypixels(member(m2).image, i.rect, i.rect, [#ink:2])
i2.copypixels(member(m2).image, i.rect, i.rect,
on mouseUP
if (gListStorage OR gListStorage1) = gFrameClips then
go scn 3a
else if (gListStorage1 OR gListStorage) = gFrameClips1 then
go scn 3b
end if
end
You need to test both:
if ((gListStorage = gFrameClips) or ( gListStorage1 = gFrameClips)) then
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on no!! I must have a freak version of director 8.5, there is nothing
clickable in my property inspector window. Basically I get a thumbnail of
the cast member; and like you say there is the drum like icon at the bottom
right corner of the thumbnail, but I can't click/select it
The drum Nik
yeah but as I say - my property inspector looks nothing like that, there is
NOTHING to click on, if there was an option that said Loop of course I would
check/uncheck it - but there is nothing available =O
Are you sure you have the film loop selected in the cast window at
the same time you are
Uh-ohTabs gonna throw the book at us now... :-P
If the book he throws is Gary's game book, make sure to give it to Pascal.
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the key is iterating backwards. if you iterate forward 1 char at a time,
and you replace one char, the quote, with a multi char string, the
repeat loop gets mighty confused about where it is. the same thing can
happen when you loop through a list, and change the list in the loop. do
it backwards,
I missed this thread because I've been away, but (with a lot of help from
Colin, actually - and Werner Sharp as well), I made a Dir utility that does
this kind of thing through imaging lingo. It's not fully tested, but should
at least get you on the right track. If you still need help with that,
I want to crop my images based on a common background, I mean I
have a series of images with a common background, on which only a
few things change, for eg. only the text changes, I want to know
whether is there an xtra or a s/w which will crop my images based on
the changes alone i.e. the
Is there a way to achieve what I need?
Try this:
on convertQuote aField
aString = the text of field aField
temp = aString.char.count
quotestring = quotequotequote
repeat with i = temp down to 1
if char i of aString = quote then put quotestring into char i of aString
I have the situation where on starting a shockwave game, the engine gives me
a parameter in the URL like
http://xxx/numbers1.htm?lmsid=3
Now I need to be able to get the data from the URL, especially the
characters which come after the question mark.
I'd hate having to use Javascript for it as I
Is there some reason you can't just use markers? Put a marker on each
frame you have as a stopping point, and then use go next or go
previous to do the navigation.
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Ur welcome Chris
I think Colin deserved some thanx too...he _wrote_ it! :-)
Why thanks!
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Lingo-L is for learning and helping with programming
If you have a macintosh, use the Peak LE on the cdrom to convert your files
to the .swa format.
On windows,
1. go to xtras menu, select convert wav to swa
I must be in the mood for policing!
Did you read the part about it needing to work in a projector?
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Well, if all you want to do is mix a piece of music using teh mouse
location, you can use the internal lingo sound stuff, or the Beatnik
Xtra...unless you're saying you want to export the sound to a new file.
That wouldn't make the sound appear to be coming from a direction
outside of the
does anyone know of an existing Xtra to get 3d or spatialized sound
out of Director on a Mac? The piece will need mix sounds on the
fly, depending on the mouse location. The closest I can find is
Yair Sageev's SoundSprocket, which seems to no longer exist.
Try this beautifull and free xtra :
and if y mod x = 0 then {it divides evenly}
--bhakti
Irv was clearer on this point, the mod technique only applies if you
know the number is an integer, because float mod integer = integer.
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hey, if you're expecting clarity from me, you're in for a lifetime
of disappointment
Can you elaborate on that? Just kidding, I'll look forward to the
disappointments.
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At 15:35 -0700 2001_07_16, R. Bhakti Klein wrote:
well, i'll try to deliver on that, but i hope i don't disappoint you by
failing to disappoint you...
Bhakti, I don't understand; what is your problem?
Maybe think some more about it, and then rephrase the question.
There are many helpful people
Either Jakob wasn't following the humorous exchange and really
thinks Bhakti has a problem, or what he just said was even more
subtle humor than ours was.
Colin, I don't understand; what is your problem?
And before anybody else asks me to solve their problems too, there
are limits, and I'm
Is this a bug or a feature? It's returning a point for a character
that doesn't exist.
It's giving the location of the character before the one you
mentioned. In the case of that being any amount more than the number
of characters, you get the location after the last character. It is
useful,
Hello dears
Can any one tell me that i have made a
presentation in macromedia Director on the windows
plate form but i need to play it on Mac. How is this
possible Please guide me coz i m not very good in
lingo. i recently started working director. And i have
to present it
Incidentally, using DV as an abbreviation for digital video can be
confusing. DV is specifically the codec used in DV cameras, and that
can make quite a difference to the answer, if the codec was DV.
I'm guessing that it's not, and that the key frames are set wide
apart. If you go to the
help help
please
does anybody have an idea?
Can't you just fill a field with 256 characters in that font?
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on mouseUp me
pString = Hear ye! Hear ye!
tell (the stage) to tell sprite 5 to #testMsg(pString)
end
This line should just say:
tell the stage to tell sprite 5 to testMsg(pString)
no need for the symbol mark.
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In Director's help, I find a function wait for the cue point of the sound,
however, how can I add the cue point to the sound?
Using the sound editing program that came with Director.
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It does sound like film loops are the way to go. The interaction is
really pretty simple in most cases. I'll just have to put in some
code to notify me when the film loop reaches the last frame so I can
stop it (that is, swap a static bitmap member into the sprite--I
don't think you can
Is there a way for an LDM to communicate with other sprite(s)
on the stage? something like
-- script from an LDM --
tell the stage to tell sprite X to #handlerToCall, {args}
Thanks in advance.
I think that should work. Have you tried it?
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global currentLoc
on mouseEnter me
currentLoc = the locH of sprite 54
repeat while currentLoc 3400
sprite(54).locH = currentLoc + 10
currentLoc = the locH of sprite 54
updateStage
end repeat
end mouseEnter
on mouseLeave
stopEvent
end
Any suggestion?
Your repeat
I'm not exactly sure where I need to place the volume scriptshould it be
a frame script or attached as a behavior to the cast member. I have tried
to do both and this causes director to skip right through the movies and go
to the next marker. Any suggestions would be greatly appreciated.
A
Fixing the volume in QuickTime would of course be the best solution, but at
this time it's just not possible.
If you put the movie somewhere, I can fix it.
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Fantastic! Thank you, Terry and Buzz. S.
At 01:51 AM 6/30/2001 -0700, you wrote:
...Copy the Director application (the authoring executable).
Open the copy in ResEdit or Resourcerer and examine the BNDL
resource, ID 128... The CREATOR code (in this case, MD03) is shown
at the top of the window
I'm really troubled by your reaction, Whatson.
A good come back might have been it's not always elementary, my dear Watson.
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At any rate, if there's anyone in San Fran looking for a job, I'm sure one
of the macromedia guys on the list might be able to put in a word or two
for the high-visibility ones on the list
Perhaps James Khazar should apply? He's qualified, and it would put
him in a position to smash the
I've never seen the stage.image slow or stall a computer either.
This works very well for me every time I've used it.
He was talking about the picture of the stage causing a stall, not
the image of the stage. Maybe it does sometimes?
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'Save' is a quick Save, appending changes to the end of the existing file.
'Save Compact' reintegrates the changes and rewrites the file.
If a file is large, or there were lots of edits, this could take
appreciable time.
'Save As' reintegrates the changes and writes a new file.
I'm not sure
Wow, Kamil...you have GOT to see this absolutely terrific feature!!
That wouldn't be slightly tongue in cheek, would it, Chris? :P
I wouldn't have said slightly. Incidentally, maybe they have D8.5 and
can't cope with the HTML help?
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Umh, Is the Flash member also set to direct to stage?
It may not have to be to cause the flashing. Set the static of the
Flash member to true as well as DTS to false.
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Is there really no way to get antialiasing on the SW3D scenes?
It depends. The inside of bitmap textures are scaled very nicely, and
you can improve that somewhat by changing the quality setting. You
can also get nice edges to textures. Take a look at this:
on beginsprite me
if soundBusy(1) then sound(1).stop()
sound(1).queue([#member: member(prog_intro)]) --79
sound(1).play()
end
Perhaps setting a flag and doing the sound on exitframe would help.
That way any sprites that have media loading won't be fighting with
the playing of the
IMHO, It's hard to find a mac without QT. The problem might be, that the
verion of QT is not recent enough for MPEG playback (v.4 is needed if memory
serves)
There was an add-on to QuickTime 2.5 that allowed MPEG playback.
Pretty sure it was built into QT3.
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I put the soundbusy(1) line in because when I jumped from another
frame that had an audio playing they really seemed to crash into
each other.
I didn't mean you don't have to stop sound 1, I was saying that you
don't need to check if it's currently playing, just go ahead and stop
it
IMHO, It's hard to find a mac without QT. The problem might be, that the
verion of QT is not recent enough for MPEG playback (v.4 is needed if memory
serves)
There was an add-on to QuickTime 2.5 that allowed MPEG playback.
Pretty sure it was built into QT3.
I've read something else now, and I
*) please ignore my english...
That's such a perfect phrase. I guess you mean pardon my English,
because answering your question having ignored the English would be
hard. Speaking of which:
The lastevent give the number of ticks since the last mouse movement
or keypress, etc. It seems to
My question is, what is the best way to set this up for
streaming? Would it be best to cut the audio up by slide, test
when it's complete and move onto the next slide? Director or
Flash?
It sounds like it would be easiest in Flash or QuickTime.
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Do you know of a way to test for whether audio is playing or
complete in flash? I need a way to move to the next slide.
I'm not Mr. Flash by any means, but you have the option of breaking
the sound track into event sounds, which I think can still be
streamed. That way you should be able to
It sounds like it would be easiest in Flash or QuickTime.
Colin! Just easier in Flash or better in Flash? Or better in Director BUT
easier in Flash?
Just opening Flash is hard enough, but I meant in terms of playback.
You could make a QuickTime movie that was exactly what you wanted,
1) import pre-compressed (JPEGs compressed in FW4 or debabilizer) images
into a Director cast for display, or
2) Use Flash Generator/Developer to create a Flash 5 SWF for each
pre-compressed image and import these SWFs into Director.
One interesting thing about Flash is that it keeps the JPEG
I have imported other director movies .dcr into my main movie .. Is it
possible to send lingo commands between the movies .. eg / I have a
imported movie called Nav for navigation ..when a sprite is clicked in the
main movie I would like to be able to target a frameLabel of the movie Nav
You
put sprite(1).member.line[1] --text member
--This is Line 1.
put XX after sprite(1).member.line[1]
Script Error: Wrong Type
(In other words, the example in the article about put... after on
p. 403 of Lingo Dictionary produces an error when used with my text
member.)
Are you sure that's what
The result I get in my answer member ...
Now to the problem... the scritpt works perfectly but if I have say 15
chapters there will be 15 case of scripts and 15 alternatives too..
Is there away to do the same with less code?
The whole approach may have problems, but sticking with it, you can
If it's asking for an integer, give it an integer:
put char (integer(the text of field a)) of chapterletters into char
a of answertext
Or value(the text of field a). I did just type my script into the
e-mail, so that may not be the only imperfection. It would be good
for you to try and
New 3-D lingo question, is it possible to make the first shader/texture on
a model transparent. As my texture, I am wrapping an image with an alpha
channel around it and I want to bea able to see through where the mask is
masking. Any ideas?
Set the renderformat to #rgba
--
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but how to get r, g or even b?? mm´s mystery...
myColor = rgb(12,34,56);
put myColor.red
-- 12
put myColor.green
-- 34
put myColor.blue
-- 56
That doesn't help. The integer in question would be something like
16049358. I'm trying various things to get the conversion myself, and
I'm doing
but how to get r, g or even b?? mm´s mystery...
myColor = rgb(12,34,56);
put myColor.red
-- 12
put myColor.green
-- 34
put myColor.blue
-- 56
That doesn't help. The integer in question would be something like
16049358. I'm trying various things to get the conversion myself,
and I'm doing
http://home.earthlink.net/~joeoneil/Testbed/allYears.html
Not quite the same thing, but take a look at this thing I did last
year (it's just a series of screenshots):
http://page-a-day.com/preview/index.html?
This was developed in Director 7, and makes good use of linked Director movies.
[To
I want to use my stub movie to set the users monitor resolution to 1152x870
this will be a MAC only app so I think it can be done
I dare say that BuddyAPI can do this, but you might think about it
carefully. I own three Macs and use a fourth at work. None of them
can show 1152 x 870,
(It's like handing out car keys from the local BMW dealership)
If jilesh give a Director serial number to Nicolas Cage, would they
make a film out of it, called Gone In Sixty Milliseconds?
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Is it possible to test whether the .day portion of a date object is
a particular day of the week, say Sunday? Something like the code
below, (which doesn't work)?
set gTheFullDate_RPF_date = date(20010606)
put gTheFullDate_RPF_date.day = Sunday
There are routines that let you calculate the
remember that Director doesn't use seconds, so wouldn't it be gone in 3.6
ticks?
Well, that may be why I said milliseconds. If you want to match it to
the real films, then it would be Gone In 60,000 Milliseconds.
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I need to make them work in a text box so that wherever the cursor is
sitting, if you click the back arrow it jumps the cursor back to the
previous character. And same idea for forward arrow. Basically exactly what
the arrow keys do then!
Look at the selstart and selend functions. You can get
I have been trying to publish a director movie with a small QT movie in
it, the movie is mpeg format from Premier, when I hit publish it opens
the browser and I get the red square and then the error stating there is
no xtra
I have the movie in the same directory, and did a insert media to get
maybe the following function will help you a littel bit:
Many more lines later...
Hopefully you can see that my one line solution is a little easier on
the eyes! It could be easily adapted for German, but isn't much use
for saying whether it's a valid date for that month, or if it's a
leap
Any help greatly appreciated!
What is the centerregpoint setting for the bitmap?
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What is the centerregpoint setting for the bitmap?
The sprite member's centerregpoint is 0.
This sounds on point--what should it be?
0 sound ok. I was thinking about if it was set to 1, it might make
the image jump off to the side. That wouldn't account for there being
two of them though.
That said, what the heck is a swish file? Did I miss
something along the way?
Swish is a authoring tool for creating animated text in Flash. man are you
out of it grin
I thought he was referring to the sound it made as the text flew in.
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At present, if I apply a texture to 1 models shader all
three update. I am sure this sounds like a silly question, I am just
finding the instruction manual chock full of lingo but not a lot of
examples.
You need to have three shaders. Set the shader of each model to a new
shader, and then
Can anyone suggest a way of checking if a date object falls within a
predetermined date range?
Just test with and :
put the systemdate date(2001,6,7) and the systemdate date(2001,6,5)
-- 0
Tomorrow this would return a 1.
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the error here reads my.member = gbiglist[x].shape index out of range...
What is me.spritenum at this time? What is gbiglist.count?
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Hello Bastien Bouchard. I have serial no of director 8.5 see this...
Macromedia Director 8.5 Studio
Serial: WDW850-02044-87235-26475
Clearly sent by a very generous person. Or maybe someone who thought
he wasn't replying to the list.
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But its good to know that we were on track for the machines we
originally thought we were targeting. We are redesigning the disks
to use either 640x480 or 320x240 QT movies, based on the system.
One thing to watch out for is that size isn't everything (that's what
I tell people anyway). A
Can anyone tell me, is there an easy way to delete all characters
other than numbers from a field member?
There's lots of ways. For example:
newtext =
t = member(text field).text
c = the number of chars in t
repeat with a = 1 to c
if 1234567890 contains char a of t then put char a of t
I have included Acrobat on the CD. It is on the same level as the exe.
Any ideas?
By exe, do you mean the projector? If that's the case, why don't you
open with the moviepathacroRd32.exe instead of tunneling down three
levels?
If you mean you have the Acrobat folder at the projector level,
That text saved in his
c:\temp folder how can i save that text in particular folder like
c:\user(uername folder) get that value back. Which value i want to
save that value i store in variable.
So please help me out very soon.
Perhaps you should use FileIO instead of setpref. Then you could
I'm trying to change a sprite under lingo control when it passes a marker
in the score.
Not sure what it is you are going to change, but the thing to look
for is the framelabel. When that matches the name of the marker, do
the change you want.
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Is there one that is better than the other, in your opinion? Play/Play done
vs. go to movie.
Play/Play Done is a pretty convenient way to work.
Have you stopped the sounds from playing before doing the Play Done?
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I'll just keep searching for the leak, the problem is, it doesn't happen on
any of my test machines (isn't that ALWAYS the way), but the testing house
says it happens on ALL of their 20 test machines. ?? I have all the
platforms, except NT, but no luck replicating the problem.
Are the sounds
Could there be a problem with this Xtra running in 8?
I don't think so. It's still on the D8.5 CD in the goodies folder. It
wasn't obviously available in D8 or 8.5 because Save As Java was not
a standard install option, but the FileXtra and UIHelper area still
around.
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So Freebytes is NOT reporting correctly. So now I will start stepping
through the program watching the Task Manager for potential problems.
How do you know for sure that the task manager isn't making the mistake?
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I've seen the error you're getting even when not trying to mess with
INI files, so I think that part is just misleading. I can't remember
what the problems were for me, but they were something like being out
of hard drive space, or working on a drive that didn't have a letter
assigned to it.
Good grief, I posted this last Sunday, and it just showed up? Well,
Eudora just crashed and burned a couple hours ago--my apologies if
this got double-posted.
I've seen a few like that today, not just from you.
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