does
freemantle run on sbox 1.04?
[]s
Daniel Monteiro
|_|0|_|Linux Registered User #424188
|_|_|0|http://corporatedrones.wordpress.com|http://nomadsoul.wordpress.com
|0|0|0|http://angstron.garage.maemo.org|http://www.sf.net/projects/bzk
Please avoid sending me Wo
stupid, but I've been busy for some
time...
Daniel Monteiro
|_|0|_|Linux Registered User #424188
|_|_|0|http://corporatedrones.wordpress.com|http://nomadsoul.wordpress.com
|0|0|0|http://angstron.garage.maemo.org|http://www.sf.net/projects/bzk
Pl
Hello folks,
I have the following issue compiling my game for Maemo 2.2 (I know, its "old"
stuff):
After installing my game (http://angstron.garage.maemo.org) from the .deb, and
tapping the game icon on the menu, my game runs...and then dies after some (~
10) seconds.
When running from x-termina
Hello folks,
I have the following issue compiling my game for Maemo 2.2 (I know, its "old"
stuff):
After installing my game (http://angstron.garage.maemo.org) from the .deb, and
tapping the game icon on the menu, my game runs...and then dies after some (~
10) seconds.
When running from x-termina
Must be it!
im using "localhost", as it cant accept the display
without it. there must be some workaound.
thanks!
Daniel "NeoStrider" Monteiro
PS: I will also try to compile Xephyr and create a
debian package for it.
--
Date: Mon, 29 May 2006 09:49:47 +0300
From: Eero
Hi folks
after lots of tries, I dropped Xnest and tried Xvnc.
It also didn´t worked. I also tested running any X
Application under scratchbox...also didn´t worked.
Im going to move to Ubuntu 5.10 , maybe its a firewall
thing...thats my bet.
Any last test to do before dumping my debian?
[]s
Dani
sorry the long delay, but I was a little busy.
here is the log:
[sbox-SDK_PC: ~] > export DISPLAY=localhost:2
[sbox-SDK_PC: ~] > af-sb-init.sh start
Sample files present.
Starting DBUS system bus
Starting D-BUS session bus daemon
Starting Sapwood image server
Starting Matchbox window manager
Start
=
Date: Thu, 11 May 2006 08:42:01 +0300
From: "Kuosmanen Tuomas (Nokia-M/Helsinki)"
<[EMAIL PROTECTED]>
Subject: Re: [maemo-developers] cant get maemo to my
Xnest window
On Thu, 2006-05-11 at 02:36 +, ext Daniel Monteiro
wrote:
> Hi folks!
> I followed every
Hi folks!
I followed every step from the tutorial, got the
desktop to 16 bpp and even created those files maemo
complain about and still doesnt see maemo in the Xnest
window!
Am I missing something?
What should I look closer?
thanks!
___
Hi folks
its been a long since I last posted this mailing list
(but Ive been reading it on since then). Im developing
a 3D game engine having mobile devices in mind (and
the 770 is the perfect testbed).
My engine has a system layer called "System
Abstraction Layer" ,responsible for abstracting bo
On 12/13/05, Adilson Oliveira
<[EMAIL PROTECTED]> wrote:
> Hi.
>
> Is there any Brazilians here? Please, contact me in
private ASAP.
Im here too, since the first public announcement of
maemo ;-)
But Ive been quiet, as im always working on my
projects. (mostly for 770 indeed).
Im already in contact
Hey guys!
why not suggesting MIT from trying Maemo on the
100-dollar laptop project?
I guess the 770 and the 100-dollar laptop share
similar functionality, don´t you think?
Its just an idea...
Daniel "NeoStrider" Monteiro
visite: http://www.makingthegame.t
As promissed, here is the documentation for kidsketch
http://geocities.yahoo.com.br/junkybox2002/kidsketch.html
I hope someone gets interested in the project.If so,
my IM names are;
msn : [EMAIL PROTECTED]
icq : 161057077
YM: [EMAIL PROTECTED]
(I also respond on these emails)
Also, please help
to say this.. :)
>
>
> Gustavo Barbieri kirjoitti 23.7.2005 kello 21.22:
>
> > On 7/22/05, Daniel Monteiro
> <[EMAIL PROTECTED]> wrote:
> >
> >> thanks for the tip
> >> Im quite lost, As I come from the Borland Land,
> where
> >>
BEGIN PGP SIGNED MESSAGE-
> Hash: SHA1
>
> Daniel Monteiro wrote:
> > I really dont like KDE stuff...its just its
> graphic
> > style =-P
>
> If that's the case you can use Anjuta, which is
> written in gtk. Any
> volunteers to hildonize anjuta ;)
>
I really dont like KDE stuff...its just its graphic
style =-P
anyway, I cant avoid it forever.I must learn it
--- Gustavo Barbieri <[EMAIL PROTECTED]> escreveu:
> On 7/22/05, Daniel Monteiro
> <[EMAIL PROTECTED]> wrote:
> > thanks for the tip
> > Im quite lost, A
thanks for the tip
Im quite lost, As I come from the Borland Land, where
everything is graphical , pretty and easy =-P
--- Gustavo Barbieri <[EMAIL PROTECTED]> escreveu:
> On 7/22/05, Daniel Monteiro
> <[EMAIL PROTECTED]> wrote:
> > here is it:
> >
>
may notice that I took some configuration files
from crazyparking, as Im new to makefiles,autoconf and
maemo.
--- Gustavo Barbieri <[EMAIL PROTECTED]> escreveu:
> On 7/21/05, Daniel Monteiro
> <[EMAIL PROTECTED]> wrote:
> > Im not really worried with storage right now..
Im not really worried with storage right now...
my main concern is certainly with interface and
animation modules
Im starting to consider using my SDL framework.This
piece of software I wrote originally for my N-Gage,
for a 3D game! but I think it will very suitable for
the task,as it provides a g
will replace the
palette with the shape widgets
--- Brad Clements <[EMAIL PROTECTED]> escreveu:
> On 20 Jul 2005 at 10:21, Daniel Monteiro wrote:
>
> >
> > Hey!What if I make it more children-oriented?
> > Or this decice is not for kids?
> >
>
> My k
okia's
> official one. Also, it depends on what kind of paint
> application it is,
> but for anything with more features than the Sketch
> currently featured
> in 770, I'd stick with the maximum working space
> -idiom.
>
> On Tue, 2005-07-19 at 20:36 -0300, ext Da
of a button or alike. So I wouldn't
> probably even want
> the GUI to be like the usual hildon ones.
>
> On Mon, 2005-07-18 at 17:59 -0300, ext Daniel
> Monteiro wrote:
> > please
> > where can I find your demo?
> >
> > also , I've got an dil
moves-with-the-stylus-ball's
> intensity changes with pressure).
>
> On Mon, 2005-07-18 at 15:46 +, ext Daniel
> Monteiro wrote:
> > thanks!
> > There is any way to call this from a SDL App?
> >
> > or maybe I will have to convert my app
thanks!
There is any way to call this from a SDL App?
or maybe I will have to convert my app to hildon...
--- [EMAIL PROTECTED] escreveu:
> Maybe here? http://www.gtk.org/~otaylor/xinput/
>
> ___
> maemo-developers mailing list
> maemo-developers@maem
Hey folks!
Im about to finish a paint-like application.
but it is made in SDL.
so how it is 770-oriented?
well, it spread more ink when you press the pen
against the screen longer. Nothing really new, right?
I want suggestions on what should I do in order to
make it as it was "made specially for
Hi Erik,
I have never heard of this problem before.And consider
that Im experimenting SDL under maemo in every way =-)
Indeed, I could compile SDL without the headers from
crazyparking. But I executed my demos from the
scratchbox. I dont know if I need it for to fit into
maemo nicer or for multip
thanks
I will look for it =-)
--- Aleksandr Koltsoff <[EMAIL PROTECTED]>
escreveu:
> On Wednesday 13 July 2005 08:00, Daniel Monteiro
> wrote:
> > 8-O
> > "everything I know is wrong!"
> >
> > I must review my concepts =-) thanks for the help.
&
8-O
"everything I know is wrong!"
I must review my concepts =-) thanks for the help.
--- Ian Oliver <[EMAIL PROTECTED]> escreveu:
> In article
>
<[EMAIL PROTECTED]>,
> Daniel
> Monteiro wrote:
> > 770->ARM->big endian, right?
>
> There
so, how this is going to happen?
I had some problems logging in the official wiki. I
will try again later. but how we are going to do the
"language thing" on this wiki? like on the older?
Im open (and wishing ) for new ideas.
--- Jose Manrique Lopez de la Fuente
<[EMAIL PROTECTED]> escreveu:
> So
hey handful
how these 4-way rocker keys are mapped in SDL? as
ordinary keyboard arrow keys?
this issue about holding the device and using the
rocker with one finger has crossed my mind before:
can we use the other hardware buttons, like Zoom-keys?
can we plug a USB joystick? ;-P
--- Marcelo Oliv
Hey. I've made a small set of clases for fixed point
math (in C++) . Do you want to port it? I also
studying a assembler port of it.
eu estava estudando assembly de ARM faz um tempo,mas
agora estou meio sem tempo. final de periodo de
faculdade.
bem..preciso ir estudar =-)
--- Ruda Moura <[EMAIL
;
> -Ursprüngliche Nachricht-
> Von: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Im
> Auftrag von Daniel Monteiro
> Gesendet: Dienstag, 5. Juli 2005 19:02
> An: Baab, Ingo; [EMAIL PROTECTED];
> maemo-developers@maemo.org
> Betreff: Re: [maemo-developers] wiki an
Im already logged in.
Can I start a section called "770 in other languages"?
there , we can list available languages and its main
pages.
--- "Baab, Ingo" <[EMAIL PROTECTED]> escreveu:
> I started a wiki at http://www.wiki770.org.
> Such a 'wiki' is IMHO the perfect place for any kind
> of ti
the 770 is little endian?
770->ARM->big endian, right?
now Im confused.
--- Koen Kooi <[EMAIL PROTECTED]> escreveu:
> -BEGIN PGP SIGNED MESSAGE-
> Hash: SHA1
>
> Mattias Schlenker wrote:
> > Kate Alhola wrote:
> >
> >> The qt3 compiled without larger problems. Just
> the uic was hangin
folks, I want to make clear that when I said
"hacking",I mean nothing illegal. I don´t use warez.
My hacking was from a developer perspective: I was
trying to relive the GNUPOC project.just that.Now that
there is a Linux Toolchain for Symbian , this is not a
priority.
Also,for now, Maemo seem much
maybe its your locale
I used to have this all the time. setting the locale
explictly to en_GB fixed this.
please check the list history for this.
--- borray yulmien <[EMAIL PROTECTED]> escreveu:
> Hello,
>
> I installed environment following the maemo.org's
> Tutorial, but I'm
> getting wrong t
windowed playback, were a task bar can host
processing-intensive little widgets what can mess up
with the video bus if enough refreshing is needed)
--- Nils Faerber <[EMAIL PROTECTED]>
escreveu:
> -BEGIN PGP SIGNED MESSAGE-
> Hash: SHA1
>
> Daniel Monteiro schrieb:
> > I
high resolutions (in fact somewhat lower,
> > 640x480) in ARM
> > devices if they have dedicated video accelerators
> > (such as Dell's
> > X50v). BTW, I own a Nokia 6600 and I am brazilian
> as
> > well. ;)
> >
> > --
> > Jeferson Lopes Zacco
>
what does he/she said?
--- Mikko Kuusipalo <[EMAIL PROTECTED]> escreveu:
>
>
> --
> # ID: Mikko Kuusipalo# Email:
> [EMAIL PROTECTED]
> # Tel: +358443785869# WWW:
> www.students.tut.fi/~kuusipal
> --Mitä yhteistä on leikkisähköjunalla ja rinnoilla?
> -Kumpikin on tarkoitettu lapsi
great!
my vacation is comming.When it comes, I will translate
whatever I can and post on the wiki when it is ready.
--- Devesh Kothari <[EMAIL PROTECTED]>
escreveu:
> ext Karoliina T. Salminen wrote:
>
> >ext Daniel Monteiro wrote:
> >
> >
> >
> >>
hi folks,
when its going to be available a wiki, so we can
contribute with documentation?
I want to translate things =-)
Daniel "NeoStrider" Monteiro
visite: http://www.makingthegame.tk no seu computador
ou http://tagtag.com/makegame no seu celular!
===
maybe we can code on AbiWord =-P
and so we can conciliate both futures for Maemo Live
CD
a demonstration of the GUI and a development
enviroment based on Maemo ;-P
this is crazy, but is possible,right?
--- Mattias Schlenker <[EMAIL PROTECTED]> escreveu:
> Hello folks,
>
> I just finished Maemo
NICE!
thank you man!
some options for it to interact with a HD-installed
linux would be very nice =-)
also, some options to apt-get little extra things to
install on "RAMDISK" (or anything else with the same
efects)
--- Mattias Schlenker <[EMAIL PROTECTED]> escreveu:
> Hello everybody,
>
> pleas
--- Aleksandr Koltsoff <[EMAIL PROTECTED]>
escreveu:
> Playing some sound with "Aie" is
> enough to notify the user
> that the system has died ;--) (just joking).
or maybe that sound R2-D2 does when he´s destroyed =-P
now seriously, sometimes Series 60 can be kind of slow
too. also , the f
this worked almost well...but unset all the resources
from the indt's game launcher.
also, some other stuff appeared when clicking on the
application installer.
--- Aleksandr Koltsoff <[EMAIL PROTECTED]>
escreveu:
> On Thursday 09 June 2005 18:01, Tamás Bondár wrote:
> > I'm a novice here and tri
graphics worked here, with pt_BR. ;-)
the only problem is the labels.I can only see its
resouce names, but not the resource itself.
--- Aleksandr Koltsoff <[EMAIL PROTECTED]>
escreveu:
> On Tuesday 14 June 2005 17:42, Aleksandr Koltsoff
> wrote:
> > > [... some 'Language string is NULL' warnings
one thing I can´t understand is why,when I reply the a
message from the list, the message returns to the
original sender and not for the list. is the problem
in my email or is a feature of the mailing list?
--- Nils Faerber <[EMAIL PROTECTED]>
escreveu:
> -BEGIN PGP SIGNED MESSAGE-
> Hash
I've Crazy Parking built, but how to run it?
what do I do after "make install?"
the lancher conplains about "cannot init sappd: -3"
whats wrong this time? (everything there is something
wrong! heheh)
Yahoo! Ma
about the boot time, my desktop debian does it quite
fast indeed (counting from the GRUB loading the linux
kernel to the login screen). if the real device is
going to have this boot time, its reasonable. its
almost the same time my N-Gage takes to boot up.
--- Koen Kooi <[EMAIL PROTECTED]> escrev
Hi folks,
I've got osso-maemopad working 100%, but now Im trying
to build crazyparking, but as I "make" on sbox, it
gives me the following error:
/lib/libc.so.6: undefined reference to
[EMAIL PROTECTED]'
whats wrong this time?
thanks in advance.
Daniel "NeoStrider" Monteiro
the FAQ is something very welcome =-)
and about the error, I had good laughs at it. I thought that it was
someking of error from my distro, as this from of representing a yell is
more common in portguese than in english =-)
good to know that maemo guys are creative hahahah
keep coding
Daniel
But now it is lesser in number. ;-)
Regards
pankaj
On 31/05/05, *Daniel Monteiro* <[EMAIL PROTECTED]
<mailto:[EMAIL PROTECTED]>> wrote:
My sarge has died last night =-(
a tip for you: don´t use WINE and Maemo on the same machine...My
ServerX
don´t init anymore.Bac
documentation for
games to tell more about everything currently exists for them.
Anyway I don't know how useful this response was since I didn't even
understand fully your question...
-Kuisma
ext Daniel Monteiro wrote:
Well, I´ve translated the SDL docs to portuguese. they are quite pu
environment for maemo, for
further information check documentation at maemo.org.
-Kuisma
ext Daniel Monteiro wrote:
My sarge has died last night =-(
a tip for you: don´t use WINE and Maemo on the same machine...My
ServerX don´t init anymore.Back for the debian installation.
Pankaj Jangid wro
ma wrote:
Hi,
ext Timo Savola wrote:
On Mon, 2005-05-30 at 20:15 -0300, Daniel Monteiro wrote:
how do I create a SDL project under Maemo? what files are needed?
what are the diferences?
It's no different from creating a SDL program in Linux. You might want
to set the proper wind
"launcher" ?
how about data files?
thanks!
Timo Savola wrote:
On Mon, 2005-05-30 at 20:15 -0300, Daniel Monteiro wrote:
how do I create a SDL project under Maemo? what files are needed? what
are the diferences?
It's no different from creating a SDL program in Linux.
started upgrading already
existing packages like - pangoo, adduser etc. That is why I have a
feeling that it overwrites the packages downloaded from debian repository.
Regards
Pankaj
On 31/05/05, *Daniel Monteiro* <[EMAIL PROTECTED]
<mailto:[EMAIL PROTECTED]>> wrote:
hey Pan
speaking in SDL, I´ve been a SDL programmer for a while, before going to
Nokia Series 60. And I want to go back to SDL.
how do I create a SDL project under Maemo? what files are needed? what
are the diferences?
_
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