That was extremely...unhelpful.
You might find this useful Nikos:
http://strange-paradox.livejournal.com/1855.html#cutid1
On 12 Dec 2010, at 21:55, Andre Poenitz wrote:
On Sun, Dec 12, 2010 at 11:46:52PM +0200, Nikos Chantziaras wrote:
Currently, I don't see a way of creating a cmake-based
Hehe it's like the control panel properties in the Designer inspector that
simply repeat the title as opposed to providing any useful information.
On Thu, Dec 2, 2010 at 8:54 AM, Guido Seifert warg...@gmx.de wrote:
...and I am still not so satisfied.
I am very happy that I now can disable one
Thanks for the heads-up.
Out of interest, how can you use rpath with qmake, in the pro. file? I still
use excutable_path, run as a post-link command on my dylibs.
On Mon, Nov 1, 2010 at 2:21 PM, eike.zil...@nokia.com wrote:
I'm wondering if anyone actually compiles Qt Creator on Mac OS 10.4 by
In the .pro file, add DEFINES += mydefine
On Mon, Nov 1, 2010 at 12:35 PM, Sergey ant...@mifprojects.com wrote:
Is there a way to set up preprocessor definitions in QtCreator? I need
somethinig like this:
int main(int argc, char** argv)
{
#ifdef DEBUG
return 1;
#endif
If you have the option, I would recommend CMake. It's a lot easier than
crafting your own makefiles. Creator has very limited support for cmake but
it's enough for trivial projects.
On Thu, Sep 23, 2010 at 11:49 AM, Alexander 'hatred' Drozdoff
adrozd...@gmail.com wrote:
В Thu, 23 Sep 2010
You can do that but it means using qmake which is rather unforgiving and
cludgy. It's nice to have confidence in your tools. Plus it mean every
student would need the Qt sdk. You'd much rather spend your time
productively than trying to figure what qmake is not linking your libraries
because you
makes sense and see what these tools do for you
as your projects become more complex.
Karl
On 9/23/2010 6:41 AM, Danny Price wrote:
You can do that but it means using qmake which is rather unforgiving and
cludgy. It's nice to have confidence in your tools. Plus it mean every
student would
Yeah that's what it wants you to think.
but for simple projects like
school assignments, it's PERFECT in its simplicity. You can't GET
simpler.
/s/ Adam
On Thu, Sep 23, 2010 at 5:25 AM, Max Waterman
davidmaxwaterman+qtcrea...@fastmail.co.uk wrote:
I'm trying to get my university C++
I think your code is failing because you're not accounting for the paths within
the build directory.
When you use shadow builds and your projects are contained within a subdir,
everything is built under the same directory so you just have to make sure your
paths are relative to that build
2010, at 23:44, Matthias Pospiech wrote:
Am 24.09.2010 00:27, schrieb Danny Price:
I think your code is failing because you're not accounting for the
paths within the build directory.
Sorry, but I do not see the link to the information you provide. I have
a problem with an external library
---++ Qmake
* Project wizards were extended to make the generated .pro-files
more usable for use in SUBDIRS pro-files.
* New wizard to help with adding new library dependencies to
.pro-files.
Just had a quick play with the library wizard. This is a HUGE step forward for
If that is the case, what is the purpose of the pro.user files?
On Fri, Sep 17, 2010 at 7:28 AM, Coda Highland c...@bobandgeorge.com wrote:
A properly configured .pro file should be able to satisfy your needs;
Qt is designed to be able to handle building apps at the command line
without
I was going to add this a bug but figured I'd ask here first if there's a
workaround.
I have subdir template containing several projects. I open the .pro file in
Creator. Creator generates a pro.user set to build the projects in a shadow
build directory.
If I edit the subdir to manually add
Don't forget to the PRE_TARGETDEPS if you expect the libraries to be
re-linked when they change. I've only managed to get this to work when all
projects were part of a SUBDIR however (at least with shadow builds which
are too much of a hassle to turn off).
On Thu, Sep 16, 2010 at 12:22 PM, André
? Is anyone still working on it?
On Thu, Sep 16, 2010 at 1:29 PM, Oswald Buddenhagen
oswald.buddenha...@nokia.com wrote:
On Thu, Sep 16, 2010 at 01:46:47PM +0200, ext Danny Price wrote:
Don't forget to the PRE_TARGETDEPS if you expect the libraries to be
re-linked
when they change. I've only
On Tue, Aug 24, 2010 at 12:47 PM, Jan Ekholm jan.ekh...@smultron.netwrote:
Well, I've never got the idea behind those votes. Are they there so that I
can try to get the bugs
that most annoy me to get more attention and thus get fixed?
In my experience that is not the case :(
I've also noticed this behavior on Mac. Sometimes Create will hide itself
when launching the application, sometimes not.
On Mon, Aug 23, 2010 at 8:31 AM, Brett Morgan brett.mor...@gmail.comwrote:
OSX 10.6 default =)
On Mon, Aug 23, 2010 at 5:09 PM, Kai Koehne kai.koe...@nokia.com wrote:
On
I've never seen the *.h wildcard used in .pro files either! Nice find if it
works!
On Wed, Aug 18, 2010 at 8:32 AM, Jakov dkym...@gmail.com wrote:
Hi,
Why don't you try to use the normal way:
HEADERS += business/*.h
SOURCES += *.cpp \
business/*.cpp
I've never seen HEADERS *=
I working on a simple C program and I'm using variables and parameters of type
size_t. Although the code compiles fine, Creator insists on underlining in
green every occurrence of the size_t symbol with the tooltip 'size_t' is not a
typename.
I'm on OSX and size_t is defined in stddef.h which
At first I thought this was a silly request given that Creator is already
fairly lightweight but now that I've thought about it, a standalone text
editor would be really useful. I often have to edit .pro files outside of
creator when setting up projects and for that I use Notepad or TextEdit.
On Fri, Jul 30, 2010 at 10:14 AM, Tobias Hunger tobias.hun...@nokia.comwrote:
On 30.07.2010 10:57, ext Danny Price wrote:
TextMate is a very heavy-weight product. Ideally this Creator 'Lite'
would just be a text editor with syntax highlighting (it doesn't really
need auto-completion
I agree!
On Thu, Jul 22, 2010 at 4:19 AM, Li Lirong leon.li.lir...@gmail.com wrote:
Hi,
Before qtcreator 2.0, the current project was switched whenever the
active file is switched. This is handy because I can always Ctrl +
B to build the project that contains the files I am currently
That's fine for C++ but what about C? printf(test\n) doesn't work unless I
follow it with flush(stdout).
I'm on OSX so the console config flag is not applicable.
On Thu, Jul 22, 2010 at 3:15 PM, Christian Kandeler
christian.kande...@nokia.com wrote:
On 07/22/2010 04:11 PM, ext Jothy wrote:
If you want a custom tool to run automatically as part of a build, qmake has
the QMAKE_POST_LINK variable to which you can pass a command line program
name and options.
On Wed, Jul 21, 2010 at 8:06 AM, Litkevich Yuriy lit-u...@yandex.ru wrote:
Please make the possibility of creating custom
You don't pass the 'lib' and '.a' parts to the variable, only the library name.
On 21 Jul 2010, at 17:21, Jothy wrote:
Hi Guys,
I have managed to build Qt creator from src, now I am using it with vtk. I
have built and installed vtk in C:\VTK and I have bin,lib,include.
I set INCLUDEPATH
I used to do that but the setting is lost when the pro.user file is
regenerated. Is there a way to set this in the .pro file?
Doesn't make automatically use all available cores if the 'j' argument is
not set? I'm sure I read that somewhere.
On Fri, Jul 16, 2010 at 11:15 AM, Oleg Shalnev
Hehe now you know what it feels like :P
On 14 Jul 2010, at 23:25, Litkevich Yuriy wrote:
http://get.qt.nokia.com/qtcreator/snapshots/latest/
only for Linux and Mac, no Windows pakage
:(
___
Qt-creator mailing list
Qt-creator@trolltech.com
Catch them within the handler or in QApplication::notify()
http://strange-paradox.livejournal.com/4902.html
On Thu, Jul 1, 2010 at 2:35 AM, Coda Highland c...@bobandgeorge.com wrote:
I know this is the wrong mailing list but I will caution that Qt is
not exception-safe (and doesn't even have
A properly written .pro file should indeed not break when using shadow
builds.
There's very little documentation (other than working examples like Creator
itself which are huge) on how to write a .pro file 'properly'. Creator
itself confounds this by providing overly simple templates. I had
Agreed but this is hardly a new problem. Some of us have been complaining about
pro.user files since before v1.0 :)
It CAN be worked around in the pro file. The problem here is the lack of
documentation combined with the quirkiness of qmake. Better wizards would help
in this area.
On 28 Jun
Yup.
On 28 Jun 2010, at 23:07, Leo Spalteholz wrote:
On Mon, Jun 28, 2010 at 11:56 AM, Danny Price
deepblue...@googlemail.com wrote:
Agreed but this is hardly a new problem. Some of us have been complaining
about pro.user files since before v1.0 :)
Right, but it seems the .user files
Are you using shadow builds? Be aware that this is now the default and it
broke my projects too.
On Thu, Jun 24, 2010 at 9:33 AM, cornelis.bockemu...@holcim.com wrote:
qt-creator-boun...@trolltech.com
Try removing the -l in front of each lib. Change it to:
LIBS += htmlhelp \
The shadow build option is stored in the pro.user file so if it ever gets
regenerated, you'll have the same issues again.
It's worth updating your code to account for the shadow build. If you have
multiple projects with inter-dependencies, the easiest solution is to add
them to a subdir. That way
19:45:06 ext Danny Price wrote:
If I add a new project to an existing SUBDIR from within Creator, I
cannot
set that project as the active target in the new 'project selector'
unless
I close the project, trash the .pro.user file and re-import it. Is this
a
bug? Is there a work-around
On Fri, May 14, 2010 at 11:49 AM, Robert Caldecott
robert.caldec...@gmail.com wrote:
Hi, long time no post.
I have installed the Qt Creator 2.0 beta and have decided to try
shadow builds (as they are enabled by default). The problem I have is
that some of my qmake .pro files are assuming
Agreed! XD
While I may come across as harsh in some of my criticisms, it's only because
Creator is for the most part excellent and this only exacerbates the faults
as I see them.
It's certainly more pleasant to work with than MSVC or XCode
(auto-completion that actually works!!!) and the
Is there anyway to share my custom Creator color scheme between my Mac and Pc?
I don't want to have to re-create it.
___
Qt-creator mailing list
Qt-creator@trolltech.com
http://lists.trolltech.com/mailman/listinfo/qt-creator
On Mon, Apr 26, 2010 at 11:13 AM, Tobias Hunger tobias.hun...@nokia.comwrote:
Hi Danny!
Sorry, I really do not see anything to fix in creator for the following
reasons:
* No variable is ignored. DESTDIR is relative to the build directory,
so it is set and used correctly (but points to a
On Mon, Apr 26, 2010 at 1:12 PM, Eike Ziller eike.zil...@nokia.com wrote:
On Apr 26, 2010, at 1:14 PM, ext Danny Price wrote:
On Mon, Apr 26, 2010 at 11:13 AM, Tobias Hunger tobias.hun...@nokia.com
wrote:
Hi Danny!
Sorry, I really do not see anything to fix in creator
On 19 Apr 2010, at 17:33, Tobias Hunger wrote:
On 19.04.2010 18:02, ext Danny Price wrote:
I think the settings in the .pro file should always take priority. This
is allows for automated builds and builds outside of Creator.
I do not get your point here: Of course the pro-file gets
Definitely an issue here. I created a C++ project and added CONFIG += console
to the pro file. The following does NOT print to the console until after main
returns (as shown with a breakpoint)
#include iostream
int main()
{
std::cout test;
return 0;
}
However if I add
/24, at 21:25, Danny Price wrote:
Definitely an issue here. I created a C++ project and added CONFIG
+= console to the pro file. The following does NOT print to the
console until after main returns (as shown with a breakpoint)
#include iostream
int main()
{
std::cout test
On 24 Apr 2010, at 22:22, Robert Hairgrove wrote:
This is also an issue in non-Qt apps. Just change this line:
std::cout test;
to this:
std::cout test std::endl;
On some platforms (*nix, I think) you need to do this in order to keep
the next output from overwriting the
same .pro.user file) for (multiple computers) and (multiple checkouts on the
same computer)?
Is it required to manually edit the .pro.user XML file's text?
thank you for any leads
- Original Message -
From: Danny Price deepblue...@googlemail.com
To: qt-creator@trolltech.com
...@nokia.com
wrote:
Hi Danny!
Yes, using the .pro-file for settings to be shared between developers is
the right thing to do. Thanks for explaining that so well!
On 19.04.2010 10:16, ext Danny Price wrote:
However, I've noticed that the latest snapshots turn on the shadow build
feature
Set you build settings, project directories and platform-specific configs in
the .pro file.
On 18 Apr 2010, at 09:26, nobodyhere wrote:
Is there information on how to (svn commit) cross platform (Windows, Mac,
Linux) build settings for a Qt Creator project, that doesn't have any
absolute
Creator's session system and the .user file schema are deeply flawed. This has
been discussed several times on the list. The best thing you can do is keep as
many of your project's settings inside the build system master file(s) (the
.pro files for qmake, the CMakeLists.txts for cmake etc).
It doesn't work like that. Add to widgets to a form, select them and then
hit the vertical or horizontal splitter buttons to split them.
Works just the same in the regular designer. Not a Creator question.
2010/3/9 inf200...@ucf.edu.cu
Hi:
How can I use a QSplitter from QtCreator?
Why it not
Anyway the explanation is, there was a current, non-debug build
present in the same directory, and Creator did not force a rebuild in
debug mode
Yeah it won't. Not unless you manually specify target deps in the .pro
files. 'clean' doesn't seem to do what you might think it should either - it
I have a a test Qt project bulding using CMake from the command line. It all
configures and makes fine.
When I import the CMakeLists.txt into Creator, running CMake from the import
wizard fails because it doesn't understandd 'QT4_WRAP_CPP'.
I'm using CMake 2.8 (the only version on my system) and
Yes I let Creator setup a new build folder. I also cleaned down all existing
builds and make files.
On Fri, Mar 5, 2010 at 1:28 PM, Peter Kümmel syntheti...@gmx.net wrote:
Danny Price wrote:
I have a a test Qt project bulding using CMake from the command line. It
all
configures and makes
Of course - qmake is a Qt component! You should try using CMake instead.
On Thu, Feb 25, 2010 at 2:02 AM, Jefferson Bandeira jbsi...@ufrj.br wrote:
I Tried doing something like this, Coda, however, when i try to run the
makefile generated by qmake in another computer, it tries to re-qmake the
Unless your dll is in the same directory, qmake probably won't find it - you
need to include the full path, just as in MSVC.
Creator will force you to become a qmake expert, trust me :)
On Sat, Feb 13, 2010 at 1:22 AM, Krishna Achugatla krish...@symbian.orgwrote:
Hi Mark, Thanks. Still no
No you can bjam that's fine! Just put all of your project configurations,
dependencies etc in your jamroot file(s).
On 8 Feb 2010, at 15:20, Daniel Lidström wrote:
The pro.user file (and indeed the entire Project page that
populates it) is useless. Don't check it into SVN.
Try to move as
On 6 Feb 2010, at 14:39, Andre Poenitz wrote:
On Fri, Feb 05, 2010 at 03:25:41PM -1000, John Vilburn wrote:
I guess if you are writing a library, then renaming a class should not
be taken lightly. But for an application, I sometimes need to rename a
class, just as I sometimes need to rename
Good tip! The slow startup of Creator was becoming annoying. Even bloated
VisualStudio starts up faster these days!
On Fri, Feb 5, 2010 at 7:20 AM, YW Dou dou...@gmail.com wrote:
Hi,
QtCreator1.3.1 is very slow at startup time, it will take 20 seconds or
more. I had made an in-depth
Actually it would be good if you guys could provide the option of turning
this off (or collect the data in a seperate thread).
On Fri, Feb 5, 2010 at 7:20 AM, YW Dou dou...@gmail.com wrote:
Hi,
QtCreator1.3.1 is very slow at startup time, it will take 20 seconds or
more. I had made an
On Fri, Feb 5, 2010 at 9:10 AM, Rudenko Eugene erule@gmail.com wrote:
Other point, I have 32 bit Mac OS 10.6
There is no 32bit version of Mac OS 10.6. The kernal can be made to run
32bit (as it does for drivers) but that's not the default.
On Thursday 04 February 2010 22:25:57 ext
In my projects I always put one class in each file and name the file to
match the class. I suspect this is a pretty common practice. It would
complete the process for me if Rename Symbol had the option, when the symbol
is a class name, to rename the .cpp and .h files, update the #include
On Wed, Feb 3, 2010 at 8:42 AM, Tobias Hunger tobias.hun...@nokia.comwrote:
On 02.02.2010 19:22, ext Danny Price wrote:
I'm so used to trashing those files I've almost stopped thinking about it
:(
In which situations do you trash those files? I have not had complaints
about those files
Right now when I open a project in a different platform, I need to
delete .user and other make files or the project will use the build
steps from the other platform.
I do not check in the user file into my version control system. So all
my different systems have separate user files.
I'm
Creator seems to have issues with nested classes. It actually used to crash
in this case but that bug was fixed (once I finally convinced Nokia it was a
problem...).
My adivce is to not use nested classes.
On Fri, Jan 29, 2010 at 1:03 PM, Mark Brand mabr...@mabrand.nl wrote:
Hi,
This is a
On Fri, Jan 29, 2010 at 1:27 PM, roberto.ra...@nokia.com wrote:
Hi,
On Jan 29, 2010, at 2:14 PM, ext Danny Price wrote:
Creator seems to have issues with nested classes. It actually used to
crash in this case but that bug was fixed (once I finally convinced Nokia it
was a problem
?
Thanks
In article 664fcc84-0056-41f7-8560-1cbf79e6f...@googlemail.com,
Danny Price deepblue...@googlemail.com wrote:
Hi I managed build it on OSX. Seems to work great!
It seems really strange to me that I must download and build some special
version of Creator just to compile your plugin
I must be missing something - can someone explain how to compile an OSX
version? I downloaded creator 1.3.1 source from git, moved the plugin source
into the directory source as instructed and built Creator. I then tried to
build the plugin and got that missing header error.
What am I doing
you like me to provide the OSX binaries?
On 22 Jan 2010, at 14:58, visual fc wrote:
to danny Price
I not have OSX computer. Can not be tested
___
Qt-creator mailing list
Qt-creator@trolltech.com
http://lists.trolltech.com/mailman/listinfo/qt
Wonderful! Can you please provide OSX and Linux binaries? I don't see why I
need to build Creator as well.
On Thu, Jan 21, 2010 at 8:03 AM, visual fc visua...@gmail.com wrote:
Hi all.
CppSupport is a QtCreator Plugin for C++ Class View
Downloads:
We'll still be here when you come back :)
On 21 Jan 2010, at 22:09, Coda Highland wrote:
On Thu, Jan 21, 2010 at 3:11 PM, Ken Ray k...@ishere.com wrote:
I tried qt-interest and not much of a response. Note that this test app I'm
trying to build is just like the fontsampler demo that comes
://www.cppblog.com/visualfc/archive/2010/01/21/106142.html
2010/1/22 Danny Price deepblue...@googlemail.com
I tried building the plugin but I get this error:
/Users/ks/Downloads/cppsupport-1.3.1-src/src/plugins/cppsupport/cppsupportplugin.h:33:
error: extensionsystem/iplugin.h: No such file
-cppsupport/commits/cppsupport-1.3.1
2010/1/22 Danny Price deepblue...@googlemail.com
Yes I followed the instructions and build creator from source (1.3.1) with
your plugin src copied to the correct directory. It doesn't get built
automatically as your instructions seem to imply.
On 22 Jan 2010
A lot of us are not fond of the sessions concept so if such 'auto-loading'
of session projects is to be implemented, please add a settings option to
disable it and preserve the current behavior.
On Wed, Jan 20, 2010 at 12:34 AM, Krishna Achugatla krish...@symbian.orgwrote:
Qt-Creator has the
I don't see how having good keyboard support should necessarily sacrifice
'conventional' mouse support.
This certainly explains a few things though - there are parts of Creator's
UI that are downright strange.
On Wed, Jan 20, 2010 at 3:57 PM, Nicolas Arnaud-Cormos nico...@kdab.comwrote:
On
You mean the syntax-checker doesn't support it or the IDE doesn't support
building 0x code?
I had a similar question a few weeks back and was told it should work if the
compiler supports it.
On 15 Jan 2010, at 10:42, Thorbjørn Lindeijer wrote:
On 01/15/2010 11:13 AM, ext Wilhelm wrote:
Hi,
I've posted a request for C templates -
http://bugreports.qt.nokia.com/browse/QTCREATORBUG-546.
You guys should add similar, specific requests for the features you want
rather than asking for them on the mailing list. Tickets are harder for
Nokia to ignore.
On Thu, Jan 7, 2010 at 7:30 AM,
Can someone explain to me the logic behind the snapshot builds on the ftp?
Sometimes they include linux builds, sometimes Windows builds and
occasionally OSX builds. There doesn't seem to be any pattern to it and it's
become even more fragmented since 1.2 was released.
makespec? Do you mean a compiler flag? Do you know the flags in question?
On Wed, Jan 6, 2010 at 2:49 PM, Coda Highland c...@bobandgeorge.com wrote:
On Wed, Jan 6, 2010 at 3:55 AM, Danny Price deepblue...@googlemail.com
wrote:
I would like to make use of C++0x in Creator.
Is it possible
Heh :)
I'd imagine renaming complete projects to be far more complex. It's worth
adding a new request for this separately.
On 3 Jan 2010, at 00:01, Paul Smith wrote:
On Sat, Jan 2, 2010 at 11:58 PM, Danny Price deepblue...@googlemail.com
wrote:
That is true, Danny, but someone writes
Bug tracker - http://bugreports.qt.nokia.com/browse/QTCREATORBUG-292
On Fri, Dec 18, 2009 at 3:20 PM, Eike Ziller eike.zil...@nokia.com wrote:
On Dec 18, 2009, at 3:42 PM, ext John Vilburn wrote:
In the few days I have been using Qt Creator (on the Mac), I have found
it to be friendlier
Are you using spaces or tabs?
On Fri, Dec 18, 2009 at 3:20 PM, Eike Ziller eike.zil...@nokia.com wrote:
On Dec 18, 2009, at 3:42 PM, ext John Vilburn wrote:
In the few days I have been using Qt Creator (on the Mac), I have found
it to be friendlier than XCode, but with a few annoyances. My
Yes I raised it. The trolls didn't believe me either until I posted a
screenshot and someone else mentioned the tabs vs spaces setting.
On Fri, Dec 18, 2009 at 3:40 PM, John Vilburn j...@ohanasoftware.comwrote:
On Dec 18, 2009, at 5:29 AM, Danny Price wrote:
Bug tracker - http
Yes MSVC has such a feature. It's very useful. I suspect that GDB/CDB may
offer something similar via a a flag but this is the wrong place to ask.
On Thu, Dec 17, 2009 at 3:33 PM, Convey, Christian J CIV NUWC NWPT
christian.con...@navy.mil wrote:
Thanks - the idea of putting the breakpoint on
Hi. This has been requested many times.
http://bugreports.qt.nokia.com/browse/QTCREATORBUG-28
On Thu, Dec 10, 2009 at 12:01 PM, visual fc visua...@gmail.com wrote:
Hi All
QTC is great developer tools, but QTC 1.3 no Class View.
When QTC is create Class View scheme?
Always use initializer lists.
On 6 Dec 2009, at 13:39, Gilles Valette wrote:
Message de Soumen banerjee soume...@gmail.com:
In the files attached, mainwindow.cpp has the following line
connect(ptr,SIGNAL(setlabel(int)),this,SLOT(setLabel(int)));
where ptr is of type mythread* which is
Even so, the pointer should have been initialised to 0 or NULL in the
initializer list. Leaving pointers to contain junk is never a good idea.
On 6 Dec 2009, at 17:59, Gilles Valette wrote:
Message de Danny Price deepblue...@googlemail.com:
Always use initializer lists.
He can't
The regular expression to match the Entering directory line incorrectly
assumes that all the world is Unix.
Blessed be the day :)
___
Qt-creator mailing list
Qt-creator@trolltech.com
http://lists.trolltech.com/mailman/listinfo/qt-creator
I've had this problem too and related issues like mouse-navigation taking me
to the wrong file if I have two projects loaded with duplicate functions
(eg. main() or some virtual function implementation) and the Open Documents
list getting very confused.
I assume it's down to the way Creator
On Thu, Dec 3, 2009 at 10:22 AM, Robert de Vries
robert.h.de.vr...@gmail.com wrote:
Danny Price schreef:
It's a bad idea to use filepaths with spaces or special characters, in
any IDE. It will likely break cross-platform. If you're including such
a path that you cannot change, add
According to the GNU make documentation, specifing '-j' (without integer)
will cause make to spawn as many jobs as it sees fit. When you specify an
integer you're saying 'spawn multiple jobs but no more than this'. Without
-j, make will spawn only one job.
Of course none of this will have any
Have you raised a bug in the ticket system? They tend to get a lot more
attention.
Creator does seem to cry wolf with templated code, both in the syntax
highlighting and the completion. I can imagine how complex it must be.
That said it's still better than the other editors I've used so no
It used to do this on the OSX version snapshots but they fixed it.
On Mon, Nov 23, 2009 at 12:19 PM, Jordi Pujol jpuj...@gmail.com wrote:
Hi all,
When double-clicking on a ui file in a project ( QtCreator 1.2.94 -
Linux 64 bits ) I usually obtain a nice gnome restart. Not nice, of
course...
Fairly often as I'm working on prototype interface classes and data
frameworks. Lots of refactoring.
On Fri, Nov 20, 2009 at 11:21 AM, Oswald Buddenhagen
oswald.buddenha...@nokia.com wrote:
On Fri, Nov 20, 2009 at 11:45:00AM +0100, ext Danny Price wrote:
Five laborious steps!
and how
On Thu, Nov 19, 2009 at 4:09 AM, Sean Hignett s...@intelligent-design.cawrote:
Hello all,
I just recently discovered Qt, and Qt Creator. Was always aware of it, but
never paid it the attention it clearly deserves. Working through the C++
GUI book to get up to speed.
Qt Creator has some
On Thu, Nov 19, 2009 at 3:28 PM, Murphy, Sean M. sean.mur...@gd-ais.comwrote:
Just keep in mind that Creator has only been in existence for a little
over a year, so most of those features you're looking for just aren't in
there YET, but that doesn't mean they aren't coming! The other
What's the release data for Creator 1.3? There have been so many
improvements in the snapshots and last 'official' version, 1.2.1, is looking
seriously dated by comparison.
Please don't say it will be released when Qt 4.6 is
___
Qt-creator mailing
If you want to use the VC compiler, you must rebuild the Qt installation and
point Qt towards the relevant qmake executable.
You can continue to use gdb for debugging (which I understand is prefereble
because it is more powerful) or CDB. If you want to use CDB, use the link in
the options dialog
On Tue, Nov 17, 2009 at 3:13 PM, Stephen Chu step...@ju-ju.com wrote:
In article
915218930911170647n1c6bf32dh4d473d2900185...@mail.gmail.com,
Danny Price deepblue...@googlemail.com wrote:
If you want to use the VC compiler, you must rebuild the Qt installation
and
point Qt towards
I'm amazed that such an awful IDE is still in use. Awful interface,
terrible non-standard compiler.
Adding support for such things only encourages their continued use.
Trust me on this, if you code base is worth maintaining, port it to
something better.
On 28 Oct 2009, at 19:50, Hari
Off-topic but what I find even more troubling is that so many
companies STILL use Visual Source Safe 6 (and pay for it no less!)
simply because it's what they're used to.
That atrocious product should be banned!
On 28 Oct 2009, at 20:25, Coda Highland wrote:
VC++6 has a bunch of quite
This isn't down to Creator.
This all depends on the toolchain that Creator has been setup to use - GCC,
MinGW or MSVC's compiler (nmake?).
Check that the toolchain you are using supports C++0x.
On Sat, Oct 24, 2009 at 11:03 AM, Onay Urfalioglu onay.urfalio...@gmail.com
wrote:
Hi,
1) There
They tend to appear in spurts - I assume it's a manual process. There's not
been a mac version for some time now.
On Mon, Oct 26, 2009 at 5:22 PM, Stephen Chu step...@ju-ju.com wrote:
In article 20091026161823.ga1...@troll08.nokia.trolltech.de,
Oswald Buddenhagen
1 - 100 of 145 matches
Mail list logo