Re: [realXtend] Do you know realXtend and Unity3D?

2013-02-05 Thread Gustavo Alberto Navarro Bilbao
Hi Jani, nice to hear about you. I'm pretty far away from everything for aortic aneurysm problem under control but I was forced to park many activities. Programming in Unity for scripts is just C #, JavaScript and Python, for multiuser functions needed SmarFox or Photon. I can not spend much time

Re: [realXtend] Black screen demo when I run

2011-08-12 Thread Gustavo Alberto Navarro Bilbao
First at all, sorry for my bad english. Spanish is my first language. I don't try Tundra in last times, I'm using Unity3D now for my projectos, bat since the old times, when I started the test with the RX 3.0 version, I had big problems with Ati Radeon, and changed to Nvidia for that reason. 20

Re: [realXtend] Re: b2rex release 0.7: import capabilities

2011-02-14 Thread Gustavo Alberto Navarro Bilbao
Thanks for the answer, Pablo *Muchas gracias por tu respuesta, Pablo* Waiting por the next release and for the new Taiga 0.8 (*Con el nuevo Blender 2.5, puede, que por fin, consiga manejarlo, pues soy uno de los que no han conseguido superar su interfase, y sigo usando 3d Max*:- D). Thank for yo

Re: [realXtend] Re: Tundra 1.0 preview release out now

2010-12-24 Thread Gustavo Alberto Navarro Bilbao
Looks very promising. but I have not see with the viewer more then a small part of the scene. Take this opportunity to wish everyone a Merry Christmas and especially to the development team for their hard work. ¡¡Felices Fiestas!! Alberto ***

Re: [realXtend] Re: Full body digitizing technologies

2010-12-01 Thread Gustavo Alberto Navarro Bilbao
gt; i was thinking about that too, do you know if somewhere some samples are > around to see the quality of the polyreduced avatars ? > > On Wed, Dec 1, 2010 at 7:03 PM, Gustavo Alberto Navarro Bilbao < > sombra.albe...@gmail.com> wrote: > >> I know people than are design av

Re: [realXtend] Re: Full body digitizing technologies

2010-12-01 Thread Gustavo Alberto Navarro Bilbao
is > wouldn't just shoot pics of celebrities anymore but chase them with scanners > :-) > > > On Wed, Dec 1, 2010 at 6:27 PM, Gustavo Alberto Navarro Bilbao < > sombra.albe...@gmail.com> wrote: > >> We can do something similar using >> VideoTrace<h

Re: [realXtend] Re: Full body digitizing technologies

2010-12-01 Thread Gustavo Alberto Navarro Bilbao
We can do something similar using VideoTrace(VT). I have a beta license of VT and only lack of time, and because I haven't a professional video camera, has prevented me try it in depth, but if someone manages Bojou, can make things very interesting. Alb

Re: [realXtend] Strange Local Scene behaviour

2010-11-29 Thread Gustavo Alberto Navarro Bilbao
Hi. Appear an error in the console?. Was the scene exported from 3d max using OgreMax?. Just an user asked me for help some days ago, and we discovered that if we use the latest versions of ogremax, does not load the scene, and we had to retrieve the version 1.6. Alberto 2010/11/29 Peter Steinl

Re: [realXtend] Re: scene file name extension

2010-11-29 Thread Gustavo Alberto Navarro Bilbao
Sorry, Matti. I had no intention about moving your personal extension ;-) A. 2010/11/29 Gustavo Alberto Navarro Bilbao > I'm agree with this point of view indicated by Makki. > +1 > > Alberto > > > 2010/11/29 Matti Kuonanoja > > On Fri, Nov 26, 2010 a

Re: [realXtend] Re: scene file name extension

2010-11-29 Thread Gustavo Alberto Navarro Bilbao
I'm agree with this point of view indicated by Makki. +1 Alberto 2010/11/29 Matti Kuonanoja > On Fri, Nov 26, 2010 at 3:22 AM, Jonne Nauha > wrote: > > I think the name should have rex atleast instead of tundra. I'm not sure > > about our naming but I hope the client will still stay Naali and

[realXtend] Talking about 3D animations

2010-10-11 Thread Gustavo Alberto Navarro Bilbao
Hi to all: Videotutorial (in spanish) here: *Tecnologias3D segunda parte* http://vimeo.com/15712634 Best R. Alberto -- http://groups.google.com/group/realxtend http://www.realxtend.org

Re: [realXtend] ABOUT RELEASE OF NAALI 0.3.2

2010-10-06 Thread Gustavo Alberto Navarro Bilbao
The strength of Taiga / Naali is the possibility of using meshes instead of prims. A building complex could be created using one to four or five meshes (if using one to create the colliders), while with prims may need 300-400. If we use meshes with low number of polygons, (eg using The Digimi Game

Re: [realXtend] questions about materials (textures)

2010-10-05 Thread Gustavo Alberto Navarro Bilbao
Well, I've just told to Felipe in other post, about the "scene" files and the materials. A option is to use the "upload scene" , and the material file to manage the textures associated. Alberto * 2010/10/5 MasterJ

Re: [realXtend] Re: ERROR DESPUES DE REALIZAR PASO A PASO EL VIDEOTUTORIAL - con los visores

2010-10-05 Thread Gustavo Alberto Navarro Bilbao
Hi Peter, Felipe. Peter: I'm running XP pro with SP3, and Wamp. In the base date "grid", table "users", you can find the uuid for the avatar. Then, in the table "regions", in the same BD "grid", you can paste that uuid in the "owner_uuid" field. Felipe, if you type your query in English, other us

Re: [realXtend] Re: ERROR DESPUES DE REALIZAR PASO A PASO EL VIDEOTUTORIAL

2010-10-04 Thread Gustavo Alberto Navarro Bilbao
que me parece raro es lo que dice en una linea > > > > "11:25:32 - [OGRESCENE]: Inserting object Building_group001.mesh to > height > > 11. This object might be under water" > > > > Como hago para que no quede por debajo del agua, me sigue igualmente > > pre

Re: [realXtend] Re: Ogrescene videotutorial

2010-10-04 Thread Gustavo Alberto Navarro Bilbao
> be there. I use a Win7pro workstation with 7-zip installed. The test > > > servers > > > > are set up like this: 1 Grid Server running User Service, > Opensim.Server > > > and > > > > Messaging Server. The Regions run on different Servers only r

Re: [realXtend] Re: Ogrescene videotutorial

2010-10-04 Thread Gustavo Alberto Navarro Bilbao
servers > > are set up like this: 1 Grid Server running User Service, Opensim.Server > and > > Messaging Server. The Regions run on different Servers only running > > Opensim32bitLaunch.exe. The import of the scene via console works like a > > charm. > > > >

Re: [realXtend] Re: Ogrescene videotutorial

2010-10-04 Thread Gustavo Alberto Navarro Bilbao
gs on it. Best Alberto 2010/10/4 Toni Alatalo > On su, 2010-10-03 at 16:27 +0200, Gustavo Alberto Navarro Bilbao wrote: > > Trying to test the Naali0.3.1, I have been unable to upload a picture. > > Naali tells me than "no upload capability" (see picture attached). >

[realXtend] Ogrescene videotutorial

2010-10-02 Thread Gustavo Alberto Navarro Bilbao
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi all. Because any user asked me about it, I created this video tutorial: http://vimeo.com/15476704. In this tutorial I tried to explain how to load a scene in Taiga created in 3dmax 2009, using the plugin OgreMax. Although the text is in Spanish, p

Re: [realXtend] Question about objetcts in standalone

2010-09-29 Thread Gustavo Alberto Navarro Bilbao
Yes José Manuel/Sí José Manuel. We have http://www.hispagrid.com/ and will be a pleasure to see you there. Tenemos http://www.hispagrid.com/ y sería un placer vernos allí y ayudarte en lo que puedas necesitar, así como en mi blog: http://exploradorvirtual.blogspot.com/ Alberto (aka Albert Revolu

Re: [realXtend] Nice to have things that cought my eyes

2010-09-20 Thread Gustavo Alberto Navarro Bilbao
Since a months, I'm studying the pipelines between 3D applications, and that is why I have started a series of videos showing the possibilities that currently exist using different applications and export methods, (sorry, only in spanish language): http://vimeo.com/14911971 A. 2010/9/20 pedro >

Re: [realXtend] Re: I can't upload

2010-09-04 Thread Gustavo Alberto Navarro Bilbao
models from skecthup, 3dsmax, ZBrush, Maya, etc., to the IClone format. Alberto 2010/9/4 Toni Alatalo > On la, 2010-09-04 at 16:14 +0200, Gustavo Alberto Navarro Bilbao wrote: > > Actually, in mine projects, i'm using the fbx format with Unity3D. > > Perhaps in the future, w

Re: [realXtend] Re: I can't upload

2010-09-04 Thread Gustavo Alberto Navarro Bilbao
Because i've the same problem with the blender's interface, I use 3dmax and the free plugin ogremaxto upload the

Re: [realXtend] Re: Testing meshes and scenes with the viewer RX 0.5 and Naali 0.2.2

2010-07-15 Thread Gustavo Alberto Navarro Bilbao
omething similar might make it eventualy into one of > the next releases. > > On Thu, Jul 15, 2010 at 3:09 PM, Gustavo Alberto Navarro Bilbao < > sombra.albe...@gmail.com> wrote: > >> Is a very good suggestion, and it works perfectly when only try with a >> buil

Re: [realXtend] Re: Testing meshes and scenes with the viewer RX 0.5 and Naali 0.2.2

2010-07-15 Thread Gustavo Alberto Navarro Bilbao
3d studio > > > On Thu, Jul 15, 2010 at 2:22 PM, Gustavo Alberto Navarro Bilbao < > alberto.navarro.bil...@gmail.com> wrote: > >> It appears that there is a problem in Google docs and it puts all the >> images repeatedly, and Picassa doesn't load them either (hol

Re: [realXtend] Website down ?

2010-07-15 Thread Gustavo Alberto Navarro Bilbao
Hi To me has been the same 2010/7/15 pedro > Hi all > > just tried to look at the realxtend.org website but cant reach it. > Looks like somethings seems to got stuck. > > -- > http://groups.google.com/group/realxtend > http://www.realxtend.org -- http://groups.google.com/group/realxtend http

Re: [realXtend] Re: RealXtend exporter for blender

2010-07-07 Thread Gustavo Alberto Navarro Bilbao
To reassure Tara, as Toni mentioned, I am one of the users MaxOgre plugin, and although the viewer is very useful not want to lost that in world collaborative spirit and because that I always use the viewer in other monitor. I haven't here "in-progress work above shoulders" ;-) but I like to use th

Re: [realXtend] Suggestions

2010-05-31 Thread Gustavo Alberto Navarro Bilbao
Interesting. Because our project is nearly finished, I'm going to wait to test it when the path will be incluided in the trunk. Thanks e lot for the improvement. Alberto 2010/5/31 > There is a patch for RexDotMeshLoader multiple submesh loading at > > > http://forge.opensimulator.org/gf/projec

Re: [realXtend] Suggestions

2010-05-31 Thread Gustavo Alberto Navarro Bilbao
ttp://www.realxtend.org/ > http://www.evocativi.com/ > > > > On Mon, May 31, 2010 at 9:21 AM, Toni Alatalo wrote: > >> Gustavo Alberto Navarro Bilbao kirjoitti: >> >>> Yes, I know that solution: to create a big and invisible meshe over the >>> other ones

Re: [realXtend] Suggestions

2010-05-30 Thread Gustavo Alberto Navarro Bilbao
answer. Alberto 2010/5/31 Toni Alatalo > Gustavo Alberto Navarro Bilbao kirjoitti: > >> I think that it would be very important to fix the issue of physics in the >> meshes, when they have more materials, to be cease to be "phantoms", >> > > I suppose you k

Re: [realXtend] Meshes won't delete

2010-05-14 Thread Gustavo Alberto Navarro Bilbao
When i've suffered the same problem, the only solution that works for me, was to get the uuid from the meshes, to find them in the mysql and to delete them there. Alberto 2010/5/14 mattdevlin > So I've got a bunch of meshes in my realxtend island, but I can't get > some of them to permanently d

Re: [realXtend] SLoodle Set

2010-04-21 Thread Gustavo Alberto Navarro Bilbao
Hello Andy. The newest server is the Taiga 0.1.0. The wiki with the instructions for the instalation is in : http://wiki.realxtend.org/index.php/Get ... eSim_Taiga, you can download Taiga from http://github.com/realXtend/ta

Re: [realXtend] Problem with mesh from sketchup

2010-04-12 Thread Gustavo Alberto Navarro Bilbao
0/4/6 Gustavo Alberto Navarro Bilbao > Because all that, I like to use the "ogrescene import" tool, because than, > if you use from 3dMax, for example the "Ogremax" plugin, it will to convert > all the scene in submeshes, and in that way you will tu get in Taiga,than t

Re: [realXtend] Problem with mesh from sketchup

2010-04-06 Thread Gustavo Alberto Navarro Bilbao
mesh) only, might be possible to change >> the logic there so that it creates the collision mesh from all submeshes. >> >> José Manuel Meza Cano >>> >> >> ~Toni >> >> >>> Académico UNAM - Fes Iztacala >>> >>> Coo

Re: [realXtend] Naali 0.2 and Taiga 0.1 released

2010-04-01 Thread Gustavo Alberto Navarro Bilbao
Thank you very much for your work. Hispagrid members were expecting this release to be published on our website and encourage our users to do tests, but unfortunately a fire destroyed yesterday in Barcelona the servers where we had Hispagrid.(no, no is a April's fools'prank either) I will post on o

Re: [realXtend] Problem with mesh from sketchup

2010-04-01 Thread Gustavo Alberto Navarro Bilbao
Sorry too for my bad english. Spanish is my first language Only the first material index polygons is used in the collisions. If you to use more materials in the other slots, typical if you export the meshe from sketchup, for example, you are going to get a phantom meshe in the parts of the meshe t

Re: scene import formats (Re: [realXtend] Newbie wanting to get involved)

2010-04-01 Thread Gustavo Alberto Navarro Bilbao
> > >> > > "...But can't you use these tools for uv unwrapping and previews, and then > export to dotscene for reX import? Others have been happily using the > current dotscene to get (parts of) scenes over from Max to reX too. " If you want to export the maplight and the effects of the lights ov

Re: scene import formats (Re: [realXtend] Newbie wanting to get involved)

2010-03-31 Thread Gustavo Alberto Navarro Bilbao
ewport where you can see the scene before export. But using the viewer gui, improvment than you are programming, inside Naali, really we are going to get, better, the same. Thanks you for your kind answer and you work.ed correctly. Alberto 2010/4/1 Toni Alatalo > Gustavo Alberto Navarro Bilba

Re: [realXtend] Newbie wanting to get involved

2010-03-30 Thread Gustavo Alberto Navarro Bilbao
e to get a "ogrescene import "osm" format, too. That would be something very useful for users of 3dmax. Alberto 2010/2/22 Toni Alatalo > Gustavo Alberto Navarro Bilbao kirjoitti: > > Ohhh. The 3DS Max users (i'm sorry but the Blender's interface is

Re: [realXtend] Seems Development Website is Offline

2010-03-15 Thread Gustavo Alberto Navarro Bilbao
Try from: http://www.realxtend.org/page.php?pg=news&s=20100208 ( http://code.google.com/p/taiga-server/downloads/list) Alberto 2010/3/15 Merrie Schonbach > It appears the development website is off line so unable to download Taiga > > Thanks! > > -- > http://groups.google.com/group/realxtend >

Re: [realXtend] Re: Presentation of naali and realXtend to AW Groupies...

2010-03-11 Thread Gustavo Alberto Navarro Bilbao
Pedro says: "I hope Linden Labs wont buy realXtend and then strangle it to death." :-) what a terrifying idea, now I'm going to have nightmares... Alberto 2010/3/11 pedro > I hope Linden Labs wont buy realXtend and then strangle it to death. > > On Mar 9, 3:22 am, Lawson English wrote: > >

[realXtend] from Sirikata

2010-03-03 Thread Gustavo Alberto Navarro Bilbao
In the Sirikata mail list, Henrik Bennetsen sen this interesting demo, (copy&past): As Mozilla and Google push to bring native 3D rendering to the browser, a > team of German researchers could beat them to the punch with XML3D. > http://www.pcpro.co.uk/news/356062/xml3d-the-3d-webs-new-champion >

Re: [realXtend] Naali will never run on Second Life?

2010-02-24 Thread Gustavo Alberto Navarro Bilbao
Linden Lab is to designing their garden fences, following the steps of Virtual Worlds. The future is in platforms such as Taiga. This situation reminds me of another old, where Linden Lab would be NCSA and Taiga = http://www.apache.org/. In Spanish we say "that with your own

Re: [realXtend] Re: First server installation...

2010-02-23 Thread Gustavo Alberto Navarro Bilbao
I forgot to ask you if you tried to use Naali ( http://www.realxtend.org/page.php?pg=news&s=20100208) instead of the viewfinder RX 4.2, which is no longer supported. 2010/2/23 Gustavo Alberto Navarro Bilbao > I think than the problem is with the opengl libraries, and, sorry, but I > o

Re: [realXtend] Re: First server installation...

2010-02-23 Thread Gustavo Alberto Navarro Bilbao
ave a problem with this one. > > > > Thank you for the link ! I'm trying to install DirectX11... > > > > I'm keeping you posted > > > > On 23 fév, 19:40, Gustavo Alberto Navarro Bilbao > > > > wrote: > > > Hi Christophe. > > >

Re: [realXtend] First server installation...

2010-02-23 Thread Gustavo Alberto Navarro Bilbao
Hi Christophe. That remember me a similar problem that I suffering with another machine using an ATI graphic card. Wich hardware has your computer. Operating System, and wich version of your viewer, perhaps the 4.2 viewer?. IS very important to have the last drivers, but the ATI graphic cards an

Re: [realXtend] Newbie wanting to get involved

2010-02-22 Thread Gustavo Alberto Navarro Bilbao
Ohhh. The 3DS Max users (i'm sorry but the Blender's interface is something impossible for me), are going to give to you a big "Thanks" for the improvement . Alberto 2010/2/22 Antti Ilomäki > Hi and welcome > > We are currently working on content creation tools and actually the entire > cont

Re: [realXtend] Sloodlle blackboard

2010-02-18 Thread Gustavo Alberto Navarro Bilbao
Naali Viewer? Or the old 0.5 realXtend viewer (based on SL Viewer?) or is he > referring to a full realXtend server (based on OpenSim + ModRex + Taiga?) > What exactly is he asking for help with? > > If he needs help in Spanish, then Hispa Grid is probably the best place for > his que

Re: [realXtend] Sloodlle blackboard

2010-02-18 Thread Gustavo Alberto Navarro Bilbao
Mojica asked about RX in Mac Leopard. Hi Raúl, I only use Ubuntu and XP sp3, but perhaps someone can help you with the installation in Mac. If you want to ask in spanish, try in our Hispagrid Forum, if you don't mind, because in this place, all the questions and answers are in english, >> Hola R

Re: [realXtend] Re: Sloodlle blackboard

2010-02-15 Thread Gustavo Alberto Navarro Bilbao
Very interesting, Raúl, (puede ser realmente importante saber que funciona). We received in our Forum, some weeks ago, a question about Sloodle, and now we can answer than it works inside realXtend. Thanks you for the information. Muchas gracias por la información. Alberto 2010/2/16 mojica > H

Re: [realXtend] OARS in Taiga

2010-02-15 Thread Gustavo Alberto Navarro Bilbao
gt; > Is OAR 0.3 scheduled for OpenSim 0.7 RC? or maybe OpenSim 0.8 RC? Any > ideas as to how long the OAR refactor will take, or when/what version it > would be implemented into? Do you have any details about the new OAR 0.3 > structure (and any command changes?), or is it simply all in

Re: [realXtend] OARS in Taiga

2010-02-15 Thread Gustavo Alberto Navarro Bilbao
t sure if scripts are not saved (per object) in > the current OAR format, but it would be good to make sure that ALL scripts & > settings assigned to a particular object are properly saved and properly > assigned to individual objects in the new OAR+ format. > > Mark

Re: [realXtend] OARS in Taiga

2010-02-15 Thread Gustavo Alberto Navarro Bilbao
Thanks you, Toni, for your kind and fast answer. Well waiting for that day ;-) Alberto 2010/2/15 Toni Alatalo > On ma, 2010-02-15 at 12:18 +0100, Gustavo Alberto Navarro Bilbao wrote: > > Would it be possible for the OAR than work with meshes?. It would be > > Yes, there are

[realXtend] OARS in Taiga

2010-02-15 Thread Gustavo Alberto Navarro Bilbao
Would it be possible for the OAR than work with meshes?. It would be really useful to users because currently some of us are testing those RX v 5.0/Taiga, could save the content of our sims and reuse it in another server. And to use OAR, opens the way to upload large meshes using FTP to the server,

Re: [realXtend] Problems logging with Naali

2010-02-08 Thread Gustavo Alberto Navarro Bilbao
Thanks a lot for your attention. Issue submitted: http://code.google.com/p/realxtend-naali/issues/detail?id=28 Thanks again Alberto 2010/2/8 Toni Alatalo > Gustavo Alberto Navarro Bilbao kirjoitti: > > Strange,but I haven't any problem to get a fast conexion to our Taiga >

[realXtend] Problems logging with Naali

2010-02-07 Thread Gustavo Alberto Navarro Bilbao
Hi to all. Strange,but I haven't any problem to get a fast conexion to our Taiga service, using RX 4.2, but trying to use Naali 1.0, "connection to region stop at the 99%" and rest frozen. I can acces to the demo worlds, without problem. Alberto -- http://groups.google.com/group/realxtend http:

Re: [realXtend] grupped prims

2010-01-27 Thread Gustavo Alberto Navarro Bilbao
Other way to link prims with prims and prims with meshes is higlighting them and then with Ctrl+L, is the fastes way. Alberto 2010/1/27 Ali Kämäräinen > Hi, > > I'm not sure about the grouping feature but linking should work: > 1. Choose/highlight the prims you want the link together > 2. From

Re: [realXtend] Re: Need help on connecting to my RealXTend server.

2010-01-11 Thread Gustavo Alberto Navarro Bilbao
Hello akaydin I suggest you than test your ports with this tool: http://www.portforward.com/help/portcheck.htm Sometimes, using it, we found than some of our ports was closed, and the router/firewall was saying than they was opened. Good luck Alberto 2010/1/11 akaydin > Can it be a firewall

Re: [realXtend] Re: Season´s Greetings from LudoCra ft

2009-12-18 Thread Gustavo Alberto Navarro Bilbao
Thank you all, for the greetings and for your work! ¡Feliz Navidad! Alberto 2009/12/18 LadyTia > Thank you for the card! Happy Holidays all! > > On Dec 18, 10:14 am, Ville Wittenberg > wrote: > > SEASON S GREETINGS! > > > > Card for you:http://www.ludocraft.com/seasonsgreetings/ > > > > Wishe

Re: [realXtend] Re: Importing from sketchup... Almost there, but Textures misaligned...

2009-12-13 Thread Gustavo Alberto Navarro Bilbao
Hi Sal Jus as Fabrizzio explain in the readme file of his exporter, " "the geoemtry scanner works roughly like this: - We distinguish between SketchUp Materials and Ogre Materials, remembering that there can

Re: [realXtend] Abridged summary of realxtend@googlegroups.com - 3 Messages in 1 Topic

2009-12-10 Thread Gustavo Alberto Navarro Bilbao
tly Naali that >>>can't >>>go from a region to another. And this grid mode is a bit to modrex >>>too. So >>>due to our viewer is not in the multi-region >>> more...<http://groups.google.com/group/realxtend/msg/8d7a0a54dec93e91> >

Re: [realXtend] Re: Does Taiga support more of a region?

2009-12-08 Thread Gustavo Alberto Navarro Bilbao
taiga support multiple region i have tested with the realxtend 0-42 > viewer. but naali actually don't support multiple region i think it's > for me the most important update to made for the next release. > > On 6 déc, 20:05, Gustavo Alberto Navarro Bilbao > wrote: > >

Re: [realXtend] Re: Arcinfo ASCII Grid Data import as terrain

2009-12-04 Thread Gustavo Alberto Navarro Bilbao
schreef pedro: > > Gracias Alberto > > > > I found a usefull workaround - > > > > converting the data to dxf and from there to ogre mesh via sketchup > > and using the terrain as a mesh - now i can walk across countries :-) > > > > > > > &

Re: [realXtend] Download area in realxtend.org sourceforge not working (Trying to download export tools)

2009-12-02 Thread Gustavo Alberto Navarro Bilbao
Yes, the export tools are missing ;-D Perhaps can be helpfull for you my shared link to download them from here: http://www.4shared.com/file/164156924/ede307da/rexexporttools_03.html and this tutorial (it is in spanish but google translator can help): http://exploradorvirtual.blogspot.com/search/l

Re: [realXtend] Assets/Activos

2009-11-27 Thread Gustavo Alberto Navarro Bilbao
I'm sorry but what do you mind with "to add more actives to the server?". Perhaps how to add more libraries?. If you like to ask on spanish we can answer you in http://hispagrid.com/ Alberto El 27 de noviembre de 2009 22:41, WildWestGames escribió: > ¿Hay una guía en alguna parte en cómo agregar

Re: [realXtend] Arcinfo ASCII Grid Data import as terrain

2009-11-27 Thread Gustavo Alberto Navarro Bilbao
I published a tutorial using .BIL (Band Interleaved by Line), in spanish, here: (rto register required): http://foro.hispagrid.com/viewtopic.php?f=5&t=45 and others using, Gimp, Terragen, L3dt here: http://exploradorvirtual.blogspot.com/search/label/terrenos%20OpenSim Perhaps than can to help you

Re: [realXtend] Re: Login issue after running taiga

2009-11-27 Thread Gustavo Alberto Navarro Bilbao
Your welcome. (para eso estamos aquí). Enjoy it ;-) Alberto 2009/11/27 pedro > Hi Alberto > > gracias - ya marcha :-) works great now - realxtend rocks!!! > > > On Nov 24, 4:37 pm, Gustavo Alberto Navarro Bilbao > wrote: > > Hi again. > > De nada, todos hemos

Re: [realXtend] Re: Login issue after running taiga

2009-11-24 Thread Gustavo Alberto Navarro Bilbao
The file [file:///C:\Dokumente und Einstellungen > \Administr > ator\Eigene Dateien\realextend\realxtend-server-0.5-empty-standalone > \authent > ication\sqlite3.dll] is not a module assembly. > 15:43:28 - Enter help for a list of commands > 15:43:28 - Authentication# : > > >

Re: [realXtend] Re: Login issue after running taiga

2009-11-24 Thread Gustavo Alberto Navarro Bilbao
Hello, Hola, Pedro Wich port are you trying to connect?. With Taiga you may to connect to the 8002 one, not to the 10001 like in RX was. and if you created an account in the opensim way in the world server, you may to put name surname. In the realxtend's wiki: Getting Started with Taiga

Re: [realXtend] Head tracking coming to realXtend's from-scratch viewer, Naali

2009-11-17 Thread Gustavo Alberto Navarro Bilbao
¡¡ :-O !! Wwwhh ;-) Really great !! Alberto 2009/11/17 Jani Pirkola > Hi everyone, > > I am happy to announce that head tracking is on its way to realxtend's > from-scratch non-LL based viewer. > > http://www.maxping.org/technology/platforms/realxtend/head-tracking-coming-to-realxtend's-n

[realXtend] Re: RealXtend does not upload 3D objects

2009-11-17 Thread Gustavo Alberto Navarro Bilbao
2-0 You pay the beers ;-) lberto 2009/11/17 Ali Kämäräinen > Ah, other guys beat me to it. > > > > > --~--~-~--~~~---~--~~ http://groups.google.com/group/realxtend http://www.realxtend.org -~--~~~~--~~--~--~---

[realXtend] Re: RealXtend does not upload 3D objects

2009-11-17 Thread Gustavo Alberto Navarro Bilbao
alXtend servers. Alberto 2009/11/17 Gustavo Alberto Navarro Bilbao > Hi Wimpie > > a) Wich version of RX are you using? > > b) Can you upload the meshes than you can find in the example_assets > folders (in the viewer directory) > > c) Wich is the size of the meshe ta

[realXtend] Re: RealXtend does not upload 3D objects

2009-11-17 Thread Gustavo Alberto Navarro Bilbao
Hi Wimpie a) Wich version of RX are you using? b) Can you upload the meshes than you can find in the example_assets folders (in the viewer directory) c) Wich is the size of the meshe tan you woluld like to upload? Best Alberto 2009/11/17 Wimpie > > Hi, > > I try to use RealXtend to upload 3

[realXtend] Re: Nalli 0.0.2 login trouble

2009-11-11 Thread Gustavo Alberto Navarro Bilbao
wrote: >> > I answered to your other thread, check that. Im fairly confident Naali >> > crashes if you dont have the release version of the servers. RC3 and the >> > final one are quite different in handling wedav for example. >> > >> > - Jonne >> > >

[realXtend] Re: Problem with OpenID testing Taiga 0.0.2 RC3 with Naali 0.0.2

2009-11-10 Thread Gustavo Alberto Navarro Bilbao
27;s strange because if you test it localy (with local ip) you have >> the right page have a test i'm sure you have it too on local ip for >> you. >> but badly i can't help how to resolve for all users. >> >> MasterJ >> >> On 10 nov, 14:10, Gusta

[realXtend] Problem with OpenID testing Taiga 0.0.2 RC3 with Naali 0.0.2

2009-11-10 Thread Gustavo Alberto Navarro Bilbao
Testing it, access in Opensim mode works right, but in OpenID mode y have the problem than, because with the captures is a big doc,(I tried to capture the entire process and attach files to make it clearer). I published it here: http://docs.google.com/View?id=dct7dmmj_56hp5ffmg8 Another question i

[realXtend] Re: Nalli 0.0.2 login trouble

2009-11-10 Thread Gustavo Alberto Navarro Bilbao
Well,for situations like that, I use Jing (http://www.jingproject.com/), in video mode and then take another capture from it, in the frame than show the error message. Alberto 2009/11/10 MasterJ > > Hello to all, > > I'm finally running taiga 0.0.2 RC3 100% ok. > i can log into my server with r

[realXtend] Re: Taiga 0.0.2 RC1

2009-11-09 Thread Gustavo Alberto Navarro Bilbao
word EASY? >> yes probably were i can found phpadmin? it's on computer or i need to >> check again the web for that? >> thanks for reply :) >> >> Best regards, >> >> MasterJ >> >> >> On 9 nov, 15:58, Gustavo Alberto Navarro Bilbao >&

[realXtend] Re: [realXtend-dev] Preview Release: 0.0.2 Version Naali and Taiga Platforms

2009-11-07 Thread Gustavo Alberto Navarro Bilbao
ready for end-users. > > > > There are many more missing features yet to be implemented, but it > > would help to get feedback on what's yet missing in our bug tracker: > > > http://dev.realxtend.org/gf/project/viewer/tracker/?action=TrackerItemBrowse&track

[realXtend] Re: Import .mesh problems

2009-11-03 Thread Gustavo Alberto Navarro Bilbao
I don't know Amira, but i've experience with the exportations and I suggest try to export through studio 3dmax, v 9.0, instead of using Maya. Export using the format .obj often result in loss of vertex with the associated surfaces that are lost and cause strange effects depending on the angle of ob

[realXtend] Re: Taiga 0.0.2 RC1

2009-11-01 Thread Gustavo Alberto Navarro Bilbao
lems with > RC3 if you have gotten RC1 to work already, have fun. > > Best regards, > Jonne Nauha > realXtend developer > > http://www.realxtend.org/ > http://www.evocativi.com/ > > > On Sat, Oct 31, 2009 at 1:27 PM, Gustavo Alberto Navarro Bilbao < > alberto.nava

[realXtend] Re: Import question

2009-10-30 Thread Gustavo Alberto Navarro Bilbao
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Are you working in RX mode or in Opensim mode?. That is typical if you pressed the Shift+R keys and are using the OS mode instead the RX one. Albert -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.9 (MingW32) Comment: Use GnuPG with Firefox : http:/

[realXtend] Re: Collisions... once again!

2009-10-18 Thread Gustavo Alberto Navarro Bilbao
>From my experience, collisions works only in a direction using materials in the right slot and always with the first material, sometime with others too. I use a trick: to put invisible prims in floors, roof and walls and using the meshe like a skin over all them. A. 2009/10/18 Fab > > Hi every

[realXtend] Re: estimate for gridmode

2009-10-14 Thread Gustavo Alberto Navarro Bilbao
The idea for to use CableBeach really is to think in the feature. Because that, when Justin plublished about the work than he is doing with the IAR here http://justincc.org/blog/2009/09/25/preserving-content-creator-credit-in-opensim-iar-transfers/ I send a response.. than at the date was not publ

[realXtend] Re: Fw: Problem with the media URL field

2009-10-05 Thread Gustavo Alberto Navarro Bilbao
No, only realxtend servers support RexMediaURL. If you tried with SL and Opensim, doesn't work. Albert 2009/10/5 anna mavroudi > Hi, > i tried both with SL and OpenSim.. > > Anna > > --- Στις *Δευτ., 05/10/09, ο/η Ali Kämäräinen < > ali.kamarai...@realxtend.org>* έγραψε: > > > Από: Ali Kämär

[realXtend] Re: XMLRPCCEPI exception testing Taiga with Naali

2009-10-04 Thread Gustavo Alberto Navarro Bilbao
ial to our wiki. > > Brgrds, > Jonne > > > On Sun, Oct 4, 2009 at 6:27 PM, Gustavo Alberto Navarro Bilbao < > alberto.navarro.bil...@gmail.com> wrote: > >> ¡It works now perfectly! >> >> Thanks you a lot. Now i'm going to repeat all the steps, capt

[realXtend] testing 3di

2009-08-28 Thread Gustavo Alberto Navarro Bilbao
I've just test it and is really interesting. The plugin bring us the possibility og login in opensim/realxtend fron firefox or ie, and the new 1.1 version is now launched. If you have a good level in japanese, can download the plugin for your viewer from here: http://3di-opensim.com/openviewer/ I

[realXtend] Re: Unable to connect to login server - error

2009-08-16 Thread Gustavo Alberto Navarro Bilbao
Hi Jorgito Just like when you start the Second Life or a OpenSim viewer, you need to conncect with an server. That can be one than you install in your local PC or an other like the http://rexpioneers.com/?page_id=3 site. If you speak spanish, we can help you here: http://hispagrid.com/ Best rega

[realXtend] Re: StartStandaloneRexServer.bat--where is this file plz

2009-08-07 Thread Gustavo Alberto Navarro Bilbao
Of course is your opensim.exe is under the \realXtend-server-0.5\rexserver path, you must to put that path in the .bat A. 2009/8/7 Gustavo Alberto Navarro Bilbao > I think than the folks from RX forgotten to incluide it in the distro ;-D. > > You can start the services ono to ono:

[realXtend] Re: StartStandaloneRexServer.bat--where is this file plz

2009-08-07 Thread Gustavo Alberto Navarro Bilbao
I think than the folks from RX forgotten to incluide it in the distro ;-D. You can start the services ono to ono: first the Authentication, then AvatarStorage andlast rexserver with the double cik on the .exe o you can copy these line in ttwi files, calling to the first StartStandaloneRexServer.ba

[realXtend] Re: Avatar generator error

2009-08-05 Thread Gustavo Alberto Navarro Bilbao
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 I think it is not possible to refresh the appearance from the server. When I tested RX .0, I was very was in the possibility of using the services without modrex avatar storage and authentication. Although the advise of failed tu upload the avatar from

[realXtend] Re: Avatar generator error

2009-08-04 Thread Gustavo Alberto Navarro Bilbao
The appearance is stored locally in the viewer. If you can log, at the same time, with an other viewer, you can verify if really your appearance was modified o, instead, only was stored in your viewer. If this is the reallity, than you didn't changed your appearance, the problem is than the comunic

[realXtend] Re: opensim + modrex using simxtd on linux

2009-08-03 Thread Gustavo Alberto Navarro Bilbao
Perhaps, after that compilation, the hypergrid option is going to work in ModreX? Albert 2009/8/3 Mikko Pallari > > Yes, the ModreX trunk is a bit behind the OpenSim trunk. I'm currently > fixing it to compile. ModreX 0.1 tag however is stable with > opensim-0.6.5-postfixes branch. > >

[realXtend] Re: How many concurrent clients does realXtend support?

2009-07-30 Thread Gustavo Alberto Navarro Bilbao
Because that, the hypergrid option help a lot to increase the number of avatars doing a meeting or in collaborative projects. By other side, perhaps the solution is in this other way .

[realXtend] Re: Fallo login with NAALI

2009-07-29 Thread Gustavo Alberto Navarro Bilbao
Thanks but login failed again ;-D With RX 4,1 we can log in the service without problems, but with NAALI is impossible Albert 2009/7/29 Ali Kämäräinen > Hi. Instead of "h...@yourip" trt using just "hggd" as your username. > > -Ali > > > > > --~--~-~--~~~---~--~-

[realXtend] Re: Doubts about the basic configuration in RX v 5.0

2009-07-04 Thread Gustavo Alberto Navarro Bilbao
so hispanish. If you do not mind i'll contact with you. > > > **************** > > > 2009/7/4 Gustavo Alberto Navarro Bilbao > >> OK, but carefull when mex people want to sell you something ;-D. >> >> The translation is: >> >> error loading database dll : Could not

[realXtend] Re: Doubts about the basic configuration in RX v 5.0

2009-07-03 Thread Gustavo Alberto Navarro Bilbao
if only started the opensim+modrex service? Wht are going to lost if only that service, with Mysql conexion at the data base is working? Thks 2009/7/4 Gustavo Alberto Navarro Bilbao > ¡Muchas Gracias!. > > Thanks. > > 2009/7/4 Ryan McDougall > > >> Hello from (overly)

[realXtend] Re: Doubts about the basic configuration in RX v 5.0

2009-07-03 Thread Gustavo Alberto Navarro Bilbao
¡Muchas Gracias!. Thanks. 2009/7/4 Ryan McDougall > > Hello from (overly) sunny Mexico! :D > > Yes, you will need all three: avatarstorage, authentication, and > ModreX+OpenSim. > > Cheers, > > On Fri, Jul 3, 2009 at 11:49 AM, Sombra wrote: > > > > Hi to everyone. > > > > I am a newcomer to rea

[realXtend] Re: Could not percieve credentials

2009-07-01 Thread Gustavo Alberto Navarro Bilbao
sting bugs > I am assuming that by HG you mean hypergrid. I don't have hypergrid > enabled just girdmode in my OpenSim.ini. Is there anything else that > could be causing this? > > On Jul 1, 2:37 pm, Gustavo Alberto Navarro Bilbao > wrote: > > No, I'm using

[realXtend] APPLICATION EXCEPTION DETECTED

2009-07-01 Thread Gustavo Alberto Navarro Bilbao
Testing the new RX v 5.0 in our public server, ip: 213.172.38.61, we get the log crash following: ** APPLICATION EXCEPTION DETECTED: System.UnhandledExceptionEventArgs Exception: System.UriFormatException:

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