Yes, there's a version 2 out of the book, there's a page on the hdrlabs
website explaining the book and has links to Amazon for the paperback
and ebook.
The site, forum and book are -the- main sources of information on this.
Of course there are other sites dealing with this, but hdrlabs has it
It really depends how much time you think you will have on set. Most of the
times this can be a major issue, since they may need to move the lighting
setup several times in one day and you don't want to be the guy slowing
everything down!
the chrome ball is probably the fastest method and still
There should have been more partition tools in Soft from day one IMO - most
obviously a tool to match partitions.
As with all these things, they're simple to script, but that's not the
point. The glaringly obvious ones should be integrated eventually.
Another thing that's missing that I've had
Hi Ronald,
Would it be possible to email me the scene , so that the we can investigate
the crash ?
My email address is
ivan@nospam.autodesk.com (remove nospam)
Thanks!
-Ivan
On Tue, Jan 15, 2013 at 8:08 PM, Toonafish ron...@toonafish.nl wrote:
I tried loading the scene on my PC at
Thanks Morten for the email and attachment.
I have filed this under SOFT-1831 for the team to investigate.
-Ivan
On Tue, Jan 15, 2013 at 2:23 PM, ivan t ivansoftim...@gmail.com wrote:
Hi Morten,
I have been trying with Softimage 2013 but I have some problem repro-ing
on the camera
I have Max / Maya and Softimage from 2010 to 2013 running on VMWare on
Windows. It is working fine for most usage with exception to what Chris
mention (Hardware graphics card)
Softimage also works on in linux / VMWare :)
-Ivan
ivan@nospam.autodesk.com (please remove nospam)
On Tue, Jan 15,
These days I use the chrome ball just for light positioning reference. For
capturing the actual HDRI I'll use a fish eye lens on a DSLR, nodal ninja
attached to a tripod and then shoot between 8-10 images (including direct
above and direct below) covering the scene.
Then load these into PTGui Pro
What do you guys mean by Hardware Graphics Card ?
Of course, the VM won't see you hardware graphics as it is but VMware will
expose it through it's own driver which does provide a hardware accelerated
opengl. This driver comes with the vmware tools you have to install in your
VM.
The only thing
One thing you need to know before you shoot anything is what you want to use it
for.
If it's just for using the HDR image as a means of lighting (a low-res image is
enough) then the chrome ball
does the trick. Depending on the max resolution of your camera it might even be
high-res enough to
Talking about virtual machines, anybody already played with MS upgrade
to Virtual PC; Hyper-V?
Now this is included in W8pro, it could be an alternative as well to
VMWare and VirtualBox.
Rob
\/-\/\/
On 16-1-2013 13:06, Halim Negadi wrote:
What do you guys mean
We do pretty much the same - a fisheye lens shooting in 3 directions for
good overlap, 10 exposures via software control and stitch the result into
a fairly highres LatLong HDRI 360. This is good for lighting and in most
cases reflections too, but hardly enough resolution for a background. The
Just want to re-visit this thread to thank Oleg and reiterate how this is
all kinds of crazy awesome.
Thanks!
DAN
On Thu, Jul 5, 2012 at 6:41 AM, Chris Chia chris.c...@autodesk.com wrote:
Nice compound out there...
:D
-Original Message-
From:
From afterworks:
Hello,
The fluid cache are a binary file and we're preparing a library that will allow reading
and writing to caches.
www.facebook.com/SitniSati
Best Reagard
Gaetan
On 11/01/2013 9:06 AM, Schoenberger wrote:
Slightly off topic but this is pretty interesting stuff...
http://fxguide.com/fxguidetv/fxguidetv-165-scott-metzger-on-mari-and-hdr/
J
On 16 Jan 2013, at 13:19, Morten Bartholdy x...@colorshopvfx.dk wrote:
We do pretty much the same - a fisheye lens shooting in 3 directions for good
I find that the slowest thing on set is capturing all the exposures. I
don't have a tool like the Promote Controller or any other device to
automatically fire off the brackets. After seeing a video of the author of
the HDRI Handbook on set, I'm convinced the fastest method is a pano rig
like the
If you can you should look into using a photogrammetric approach for lighting,
meaning that instead of mapping your hdri to sphere you can build a proxy
version of the set (geometry) using photogrammetry or an automated modeling
program like 123catch to generate the geo (which you can clean
Hi,
I've used this in the past for remote bracketing, works well
http://www.breezesys.co.uk/DSLRRemotePro/index.htm
Some other interesting bits on their site as well.
And I don't think anyone as listed it in the thread but best place to look for
basics and how things work is
Protips:
- Instead of rightclick and Rename, just doubleclick the text name.
- Once you are in editable text, don't forget you can use the Home and End
keys on your keyboard to advance to the front or to the end of the text. (A
lot of people forget those keys exist.)
I concur with your
Hi Alan, thanks, I am aware of both. I may have been over-dramatizing a
little for effect when I mentioned the cursor keys... ;)
Still though... :)
On Wed, Jan 16, 2013 at 5:34 PM, Alan Fregtman alan.fregt...@gmail.comwrote:
Protips:
- Instead of rightclick and Rename, just doubleclick the
Video cards are supported in Parallels... If and only if you have 2 cards in
your system, cos you could set one to be used by Parallels.
On 16 Jan, 2013, at 8:06 PM, Halim Negadi
hneg...@gmail.commailto:hneg...@gmail.com wrote:
What do you guys mean by Hardware Graphics Card ?
Of course, the
If you want to see over-dramatizing you want to see me after 'right-clink,
move-up'ing a port 20 times or so to get it where I want
On 16 January 2013 15:43, Dan Yargici danyarg...@gmail.com wrote:
Hi Alan, thanks, I am aware of both. I may have been over-dramatizing a
little for effect
I like the tips... here is a small related late wish then: drag and drop
sorting... thats where i lose most of my time
Em 16/01/2013 13:44, Dan Yargici danyarg...@gmail.com escreveu:
Hi Alan, thanks, I am aware of both. I may have been over-dramatizing a
little for effect when I mentioned the
I think this is where I lose the most time every day. Connecting
and rearranging that stuff is so frustrating!
On Wed, Jan 16, 2013 at 4:50 PM, Peter Agg peter@googlemail.com wrote:
If you want to see over-dramatizing you want to see me after 'right-clink,
move-up'ing a port 20 times or
Also, when I've carefully taken the time to setup a combo box on an exposed
parameter, I would really appreciate the option expose it in exactly the
same manner when I put one compound inside another. Currently it just
reverts to an integer. Arrrgh!
DAN
On Wed, Jan 16, 2013 at 5:54 PM,
Holger - you have these sample OpenVDB files already yes?
http://www.openvdb.org/download/models/buddha.vdb.gz 43mb
http://www.openvdb.org/download/models/bunny.vdb.gz
On 16 January 2013 14:17, Gaetan gae...@hybride.com wrote:
From afterworks:
Hello,
The fluid cache are a binary file
woops sent to early
they are all basically here
http://www.openvdb.org/download/
biggest one is 'space'
http://www.openvdb.org/download/models/space.vdb.gz 282mb - !
cheers
On 16 January 2013 16:16, Rob Chapman tekano@gmail.com wrote:
Holger - you have these sample OpenVDB files
Hey guys,
Just asking since I heard in the posts about openvdb, I did some
research and find the houdini openvdb files on the site that Rob mention.
Someone know if it is tough to install the openvdb format in Houdini or
it just a copy operation in different directory ? is there any
having a blonde moment i have 2 objects that i would like to replace
with instances, i *could* script this (sure i have in the past) but, the
flexibility
to mix different instance models would only really come from ICE...
so, any idea how to get a group of many object's locations, and
The Promote controller is less hassle, and less to carry around / worry
about when on set.
I have one and it's rock solid.
Rob
\/-\/\/
On 16-1-2013 16:02, Lp3dsoft wrote:
Hi,
I've used this in the past for remote bracketing, works well
hey blondie,
have you tried (in ICE) get group Kini.global.posadd point ..?
et viola
On 16 January 2013 16:40, adrian wyer adrian.w...@fluid-pictures.comwrote:
** ** ** ** **
having a blonde moment i have 2 objects that i would like to
replace with instances, i *could* script
never mind, can get group.kine.global.pos and pipe that array into add point
a
_
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of adrian wyer
Sent: 16 January 2013 16:41
To: softimage@listproc.autodesk.com
Subject:
You can do that, or dive into Emit from Position and change something
It's a video, but around 4min I do it...
http://xsisupport.com/2011/08/11/emitting-a-particle-from-each-object-in-a-group/
On 16/01/2013 11:46 AM, Rob Chapman wrote:
hey blondie,
have you tried (in ICE) get group
Agreed. And as long as we're on the topic...
... I'd kill for tabs so that you don't end up with a ridiculously tall
compound ppg.
... An option to force node evaluation.
... A way to collapse fcurve profiles, by default, in compound UIs.
... An option to force a compound ppg to be exposed
Hi,
Thank you for the info, I have some other configuration stuff to do with
the system, so I have to get back to this...
Thanks again for all the help. I asked on the opensuse list and there I
was advised to change some environment vairables... I think that might
work too.
-e
I
That's an awesome idea. Maybe start by asking users to send in their most
useful customizations or personal compounds etc to a public collection on
si-community or rray?
Most of us tend to keep those kind of things privately, but we shouldn't...
Anything which makes the Softimage community as
- dual monitor scripts: ctrl+ [shortcut] opens a window maximized on the
second monitor. ex: ctrl+alt+9 opens icetree, ctrl+alt+9 opens rendertree
Slaps forehead how totally useful, can't believe I never thought of that.
I wonder if it would be possible to share some Workgroups via Dropbox
or maybe just a set of installers grouped in various ways. Might
allow for one person to damage the whole thing though. :-/
--
Best regards,
Ben Houston
Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom
Thanks guys for all the info! I'm passing it all on to Ryan (host of the
show).
If you haven't seen it, Film Riot is a neat little show - especially for
students who are just starting out doing short films. He covers a lot of
low-budget approaches to achieving some really cool stuff. Mostly
Hi
Holger - you have these sample OpenVDB files already yes?
Yes, but they are distance fields to gemeotry, no fluid sims.
And I want to optimize the size for fluids.
Holger Schoenberger
technical director
The day has 24 hours, if that does not suffice, I will take the night
Let's share the good stuff, definitely!
Which reminds me: shouldn't ol' Netview be the easy-to-access repository
we all would like to have?
What happened to it, and why?
Am 16.01.2013 18:07, schrieb Ben Houston:
I wonder if it would be possible to share some Workgroups via Dropbox
or maybe
Nice stuff guys! I have plenty of little scripts here and there too,
probably similar to ones already mentioned, or ones i used at various
studios and had to rewrite for myself. Anyway I'm not sure the best way to
organise it all online, but fortunately with soft workgroups make life so
easy at
Yeah workgroups really help. I'm a hack when it comes to python scripting,
so most of the stuff I end up writing for myself I shoehorn into a few
custom menus that live in a workgroup, which also contains assets like
models and rigs. I've never even explored packaging stuff as addons (I
should). I
...another one: Rename Chain
select any chain element (bone/root/effector) run. Type chain preffix.
myChain will create: myChain_root, myChain_Bone1, myChain_Bone2,
myChain_eff
2013/1/16 Andy Moorer andymoo...@gmail.com
Yeah workgroups really help. I'm a hack when it comes to python
Ben Houston wrote:
I wonder if it would be possible to share some Workgroups via Dropbox
or maybe just a set of installers grouped in various ways. Might
allow for one person to damage the whole thing though. :-/
Ya! but maybe like a common XSI_SAMPLES_DUMP Database,
to which we
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