Re: [Sursound] Pan Law Irregular Speaker Array

2019-08-28 Thread Sean Devonport
Thanks Bo-Erik. For clarification, I was assuming moving objects around the space. I imagine updating the delay lines would cause somewhat erratic pitch shifts amongst each speaker, I guess dependent on the size of the array, these would be larger or smaller. Could be an idea to limit the speed

Re: [Sursound] Pan Law Irregular Speaker Array

2019-08-28 Thread Bo-Erik Sandholm
I suspect that for a slow moving person among stationary sound subjects, you really have to have perfect pitch to notice the pitch change. If you have high speed moving objects like cars or trains... the listener probably can be considered standing still in comparison to the object. Dependant on

Re: [Sursound] Pan Law Irregular Speaker Array

2019-08-28 Thread Sean Devonport
Sorry, just to expand on that. I think it's interesting to note that the doppler shift implies there is a listener that is experienced the effect. In this setup, using DBAP with delays, we're implying that the loudspeaker is acting as a sort of 'listener': i.e, the pitch shift at each speaker

Re: [Sursound] Pan Law Irregular Speaker Array

2019-08-28 Thread Sean Devonport
Hey Jonathon and Richard, Just to expand on the doppler stuff: a doppler shift would occur as the delays are changed at each crosspoint's delayline. So as the source moves further from a speaker and the delays are updated, the pitch should lower. Here is a resource you can check out:

Re: [Sursound] Pan Law Irregular Speaker Array

2019-08-26 Thread Richard Foss
Hi Jonathan, Thanks for pointing this out - yes, it a delay for each source at each speaker. This might have been what was confusing Ralph. Maybe some context would help. Control is from a mobile device, which sends 3D coords to a Mac/PC server. A DAW or multi-channel Wav file plays 32

Re: [Sursound] Pan Law Irregular Speaker Array

2019-08-26 Thread Jonathan Kawchuk
Hi Richard, Very interesting. So there would be a delay consideration per source, not per speaker. Is this already written into the DBAP algorithm or any pan law at that, or do you manually implement. If so, how? By the way, in much the same line of thinking, if this gunshot were moving,

Re: [Sursound] Pan Law Irregular Speaker Array

2019-08-23 Thread Richard Foss
Sorry, slow reply Ralph. The way I see it - focus on the virtual source, not the listener position. Wherever the virtual source is positioned in an installation, make the speakers respond as if there was a real source at the virtual source position. If there was a gunshot at the virtual source

Re: [Sursound] Pan Law Irregular Speaker Array

2019-08-22 Thread Ralph Jones
Richard Foss, I still don’t get it, sorry. Perhaps I’m being obtuse. But to clarify, you said: >>> for a particular real source >>> channel, delay its play out from a speaker FAR from the virtual source >>> LONGER than from a speaker CLOSE to the virtual source (capitalization mine). Why do

Re: [Sursound] Pan Law Irregular Speaker Array

2019-08-22 Thread Augustine Leudar
Hi Richard, I have to admit I am slightly confused by your response and wonder if what we are both referring too as time alignment and even DBAP are the same thing. However I am quite distracted at the moment I am currently working on my next installation so don't really have time to giver this

Re: [Sursound] Pan Law Irregular Speaker Array

2019-08-20 Thread Richard Foss
Ralph, I'm thinking of an installation context, where there are many listening positions. If a person is standing close to a speaker that is some distance from the position of a virtual sound source, you would want an appropriate delay in the playback of the sound source from the close by

Re: [Sursound] Pan Law Irregular Speaker Array

2019-08-20 Thread Augustine Leudar
Hi Richard Just arranging nephew flighrs will reply in due course On Monday, 19 August 2019, Richard Foss wrote: > Just catching up on your comment about time alignment with DBAP, Gus. > > I do think its useful to use delays - so for a particular real source > channel, delay its play out from a

Re: [Sursound] Pan Law Irregular Speaker Array

2019-08-20 Thread Ralph Jones
I believe this is backwards. For a given listening position, the *closer* speaker should be delayed if you want its output to arrive at the same time as that from a farther speaker. Richard Foss wrote: > > Just catching up on your comment about time alignment with DBAP, Gus. > > I do think

Re: [Sursound] Pan Law Irregular Speaker Array

2019-08-19 Thread Richard Foss
Just catching up on your comment about time alignment with DBAP, Gus. I do think its useful to use delays - so for a particular real source channel, delay its play out from a speaker far from the virtual source longer than from a speaker close to the virtual source. With DBAP the source

Re: [Sursound] Pan Law Irregular Speaker Array

2019-08-19 Thread Augustine Leudar
By the way Jonathan, If I were you Id stick with Spat - its probably the most flexible and advanced of all spatial audio packages and worth working through the learning curve- Ive been thinking of swapping over to it for quite a while myself !! On Sun, 18 Aug 2019 at 18:23, Augustine Leudar

Re: [Sursound] Pan Law Irregular Speaker Array

2019-08-18 Thread Augustine Leudar
Well DBAP is just amplitude panning on irregular speaker arrays the ones ive used it didnt reall matte rwhat direction the speaker was pointing. Im not sure if Spat specifies speaker directions but if I remember when Thibaut Carpentier came to Sarc he did show us some flashy spatial reverbs that

Re: [Sursound] Pan Law Irregular Speaker Array

2019-08-18 Thread Fernando Lopez-Lezcano
On 8/18/19 4:26 AM, Augustine Leudar wrote: also you could use rew to eq each individual speaker. For eq'ing speakers I use DRC (Digital Room Correction), it is free software. Once you have measured impulse responses it will create filters that eq the speakers, tons of parameters to tweak if

Re: [Sursound] Pan Law Irregular Speaker Array

2019-08-18 Thread Jonathan Kawchuk
Thanks so much Augustine! I’m actually taking a lot of existing 3d signals and trying to squish them into this irregular 12 channel setup. HOA and 7.1 mostly as well as signals from Sound Particles so SPAT Revolution has been helpful (though ICST looks amazing), even though Im not automating

Re: [Sursound] Pan Law Irregular Speaker Array

2019-08-18 Thread Augustine Leudar
also you could use rew to eq each individual speaker. There's not much point time aligning DBAP because time align to where ? The beuaty of using amplitude panning with irregualr speaker arrays is that there's no sweet spot, especially for walk through installations. On Sun, 18 Aug 2019 at 12:23,

Re: [Sursound] Pan Law Irregular Speaker Array

2019-08-18 Thread Augustine Leudar
*should say "the software doesn't know you've placed the speakers in a line not a circle" Its a crude work around - but it works if you dont have time to learn ICST. You can also try jamona. On Sun, 18 Aug 2019 at 12:21, Augustine Leudar wrote: > I use ICST in MAx MSP for irregular speaker