Request #1 ;)
Thanks Carlo.
Regards,
Brandon
On 10/4/2011 6:29 AM, Carlo Lanzotti - DynaDream wrote:
Hi Brandon,
Yes, DynAtomic seems to work on V6, both 32 and 64 bit, but it is
unsupported. I may post a detailed procedure on how to setup this if
there are enough requests.
Best Regards
Thank you Carlo!
Can someone remind me, as it has been quite some time, do the 32/64 bit
versions of Dynatomic only work with RS v7+??? I'm still on v6 :(
I thought I read some months ago that someone made it work with v6?
Brandon
On 10/4/2011 4:49 AM, Carlo Lanzotti - DynaDream
Brandon
On 8/3/2011 6:18 AM, leee wrote:
I found this 3D related news item, and the demo vid, interesting.
http://www.reghardware.com/2011/08/03/game_graphics_could_be_1_times_better/
(watch out for line-wrap on that url)
The company's own web site seems to be down atm though.
LeeE
So does that mean ONLY v7?
Such a shame for many of us v6 users. Likely a plot with RS Oy to get
the rest of us to upgrade to v7 :)
Brandon
On 5/12/2011 7:36 AM, Carlo Lanzotti wrote:
Hi,
DynAtomic is compatible with Realsoft3D V7.
Best Regards
--
Carlo Lanzotti
DynaDream - Dynamic
Regards,
Brandon
On 2/15/2011 2:29 PM, Andrew Berge wrote:
Hi,
I got this error quite allot a while ago on a project, unfortunately I
don't think you'll find that adding the requested missing channel will fix
the problem, it occurred for me randomly and always when you try to render,
it
ve to wait an see if Vesa can fill in the missing details.
Regards,
Brandon
On 2/14/2011 2:04 PM, fre...@gmail.com wrote:
Without really knowing it sounds as if perhaps you need to create a
new custom channel in the "User defined custom channels" tab of the
select window. Name the ch
idn't upgrade to v7...(nothing improved
for realflow import/export/rendering).
TIA,
Brandon
ictures:
http://www.realsoft.com/productinfo/kpics/Macversion5.jpg
Thank you in advance for your hard work and contributions.
Regards,
Brandon
On 1/6/2011 10:45 PM, mengil...@gmx.net wrote:
First of all: Thanks! =D
It was so quiet that I had even thought my mails would perhaps for some strange
reaso
Thank you, I had forgotten. I like seeing your setup steps for the
environment. I don't use RS enough now days to remember so of the
things I need to modify when I do a clean install on a new computer.
Thanks,
Brandon
On 12/17/2010 10:14 AM, yra scherb wrote:
Just in case, to remin
es his accident recreations with RS
(I may be completely wrong, and will gladly eat these words if so).
Aside from work I have always loved RS and want to support and use it as
much as possible, but have found myself wanting more, as Martin expressed.
I enjoy your work Neil - keep it up.
Hap
highly motivated in the future for a v8 release. I used v6 last year
for a work project, and I just find it lagging behind the other software
available.
How many of us old timers are there still around that have the same
unvoiced thoughts?
Best regards,
Brandon
On 11/5/2010 6:43 AM, mengil
I agree with Neil.
I was taught by the department head of Industrial Design/Animation in
college that parallel is correct.
Brandon
On 10/7/2010 1:43 PM, Neil Cooke wrote:
>Sometimes it is better to make both cameras look at the same point in
other case they must look parallel.
I always
but never released? ...
would love to use them if available.
Brandon
On 8/11/2010 12:57 PM, Mark Heuymans wrote:
I am waiting since the release of RS4.5 for Carlo to release the Dyna
software. It was very ready IMHO, but Carlo decided otherwise and for
good reasons too I am sure.
But, it has
Hi all,
For whatever it is worth, since it has been fairly quiet here (except
for the nice work from Mark), Realflow 5 mesh animations import without
any issues into RS v7. I have not tested the .sd format import/export
because my v7 demo save function has expired.
Regards,
Brandon
users who mostly 'lurk', as
has been stated before, just as I mainly do on the list. Life
obligations just don't leave as much free time for 3D as in the old days.
Brandon
- notice that we are talking about the times when Real3D was
introduced to the windows platform - not many
the sun.
http://www.videolan.org
http://www.videolan.org/mirror-geo.php?file=vlc/1.0.3/win32/vlc-1.0.3-win32.exe
This may or may not be useful in your case, but it is good to remember
for that one time when needed. =)
regards,
Brandon
Neil Cooke wrote:
Thanks for the nice word NIK and Mark,
; together.
regards,
Brandon
Vesa Meskanen wrote:
Hello, Chris
That looks like a great upgrade!
Thanks :)
How much is the upgrade in USD?
About 221 US dollars.
Best regards,
Vesa
not make it to the released version.
Any help would be much appreciated!
regards,
Brandon
as
been updated and will be available for use again with v7.
Brandon
Hi Vesa,
Did you and Juha have a chance to implement a scale feature and auto
centering (or other way of actually finding the meshes) of data imported
from Realflow? =)
Thank you!
Brandon
Vesa Meskanen wrote:
Hi,
Any news on v7 release date?
We are testing the release candidates:) The
and Virtual PC (also free from MS). Note that VMware does not
officially support 64bit Vista.
http://www.vmware.com/products/server/get.html download
http://maximumpc.coverleaf.com/maximumpc/200906/?pg=26 an info page
about VMware
Regards,
Brandon
Mark wrote:
Hi list,
What happened to
Update:
I found that I wasn't saving the data from teh top init level in the
choreography window.
Pretty close to working now; I just need to get all of teh appropriate
chors saved and reloaded... ;)
Thanks
Brandon Moon wrote:
Hi all,
Last year I animated a model for work using an imp
rop in the choreography window creates a key, but I can't get
the points to copy, so still no good.
Should I be able to do this? If yes, please enlighten me :)
Thank you,
Brandon
Does anyone know if Revolution 4D is supported with v6 or even
available? It is not a DL option on the RS software updates page, and
the link is broken at Deltaknowledge.
Thanks,
Brandon
Thank you Jan.
This is exactly what I needed. I remember seeing this list years ago,
but did not know where it was found.
Best regards,
Brandon
Jan Schmitz wrote:
Hi Brandon,
For an index of refraction of 1.6 you must set an optical thickness of
0.375 for the shader. (-> just add
!
regards,
Brandon
e, money, and a bottle of aspirin
on vista (no offense to anyone running it, but until a VERY solid sp2 arrives
for vista, it just isn't happening for the engineering community).
Good luck,
brandon
PS
I am still waiting for the new quads before I build a new home system. Luckily
at wo
trees :)
Brandon
>Hi Mark,
>
>I'm pleased to inform you that you can keep at least some of your money
>in your pocket ;)
>32 and 64 bit can be mixed without problems.
>The slaves don't need to be as heavily equipped as the main work station.
>Only my workstation is
The import works great for a single mesh frame.
I'll try out the helpful info from Arjo and you on Monday - I don't have v6
installed at home yet... :(
Brandon
>What about using the File\import\realflow.xxx ? I've misplaced my Realflow
>demo
>at the moment , so I
window of, the file instance?
Thanks in advace for you help!
Brandon
>Hi Brandon,
>
>I know the manual is a bit short in this, as it only says it supports
>Realflow files and nothing more.
>But this is how you do it:
>-Create a file instance inside Realsoft.
>-In the prope
uld OC easily up to 3.4 or 3.6 GHz on air.
I'll update later.
Regards,
Brandon
>> Side note - it renders at least 2x the speed of v5.
>> Can't wait to get it running on a new quad core in January when the next
>> Intel procs are available... =)
>
>Hi Bran
Thanks Arjo, I'll try this in the morning.
Brandon
>Hi Brandon,
>
>I know the manual is a bit short in this, as it only says it supports
>Realflow files and nothing more.
>But this is how you do it:
>-Create a file instance inside Realsoft.
>-In the properties wind
lsoft =)
Much more to explore...
Regards,
Brandon
>The Windows version of the new Realsoft 3D version 6 has been released. Some
>highlights of the new features:
>
Thanks for the link Garry!
Be sure to check out the detail image of the glass door... very nice
image Vesa!
http://www.realsoft.fi/gallery/images/tiffany.jpg
Brandon
studio wrote:
Cool V6 Gi render ! Glass through glass , nice .
http://www.realsoft.fi/gallery/images/cabinets.jpg
studio
Hi,
XP Home only supports 1 socket (1 cpu).
Brandon
>
>iirc Microsoft stated that their licensing was treating multi-core
>CPUs as a single CPU, so it would only cost per CPU die, not per
>computing core. So the 2-CPU "home" license with two Octacore CPUs
&g
Hi Garry,
XP Pro supports a maximum of 2 sockets, but you can have as many cores on each
socket as Intel/AMD can throw at it. To support 4 sockets you have to move up
to Windows Server OSs.
Regards,
Brandon
>Thanks for :
>
> ... letting me suck up even more babdwidth (why can'
ie, and puts two of those on a chip for an
8 core CPU! But that is likely 18 months out:(
Regards,
Brandon
>> Yes , if that's not enough to make you drool ( 4
>> quad core CPU's ) then nothing is . Finally we
>> have what Amiga developers wanted for all of us
>>
/
Thanks for the great info Boris!
Regards,
Brandon
Boris Jahn wrote:
A HUGE thanks to David M. Ingebretsen who supports the Realsoft 3D Image
Contest since 1996. David raised again the Prize and it's now 100 US$!!
This was already payed for the Light and Shadow contest and will be als
oops!
I didn't look at the second like... I see it is already listed. Sorry.
Brandon
Robert den Broeder wrote:
Hi all,
For those people who seek blueprints for specific modeling tasks, here are
two more:
http://www.3dm3.com/blueprints/catalog.php
http://www.3dm3.com/forum/showthread.
Hi Robert,
Here is another great one to bookmark!
http://www.suurland.com/
Regards,
Brandon
Robert den Broeder wrote:
Hi all,
For those people who seek blueprints for specific modeling tasks, here are
two more:
http://www.3dm3.com/blueprints/catalog.php
http://www.3dm3.com/forum
I believe Bernie uses it... you might want to send him an email and ask
more.
Brandon
Frank Bueters wrote:
Hi list,
Does anyone know of, or can anyone recommend the 3D RPC (people, trees,
cars, etc.) that is being offered by Archvision? Is it what it promises to
be?
Regards,
Frank
te or
unlimited version. Oh, and there is a moving watermark, and generally
res limit is 1024x768.
Regards,
Brandon
studio wrote:
I have to agree with most of what you say above . I'm just getting to
know Blender now and think it's a pretty cool partner app to be running
alongsid
t
started and see some results?
Regards,
Brandon
Zaug wrote:
Hello list,
Here is a little script, that I have been working on for the last
several weeks, that some of you might enjoy playing with.
http://www.catmtn.com/realgreeblez.php
Thankz to Fredrik Bergholtz for much advice, tutoring, t
hing your explaination correctly.
Regards,
Brandon
Frank Brübach wrote:
Dear RS friends, there is any Plugin for *.fbx import / export files?
I have some files with *.fbx (motionbuilder files) endings and wanted
to import it into Realsoft, but it doesn't import the file (unknown
file, error)
e). I run WinXP Pro w/ 1 GB ram, on P4 3GHz. Now days Windows is
so bloated and consumes memory like never before, we have to always be
aware of usage. Try to keep at least 300 to 400 MB free when running
apps for a better flow (at least in my case).
Good luck!
Regards,
Brandon
Frank Dodd wrote
Wow! Do Max and Maya combine into one product now, along with
Motionbuilder, just acquired by Alias (which has already lent features
to Maya)???
Brandon
Matthias Kappenberg wrote:
Hi all,
what's going on there?
www.autodesk.com
Matthias
oops, just saw on the site that the voting info is still available...
Too bad for gardens, looks like more people voted for it however than
any other.
Regards.
Brandon Moon wrote:
Hi Boris,
Can you tell me how close the voting was (for the contest topic) and
what was the number two vote
ve we
ever had a dual topic contest? The garden subject was looking very
interesting.
Regards,
Brandon
Boris Jahn wrote:
Hi,
the october-december contest is started. The topic is Quadped Monsters.
Check the contest page for details.
Great News! David M. Ingebretsen has upped his prize fo
48 matches
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