hink is good for RS users and don't
bother with opposition.
If you wait for the consent of everyone, you will wait forever.
Jean-Sebastien Perron
www.NeuroWorld.ws
forums, it's just
that I always get flamed on them.
The people that I helped the most are the people that have back stabbed
me the most. And that always hurt.
In the end, you can all go to hell, you need me more than I need you.
lol (stupidest final words)
Jean-Sebastien Perron
www.NeuroWorld.ws
tter images?
They have a magic button to create beautiful images, but they don't
provide the tools to create YOUR visions.
They are only good at creating beautiful images of a naked woman in a
shiny landscape, nothing else.
Jean-Sebastien Perron
www.NeuroWorld.ws
been done for a long time (including myself).
Jean-Sebastien Perron
www.NeuroWorld.ws
full of bad taste jokes.
So shameful that the RS dev would hide forever.
Jean-Sebastien Perron
www.NeuroWorld.ws
you more for now, but the whole idea fit on a single page.
And no, it is not similar to quicktime.
In the meantime this is an interesting way to make 360 stereoscopic
images easily.
http://www.ben-ezra.org/omnistereo/omni.html
Jean-Sebastien Perron
www.NeuroWorld.ws
"Test- please ignore" is the most popular subject on the list yet.
Every month, there is someone talking about it.
Jean-Sebastien Perron
www.CombadZ.com
Matthias Kappenberg wrote:
Ignored ;-)
-
Original Message -
From:
NIK
To:
http://drpetter.se/project_sculpt.html
I don't remember if someone else already posted about it. sorry.
Jean-Sebastien Perron
www.NeuroWorld.ws
http://www.youtube.com/watch?v=Y-P1zZAcPuw
Jean-Sebastien Perron
www.NeuroWorld.ws
Fascinating demonstration and it is also creepy.
Need to know more about programming self-evolution.
Animators do animation, anything else is not animation.
Camera did not put the painters out of job.
Stunt man will eventually be out of job and soon actors too.
Jean-Sebastien Perron
Disabeling NUMLOCK worked fined, but it's annoying.
Thankyou
Zaug wrote:
Jean-Sebastien Perron wrote:
For example ctrl-A ctrl-Z etc... are not working?
Jean-Sebastien Perron
www.NeuroWorld.ws
I think this is a known bug and is actually a limitation imposed by
the motif gui engine. I
.
CombadZ could be a candidate but there is no modeling and no rendering.
Jean-Sebastien Perron
www.CombadZ.com
For example ctrl-A ctrl-Z etc... are not working?
Jean-Sebastien Perron
www.NeuroWorld.ws
If I remember on my website the stereoscopic tutorial use center of
object as aimpoint instead infinity.
This behaviour is a natural one for the eye
The future is either connected to the brain or holographic voxels.
Jean-Sebastien Perron
www.NeuroWorld.ws
Neil Cooke wrote:
Saw an
work.
Jean-Sebastien Perron
www.NeuroWorld.ws
Mark Heuymans wrote:
Hi all,
I saw Avatar in 3d last week, wow - total immersion!
Rendering stereo images with RS is easy, but viewing it comfortably is
another matter. You can view the attached image by crossing your eyes
until the two images
How to create a light map texture and export it as an image for future
use on polygon object for RT gaming engine?
Jean-Sebastien Perron
www.CombadZ.com
What export fromat can I use?
.obj does not export point color nor face color.
And then how to.
Jean-Sebastien Perron
www.NeuroWorld.ws
I have the default Ubuntu karmic and RS7 and the fonts are working as
expected.
Jean-Sebastien Perron
www.NeuroWorld.ws
leee wrote:
On Sunday 31 Jan 2010, Walter wrote:
Hi all.
I have a BIG problem with RS3d for Linux is running on Ubuntu
9.10 but if I try to use font command
awareness of relation in the
mesh.
This is an important step toward a modeling evolution.
Jean-Sebastien Perron
www.CombadZ.com
Matthias Kappenberg wrote:
Here's the d-Coat Link:
http://www.3d-coat.com/forum/index.php?showtopic=4834&st=20
Matthias
- Original Message -
From:
Interesting way to completly ignore UV mapping.
Instead make 1 texture per polygon.
http://www.cgindia.org/2010/01/ptex-released-as-free-open-source.html
http://ptex.us/
Jean-Sebastien Perron
www.NeuroWorld.ws
).
We could also say that Europe as died in child birth.
America then created or elevated China/India/Mexico to what they are and
what they will become.
Then America will die.
Jean-Sebastien Perron
www.CombadZ.com
does not make it change.
Jean-Sebastien Perron
www.NeuroWorld.ws
m.
By the way it is now working on Linux/Win/Mac to be released next year.
Jean-Sebastien Perron
www.NeuroWorld.ws
Neil Cooke wrote:
Hi List,
I have just lost half my project.
Quite often i accidently activate a "filter" path in a window at
the lower left under th
I like it very much. Add sound please and show us more.
Jean-Sebastine Perron
www.NeuroWorld.ws
Neil Cooke wrote:
My
intention is to work comfortably within the skills I have. This is the
fastest and obviously the easiest. Within this I am hoping to produce a
marketable result. http:
http://www.youtube.com/watch?v=NFXOEor7bzY&feature=player_embedded
Jean-Sebastien Perron
www.NeuroWorld.ws
e case.
Linux "Wine" is incredible my CombadZ software is running perfectly with
full OpenGL and sound.
Jean-Sebastien Perron
www.NeuroWorld.ws
most aggressive and unfair cheater.
I wish you all an happy new year and happy.
Jean-Sebastien Perron
www.NeuroWorld.ws
on
their website? Linux may not be so bad compared to that.
Anyway if you manage to make Linux work and install your software, using
it is pure fun.
Jean-Sebastien Perron
www.NeuroWorld.ws
this because I removed a printer?
At least on XP I have never seen the safemode or restore not working.
I prefer working with Linux, but there is too much Hardware problems.
Jean-Sebastien Perron
www.NeuroWorld.ws
Micro$oft tax for Window7 64bit.
You pay but it work and it is a forced standard (for the best and the
worst).
Fuck you Linux with all my hart.
Stop pretending you can Ignore hardware vendor.
Stop making different versions of everything.
Unify or die.
Jean-Sebastien Perron
www.NeuroWorld.ws
Micro$oft tax for Window7 64bit.
You pay but it work and it is a forced standard (for the best and the
worst).
Fuck you Linux with all my hart.
Stop pretending you can Ignore hardware vendor.
Stop making different versions of everything.
Unify or die.
Jean-Sebastien Perron
www.NeuroWorld.ws
Normalizing an object :
-resizing it proportionally so that it's largest dimension is of a size
of 1.0
-the bounding box of that object is a cube of 1.0 unit
-the centering it to the universe so that all the points range from -0.5
to 0.5 on all 3 axis
Jean-Sebastien Perron
www.NeuroWorld.ws
lol, I am so ignorant ; )
But Amiga was way more popular in Europe.
While most Americans and Canadians were playing 16 color games with fm
sound and pretending IBM was best.
Jean-Sebastien Perron
www.NeuroWorld.ws
Zaug wrote:
Jean-Sebastien Perron wrote:
Windows is American
Linux is European
Windows is American
Linux is European
IBM is American
Amiga is European
360 is American
PS3 is Japanese
Your vote.
Jean-Sebastien Perron
www.NeuroWorld.ws
.
And the last time I checked Realsoft was not running perfectly on my Ubuntu.
The solution is not easy for me : Windows you pay and it work, Linux is
free but you waste time and you don't know if it will work in the end.
Jean-Sebastien Perron
www.NeuroWorld.ws
I enjoyed the latest Transformer, it was quiet a ride.
Sometimes all we want is a little action, just to relax.
Jean-Sebastien Perron
www.NeuroWorld.ws
This thread was fun but I agree it went too far away from 3D again. lol
And since I am never serious when writing about anything other than 3D
...
All this chat was a waste of time for everyone. Sorry.
Jean-Sebastien Perron
www.NeuroWorld.ws
Jouni Hätinen wrote:
He didn't say
.
What could you expect more from an OS than window interface and file
managing?
Realsoft is cheaper on Linux.
Maybe I was asleep under a rock, but Microsoft killed TrueSpace for good.
Everything they touch turn to sh..
Jean-Sebastien Perron
www.NeuroWorld.ws
put RS7 on my Christmas list but nothing.
As soon as my credit card is empty, I will move.
Now doing 3D again with CombadZ/Air and I am proud of it.
Jean-Sebastien Perron
www.NeuroWorld.ws
Zaug wrote:
Jean-Sebastien Perron wrote:
Dialogs are sometimes over simplistic and childish (remember t
end.
The best acting in the movie is the evil military boss and Sig.
Jean-Sebastien Perron
www.NeuroWorld.ws
Jouni Hätinen wrote:
Ok, I went to see the non-3D version of the movie Avatar. Here's my take:
Pros:
-animations, especially character animations are light years ahead of Beowulf
years of absence.
Avatar is not 100% CG, it is a mix of cg and traditional miniatures.
Common CG industry, wake up, there is still work to do, Your 3D
software are not capable of creating a full 100% pure cg movie.
Jean-Sebastien Perron
www.NeuroWorld.ws
Jouni Hätinen wrote:
Are you, or have yo
just made Christmas magic again. Thank you.
Jean-Sebastien Perron
www.NeuroWorld.ws
http://www.youtube.com/watch?v=U3iE1ErS8GE&feature=PlayList&p=697827EEC401E176&playnext=1&playnext_from=PL&index=27
would be better exported as voxel.
Polygon and subdivision can be converter as voxel.
Jean-Sebastien Perron
www.NeuroWorld.ws
Jouni Hätinen wrote:
Voxels are the only Real way of making 3D computer graphics ;-)
BR,
Jouni
2009/11/10 Mark Heuymans :
I checked out the 3d Coat demo and
really nice
Jean-Sebastien Perron
www.NeuroWorld.ws
Matthias Kappenberg wrote:
Hi all,
attached is a link:
http://www.the-final.com/privates/realsoft/
to the "daumenkino(flip-book)" file.
Instrutions are in the *.zip file.
Feel free to ask.
Hope it's useful for somebody.
Mat
Nice work Mark, the only flaw I saw was the long camera turn that is not
looking at any scene element at some point.
This is the kind of project that interest me. Please post more.
Jean-Sebastien Perron
www.NeuroWorld.ws
Mark Heuymans wrote:
Hi all,
Here's a flawed preview of a
"not a renderer", etc
This sound stupid I will remove it, my point was that you can animate
everything, thing that not even RS makes possible.
As an animation software it is really powerful for it's small size, and
it's fast.
It is 110% compatible with renderman, not even Ma
do something with it myself to show how it's a serious product.
If lucky, could be ready this January.
Now I can go back to my passion : 3D animation, and with a software
that nobody yet has ever seen.
Jean-Sebastien Perron
www.CombadZ.com (will go update that page right now)
My complain is not about Realsoft only, but targeted at the entire
software industry.
Realsoft is not better or worse in UI complexity than it's competitors.
Jean-Sebastien Perron
www.NeuroWorld.ws
mengil...@gmx.net wrote:
Well, I guess I understand what you mean, though yours is not my
t was still available (for windows
of course).
The UI of the original Real3D was better looking, It was not MS Windows
looking : dialog, buttons, textbox, inputbox.
There was more space for the workspace.
Jean-Sebastien Perron
www.NeuroWorld.ws
Jean-Sebastien Perron
www.CombadZ.com
Henry Tjernlund wrote:
Thanks everyone, and sorry for my earlier ranting. But I think I'm
going to be setting RS aside for a while. Its not the solution I had
hoped it to be. Maybe when I saw the magazine at the newsstand I
confused the program with anot
the student was to
surpass the master to honor him.
Jean-Sebastien Perron
www.CombadZ.com
Neil Cooke wrote:
I dont rate all movies as bad, but there are obviously bad ones. I
dont rate audiences as brain dead either.
When I think of what Bergman was doing with his output but in
these
, textures and storyboard are finished for these 3
projects, need to resume work after CombadZ is finished.
Now Neico, you have the duty of producing result : )
Jean-Sebastien Perron
www.CombadZ.com
Neil Cooke wrote:
Anyone can make a movie but they dont. They dont because they are too
easil
lism has raised the bar too high for anyone to attempt animation.
Animation doesn't need to look real. Avatar does not look real, it looks
better than reality.
Jean-Sebastien Perron
www.NeuroWorld.ws
Could it be a good thing that RS support this kind of texture rendering.
http://en.wikipedia.org/wiki/Parallax_mapping
http://www.youtube.com/watch?v=01owTezYC-w&feature=related
Jean-Sebastien Perron
www.CombadZ.com
I don't remember, if yes, can it also generate them?
Jean-Sebastien Perron
www.NeuroWorld.ws
re) are easy to model, but the simplest (mechanical) are
the hardest.
A better option would be Silo with displacement painting or better a
software that I have used many times http://www.curvy3d.com/
Jean-Sebastien Perron
www.NeuroWorld.ws
Matthias Kappenberg wrote:
I'm proud owne
http://www.youtube.com/watch?v=hn7eyg5ma6U&feature=related
3D-Coat, the user interface does look complex but it has some
interesting features.
http://www.google.ca/trends?q=pedobear
Everything you want as long as it is a subdivision object
Jean-Sebastien Perron
www.Neuroworld.ws
Henry Tjernlund wrote:
It seems some programs prefer triangles, and others not. I recall
reading about Cinema 4D that it seemed to do best with geometry in
"quads." Triangles seemed to
http://www.asterius.com/atari/index.html
Jean-Sebastien Perron
www.NeuroWorld.ws
only software that does not require shortcuts for
normal operation is Strata3D.
But just rotating a view is never easy.
Here is my wish list for RS : simplify user interface.
Jean-Sebastien Perron
www.CombadZ.com (keyboard is not used in combadz at all)
y" button.
It's not the fastest method but it is very precise.
Jean-Sebastien Perron
www.NeuroWorld.ws
Henry Tjernlund wrote:
Just got back to RS after a couple weeks away. Still having problems
with snapping. I was going through one manual and using the pen tool
to make a sweep surface wi
The best way to do a starfield is do it in Gimp or photoshop then apply
it as a texture inside a giant sphere.
Of course the texture has to be self luminous.
Jean-Sebastien Perron
www.NeuroWorld.ws
Some images are interesting on your gallery. My favorite is "paths".
"Depression" could be better if the red was not saturated.
And I personally hate all images that are in 4/3 ratio, 4/3 vertical is ok.
I have never seen it myself but heard that there is a RS tutorial on
animating a moving anus
w but since the first version, RS has been pushing technologies
always with surprising revolutions.
Feel free to ask any questions.
This list can also be used to share your views and news on anything CG.
Jean-Sebastien Perron
www.CombadZ.com
ed layered texture is the real deal, procedural is good for
retro 80's cg).
What you need is a way to put texture on precise channels (diffuse,
transparency, displacement, ...) and material mixing with texture
coordinate adjustments for tiling.
What is your experience level in 3D?
Good luck
is a little thin.
Thanks,
There is a lot of Realsoft tutorials on my webpage in the "tutorial"
section www.NeuroWorld.ws
Jean-Sebastien Perron
ay CombadZ display 3D objects is something
difficult to do because we always see the background of the interface,
even in "filled mode". And openGL is new for me.
www.CombadZ.com
Jean-Sebastien Perron
professional work Jason as always.
Only problem with your website using firefox is that when I click on a
picture, a random one appear fullscreen?
Jean-Sebastien Perron
www.CombadZ.com
generator
in a script" and the use of choregraphy.
When CombadZ is released I will make a video how to do the same thing in
less than 1 minute and in realtime.
Jean-Sebastien Perron
www.CombadZ.com
it is very low
level, so importing many separate images file to create a video is very
easy.
It is a guy from Softimage that told me that "secret" 9 years ago.
Jean-Sebastien Perron
www.NeuroWorld.ws
Mark wrote:
Glad Combadz already support all this coming technologies.
Jean-Sebastien Perron
www.CombadZ.com
I was always wondering what your software actually does, the veil is
lifted a bit on the site but man, it's still mysterious. A
disappointment it can't cure diseases
voxel and Sparse Voxel Octree and Infinite
Level Of Details (page 150?)
http://s08.idav.ucdavis.edu/olick-current-and-next-generation-parallelism-in-games.pdf
http://www.pcper.com/article.php?aid=532
Glad Combadz already support all this coming technologies.
Jean-Sebastien Perron
them, they are a bunch of liars.
The worst experience of my life and I bought a lot of 3d softwares.
Sorry I had to say it again, no one deserve ProjectMessiah.
Jean-Sebastien Perron
www.NeuroWorld.ws
eral? Should it focus on it's strengths? What
are it's strengths?
Jean-Sebastien Perron
www.CombadZ.com (website not updated software 98% completed)
I have not done any 3D for 2 years now, just coding.
I vote to bring back Garry and his terrible whip.
Jean-Sebastien Perron
www.NeuroWorld.ws
Jean-Sebastien Perron wrote:
Finally someone uploaded this video from Amiga World
http://www.youtube.com/watch?v=R2WbusNJie8
This video is the most important video in my life , I was 12 yers old
whe someone gave me a VHS copy of it. Then later that same person
thought me about 3D animation
.
This collection has a lot of animation made with Real3D.
For years I have been looking for this VHS, can't believe I lost it.
But now it's there again.
Jean-Sebastien Perron
www.CombadZ.com : comming soon
last experiments, but it's only
problem is that hardware maker don't support it much.
Is it me or the industry of 3D software is dying? Almost all the old
companies have been sold many times and some software were abandoned.
Jean-Sebastien Perron
www.CombadZ.com
worked with Realsoft to adjust my object to show it in the
CombadZ interface.
Don't know why, but it crashed about 20 times in less than 2 houres.
My computer is too old I think. I will update to an Intel Quad core Xeon
4 gig of ram soon.
Jean-Sebastien Perron
k, because that information is
difficult to figure out. But maybe a year after released, some users
will post these settings with the renderer.
Jean-Sebastien Perron
www.CombadZ.com
would fit?
To do your textures you need : Gimp for image editing and Inkscape to
create your pattern or stamps
Jean-Sebastien Perron
www.Neuroworld.ws
it.
Jean-Sebastien Perron
www.NeuroWorld.ws
Matthias Kappenberg wrote:
Hi all,
little bit off topic:
If I'm right somebody from the forum
had long time ago built up
a setup to play on many (MANY) monitors
with a flight simulator or something like that :-?
Is this person still alive :-?
Matthias
No he died last year, sorry.
Is there a way you can give me a high-resolution and better compressed
version.
I can host the file on my website if you want for everyone.
A lot of details are lost in the compression.
Jean-Sebastien Perron
www.CombadZ.com
sed as a stand-alone renderer.
http://www.sitexgraphics.com/
So for me it's definitive, realsoft is only a modeler to me. Wish
realsoft could be decomposed in smallest application (modeling,
texturing, shading, lighting, animating, rendering)so it can be used
externally.
Jean-Sebastien Perron
www.CombadZ.com
, starting application, drivers.
Jean-Sebastien Perron
www.CombadZ.com
lane highbarger wrote:
On Jul 29, 2008, at 4:02 PM, Jean-Sebastien Perron wrote:
Maybe micrososft will incluse truespace in their next vista service
pack to improve it's sales.
Adding /anything/ to that monstrosity that is Vista won't help, is my
guess.
Maybe I am weird, but
d
on it.
Maybe micrososft will incluse truespace in their next vista service pack
to improve it's sales.
Releasing free software is killing any improvement of sofware, because
the motivation/competition is just not there anymore.
Jean-Sebastien Perron
www.CombadZ.com
http://www.dimensions-math.org/
It's the most beautiful animation I have ever seen (beauty is really in
mathematics) and also very informative.
Jean-Sebastien Perron
www.NeuroWorld.ws
nated by 3D animation because it could generate
impossible images and impossible worlds..
I like your work tijai more than anything else because you have a great
imagination and because you created the best vehicle model ever.
Create more so we can all enjoy.
Jean-Sebastien Perron
www.CombadZ.com
www.CombadZ.com
I will try to create a decent website as soon as possible.
And will include Realsoft.com in my friendly link section.
Jean-Sebatien Perron
www.NeuroWorld.ws
studio wrote:
Hi garry, as always we are outside the subject of Realsoft, but it's fun
Jean-Sebastien Perron
Hi Jean :
Yes , but with Icarus and RSV6 I could think about doing
another little camera-mapping video , featuring the grave-
yard next door .
What about putting a small wir
ack from the dead, I
believe there is a link between the memory of places, communication
between the brain and the power of the brain over matter.
There are some very weird things that can happen at times. Like there
was something more to this life.
Jean-Sebastien Perron
The writer of "
ack from the dead, I
believe there is a link between the memory of places, communication
between the brain and the power of the brain over matter.
There are some very weird things that can happen at times. Like there
was something more to this life.
Jean-Sebastien Perron
The writer of "
the best image quality.
http://en.wikipedia.org/wiki/Arthur_C._Clarke
Jean-Sebastien Perron
www.NeuroWorld.ws
Sadly missed . I've never read any of his works , and really
know very little of him (thanks for the link) . I always-always
thought him to be one of the nicest people who ever was beame
ity.
http://en.wikipedia.org/wiki/Arthur_C._Clarke
Jean-Sebastien Perron
www.NeuroWorld.ws
Look at the video tutorials they are amazing.
This modeler is fun because it handle boolean like an Acsis modeler.
http://moi3d.com/index.htm
http://moi3d.com/download.htm
http://moi3d.com/1.0/docs/tutorials.htm
Jean-Sebastien Perron
www.NeuroWorld.ws
from a request from the
company SNK, the maker of Neo-Geo videogame system.
Jean-Sebastien Perron
www.NeuroWorld.ws
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