Re: Armored Contest - final

2008-01-13 Thread Jean-Sebastien Perron
sing, but one of the snail in not fully inside the frame, (the turtle shell not fully in the frame is ok). The camera angle is ok, but not the positioning of the right snail. Congratulation Jan Jean-Sebastien Perron www.NeuroWorld.ws

Re: Some Christmas Goodies ...

2007-12-24 Thread Jean-Sebastien Perron
sometime Christmas eve, Aidan Thanks Aidan, I take this a gift. Jean-Sebastien Perron www.NeuroWorld.ws

Re: Season's greetings

2007-12-22 Thread Jean-Sebastien Perron
was hang in my Thunderbird window. Ho sorry thanks and you too have a great Christmas. Jean-Sebastien Perron www.NeuroWorld.ws

Re: Rayworks3d present Ufo

2007-12-21 Thread Jean-Sebastien Perron
s that any images made with realsoft (including a simple shpere on a ground) can be really interesting if the light is good and the composition (photography) is interesting. Jean-Sebastien Perron www.NeuroWorld.ws

Re: Realsoft 3D version 6

2007-12-18 Thread Jean-Sebastien Perron
ry including Realsoft : (a simpler software from version to version) I will update to version 6 when things stabilized. Hope there will be a DEMO to torture me : ) Jean-Sebastien Perron www.NeuroWorld.ws

Re: Happy birthday... (quite off topic here)

2007-11-22 Thread Jean-Sebastien Perron
studio wrote: The main problem in computer today is still the compatibility standards. Just think of all the junk software (quicktime, acrobatreader, flash...) you need to download to be able to navigate on the internet. Jean : You may have "hit a nail on the head" . I think one of the most

Re: Happy birthday... (quite off topic here)

2007-11-22 Thread Jean-Sebastien Perron
Stephen Norris wrote: On Wed, 2007-11-21 at 18:35 -0500, Jean-Sebastien Perron wrote: Microsoft saved the computer world by imposing a much needed standard and by helping and welcoming developers. Look at the total failure of linux : no standard -> no serious people are using

Re: Happy birthday... (quite off topic here)

2007-11-21 Thread Jean-Sebastien Perron
studio wrote: Sorry , and forgive the top posting , ... but no : It wasn't salaries . It wasn't da 68060 Amiga . It was -> the gifted inner circle (if you will) not being able to survive in those piranha infested waters (circa 1992) . It was business . Plain & simple . Some took Microsloth

Re: Senseless Acts

2007-11-19 Thread Jean-Sebastien Perron
s terrible that the media will try to find any other explanation like : games, tv, music etc. Hope that the victims (direct and indirect) can find peace again. Jean-Sebastien Perron www.NeuroWorld.ws Of course there is the social things around that can influence. But the main factor of act

Re: Senseless Acts

2007-11-11 Thread Jean-Sebastien Perron
find any other explanation like : games, tv, music etc. Hope that the victims (direct and indirect) can find peace again. Jean-Sebastien Perron www.NeuroWorld.ws

Re: Realsoft V6

2007-09-19 Thread Jean-Sebastien Perron
preview show particle generated metaball surface* I made a quick demo about particles, metaballs and links (8 MB flash format): www.nic.fi/~realsof1/metab.htm Best regards, Vesa Very impressive and simple. Could find some use for it. Thank's Vesa. Jean-Sebastien Perron www.NeuroWorld.ws

A interesting website about 3D CG

2007-09-19 Thread Jean-Sebastien Perron
http://www.cgindia.org/

Re: Europe's first Islamic Political Party Formed in Finland

2007-09-19 Thread Jean-Sebastien Perron
studio wrote: Here in canada we can now vote without revealing our face, thanks to those crazy extremist muslims. Jean-Sebastien Perron "The Squeaky Wheel Gets the Grease !" : Some squeak until they have obtained the changes in the system that they require , ... ... , ... ...

Europe's first Islamic Political Party Formed in Finland

2007-09-18 Thread Jean-Sebastien Perron
gotten to talk about politic. Jean-Sebastien Perron www.NeuroWorld.ws

Re: It's Here - Excellent True HD Projector system for under $1000 USD

2007-09-17 Thread Jean-Sebastien Perron
difficult to get black spots really black. I still recommend that you turn off the lights and close the blinds if you want to enjoy a good movie. Preferably, ask your favourite partner to join you on the couch too. :) Regards, Fredrik Bergholtz On 17/09/2007, Jean-Sebastien Perron <[EMAIL PROT

Re: It's Here - Excellent True HD Projector system for under $1000 USD

2007-09-17 Thread Jean-Sebastien Perron
s better than 720p signal. 1080i is better than 720p If you don't agree you don't know anything about video and images. Jean-Sebastien Perron www.NeuroWorld.ws

Re: Realsoft to Sunflow renderer

2007-09-11 Thread Jean-Sebastien Perron
df You can find it on my website www.NeuroWorld.ws It is made in c++ and it's the most powerfull convertor to sunflow yet. This convertor can be made to export to any format in less than 2 houres or less. Jean-Sebastien Perron www.NeuroWorld.ws -- No virus found in this incoming mess

Realsoft to Sunflow renderer

2007-09-10 Thread Jean-Sebastien Perron
ures or less. Jean-Sebastien Perron www.NeuroWorld.ws

Re: Laser dot matrial

2007-08-14 Thread Jean-Sebastien Perron
each other). To create the slices, use an animated boolean operation. Jean-Sebastien Perron www.NeuroWorld.ws

Re: External Standalone Render Apps and REALSOFT, maybe this one ....

2007-08-09 Thread Jean-Sebastien Perron
Jean-Sebastien Perron www.neuroworld.ws

Re: External Standalone Render Apps and REALSOFT, maybe this one ....

2007-08-08 Thread Jean-Sebastien Perron
l you doodlers. Maybe some fun. AND I stress, this mail is not set up for comparison reasons OR to have a stab at RS, just may be of interest to some. It has its own materials workshop, lights, cameras etc. Cheers Aidan I wish Realsoft could be used as a command line standalone renderer

Re: External Standalone Render Apps and REALSOFT, maybe this one ....

2007-08-07 Thread Jean-Sebastien Perron
y be of interest to some. It has its own materials workshop, lights, cameras etc. Cheers Aidan I wish Realsoft could be used as a command line standalone renderer with a RIB interface. Jean-Sebastien Perron www.NeuroWorld.ws -- No virus found in this incoming message. Checked by AVG

Re: External Standalone Render Apps and REALSOFT, maybe this one ....

2007-08-06 Thread Jean-Sebastien Perron
ers. Maybe some fun. AND I stress, this mail is not set up for comparison reasons OR to have a stab at RS, just may be of interest to some. It has its own materials workshop, lights, cameras etc. Cheers Aidan I wish Realsoft could be used as a command line standalone renderer with a RIB

I saw somethingvery beatiful and shocking yesterday

2007-06-04 Thread Jean-Sebastien Perron
usting but it will change the way you see yourself and other humans. I recommand it to everyone. (when the exposition comes close to your country) Jean-Sebastien Perron www.neuroworld.ws

Re: NeuroWorld Updated

2007-06-01 Thread Jean-Sebastien Perron
is not available easily because it's not a good publicity for the company where the shots were taken. And I don't want them to know. My apologies again Jean-Sebastien Perron www.neuroworld.ws

Re: NeuroWorld Updated

2007-05-31 Thread Jean-Sebastien Perron
new video ? What codec ? Is it the 350 frame video ? And I changed the warning about pmG. Jean-Sebastien Perron www.neuroworld.ws studio 1-No it's absolutely not daunting, it is the opposite : very idiot/stupid/simple. And the best thing is that it already works (tested with many rend

NeuroWorld Updated

2007-05-29 Thread Jean-Sebastien Perron
Hi, I am very busy coding my own 3D application. So there is still no update in the tutorial section. sorry. But there is a new video and some new images in the gallery. www.neuroworld.ws And I changed the warning about pmG. Jean-Sebastien Perron www.neuroworld.ws

My recent work

2007-02-16 Thread Jean-Sebastien Perron
http://www.stratacafe.com/member.asp?ID=2770 Tell me if it's ok to post this kind of message in here, because I know it's not related to Realsoft. Jean-Sebastien Perron www.neuroworld.ws

Re: Old review and tutorial of Real3D, Realsoft...

2007-02-06 Thread Jean-Sebastien Perron
es. What is your opinion. Jean-Sebastien Perron www.neuroworld.ws

Re: Old review and tutorial of Real3D, Realsoft...

2007-02-05 Thread Jean-Sebastien Perron
Oups! Je suis désolé I forgot that amiga news was in french. But a picture is worth a 1000 words. Jean-Sebastien Perron www.neuroworld.ws

Old review and tutorial of Real3D, Realsoft...

2007-02-05 Thread Jean-Sebastien Perron
http://www.abandonware-magazines.org/index.php Hidden on this website, there is tons of reviews and tutorials for Realsoft 1.0 to 3.0 I found one in the "AmigaNews#91" magazine. Jean-Sebastien Perron www.neuroworld.ws

Linux on PS3, Cell Processor Coding and ultra fast Raytracing

2007-01-19 Thread Jean-Sebastien Perron
these games. Jean-Sebastien Perron www.neuroworld.ws

Re: Is there Anyone that can and wants to share workflows how to Pickup and release objects..?

2006-12-01 Thread Jean-Sebastien Perron
ng it to 0). Jean-Sebastien Perron www.neuroworld.ws No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.430 / Virus Database: 268.14.15/550 - Release Date: 11/24/2006 5:20 PM Yes the 2 copy is the technique used in the future tutorial. Maybe you

Re: Isnt sharing a good thing, no matter if simple or advanced, Documented or not ? WAS Re: Confuse Away !!! Re: walk confuse

2006-12-01 Thread Jean-Sebastien Perron
oft with the automated fuction. Just do it manually like you would when your wife has a bad headache. Don't take this too seriously : ) Jean-Sebastien Perron www.neuroworld.ws

Re: Is there Anyone that can and wants to share workflows how to Pickup and release objects..?

2006-12-01 Thread Jean-Sebastien Perron
Realsoft it may be difficult. The good old method is to create 2 copy of the object to pick up : one that is in the hand of the character and the other on the table. Then animate the existence of the 2 object (with render checkbox or by scaling it to 0). Jean-Sebastien Perron www.neuroworld.ws

Better than the lost arch of the covenant... for retro videogame religious

2006-11-28 Thread Jean-Sebastien Perron
Sorry, this story is not related to Realsoft but for old people like me it's a very interesting story. http://atari.digital-madman.com/ Jean-Sebastien Perron www.neuroworld.ws

Re: SSS test subject

2006-11-22 Thread Jean-Sebastien Perron
this thing is a plant? Be careful while playing with it, it may be contagious. What is the SSS shader? Jean-Sebastien Perron www.neuroworld.ws

Re: Quad Core

2006-11-17 Thread Jean-Sebastien Perron
bly possible with an amiga emulator on Linux. There would be no gain in speed. I would like to create some crazy animation with Real3D 1.0 It would be very cool if Realsoft could make and sell Real3D 1.0 for PC and sell it for 10$. It has one of my favorite workflow and UI. Maybe it's just nostalgia. Jean-Sebastien Perron www.neuroworld.ws

Re: Quad Core

2006-11-15 Thread Jean-Sebastien Perron
a will support everything MotherBoard that support duocore will support quadcore. Also Before the end of 2007 (from MaximumPC magazine) there will be an '"intel duo quad core duo" (8 core cell) and 16 core cell in 2008. So forget about your render farm and buy only one hell

Re: I am beeing executed publicly on the Messiah user list!!!

2006-11-15 Thread Jean-Sebastien Perron
And that you are not ready to die to defend Realsoft if I make a comment about them. Thank you for the freedom on this list. Congratulation to the users of Realsoft. Jean-Sebastien Perron www.neuroworld.ws Apparently they behave like religious fanatics, no wonder with a product called Mes

Re: I am beeing executed publicly on the Messiah user list!!!

2006-11-15 Thread Jean-Sebastien Perron
efend Realsoft if I make a comment about them. Thank you for the freedom on this list. Congratulation to the users of Realsoft. Jean-Sebastien Perron www.neuroworld.ws Apparently they behave like religious fanatics, no wonder with a product called Messiah ;) thanks for the warning, M

I am beeing executed publicly on the Messiah user list!!!

2006-11-15 Thread Jean-Sebastien Perron
k you for the freedom on this list. Congratulation to the users of Realsoft. Jean-Sebastien Perron www.neuroworld.ws

New videocards and DirectX10 will feature Subdivision in hardware.

2006-11-14 Thread Jean-Sebastien Perron
the videocard will take care of that. This is for demonstration only : http://www.subdivision.org/demos/demos.html Jean-Sebastien Perron www.neuroworld.ws

Re: displacement animation

2006-11-10 Thread Jean-Sebastien Perron
perfectly possible to model a landscape with added details but I have a feeling the procedural distribution is almost within reach right now. Maybe scripting? -Mark H Hi Matthias,        Nice function, can you make the past from a random selection of objects? I mean dynamically random picking the next object to place. Jean-Sebastien Perron www.neuroworld.ws

Re: displacement animation

2006-11-09 Thread Jean-Sebastien Perron
ribution is almost within reach right now. Maybe scripting? -Mark H It's important to displace it 95% with real polygons, then applying the remaining 5% with rendering displacement for more details. That way, you see where you are going. I like Strata for DisplacementMapping is realtime in preview mode. Jean-Sebastien Perron www.neuroworld.ws

Displacement

2006-11-08 Thread Jean-Sebastien Perron
p for water, trees, ridge, snow etc. That way it's easy to create water, ridge, snow, tree material then using the scope map to select the proper material on the model. It is unlimited in pixel size also. Jean-Sebastien Perron www.neuroworld.ws

Re: displacement animation

2006-11-08 Thread Jean-Sebastien Perron
ave only the polygon of the flat area, throw trees over them. Then select the water section and throw some leaves and rock. At the end destroy the 3 model and replace it with the real model of the terrain. Or simply random scatter copy along surface and delete the misplaced object. Jean-Sebastien Perron www.neuroworld.ws

Re: displacement animation

2006-11-08 Thread Jean-Sebastien Perron
re than 24 hours. Bump height is animated, increasing towards the end and also increasing render times ;) but it ended up ok. -Mark H Incredible nice shader and lighting. The animation feel like I was on medication overdose. Where did you get that beautiful displacement map? Jean-Sebast

Good Hardware news : Faster 3D

2006-11-07 Thread Jean-Sebastien Perron
/kentsfield_released/ Jean-Sebastien Perron www.neuroworld.ws

Re: Service Pack 3

2006-11-02 Thread Jean-Sebastien Perron
This can't be coincidence : SP3 if you change the letter order you can read PS3 ??? Is this a hidden message from Realsoft?? Jean-Sebastien Perron www.neuroworld.ws

Re: Service Pack 3

2006-11-02 Thread Jean-Sebastien Perron
ost powerful software. The price is high, but for what you get... it's worth it. Jean-Sebastien Perron www.neuroworld.ws Absolutely, especially because with a single license you can set up an unlimited render farm. No $$$ per CPU :) I mailed to this list a few times, bu

Re: Service Pack 3

2006-11-02 Thread Jean-Sebastien Perron
. Thankyou very much. Realsoft has alway been the most powerful software. The price is high, but for what you get... it's worth it. Jean-Sebastien Perron www.neuroworld.ws

Re: Something wonderful has happened ;-)

2006-11-02 Thread Jean-Sebastien Perron
tutorials ...What? it's Christmas soon, I do believe in miracle! Jean-Sebastien Perron www.neuroworld.ws

Jean-Sebastien You are totally wrong, Raytracing is the future.

2006-11-02 Thread Jean-Sebastien Perron
's more tedious. Jean-Sebastien Perron www.neuroworld.ws

My point is that almost 100% of the shaders can be fake with multiple texture layer!

2006-11-02 Thread Jean-Sebastien Perron
raytracing, maybe for small scenes or a layer of a scene.   Jean-Sebastien Perron www.neuroworld.ws  

Re: I think it's time for Realsoft to go from Raytracing to Scanline rendering with 3D videocards and or consoles

2006-11-01 Thread Jean-Sebastien Perron
software that orient the artist. Like I said, it's possible to get incredible photoreal images with a 15 old software. If you work really hard. This is a realtime radiosity photoreal renderer : http://www.artlantis.com/products/artlantisR/ I will check this further to see if it's true

Gelato is one of the first full 3Dgraphiccard hardware renderer

2006-11-01 Thread Jean-Sebastien Perron
http://www.nvidia.com/page/gz_home.html It's supposed to be the fastest renderer in the world. Check the gallery, this is very impressive. Galeto was created by the guy who created Blue Moon Rendering Tool BMRT renderer Jean-Sebastien Perron www.neuroworld.ws

Re: I think it's time for Realsoft to go from Raytracing to Scanline rendering with 3D videocards and or consoles

2006-11-01 Thread Jean-Sebastien Perron
get some more opinions. Have a great day, Daniel :) On 11/1/06, Jean-Sebastien Perron <[EMAIL PROTECTED]> wrote: With PS3 and Xbox 360 doing fully lighted scene with shaders and millions of polygons at 1920*1080 60fps this is just for example : http://www.gamespot.com/ps3/action/insomni

It is cheaper to change the renderer than to change the hardware.

2006-11-01 Thread Jean-Sebastien Perron
I think that by optimizing a software renderer, you can gain much more speed than by changing your hardware. Personally, I would prefer Realsoft to optimize the rendering speed than adding new features. version 6 will be faster and that is good. Jean-Sebastien Perron www.neuroworld.w

Imagine what 360 or PS3 can do in 1/60 of a second if they had 1 houre to render a scene?

2006-11-01 Thread Jean-Sebastien Perron
20. No HD possible for us. I don't have money to buy 100 computers when I could use a 3Dvideocard hardware that can do it alone. Jean-Sebastien Perron www.neuroworld.ws

ui

2006-10-27 Thread Jean-Sebastien Perron
low level. Jean-Sebastien Perron www.neuroworld.ws

No one should by a product by sony ever!!!! I hope they die with PS3.

2006-10-25 Thread Jean-Sebastien Perron
that put normal people in FEAR. Fear SONY PS3, this is the Giant Enemy Crab march over the world. Sorry this is not related to this list. Jean-Sebastien Perron www.neuroworld.ws

How many Realsoft users live near Quebec or Ontario?

2006-10-25 Thread Jean-Sebastien Perron
We could organized a Realsoft meeting. Where are you from? Jean-Sebastien Perron www.neuroworld.ws

Test

2006-10-24 Thread Jean-Sebastien Perron

Industrial Chaos for everyone on this list to download 50meg 30minutes

2006-10-23 Thread Jean-Sebastien Perron
ndustrial Chaos" 4-It will lead you to an invalid link 5-In the address bar, replace the word "movies" with "temp" 6-This is the real link to the video Pleas send me your comments, but don't mention that some pictures are blurry, i know. Jean-Sebastien Perron www.neuroworld.ws

Again 2 new tutorial on NeuroWorld : Animate a conveyor Belt and Convert a single 2D picture to a full 3D scene

2006-10-23 Thread Jean-Sebastien Perron
How to animate a conveyor belt : http://www.neuroworld.ws/tutorials/jsp_conveyor_belt/jsp_tutorial_conveyor_belt.htm How to convert a single flat image into a full 3D scene : http://www.neuroworld.ws/tutorials/jsp_2D_to_3D/jsp_tutorial_2D_to_3D.htm Jean-Sebastien Perron www.neuroworld.ws

Re: Slightly OT: My first pictures with an actual camera :)

2006-10-23 Thread Jean-Sebastien Perron
ll very impressive You should do a compilation of your pictures over music and put them in a video format at (5second per frame) Jean-Sebastien Perron www.neuroworld.ws

Re: I will do a tutorial how to do this easely in realsoft

2006-10-20 Thread Jean-Sebastien Perron
Daniel Richter wrote: Coool.. it's nothing I'd buy a new program for, but if I could easily set stuff like that up in realsoft, that'd be a great way to set up quick environments.. Please share :) Daniel On 10/20/06, Jean-Sebastien Perron <[EMAIL PROTECTED]> wrote: h

I will do a tutorial how to do this easely in realsoft

2006-10-20 Thread Jean-Sebastien Perron
http://www.youtube.com/watch?v=VuoljANz4EA Jean-Sebastien Perron www.neuroworld.ws

Editing Realsoft Wiki is a knightmare and a waist of time!

2006-10-18 Thread Jean-Sebastien Perron
There is no way I will put my tutorials there. I don't have 3 hours to loose understanding html Why everything that is designed to be free is overly complicated??? Thunderbird, Blender, Linux... Jean-Sebastien Perron www.neuroworld.ws

Realsoft on PS3 a reaity in November!?

2006-10-18 Thread Jean-Sebastien Perron
already on Linux. Jean-Sebastien Perron www.neuroworld.ws

Re: The last tutorial on NeuroWorld

2006-10-18 Thread Jean-Sebastien Perron
quot; and "Boards of Canada" more or less 50meg. This video can be used for reference and inspiration and maybe fun to watch. This video will not be public only to the people who will personally ask me. I will send them the link to their personal e-mail. Anyone interested? Send m

Re: how to resize view window

2006-10-17 Thread Jean-Sebastien Perron
here was a thread about a window lost while swithching from dual monitor to a single one. Jean-Sebastien Perron www.neuroworld.ws Arjo Rozendaal wrote: Hi, I created an extremely large view window to make a detailed screendump of the wireframe. How can I resize the window back to 'normal&

The last tutorial on NeuroWorld

2006-10-16 Thread Jean-Sebastien Perron
me an e-mail at : [EMAIL PROTECTED] Jean-Sebastien Perron www.neuroworld.ws

RE: 2 New full video tutorials this time in 800x600 good quality and low size

2006-10-15 Thread Jean-Sebastien Perron
I will put that  link in the tutorials section And explain that you need the 3ivx codek to watch the videos   Jean-Sebastien Perron www.neuroworld.ws     De : [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] De la part de Beg-inner Envoyé : Saturday, October 14, 2006 7:56 PM À

RE: Industrial Chaos

2006-10-15 Thread Jean-Sebastien Perron
Hi websmythe,       No thanks, I don’t need help.       It’s not finished yet, there is some other pictures I need to take.         In the best case of compression : 50 meg       I will inform you when it’s ready.   Jean-Sebastien Perron

RE: 2 New full video tutorials this time in 800x600 good quality and low size

2006-10-15 Thread Jean-Sebastien Perron
Hi, Matthias   I did not know, thank you for the tips, it’s gonna be much more easy next time.   Jean-Sebastien Perron www.neuroworld.ws   De : [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] De la part de Matthias Kappenberg Envoyé : Saturday, October 14, 2006 5:27 PM À : user

RE: About the video tutorial not working!!! On NeuroWorld

2006-10-14 Thread Jean-Sebastien Perron
. Anyone interested?   Jean-Sebastien Perron www.neuroworld.ws     De : [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] De la part de Websmythe Envoyé : Saturday, October 14, 2006 12:57 AM À : user-list@light.realsoft3d.com Objet : Re: About the video tutorial not working!!! On NeuroWorld

About the video tutorial not working!!! On NeuroWorld

2006-10-13 Thread Jean-Sebastien Perron
    You can even phone me, there is my phone also written there.   Thank you very much for mentioning the problem.   Jean-Sebastien Perron www.neuroworld.ws  

Where is the realsoft Wiki? Is it down?

2006-10-12 Thread Jean-Sebastien Perron
How can I put a some tutorials links on the RSWiki ?   Jean-Sebastien Perron www.neuroworld.ws  

2 New full video tutorials this time in 800x600 good quality and low size

2006-10-12 Thread Jean-Sebastien Perron
fast   Send me your comments please.   Jean-Sebastien Perron www.neuroworld.ws

A challenge to this list : the most difficult SDS object

2006-10-11 Thread Jean-Sebastien Perron
difficult object to model.   Note : it look very easy but it’s not -This object can be made in a snap with “True Solid Modeling” but with any other tool it’s hell   Jean-Sebastien Perron www.neuroworld.ws  

6 New New New tutorials again!

2006-10-10 Thread Jean-Sebastien Perron
is the same with Realsoft.     Again, I am gonna need your opinions.   Jean-Sebastien Perron www.neuroworld.ws  

How can I control the "Current Index" of a texture map o f a material with RPL Script?

2006-10-08 Thread Jean-Sebastien Perron
How can I control the “Current Index” of a texture map of a material with RPL Script?   I would prefer to do it from the material.     Jean-Sebastien Perron www.neuroworld.ws  

RE: Now 12 tutorials on neuroworld!!!

2006-10-08 Thread Jean-Sebastien Perron
, and they are very impressive this time especially the “portal”   Jean-Sebastien Perron www.neuroworld.ws   De : [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] De la part de Beg-inner Envoyé : Friday, October 06, 2006 5:36 PM À : user-list@light.realsoft3d.com Objet : Re: Now 12 tutorials on

RE: Where can I find a tutorial about a landscape material?

2006-10-05 Thread Jean-Sebastien Perron
r in the world of cg. It aloud continuous extremely large scene rendering. Jean-Sebastien Perron www.neuroworld.ws -Message d'origine- De : [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] De la part de Mark Heuymans Envoyé : Thursday, October 05, 2006 10:42 AM À : user-list@light.realsof

RE: Where can I find a tutorial about a landscape material?

2006-10-05 Thread Jean-Sebastien Perron
fast solution like in Strata (a real terrain material with sliders and checkboxes). I am gonna test the materials you gave me. Thank you all. Jean-Sebastien Perron www.neuroworld.ws -Message d'origine- De : [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] De la part de [EMAIL PROTECTED] E

RE: Where can I find a tutorial about a landscape material?

2006-10-04 Thread Jean-Sebastien Perron
Title: Message Very impressive material.   Sorry, but I can’t understand this material, I am not a nuclear physicist.   I would like to know just how to detect the slope to create a scope material.   Jean-Sebastien Perron www.neuroworld.ws     De : [EMAIL PROTECTED

RE: Where can I find a tutorial about a landscape material?

2006-10-04 Thread Jean-Sebastien Perron
sure it can be done Can "easily" be done in RS3D, but not instant preview and great and quick flexibility. VSL coding needed. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jean-Sebastien Perron Sent: Monday, October 02, 2

RE: This list is so boring dead without Garry!

2006-10-03 Thread Jean-Sebastien Perron
#x27;s not something I have completed in any way, but the above is as far as I have gone at this stage. Sorry can't be more help.   Neil Cooke - Original Message - From: Jean-Sebastien Perron To: user-list@light.realsoft3d.com Sent: Wednesday, Octobe

Now 12 tutorials on neuroworld!!!

2006-10-03 Thread Jean-Sebastien Perron
http://www.neuroworld.ws/tutorials.htm   I need your comments, this is important.   Jean-Sebastien Perron www.neuroworld.ws  

This list is so boring dead without Garry!

2006-10-03 Thread Jean-Sebastien Perron
So no one on this list know how to create a terrain material ?   Jean-Sebastien Perron www.neuroworld.ws    

Where can I find a tutorial about a landscape material?

2006-10-02 Thread Jean-Sebastien Perron
Where can I find a tutorial about a landscape material?   Jean-Sebastien Perron www.neuroworld.ws  

There is 6 new tutorial again on NeuroWorld

2006-10-02 Thread Jean-Sebastien Perron
-Sebastien Perron www.neuroworld.ws    

RE: How do I set a background color using the post effects?

2006-10-01 Thread Jean-Sebastien Perron
Thankyou all, but I found the solution by myself. Just forgot to check the list after. Sorry. My solution was to do a linear interpolation with alpha channel. Thankyou and sorry. Message : Tomorrow there will be 6 new tutorials again on my website for a total of 12. Jean-Sebastien Perron

How do I set a background color using the post effects?

2006-09-29 Thread Jean-Sebastien Perron
How do I set a background plain color using the post effects?   How do I set texture as background with the post effects?     My god this is humiliating asking for such stupid question.   Jean-Sebastien Perron www.neuroworold.ws  

RE: The list is way too much out of the subject.

2006-09-27 Thread Jean-Sebastien Perron
Nice interesting conversation Marc. Sorry about this idiot post. Jean-Sebastien Perron www.neuroworld.ws -Message d'origine- De : [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] De la part de Marc Michael Envoyé : Wednesday, September 27, 2006 7:44 PM À : Jean-Sebastien Perron Objet

How to render only even or odds frame with "Render Animation"?

2006-09-27 Thread Jean-Sebastien Perron
How to render only even or odds frame with "Render Animation"?   Jean-Sebastien Perron www.neuroworld.ws  

RE: 6 New Realsoft tutorials

2006-09-26 Thread Jean-Sebastien Perron
Perron www.neuroworld.ws -Message d'origine- De : [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] De la part de studio Envoyé : Monday, September 25, 2006 10:58 PM À : user-list@light.realsoft3d.com Objet : Re: 6 New Realsoft tutorials http://www.neuroworld.ws/tutorials.htm Jean-Seba

RE: HDTV-rendering-Tutorial (was: 6 New Realsoft tutorials)

2006-09-26 Thread Jean-Sebastien Perron
hed image. That way, when your DVD resize it with "LetterBox" or when your HDTV Strech the image back to 16*9 then the image will appear correctly. There is no point knowing that anymore. Because the technology has already changed. Jean-Sebastien Perron www.neuroworld.ws -Messag

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