I found this 3D related news item, and the demo vid, interesting.
http://www.reghardware.com/2011/08/03/game_graphics_could_be_1_times_better/
(watch out for line-wrap on that url)
The company's own web site seems to be down atm though.
LeeE
> could use it.
> I don´t know though if the GPL allows this or if RS3D could
> profit from it at all.
>
>
> Any opinions?
If LuxRays is GPL'd then I'm afraid that RS3D will not be able to
use it. RS can make use of OpenCL or CUDA though, which are also
about running rendering code on GPUs.
LeeE
erminate normally i.e. it must shutdown with no
errors, for the last saved-to directory to be saved; if RS3D
crashes for any reason, or you have to kill it then the last
saved-to directory will not be remembered.
LeeE
ir plans, even if this
may not be apparent in the immediate short term.
LeeE
money then spend your money elsewhere but don't complain
that you haven't got a Rolls Royce when you've only paid the price
of a Ford.
LeeE
I think the bottom line is you pays your money and takes your
choice. If you want more support, beyond that offered by other
users, then perhaps you need to pay more to a larger organisation
that uses that extra money to employ promotional staff.
LeeE
Really just a heads-up for Juha and Vesa really...
...an interesting article about GPU processing solutions which, as a
networking attached device, has potential for cross-platform render
engines...
http://www.theregister.co.uk/2010/10/01/gpu_sharing/
regards,
LeeE
are limited by their
resolution whereas procedural textures are not.
LeeE
o to rendering window, it will change
> into rename and crash linux version. It must be something in
> Motiff.
>
>
> Ville
>
> leee [l...@spatial.plus.com] kirjoitti:
> > On Tuesday 08 Jun 2010, Jean-Sebastien Perron wrote:
> > > Yest it does, but if I set the v
enders, and set the draw mode to update from rendering,
and even when I want to do a larger test render in the main window
(I always work with a single large view, and not a quad view) I
always tend to set update from rendering and switch to wireframe
anyway.
LeeE
ender a view window that
was in OpenGL mode.
Try opening a new view window, set the view and render properties
you want, and try rendering to that, to see if the same thing
happens.
LeeE
On Friday 14 May 2010, Neil Cooke wrote:
> Hi LeeE,
>
> Dont read this one!!!
>
> Some quick crits ... I have not yet solved the red sun issue. As
> in your pic it can often end up as almost the darkest thing in
> the sky ... how can that be when it is an energy source?
> > around it in the past is to reduce the bump height with
> > increasing distance, using a simple multiply 'operation' to get
> > the scaling factors right.
> >
> > I've not looked into Map Objects - are they in V6? I'll have
> > to check.
On Tuesday 11 May 2010, Mark Heuymans wrote:
> Op 11-5-2010 22:46, leee schreef:
> > My latest picture:
> >
> > http://www.spatial.plus.com/Realsoft3D/im_AlienLandscape-000-00
> >0-003.jpg
> >
> > Realsoft3D V6.1 for Linux.
> >
> > It
Lol - Just to clarify, that was a typo in the subject line - I
certainly hope that isn't my 'last[est]' picture.
LeeE
three
transparent atmosphere & cloud layers, plus the glass tubes, I used
a recursion level of 15) I can't see myself revisiting it any time
soon.
LeeE
in just chatting with people and the e-mail user list provides most
of the support I need.
LeeE
u'll find that there are still people here who
were running V1.4 & V2 on Amigas ;-)
LeeE
Regards,
> Zaug
It might also be worth checking that these key combinations are not
being intercepted by your session manager to control various
windows functions instead of being passed to RS3D.
LeeE
On Monday 08 Feb 2010, Mats Bertil Tegner wrote:
> On 02/08/2010 08:34 PM, leee wrote:
> > On Monday 08 Feb 2010, Mats Bertil Tegner wrote:
> >> On 02/08/2010 08:01 PM, leee wrote:
> >>> On Monday 08 Feb 2010, Mats Bertil Tegner wrote:
> >>>> On 02/0
On Monday 08 Feb 2010, Mats Bertil Tegner wrote:
> On 02/08/2010 08:01 PM, leee wrote:
> > On Monday 08 Feb 2010, Mats Bertil Tegner wrote:
> >> On 02/08/2010 07:31 PM, leee wrote:
> >>> The only way of guaranteeing the full functionality is to
> >>> i
On Monday 08 Feb 2010, Mats Bertil Tegner wrote:
> On 02/08/2010 07:31 PM, leee wrote:
> > The only way of guaranteeing the full functionality is to
> > install the required library. If you don't need the AVI
> > functionality then you can ignore the messages.
> >
If you don't need the AVI functionality then
you can ignore the messages.
You could try setting up a symlink from your libavcodec.so.52 to
libavcodec.so.51 but if the library entry points have changed
between those two versions then you'll likely just get a different
error message and still won't have the functionality.
LeeE
ve never bothered to find one. Maybe convert to
> SDS or something.
>
> Neico.
Yeah - the fonts are recognised by everything else ok, no tops or
bottoms though in RS3D, as you'd normally get with nurbs extruding.
Haven't tried converting to SDS though...
LeeE
getToApplicationContext() on line: 1642
Warning:
Name: fontList
Class: XmFontSelector
Could not find family data for family 'Courier Bold'.
and
Warning:
Name: list
Class: XmList
When changed, XmNvisibleItemCount must be at least 1.
LeeE
On Wednesday 27 Jan 2010, Neil Cooke wrote:
> > Room of Mirrors
>
> . reminds me of the Fripp and Eno album cover late last
> century but the cover shot was a six faced mirror wall room.
> "Heavenly Music Corporation" I think it was :-)
Try 'No Pussyfooting' ;-)
LeeE
/Realsoft3D/im_GreekHelmet-000-002-006.jpg
http://www.spatial.plus.com/Realsoft3D/im_MyLollipop-000-000-023.jpg
They're both 1600x1200, and might appear a bit bright on some
monitors - I tend to work in low ambient lighting and have the
brightness on my monitor quite low.
LeeE
views from the list does not always work.
> The title change but the view orientation does not change.
> Also selecting View Top does not make it change.
>
> Jean-Sebastien Perron
> www.NeuroWorld.ws
Umm... if my memory serves me correctly, Europe invented
America. ;-)
LeeE
On Wednesday 30 Dec 2009, Jouni Hätinen wrote:
> To all,
> you already made the mistake when you decided to use computers.
>
> BR,
> Jouni
Lol :-))
LeeE
he software, who owns the copyright?
The funny thing is that the strongest attempts to stop this
devlopment will once again, as with the attmpts to make Linux
illegal, come from the software business. What will make it funny
is that the best argument they will have will be based on fear of a
Terminator style 'Skynet' system evolving, which will inevitably
try to take over the Earth - Lol. Heh! - a case of reality
impersonating fiction.
LeeE
the best version I've used so far.
There are still one or two UI and seemingly transposed skeleton
axis quirks, but they're all easily worked around, and overall, it
is much faster and more stable than earlier Linux versions.
Keep up the good work guys.
LeeE
file menu it seems to be defaulting to the last folder that I
loaded a project from. Try saving a dummy project to the folder
that you want to be your default and see if that makes any
difference. If it doesn't then close and re-load RS, and then try
loading the project from the folder again, and then close RS, and
see if that works.
LeeE
It's a strange problem, for sure - especially as you're using
analytics. I might be worth sending the proj to the Meskanen bros
for them to have a look at, if you haven't already - I would
imagine that they'd like to find out what's causing it.
LeeE
On Wednesda
e to precision limits - if you're looking at
something a few millimetres away but the far clipping plane is set
to millions of metres the fp hardware can run out of dynamic range
i.e. it doesn't seem to be able to maintain a resolution of, say
0.001mm when it's also got to cope with stuff that's 1000km away.
Just guessing, of course.
LeeE
first select all relevant points in
point-editing mode and then switch to edge-editing mode to remove
them (you then need to reselect all the points once again in
point-mode, and then delete them too, and although it sounds like
hard work I found it fairly quick and easy to do in practice, and
quicker than merging individual polys).
LeeE
;ve never used Ogre so I've no idea what formats it supports, but
I' be surprised if .OBJ isn't one of them.
(I'm still using V5.1 on Linux here too, but hope to have scraped
the money together for V6 soon - sadly long-term unemployed, so
even though the upgrade isn'
just be
indicating that people are having few problems with RD3D and are
just getting on with using it, so don't need to use the list very
much. Sure, it's nice to hear about what other folk are doing, but
when they're busy, people haven't got time to stop and chat about
unimportant stuff.
LeeE
On Thursday 16 April 2009, ville.xxx.fi wrote:
> LeeE [x] kirjoitti:
>
> It is bios version error. I had it, but after I updated my
> motherboards bios everything worked fine. It occured only on 64
> bit Linux distributions.
>
> Ville
>
> > > T
performance. Sadly, there were no
follow-ups, but then I couldn't find any recent occurrences either.
Are you using a recent fairly recent Ubuntu disk?
I wouldn't risk installing it on any of your systems until you can
get the live-cd/dvd version working first.
LeeE
one system I have that can dual boot in to XP (all my
other systems are Linux only) I find that the XP system uses about
800Mb after booting (even after stopping a lot of unnecessary
progs/accessories from loading) whereas Linux only occupies about
220Mb for code and data and will use any remaining ram for cache.
I haven't got any 64 bit systems, so can't comment on the
differences that might make.
LeeE
tmosphere i.e. the path length is shorter.
http://www.spatial.plus.com/V3/im_Ringworld00m02.jpg
You will need to do a bit of playing around with both the size of
the atmosphere sphere and the turbidity of the atmosphere material
to get the right effect; iirc, the model in that image was done to
about 1/1000 scale, so it's very big in absolute terms. Also, be
prepared to make the atmosphere sphere a lot bigger than you might
have expected, to get the effect you want.
LeeE
to allow
you to do it. You may just need to uninstall the proprietary
driver and ensure that the Xorg drivers are installed. Probably
the best resource for finding out how to do it is the Ubuntu
support forums.
There is a Realsoft3D linux-user list specifically for linux users
of Realsoft3D but it's been very quiet for some time now and I'm
not sure of it's current status.
HTH
LeeE
ve to happen one day) so we may see
commercial developers moving to open-source platforms to make a
living, and as a by-product, making the open-source platforms more
attractive.
LeeE
on of whether a light source has been
hit - alternatively, by adding an environment sphere around your
scene, you reduce the places where a ray can end up without hitting
some source of light, whether that be direct or reflected.
LeeE
On Thursday 15 May 2008 18:22, Frank Brübach wrote:
> dear
in any case.
Was a realsoft3d directory actually created in /usr/local/ and if
so, is there anything in it?
I don't use SELinux here (Security Enhanced Linux - not a distro in
itself but a set of security features that any distro can use) so
I'm not sure if this might cause installation problems - someone
else might know though.
LeeE
cal cube and
> the problem disappeared.
>
> Hope this is of use to some of you. Timo has kindly added it to
> the wiki also.
>
> Regards
>
> Jason
Thanks for that. I think hit that problem back in 2002 but never
heard of, or found, a solution to it and have just avoided similar
scenarios.
LeeE
On Sunday 06 April 2008 22:23, Bernie @ VRgrafix wrote:
> LeeE wrote:
> > Still no sign of my registration confirmation e-mail yet.
>
> Lee - I'm not sure how the new daemon works - but its run by RS..
> So if they manually confirm / deny users - it would need to be
> don
Still no sign of my registration confirmation e-mail yet.
I've just tried re-setting my password (which should have been in
the confirmation e-mail that I haven't received) and it seemed to
recognise my username...
LeeE
content been added to the site since I handed it over in
> 2004 :(
>
> Regards,
>
> Bernie
> VRgrafix.com.au
Ok - thanks Bernie. Registered but still waiting for the e-mail.
LeeE
Hi all,
a few years ago I seem to recall that someone was getting a library
of realsoft3d models together - does anyone know if this is still
in operation?
If it is, let me know as I've done a few more aircraft models since
I passed on the last lot:)
LeeE
much
> time do you have to try and get it close , then to perfect it ?
>
> They call it the "Bleeding Edge" for a reason .
>
> Got time to waste ? How about writing some more cool
> scripts ? We desperately need something that will do
> hair and I think your Nurbs Helper Pro is practically
> there already . No ?
>
> Wasn't there a similiar thing from K-UDA that had collision
> detection built into it ? Or did I see that somewhere else ?
>
> Cheers
>
> garry
Sorry Garry, but I can't figure out what point you're trying to
make. You speak with aesthetically pleasing combinations of words
and sentences but I can't figure out what you're actually trying to
achieve by doing so.
LeeE
back,
> -Mark
Blender - LOL - some people can do great stuff with it but like
yourself, I found the interface impenetrable. It seems to make
some clever stuff easy to do but then makes some easy stuff almost
impossible:)
LeeE
of
the delightful 'waltz' sequences and attention to detail, but also
because of the lack of over-acting and panic in the characters
during the tense and dramatic "I'm sorry Dave, I'm afraid I can't
do that" scenes.
I think I've probably got most of his books and he was the first
author who really made me think about new and challenging ideas.
LeeE
ng/re-training you'll find you've learnt/assimilated stuff
you weren't even aware of before:)
LeeE
On Thursday 17 January 2008 20:26, tijai wrote:
> Hey Robert,
>
> nooo i would never leave the realsoft list.. i´m still a
> silent reader of the listmails...
>
> un
ion models for other 3d
apps i.e. the FlightGear flight-simulator, which I've done quite a
few aircraft models for, than I need for doing still-camera
replacement shots. Not what I would have expected but that's how it
goes sometimes.
LeeE
On Thursday 06 December 2007 22:51, Chris Se
isn't happening:( I'm already half-way there
with an un-shaded environment hemi-sphere so I think I'll try it as a
light-source.
LeeE
reeblez
> ;)
>
> If anyone is interested and wants a quick tut, let me know.
>
>
> -Mark H
I'm not doing much 3d atm but I'm looking forwards to using some of this stuff
when I'm able to get back into it:) This sounds really useful - keep up the
good work guys:)
LeeE
On Thursday 01 February 2007 22:09, George Jenner wrote:
> On 2/1/07, Zaug <[EMAIL PROTECTED]> wrote:
> > leee wrote:
> > > Hi all,
> > >
> > > I'm trying help someone find some contemporary U.S.A. loco and rolling
> >
> > stock
>
On Thursday 01 February 2007 02:19, Zaug wrote:
> leee wrote:
> > Hi all,
> >
> > I'm trying help someone find some contemporary U.S.A. loco and rolling
> > stock models for a university research program assessing the
> > effectiveness of various de
could find suitable drawings, so
does anyone know any good places to look?
The project may have some funds for purchasing models but if so, it won't be
very much.
The format doesn't matter too much, as long as I can get them into RS3D.
TIA
LeeE
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