To: user-list@light.realsoft3d.com
Sent: Mon, 22 November, 2010 9:31:27 AM
Subject: Re: You really dont understand... RE: (Future...) Key word is
full-featured btw.
No.
No, you haven´t got everything in RS3D that you could dream of in 3D-Coat.
Come on, do you REALLY think that?
Have you really take
next year to see that?
Regards
Martin
Original-Nachricht
> Datum: Sun, 21 Nov 2010 17:20:25 -0500
> Von: Jean-Sebastien Perron
> An: user-list@light.realsoft3d.com
> Betreff: Re: You really dont understand... RE: (Future...) Key word is
> full-featured btw.
at, 20 Nov 2010 18:17:55 +0100
Von: "Beg-inner"
An: user-list@light.realsoft3d.com
Betreff: Re: You really dont understand... RE: (Future...) Key word is
full-featured btw.
Hi Juha..
I really think you have a point here...
I also think that sculpt tools are not just for sculpt
ut.
Greetz
Martin
Original-Nachricht
> Datum: Sat, 20 Nov 2010 18:17:55 +0100
> Von: "Beg-inner"
> An: user-list@light.realsoft3d.com
> Betreff: Re: You really dont understand... RE: (Future...) Key word is
> full-featured btw.
> Hi Juha..
>
> I rea
Sent: Wednesday, November 17, 2010 10:58 AM
Subject: RE: You really dont understand... RE: (Future...) Key word is
full-featured btw.
It would be much esier to ask: where i do not need sculpting. Sculpting is
one way to modell 3d-modells... especially humans.
and i dont mean special sculpting
, I'm really interested.
Respectfully yours, Yuriy.
--- Оригінальне повідомлення ---
От кого: "Juha Mukari"
Кому: user-list@light.realsoft3d.com
Дата: 17 листопада 2010, 11:58:51
Тема: Re: RE: You really dont understand... RE: (Future...) Key word
...
Date: Wed, 17 Nov 2010 02:24:35 +0200
Subject: Re: RE: You really dont understand... RE: (Future...) Key word is
full-featured btw.
To: user-list@light.realsoft3d.com
From: __...@ukr.net
Hi, all.
Excuse me, but really want to know, why do you need sculpting in RS3D
3d.com
Sent: Wednesday, November 17, 2010 1:24 AM
Subject: Re: RE: You really dont understand... RE: (Future...) Key word is
full-featured btw.
Hi, all.
Excuse me, but really want to know, why do you need sculpting in RS3D.
Honestly, would very much like to look at work in which
22:41:59 +0200
> Von: Juha Mukari < cosmi...@windowslive.com >
> An: user-list@light.realsoft3d.com > Betreff: RE: You really
dont understand... RE: (Future...) Key word is full-featured btw.
>
> But you pay taxes also... and you do
Martin
Original-Nachricht
> Datum: Sun, 14 Nov 2010 22:41:59 +0200
> Von: Juha Mukari
> An: user-list@light.realsoft3d.com
> Betreff: RE: You really dont understand... RE: (Future...) Key word is
> full-featured btw.
>
> But you pay taxes also... and yo
fact..
> Date: Sun, 14 Nov 2010 21:01:04 +0100
> From: mengil...@gmx.net
> Subject: Re: You really dont understand... RE: (Future...) Key word is
> full-featured btw.
> To: user-list@light.realsoft3d.com
>
> Again - I understand what you mean, I just see it differently.
>
>
Sun, 14 Nov 2010 20:29:30 +0200
> Von: Juha Mukari
> An: user-list@light.realsoft3d.com
> Betreff: You really dont understand... RE: (Future...) Key word is
> full-featured btw.
>
> Sculptinh is modelling... it is same prosess with different tools. Dont
> you got it
s the key word? RE: (Future...) Key word is
> full-featured btw.
> To: user-list@light.realsoft3d.com
>
> I completely understand that it would be cool to have an all-in-one
> application.
>
> It´s simply that this is unrealistic to expect from Realsoft.
> And let´s face
t; Von: Juha Mukari
> An: user-list@light.realsoft3d.com
> Betreff: Understanding is the key word? RE: (Future...) Key word is
> full-featured btw.
>
> Dont you understand it is frustrating to use lots of different softwares
> for same thing... for 3d, like.. for modellin
ovie career in post production so i do know that you
need lots of softwares for editing and creating visual effects for movies.
> Date: Fri, 12 Nov 2010 06:30:23 +0100
> From: mengil...@gmx.net
> Subject: Re: (Future...) Key word is full-featured btw.
> To: user-list@light.realsoft3d.co
re about fake gi, it never has look as good as real ones and its slow.
> Date: Thu, 11 Nov 2010 18:32:24 -0500
> From: j...@neuroworld.ws
> To: user-list@light.realsoft3d.com
> Subject: Re: (Future...) Key word is full-featured btw.
>
> In the industry, they don't use 1 softwar
-list@light.realsoft3d.com
> Betreff: Re: (Future...) Key word is full-featured btw.
> In the industry, they don't use 1 software but ell over 20 softwares for
> a single movie.
> RS can do everything, but it is not specialized.
>
> In my own project I have used Vue for tre
In the industry, they don't use 1 software but ell over 20 softwares for
a single movie.
RS can do everything, but it is not specialized.
In my own project I have used Vue for trees, VistaPro for the terrain,
Gimp for texture, UVmapper Pro for texture placement, Silo for some
modeling and all
On Thursday 11 Nov 2010, Juha Mukari wrote:
[snip...]
>
> I think it this way: realsoft could raise their software's price
> really much if they would make it so great software that you
> wouldn't need any other softwares if you got realsoft.
I think that this sentence, on it's own, says a lot, an
Thu, 11 Nov 2010 21:06:35 +0100
From: atha...@casema.nl
To: user-list@light.realsoft3d.com
Subject: Re: (Future...) Key word is full-featured btw.
Viestin runko
I hope that this company will keep their promise in
the future which is: "full-featured 3d soft
I hope that this company will keep their promise in the future which
is: "*full-featured 3d software...*". that's what i am looking for and
what i will always be looking for. The key word is "full-featured"...
Best regards,
Juha M.
You are harsh here Juha, it is 'full-featured' in the sen
I understood that development resources are limited and that's the weak point
of realsoft. Realsoft really needs few more coders. One or two for each genres:
Modelling (including some kind of sculpting tools), animation (this is one of
the most important things, because its weak in realsoft), r
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