On Jan 26, 2008 5:55 AM, Ben Goertzel <[EMAIL PROTECTED]> wrote:

> One thing that seems clear to me is that engineering artificial pathogens
> is an easier problem than engineering artificial antibodies.

Yes.


> The reason biowarfare has failed so far is mostly a lack of good delivery
> mechanisms: there are loads of pathogens that will kill people, but no one
> has yet figured out how to deliver them effectively ... they die in the sun,
> disperse in the wind, drown in the water, whatever....
>
> If advanced genetic engineering solves these problems, then what happens?
> Are we totally screwed?
>
> Or will we be protected by the same sociopsychological dynamics that have
> kept DC from being nuked so far: the intersection of folks with a terrorist
> mindset and folks with scientific chops is surprisingly teeny...

I think it's significant that in general, as a reflection of the arrow
of entropy, problems at a particular level of complexity are "solved"
or effectively handled, at a higher level of complexity.

I'll abstain from elaborating on the yin/yang of the doubled-edged
sword of technology, the Red Queen's Race, and the relationship
between increasing scope of objective consequences and increasing
context of subjective values as the game evolves...

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