Body match move is one of the most painful things to do and requires lots of expertise so you should get some expert help and consider a very serious planning on you shoot.
I am about to do a job like the one you describe and we are aiming to use equaliser which still today is the most powerful and robust. Good luck Sent from my iPhone On 16 Sep 2013, at 07:12, Gerbrand Nel <nagv...@gmail.com> wrote: > I only use blender to export stuff, so I'm oblivious to its power. > Does it poses the power to track(mocap) an actor's head and shoulder movement > in a moving camera shot? > Thanks > g > On 2013/09/15 02:38 PM, Toonafish wrote: >> Maybe give Blender a shot, I used it for some tracking a while ago and it >> worked very well. >> >> - Ronald >> >> >> On 9/13/2013 14:46, Gerbrand Nel wrote: >>> I know the rest of the world is on pf track, but we have allot of shots to >>> track and only 1 pf license. >>> I would like to help the tracking along in matchmover, but it has been >>> YEARS since I touched it, So I thought I'd ask here :) >>> >>> 1st problem: I did the elastic tutorial in Match mover, but I cant seem to >>> export to .XSI or .FBX. >>> It exports to Maya and max, but I don't have those to check. >>> Is it broken, or am I breaking it? >>> >>> We need to track moving heads in hand held footage. Can matchmover do this >>> and do you guys know of handy tutorials on this? >>> I tried the mocap tutorial, but it uses 2 cameras, and we only have footage >>> from 1 camera. >>> Thanks for reading, and sorry for the OT >>> G >