Just in case you guys want to know. Blender FTW.
We're getting pretty good tracks from it, and it is the most intuitive tracking I've done in a long time.
G
On 2013/09/16 02:02 PM, Jordi Bares wrote:
Hope everything goes well.

Kb

Sent from my iPhone

On 16 Sep 2013, at 09:14, Gerbrand Nel <nagv...@gmail.com <mailto:nagv...@gmail.com>> wrote:

We have a very good PF track dude coming in for this. I just want to help the bottle neck along without spending all my profit on new software :) Just paid for softimage subs and got my Arnold invoice 2 days ago :)
Thanks guys. I'm doing some Blender tuts atm so lets see where that goes.
I Agree Jordi that these shoots need to be planed better, but we don't always get what we ask for.
G

On 2013/09/16 08:59 AM, Nicolas Esposito wrote:
I'm currently using a rig with 2 kinects mounted on a "kind-of" moving tripod, so I can track an actor that walk/run, since the Kinect sensor have range limitations. Works pretty well used with Ipi motion capture ( no head rotation tough ), but is ok

I'm evaluating 3D equalizer as well for facial mocap, which works pretty damn good, but it cost a lot, so maybe Syntheyes could be a valid alternative ;)


2013/9/16 Jordi Bares <jordiba...@gmail.com <mailto:jordiba...@gmail.com>>

    Body match move is one of the most painful things to do and
    requires lots of expertise so you should get some expert help
    and consider a very serious planning on you shoot.

    I am about to do a job like the one you describe and we are
    aiming to use equaliser which still today is the most powerful
    and robust.

    Good luck

    Sent from my iPhone

    On 16 Sep 2013, at 07:12, Gerbrand Nel <nagv...@gmail.com
    <mailto:nagv...@gmail.com>> wrote:

    > I only use blender to export stuff, so I'm oblivious to its power.
    > Does it poses the power to track(mocap) an actor's head and
    shoulder movement in a moving camera shot?
    > Thanks
    > g
    > On 2013/09/15 02:38 PM, Toonafish wrote:
    >> Maybe give Blender a shot, I used it for some tracking a
    while ago and it worked very well.
    >>
    >> - Ronald
    >>
    >>
    >> On 9/13/2013 14:46, Gerbrand Nel wrote:
    >>> I know the rest of the world is on pf track, but we have
    allot of shots to track and only 1 pf license.
    >>> I would like to help the tracking along in matchmover, but
    it has been YEARS since I touched it, So I thought I'd ask here :)
    >>>
    >>> 1st problem: I did the elastic tutorial in Match mover, but
    I cant seem to export to .XSI or .FBX.
    >>> It exports to Maya and max, but I don't have those to check.
    >>> Is it broken, or am I breaking it?
    >>>
    >>> We need to track moving heads in hand held footage. Can
    matchmover do this and do you guys know of handy tutorials on this?
    >>> I tried the mocap tutorial, but it uses 2 cameras, and we
    only have footage from 1 camera.
    >>> Thanks for reading, and sorry for the OT
    >>> G
    >




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